I would like to divert everyone's attention to what a certain 0n1|1nk posted in the DP damage formula thread:

If this were true, this would mean that although the random number in the formula is truly between 85 and 100 inclusive, **these numbers are not chosen with uniform probability**. Interestingly, 100, responsible for dealing maximum damage, would the least probable to be chosen (with only 1/39 probability). 86, 88, 91, 93, 95, 97 and 99 would have 2/39 probability of being chosen (twice as much as 100), while the remaining numbers (85, 87, 89, 90, 92, 94, 96 and 98) would have 3/39 probability of being chosen (three times as much as 100).

Now I'm mentioning this because when Peterko and I were busy testing the damage formula, I did notice certain numbers being chosen more often than others, and I actually remember certain numbers like 85 (minimum damage) being chosen quite often, and 100 (maximum damage) being chosen much more rarely. I think Peterko can confirm this too. At the time, I thought that the RNG was just being a bit cruel with us, but now I can see why this was happening. I'm really inclined to believe this guy, whoever he is. What do other people (in particular Peterko) think of this?

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