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Postgame Final Fantasy III Mafia Postgame

Discussion in 'Circus Maximus' started by Acklow, Oct 11, 2010.

  1. Acklow

    Acklow

    Joined:
    Jan 7, 2010
    Messages:
    3,511
    [​IMG]

    Welcome to the Final Fantasy Mafia Postgame!

    The Spreadsheet
    The Role Sheet
    The Game

    This game certainly saw a lot of new features that haven’t ever been seen in any Smogon Mafias before. The most prominent feature was the use of Hit Points. In addition, a replacement for lynch votes by utilizing “Attack Power” was also a prominent feature in the game. This game certainly was complex to design, and very difficult too. It all began with an idea I had formulated one night. I was looking through the “New Experimental Concepts for Mafia Games” thread when I came across a few posts debating/talking about the use of hit points in mafia. I began to think, what IF there was a game like such. I began first with an idea that perhaps a game based around Pokemon would be interesting. Utilizing four ability “movesets” in this game, along with HP would be a major way the game would be played. All the Users would be neutral Pokemon, except for a select few who would act as “Trainers”. These trainers would then have 2 of their own “Pokemon” (and only being able to send out one at a time), whose goals would be to catch the most Pokemon (i.e. recruiting). However, I saw that this game would be highly disapproved, because most people were sick of the whole Poke-Mafia theme. I decided to look at other games that would allow the use of hit points to work. Instantly, my brain thought of a game I had borrowed from a friend for about a year (yeah, I really didn’t get around giving it back to him until before I left for college): Final Fantasy III for the Nintendo DS. I instantly thought about how I could utilize the use of Jobs to create Roles. As soon as I looked up how many jobs there were, I knew I was in luck. Right away, I started scratching away on a notebook, creating concepts for each role. Soon, I contacted Johann (who Spiffy said, displayed interest in creating a Mafia with HP). Thereafter, we worked on getting balance and addressing various issues. I wanted originally to have this game made up of entirely neutrals, with 4 Warriors of Light, until Johann pointed out that this game would be too chaotic and people wouldn’t know who to work with (and lynches would certainly be much more difficult to work with). Thus, Johann divided the roles into 4 factions, 1 partnership, and 2 neutrals. I told him that I wanted a “secret” faction (albeit it wasn’t too secret, but it was secret enough nevertheless). So we created the full-mole Warrior of Light faction. Each Warrior of Light would be equipped with a “true” role that would always remain true whenever inspected. And thus, after many days of toiling on the game, we finally smoothed out the crinkles in the paper and posted our sign-ups!

    Anyways, I will be addressing this Mafia as if it were a Rate My Team thread because the alliances made between factions were quickly associated with Pokemon respective to their “Element”.

    At a Glance:

    My Fucking Team You Noobs. We don’t play OU here (open)

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]


    Up Close:

    Credit to Fatecrashers for the awesome Art


    [​IMG]
    Fire/Wind Elemental Warriors [Moltres] @ Choice Scarf? Nah, they got other crap they carried around this game.
    Pressure (They grabbed firm of the game early on, and maintained it for a while)
    EV’s: Uh, I’m a noob. I’m not going to show you my secret EVs! =P
    Moves [i.e. Fire Crystal Warriors]:
    -Altair the Ranger
    -Crux the Scholar
    -Flamestrike the White Mage
    -RaRe555 the Evoker

    Alternative Moves [i.e. Wind Crystal Warriors]:
    -theangryscientist the Black Mage
    -Midou the Viking
    -BunnyMaster the Summoner
    -Nook/Quagsires the Scholar

    Quick Overview:
    To lead my team off, I begin with Moltres. No, it’s not Ho-oh. I don’t play Ubers, and I don’t plan on doing so anytime soon for now. Plus, I always liked Moltres better. Moltres is a great lead with a Scarf, and the Fire/Wind Elemental Warriors showed they are very similar to Moltres in that they took control of the game very early on, under the Midou/Altair joint leadership.

    Moveset Overview:
    When Johann gave me the list of people who were reserved, we decided to put each reserved member into different teams on the basis of what they preferred. Altair really didn’t prefer a team, but GoldenKnight did (he wanted to be allied with either Altair or askaninjask, or both). So Altair got the Ranger position. Anyways, the other roles were randomized for those in the Fire Crystal Warriors faction. Flamestrike was by far one of the more active healer roles in the game. For the Wind Crystal Warriors, I made sure that there was an “experienced” player amongst them. Nook became Scholar because I was sure he could help Midou lead. The Fire Crystal Warriors made an early pact early on with the Wind Crystal Warriors. Because of this, they instantly united under one banner and became the more organized group of factions. However, hax and other misfortunes instantly hurt this faction, as it was much more reliant on HP. Their belief that Nook/Quagsires was WoL was the last nail in the coffin for all of the Crystal Warriors.

