Thats just the thing though - Pokemon aren't send to ubers just because they do well there. They are sent there because they are too powerful for the OU metagame. That was decided a long time ago. Seriously, "Ubers" is more of a ban list then anything. Just look at poor little Mew. She honestly never gets used in Ubers despite her huge movepool. And why should she see use? There are much better Psychics in ubers.That's the thing that I don't like about Hipno's proposed list and why I disagree with some of the ones on the current list. Instead of thinking how does this guy fair against standard pokemon we should also be thinking how does he fair against ubers?
Take Manaphy for example. He is in the uber tier because of the popular Kyogre and he can take advantage of his ability to set up. Right? But how is he supposed to set up if opposing Kyogre carry thunder?
As we've seen Palkia has been popular so far. The moves offensive moves uber Manaphy would carry with two spots reserved for Tail Glow and Rest are Ice beam and Surf. One hits for NVE the other for nuetral. Anything that's faster than Manaphy can OHKO especially if you're using the EV spreads in the analysis which don't use any in defense.
If Manaphy is going to be uber he at least needs to be tested first.
As far as the still debated tyranitar goes I'm assuming he's being suggested for ubers mainly because of the boost he get's from sandstream (offensive capabilities are of course also factored in). But the one thing that might make him uber is eleminated as soon as he enters the realm of ubers. Kyogre, Groudon and Rayquaza all eliminate any edge he would have had.
That was my attempt at intelligent discussion, I'll just wait for everyone to tell me how wrong I am. >_>
It won't be smart to place garchomp, metagross, salamence, suicune,... in the uber list. They are the strongest pokemon in the OU-metagame, and are pretty hard to counter due to high stats etc. If you put them in the uber list, then other pokemon become the strongest in the OU-play. Everyone would say they are too strong etc. and want to put them again in the uber list.This is what I would like to suggest..
Uber:
Mewtwo
Mew
Wobbuffet
Lugia
Ho-Oh
Latias
Latios
Kyogre
Groudon
Rayquaza
Deoxys (all forms)
Dialga
Palkia
Giratina
Manaphy
Darkrai
Arceus
Tyranitar
Celebi
Dragonite
Salamence
Metagross
Jirachi
Azelf
Heatran
Cresselia
Zapdos
Raikou
Shaymin
Suicune
Garchomp
Possibly Uber:
Uxie
Mesprit
Have a nice day.
He speaks the truth!Well, I'd like to say that I think Blissey is being obscenely overrated at this point.
Ambipom is also a good Pokemon. Fake Out + U-Turn combo is awesome. It can also work as Nasty Plot/Agility passer and has a good movepool, including Brick Break, STAB Return, Shadow Claw...
Isn't Mew in uber for an entirely different reason though? From what I've seen in using Manaphy personally, fighting against manaphy and reading about his use (I think there's a warstory with him in the archive)he's not that much of a threat.Thats just the thing though - Pokemon aren't send to ubers just because they do well there. They are sent there because they are too powerful for the OU metagame. That was decided a long time ago. Seriously, "Ubers" is more of a ban list then anything. Just look at poor little Mew. She honestly never gets used in Ubers despite her huge movepool. And why should she see use? There are much better Psychics in ubers.
Even if uber manaphy did carry grass knot that's why I mentioned Palkia. I just can't see Manaphy as uber.Besides, Manaphy could always Grass Knot the incoming Kyogre ;) I'd assume most ubers are heavy.
Exactly, but you stated it much better than how I was trying to. Manaphy isn't quite so easy. Once the few counters are gone the Manaphy will go to town. Other pokemon can also do this, but Manaphy does it MUCH better!I think the line of reasoning is that anybody worth their salt isn't just going to be bringing Manaphy in willy nilly. It won't just be: Bronzong lead -> first turn Rain Dance -> Manaphy switch. There's going to be some scouting and making sure to remove/adjust to any counters.
Sure, this can be said of many, many things, but other common threats can still be taken down even if a true counter is already removed. Manaphy presumably isn't quite so easy.
Again, this isn't my feeling, it's just what I've been lead to believe from previous posts.
Heracross does the same thing but you don't see anyone suggesting that it be uber :PExactly, but you stated it much better than how I was trying to. Manaphy isn't quite so easy. Once the few counters are gone the Manaphy will go to town. Other pokemon can also do this, but Manaphy does it MUCH better!
