Sorry I didn't put this up last night, had internet problems which made taking a quiz that I needed to take online last night a real bitch, plus I needed to be up early the next morning. Also, I have a headache so there's a distinct lack of flavor. Anyway...
Engineer Pikachu:
Volcarona (Taiyo) (F)
Nature: Modest (Special Attack increased by *, Attack decreased by *)
Kills: 2
Type: Bug / Fire
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (Unlocked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Stats: 85 / 60 / 65 / 135 / 105 / 100
HP: 100
Atk-: * (1)
Def: *** (3)
SpA+: ****** (6)
SpD: **** (4)
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5
Attacks:
Ember
String Shot
Leech Life
Take Down
Gust
Bug Buzz
Fiery Dance
Quiver Dance
Heat Wave
Morning Sun
Endure
Zen Headbutt
Sunny Day
SolarBeam
Will-o-Wisp
Flame Charge
Move Count: 16
Purotooga (Kame) (M)
Nature: Brave (Attack increased by *, -15% Speed, -10% Evasion)
Type: Water / Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Swift Swim (LOCKED): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Stats: 54 / 78 / 103 / 53 / 45 / 22
HP: 90
Atk+: **** (4)
Def: **** (4)
SpA: ** (2)
SpD: ** (2)
Spe-: 19 (22 / 1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5
Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
AncientPower
Crunch
Wide Guard
Body Slam
Iron Defense
Whirlpool
Ice Beam
Earthquake
Stone Edge
Move Count: 16
Shibibiiru (Unagi) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats: 65 / 85 / 70 / 75 / 70 / 40
HP: 100
Atk: *** (3)
Def: *** (3)
SpA+: **** (4)
SpD: *** (3)
Spe-: 34 (40 / 1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Evolution Counter: 4 / 9
Move Counter: 8
Dream Counter: 0 / 5
Attacks:
Tackle
Thunder Wave
Spark
Charge Beam
Headbutt
Bind
Acid
Crunch
Thunderbolt
Acid Spray
Move Count: 10
Togetic (Tamama) (M)
Nature: Bold (Defense increased by *, Attack decreased by *)
Kills: 2
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (LOCKED): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Stats: 55 / 40 / 85 / 80 / 105 / 40
HP: 90
Atk-: * (1)
Def+: **** (4)
SpA: *** (3)
SpD: **** (4)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Evolution Counter: 5 / 9
Move Counter: 2
Dream Counter: 2 / 5
Attacks:
Charm
Growl
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Magical Leaf
Morning Sun
Nasty Plot
Psycho Shift
Tri Attack
Flamethrower
Reflect
Substitute
Shadow Ball
Move Count: 18
VS.
rickheg:
Monohm (Dust) F
Nature: Modest (Adds 1 to Special Attack; Subtracts 1 from Attack)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Slack Off
Dragon Pulse
Hurricane
Hydro Pump
Magnet Rise
Mud Slap
Signal Beam
Endure
Shock Wave
Flamethrower
Thunderbolt
Double Team
Torment
Total Moves: 21
Druddigon (Scar) M
Nature: Quiet (Adds 1 to Special Attack; Divides Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Rough Skin: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Mold Breaker: (Innate) (DW Locked) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 3
Spe: 41(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: n/a
MC: 0
DC: 0/5
Attacks:
Leer
Scratch
Hone Claws
Bite
Scary Face
Dragon Rage
Slash
Crunch
Crush Claw
Faint Attack
Thunder Fang
Sludge Bomb
Earthquake
Flamethrower
Total Moves: 14
Gible (Claw) M
Nature: Adamant (Adds 1 to Attack; Subtracts 1 from Special Attack)
Type: Ground/Dragon
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: (Innate) (DW Locked) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 42
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Sand-Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash
Outrage
Iron Head
Body Slam
Earthquake
Stone Edge
Aerial Ace
Total Moves: 13
Bagon (Anger) M
Nature: Lonely (Adds 1 to Attack; Subtracts 1 from Defense)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force: (Can be Enabled) (DW Locked) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Pulse
Shadow Claw
Hydro Pump
Flamethrower
Rock Slide
Brick Break
Total Moves: 12
Not bothering with OoO because I'm sure you guys know how it goes. Engineer sends out first.
Engineer, you're up!
OPEN SIMPLE CHALLENGE
4v4 Doubles
2 Day DQ; 3 Day DQ for ref.
0 Recoveries / Infinite Chills
Arena: The Arena for Untrained or Weak Pokemon
In this arena, only untrained Pokemon are allowed. This means that each Pokemon must meet at least one of the following criterion:
In addition, the sum of the move counts of all four Pokemon may not exceed 60. That is all.