    Moves in depth:

    THE FIRE CRYSTAL WARRIORS

    Altair the Ranger (open)
    Altair was a solid player in the game, making sure that the pact between the Fire Crystal Warriors and the Wind Crystal Warriors was solid. The only downside to much of his role was the targets were based on results from an RNG. And this RNG haxed against him quite a few times. The role itself tried to fit the flavor ingame. The Onion Shield was an item that never ended up being used for its true use. Here is the flavor for what it would’ve ended up being, had it ended up in Lightwolf’s hands:



    Crux the Scholar (open)
    Ahhh, the role who was trolled. This role had, by far, the most trolled results in the game. His results ranged from having his target’s role PM covered by playing cards to pornography pictures. Here is an example of a PM sent to him:

    However, his team overcame the trolling and made use of their guesses to quickly determine the target’s role.


    Flamestrike the White Mage (open)
    This role was by far, the saving grace of the Fire Crystal Warriors. Had there been a role of equal power in the Earth Crystal Warriors or in the Water Crystal Warriors, I’m sure the game would’ve been far more imbalanced. However, this role was very needed, and it provided a much needed longevity to the Fire Crystal Warriors. Flamestrike could almost guarantee protection from 5 damage a night had heal himself to full HP in addition to it. Plus, the fact that the 5 damage prevention could stack instantly made him an major player in the outcome of the Fire Crystal Warriors. Sadly, the use of HP to cast spells instantly decreased his own utility lategame, making him dead weight both day and night. Well played Flamestrike, well played.


    RaRe555 the Evoker (open)
    The only Kidnapper role in the game, other than UncleSam’s pseudo-nap. His role was extremely inhibited because of himself being kidnapped along with his target for 2 cycles. Maybe giving him the ability to use Hyper during his own kidnapping could’ve fixed a little of Fire Crystal’s difficulties.



    THE WIND CRYSTAL WARRIORS


    theangryscientist the Black Mage (open)
    theangryscientist was given a role that could provide for a late game sweep. By poisoning players, he automatically decreased their longevity. However, he was hit by enough damage to only keep him at around 3 or so HP, preventing him from spreading even more status. His hook also provided a bit more stall to the Wind Crystal Warrior’s strategy.



    Midou the Viking (open)
    Midou was a major team player early game. He quickly stepped up, utilizing his heavy role for leading the Fire/Wind Crystal Coalition. However, his role’s ability was weakened because of it’s lower priority, preventing him from redirecting his targets to himself. He also provided some decent feedback to his team, even after being killed. He was also one of the first people to bring up the “2+2+1 Theory”. Sadly, his math hurt his team because of how quickly he trusted HD.



    Nook/Quagsires the Scholar (open)
    Man, Nook, I know you were active early game, and that was great. However, because of the stupid “2+2+1 Theory”, you became an instant “ignore him” target. He was given the Potions early on, and never ended up using them at all. Once Quagsires took over, he became actively involved, but inherited the distrust that was set upon Nook. This role was also another one of those Scholar Troll roles, getting himself automatically redirected to a different target from his original. This role was also meant to hold an item called the “Ottershroom”, which was meant to kidnap a target for one cycle (sorry for not including that man).



    BunnyMaster the Summoner (open)
    One of the strongest roles in the game. He had access to an instant kill that had the highest priority in the game. However, its extreme cost, along with the fact that he lost HP midgame,
    meant that he had to make good use of the kill. He had to resort to his attack spell, due to RBG damaging him early on. If team Moltres would’ve worked to keep him alive, they could’ve had an automatic kill every other day.



    Summary: The Fire and Wind Crystal Warriors quickly began working together and gathered alot of information early game. However, their bane was their trust in the “2+2+1” theory. Otherwise, they would’ve quickly outed out HD and Sledge as WoL.


    [​IMG]
    Water/Earth Elemental Warriors [Quagsire] @ Leftovers. These guys are certainly a bunch of leftovers.
    Water Absorb
    EV’s: Unknown at this point in time.
    Moves [i.e. Earth Crystal Warriors]:
    -~NJ the Geomancer
    -Nanoswine the Monk
    -vonFiedler the Bard
    -Game Freak201 the Dark Knight

    Alternative Moves [i.e. Water Crystal Warriors]:
    -Blue_Tornado/-TheLucarioEffect- the Devout
    -BLUEBERRYBITCH the Red Mage
    -zorbees/undisputed the Knight
    -capefeather the Magus

    Quick Overview:
    So I need a Pokemon who can help Moltres out, and Quagsires is the perfect fit, because he absorbs water, electric, and rock type attacks that are meant for Moltres. Anyways, Earth and Water Crystal warriors relied much more on their physical prowess, making use of their boosting abilities to take down their enemies.

