The ability is somewhat useful is Metagross. It's not useful by itself, but with quick powder, Metagross is capable of speedtying with base 108 pokemon.
I'd rather run Agility with Iron Fist, to be quite honest.
The ability is somewhat useful is Metagross. It's not useful by itself, but with quick powder, Metagross is capable of speedtying with base 108 pokemon.
I'd rather run Agility with Iron Fist, to be quite honest.
252+ SpA Raikou Weather Ball (100 BP Water) vs. 252 HP / 252+ SpD Hippowdon in rain: 292-344 (69.52 - 81.9%) -- guaranteed 2HKO
0 Atk Hippowdon Earthquake vs. 0 HP / 4 Def Raikou: 300-354 (93.45 - 110.28%) -- 56.25% chance to OHKO
252+ SpA Raikou Weather Ball (100 BP Ice) vs. 252 HP / 172+ SpD Gastrodon in hail: 97-115 (22.76 - 26.99%) -- possible 4HKO after weather
0 Atk Gastrodon Earthquake vs. 0 HP / 4 Def Raikou: 234-276 (72.89 - 85.98%) -- guaranteed 2HKO after weather
0 SpA Gastrodon Earth Power vs. 0 HP / 0 SpD Raikou: 182-216 (56.69 - 67.28%) -- guaranteed 2HKO after weather
+1 252+ SpA Raikou Weather Ball (100 BP Ice) vs. 252 HP / 172+ SpD Gastrodon in hail: 146-172 (34.27 - 40.37%) -- guaranteed 3HKO after weather
0 SpA Gastrodon Earth Power vs. +1 0 HP / 0 SpD Raikou: 120-144 (37.38 - 44.85%) -- guaranteed 3HKO after weather
+2 252+ SpA Raikou Weather Ball (100 BP Ice) vs. 252 HP / 172+ SpD Gastrodon in hail: 194-229 (45.53 - 53.75%) -- 41.02% chance to 2HKO after weather
+3 252+ SpA Raikou Weather Ball (100 BP Ice) vs. 252 HP / 172+ SpD Gastrodon in hail: 242-285 (56.8 - 66.9%) -- guaranteed 2HKO after weather
0 SpA Gastrodon Earth Power vs. +2 0 HP / 0 SpD Raikou: 92-110 (28.66 - 34.26%) -- 2.64% chance to 3HKO after weather
0 SpA Gastrodon Earth Power vs. +3 0 HP / 0 SpD Raikou: 74-90 (23.05 - 28.03%) -- possible 4HKO after weather
I'd rather run Agility with Iron Fist, to be quite honest.
It is nice to see DM getting going again :D! That said, I do wish there was more Doubles being played, DM Doubles is a very unique and fun metagame in my opinion.
Quick Powder Metagross isn't really as preferable in most cases, though the fact it can catch people expecting a really slow Metagross by suprise means it is probably viable. The high coverage is nice too. That said, if u are going to run Light Metal Metagross, it should probably be as a Scarfer, since with a Choice Scarf, Adamant Nature and Light Metal, it reaches 430 speed, allowing it to outspeed a lot of threats and put that nice Attack stat to use Revenge Killing things like +1 Dragonite with Ice Punch. In addition, with a Jolly Nature it can reach 471 speed, allowing it to outspeed things like Adamant Scarf Salamence (it barely misses the speed of Jolly Scarf 100s though, sadly). But if u r looking for a Lead or Sweeper, go bulky Metagross, and for a Pivot, I would try something a bit more well, more.
When it comes to Raikou, Blissey and the other typical special sponges wall it for the most part, but they should be weary of CM and Toxic it off the bat so it won't have the time to pull off a sweep. That said, Raikou's ability to abuse multiple weather effects makes it a solid candidate for a Dual Weather team, which in DM I think is a bit more viable since the nerfs to Chlorophyll, Sand Rush, and such make dedicated weather teams less effective than originally.
I may have missed it, but it looks like no one has mentioned Suicune and Milotic yet. They are both really powerful threats due to immense bulk and solid stall/supporting ability. That said, Rotom-W, Ferrothorn, Raikou, and others do a pretty good job keeping them in line, but if they are overlooked, they will make your day go South for the Winter.
The last two pokemon I would like to mention are Darkrai and Genesect. Darkrai has proven a very potent yet underestimated threat (until recently anyway) in the metagame. Dark Void is not quite as appealing now with the 25% recoil, but is nonetheless a solid option. Darkrai's true power comes from the amazing stat distribution it has. Massive 135 SpA that ties with Chandelure's and a much higher 125 speed make it a very potent attacker. It can sweep/clean using Calm Mind or Swords Dance (my favorite), or it can run a simple attacker set that runs moves like Taunt and Substitute to hold stallers at bay. Genesect on the other hand sees little to no use, which imo is really dissapointing considering its abilities. With Download, Quick Powder and good coverage, it makes for a decent pivot and a very efficient late-game cleaner. With its good resistances it can probably run a decent Dual Screens set as well. I hope more people use it, so that we can learn more about what it is capable of doing.
Anyways, great work on the project Dusk, it is coming along very well! :D
Wait, Black Belt has a new effect? I really did miss a lot.
It buffs Hitmonlee a lot. Basically a Choice Scarf without the Choice with +1 SpDef too.
Also bumping this b/c people have to know about this awesome meta
I'm honestly wondering how Trick Room would fare in this OM. With a wider movepool for Reuniclus along with insta-Zen Mode Darmanitan, I think it could become more viable. And then on top Ambipom could abuse his new moves outside of Trick Room to remove threats that would beat up on Reuniclus.