Well it depends. Heracross can't handle Salamence and that's on most teams anyways. Heracross does not also like stabbed psychics. Choice Scarf Hera loses it's Oomph and can't hit as hard. I see Manaphy a much larger threat!Heracross does the same thing but you don't see anyone suggesting that it be uber :P
Of course. Every Pokemon is going to have its counters and weaknesses, just like Manaphy.Well it depends. Heracross can't handle Salamence and that's on most teams anyways. Heracross does not also like stabbed psychics. Choice Scarf Hera loses it's Oomph and can't hit as hard. I see Manaphy a much larger threat!
Yes but I'd find it much more challenging to take out a Manaphy than a Heracross. Of course, I do agree both have their counters and weaknesses though! I just find it that there are more Heracross counters on teams than Manaphy counters!Of course. Every Pokemon is going to have its counters and weaknesses, just like Manaphy.
Actually a simple Tail Glow/Ice Beam/Surf/Grass Knot was determined to be far more threatening than any set. Manaphy has bucket loads of power under its belt it just needs the diversity to top it off.The thing with Manaphy is that it can't do EVERYTHING at once. Even with Rain Dance support, it only leaves 3 slots open (assuming you have Rest). If you go with Surf/Grass Knot/Ice Beam, you aren't really hitting very hard, and you're easily countered. If you have Surf/Ice Beam/Tail Glow, you're walled by waters, most notably Water Absorbers like Vaporeon. If you have Surf/Grass Knot/Tail Glow, you're STILL walled by Grass types. Manaphy really isn't that hard to beat.
If you bring Manaphy in at endgame when most things are beaten up pretty badly it's like certain death... Manaphy deserves Uber.
Please define a Heracross counter..........Gliscor is the only counter for CB Hera and i guess you can List Weezing as a counter but aside from those there arent really any counters for it. Dont even list Gyarados and Salamence as Stone Edge puts them in their place......Yes but I'd find it much more challenging to take out a Manaphy than a Heracross. Of course, I do agree both have their counters and weaknesses though! I just find it that there are more Heracross counters on teams than Manaphy counters!
I find Rhyperior to be the only true reliable counter!Pretty much, by way of definition, a counter must be able to take both the offending pokemon's STAB moves without taking more than 50% damage in any single hit (barring crits) AS WELL as the majority of the pokemon's alternative moveset choices without running into an Achilles heel.
Take for example Magnezone vs Metagross.
Situation:
Metagross is starting
Your Starter.
Your starter is either metagross weak or cannot dispatch of it in a single hit. You have a Magnezone in the bay that can resist Meteor Mash, Bullet Punch, Zen Headbutt, Thunder punch, Explosion. Good idea for a counter right?
Your Starter returned!
You sent in Magnezone!
Metagross uses Earthquake for LOL.
well fuck. A better choice to wall Metagross would've been Skarm or Bronzong, as Skarm still takes only middling damage from non-CB Thunderpunch, and most people wouldn't carry fire punch for Zong alone.
A better choice to COUNTER Metagross would've been Swampert as it resists Meteor Mash, Bullet Punch, and is immune to Thunderpunch, AND threatens to KO Metagross with EQ. (Most Meta's don't run Zen Headbutt anyway)
that being said, if a pokemon that "supposedly" counters TTar cannot safely switch in on a +1/+1 dragon dance'd TTar then it is no counter at all.
Well, what really switches well in against anything that is +1/+1 Dragon Dance? Gyarados rapes whole teams. Salamence also. Dragonite can, but is not quite as speedy. But the point is that Tyranitar is not the only threat seemingly uncounterable after a Dragon Dance.that being said, if a pokemon that "supposedly" counters TTar cannot safely switch in on a +1/+1 dragon dance'd TTar, with STAB Crunch, STAB Stone Edge, Earthquake, STAB Pursuit, Taunt, then it is no counter at all. Technically, even if you switch in a pokemon you're not really safe because STAB pursuit might do the fleeing pokemon in anyway ><
That Typing also allows for almost no resistances and i dont know if you ever played with a Manaphy but it is difficult to set up an immediate sweep with one.This mentality isnt why Manaphy should be debated. Manaphy should be debated because it's mono typing only allows for 2 weaknesses, Electric and Grass.
The set up of manaphy is easily done, as anything manaphy would come in on, will get out, fast. THIS is why it's uber