    Moveset Overview:
    The people listed here were mostly randomized into each faction. I took some time making sure that each team would get one or two experienced players. However, as the game progressed, it seemed that the Earth and Water Crystal Warriors were not doing well. But nobody saw that the Earth Crystal Warriors were in much better shape mid-game than the Fire and Wind Crystal Warriors. The Water and Earth Crystal warriors, even though they lacked a solid recovery rate like the Fire and Wind Crystal Warriors were able to abuse their bulk to prevent too much damage from racking up. Losing their Devout was also a major game changing event, because without it, they couldn’t bring their hard-hitting Dark Knight back from the grave.

    Moves in depth:

    THE EARTH CRYSTAL WARRIORS

    ~NJ the Geomancer (open)
    Although this role was not considered too vital, the fact that he could stack up Game Freak’s attack power (Game Freak was able to reach 8 Attack Power with his help), plus the fact that he was able to prevent a lot of damage that the Earth Crystal Warriors took late game meant that he did very well late game. He was a large factor in keeping the likes of vonFiedler and RBG (haha) alive. He also made sure to give the Dream Harp to vonFiedler fairly early on, which became a good move.If I were to redo this game, I would be sure to buff his role a tad. His inability to PM me late game, especially when the chances of the WoL losing essentially killed the rest of the factions along with his own. Let that be a lesson to you people: I won’t be THAT lenient.



    Nanoswine the Monk (open)
    This role was meant to take lots of damage early game. I was hoping that whoever would get this role would use it to their advantage to troll the thread and IRC. Basically he wanted to become a target of all magic users, and even the Nepto, thus allowing him to get a crapload of role PMs. Sadly, he was kidnapped before he could get anything. He certainly could’ve done much more had his luck/tactics been not too good. This role will certainly be buffed if I ever use it again in later games.



    vonFiedler the Bard (open)
    von and RBG competed for the leadership position of the Earth Crystal Warriors, though ultimately, RBG became the deciding factor of where the team went early game. Later on, however, vonFiedler quickly took control of the Earth Crystal Warriors, teaming up with the likes of ~NJ to boost his own stats. However, as soon as Crux destroyed the Dream Harp with the Golem Staff, the Earth Crystal Warriors lost a vital ability. vonFiedler played relatively well late game, with the exception of his attacking theangryscientist.



    Game Freak201 the Dark Knight (open)
    The Earth Crystal Warriors lacked a lot of recovery and so Game Freak201 was very limited in using his ability. However, when he used them in conjunction with ~NJ’s Terrain ability, he became a powerhouse, dealing 8 damage whenever he voted. Once again, the lack of recovery meant Game Freak was very limited. Early game, he was a force to be reckoned with. Of course, the lack of unity within team Quagsire meant that he would be taken out relatively early game.



    THE WATER CRYSTAL WARRIORS

    Blue_Tornado/-TheLucarioEffect- the Devout (open)
    =( Blue_Tornado idled alot early game, and his successor didn’t do too much either. Sadly, the limited amount of restorative magic team Quagsire had meant that he would die pretty quickly. Then, team Moltres got a hold of his Role PM, and instantly thought he was WoL material, thus, making his death.



    BLUEBERRY BITCH the Red Mage (open)
    A relatively weaker role. This role instantly became a revenge killer, scooping up kills during the night with Blizzara, and BLUEBERRY was able to find his target’s with relative ease. He never ended up using Mini, of course (which could’ve diminished roles like HD’s or other big attackers: Nepto or askaninjask anyone?).



    zorbees/undisputed the Knight (open)
    The wall of the Water Crystal Warriors. This role was meant to take hits and to increase the longetivity of the Water Crystal Warriors. His protection didn’t cost anything, and was probably the best of all protections, even though it wasn’t as strong as Flamestrike’s. Of course, he did not have any good luck because he was both poisoned and targeted by Lilith’s Kiss, thus decreasing his longevity two-fold.



    capefeather the Magus (open)
    This role was meant to hit hard. Of course of course, he was poisoned very early on by theangryscientist, so he decided not to use Meteor. I think if he would’ve, though, he would’ve hurt the opposing factions pretty badly. Blindaga was the crux of his gameplay, however, turning kidnaps on enemies into kidnaps on friends. zorbees/undisputed made sure to keep capefeather alive long enough for cape to use Blindaga a few times.



    Summary: The Earth and Water Crystal Warrior’s lack of organization meant that they were unable to coordinate night actions too well. However, although they didn’t organize, they were able to stay pretty healthy through early and mid-game. I believe if they would’ve organized much better, they would’ve been a driving force in the death’s of the majority of their opposition.