- This Pokemon has less than 20 moves.
- This Pokemon's BRT is less than or equal to 16.
- This Pokemon's EC is less than or equal to 2.
Switch=KO RAGE >:( *ahem* Moving on...I'll take that challenge, Engineer, since it's basically the same thing.
Items = off
Switch = KO
Abilities = All
Engineer Pikachu:
Volcarona (Taiyo) (F)
Nature: Modest (Special Attack increased by *, Attack decreased by *)
Kills: 2
Type: Bug / Fire
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (Unlocked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Stats: 85 / 60 / 65 / 135 / 105 / 100
HP: 100
Atk-: * (1)
Def: *** (3)
SpA+: ****** (6)
SpD: **** (4)
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5
Attacks:
Ember
String Shot
Leech Life
Take Down
Gust
Bug Buzz
Fiery Dance
Quiver Dance
Heat Wave
Morning Sun
Endure
Zen Headbutt
Sunny Day
SolarBeam
Will-o-Wisp
Flame Charge
Move Count: 16
Purotooga (Kame) (M)
Nature: Brave (Attack increased by *, -15% Speed, -10% Evasion)
Type: Water / Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Swift Swim (LOCKED): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Stats: 54 / 78 / 103 / 53 / 45 / 22
HP: 90
Atk+: **** (4)
Def: **** (4)
SpA: ** (2)
SpD: ** (2)
Spe-: 19 (22 / 1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5
Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
AncientPower
Crunch
Wide Guard
Body Slam
Iron Defense
Whirlpool
Ice Beam
Earthquake
Stone Edge
Move Count: 16
Shibibiiru (Unagi) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats: 65 / 85 / 70 / 75 / 70 / 40
HP: 100
Atk: *** (3)
Def: *** (3)
SpA+: **** (4)
SpD: *** (3)
Spe-: 34 (40 / 1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Evolution Counter: 4 / 9
Move Counter: 8
Dream Counter: 0 / 5
Attacks:
Tackle
Thunder Wave
Spark
Charge Beam
Headbutt
Bind
Acid
Crunch
Thunderbolt
Acid Spray
Move Count: 10
Togetic (Tamama) (M)
Nature: Bold (Defense increased by *, Attack decreased by *)
Kills: 2
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (LOCKED): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Stats: 55 / 40 / 85 / 80 / 105 / 40
HP: 90
Atk-: * (1)
Def+: **** (4)
SpA: *** (3)
SpD: **** (4)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Evolution Counter: 5 / 9
Move Counter: 2
Dream Counter: 2 / 5
Attacks:
Charm
Growl
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Magical Leaf
Morning Sun
Nasty Plot
Psycho Shift
Tri Attack
Flamethrower
Reflect
Substitute
Shadow Ball
Move Count: 18
VS.
rickheg:
Monohm (Dust) F
Nature: Modest (Adds 1 to Special Attack; Subtracts 1 from Attack)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Slack Off
Dragon Pulse
Hurricane
Hydro Pump
Magnet Rise
Mud Slap
Signal Beam
Endure
Shock Wave
Flamethrower
Thunderbolt
Double Team
Torment
Total Moves: 21
Druddigon (Scar) M
Nature: Quiet (Adds 1 to Special Attack; Divides Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Rough Skin: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Mold Breaker: (Innate) (DW Locked) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 3
Spe: 41(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: n/a
MC: 0
DC: 0/5
Attacks:
Leer
Scratch
Hone Claws
Bite
Scary Face
Dragon Rage
Slash
Crunch
Crush Claw
Faint Attack
Thunder Fang
Sludge Bomb
Earthquake
Flamethrower
Total Moves: 14
Gible (Claw) M
Nature: Adamant (Adds 1 to Attack; Subtracts 1 from Special Attack)
Type: Ground/Dragon
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: (Innate) (DW Locked) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 42
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Sand-Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash
Outrage
Iron Head
Body Slam
Earthquake
Stone Edge
Aerial Ace
Total Moves: 13
Bagon (Anger) M
Nature: Lonely (Adds 1 to Attack; Subtracts 1 from Defense)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force: (Can be Enabled) (DW Locked) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Pulse
Shadow Claw
Hydro Pump
Flamethrower
Rock Slide
Brick Break
Total Moves: 12
Not bothering with OoO because I'm sure you guys know how it goes. Engineer sends out first.
Engineer, you're up!