    [​IMG]
    The Fellowship of the Nepto [Shedinja] @ Focus Sash (these guys outlived a bunch of attacks)
    Wonder Guard
    EV’s: 100 HP (damn)/? Atk/252 Spe
    Moves:
    -Lightwolf the Freelancer/Onion Knight
    -moi/StevenSnype the Ninja

    Quick Overview:
    This duo was meant to check the Warriors of Light and specifically both neutrals.

    Moveset Overview:
    When choosing players to get these two roles, we both knew we would need experienced players who would be involved in the destruction of the WoL, with equal experience in Mafia to the Warriors of Light. We chose Lightwolf for the Freelancer job, and moi for the Ninja role. Of course, Lightwolf was very active, taking advantage of the information he had to make a bond between the Elemental Warriors (mainly the Fire and Wind Crystal Warriors). moi, on the other hand, was active Day 1, but remained inactive until StevenSnype was subbed in. Of course, had I let StevenSnype use the 24 hours of his being subbed in to quickly coordinate the death of askaninjask (which I’m sure he did, slightly), he would’ve been a major factor in killing RBG and other WoL.

    Moves in depth:

    PM (open)



    moi/StevenSnype the Ninja (open)
    moi, where did you go? I really wanted to see how you would act in this game. Because moi ended up idling by Day 2 and onwards, Lightwolf began trying to fill in as much as he could. StevenSnype PMed me (once I was in a dilemma of whether or not to allow Lightwolf to carry moi’s role on), and asked if he could sub in. So I let him in, however, it was almost too late, because askaninjask had his eyes on moi, and wanted to take him out. This role could’ve been played much better.



    Lightwolf the Freelancer/Onion Knight (open)
    Once the Freelancer dies, he will gain this new role PM:

    Lightwolf probably had one of the bulkiest roles in the game. He was able to survive a total of 31 damage, and live with 1 HP. He played the best out of the Fellowship, but of course, the WoL and askaninjask were not about to let him live for too long.


    Summary: The Fellowship of the Nepto were a double-edged sword. moi’s inability to log on and send in an action ultimately led to the early end of the Fellowship. I believe that this duo could’ve played out much better if somebody who had moi’s role would’ve put more time into the game.



    [​IMG]
    Neutral Number One [Stantler] @ Life Orb (his life is ticking on a timer now)
    Intimidate (wasn’t he pretty intimidating up until he died?)
    EV’s: 13 HP/100 Atk/100 Spe
    Move (he was the only one of course):
    -UncleSam the Dragoon

    Quick Overview:
    Well, when we were pairing up reserved players with roles, I asked UncleSam about what kind of role he wanted. He opted for a wolf role. I originally had in mind for him to take the BlackBelt role, however, Johann wanted askaninjask to have the better reward. Obviously Stantler for being able to Bounce and Intimidate at the same time, plus Gyarados isn’t allowed in UU.

    Moveset Overview:
    I want to personally apologize to UncleSam for giving him such a shitty role. This role deserved much better stats, at least 3 Attack Power, or even 4. The items he held, however made up for the shittiness...slightly. Once again, this role deserved a little more love, because he should’ve had the power to actually kill someone. Plus, the Dragoon role is so badass in the game, that it should’ve had that kind of badassness in this game too. However, UncleSam did not worry about that too much, gathering so much information, that his spreadsheet was filled up very quickly on N0.

    Moves in depth:

    UncleSam the Dragoon (open)
    This role deserved a buff. The Blood Lance was a strong item and could’ve been more effective, if the role would’ve had more Attack Power. If it would’ve landed into the hands of moi/StevenSnype, I’m sure that they would’ve easily been able to stay alive longer, also.



    Summary: Unclesam, sorry. (oh and a quote for your pleasure:
    Altair talks about UncleSam (open)



    [​IMG]
    Neutral Number Two [Hitmonlee] @ Choice Band that doesn’t cause the Choice ability.
    Limber
    EV’s: 14 HP/ 2000000000000 Atk/0 Spe
    Move (he was the only one of course):
    -askaninjask the Black Belt

    Quick Overview:
    askaninjask was probably one of the luckiest people in the game, because he was kill bait from moi/StevenSnype, yet he survived long enough to win. Johann wanted askaninjask to get this as his role. Hitmonlee because he pretty much is the only Karate utilizing UU mon.

    Moveset Overview:
    askaninjask was alot less active early on, when UncleSam was dominating the information gathering. However, by the time moi/StevenSnype was dead, the dude was pretty much only on IRC for “just hangin’ around” purposes.

    Moves in depth:

    askaninjask the Black Belt (open)
    The Nepto Eye was supposed to be a bonus flavor feature, hurting anyone (a single random person) who wasn’t the Freelancer or the holder of the Nepto Eye for 3 damage. I accidentally compressed that for the Day 2 update, resulting in 3 people being damaged for 3 damage. Of course, with the Fellowship dying off early, the Nepto Dragon attacks ceased and the event ended up happening only once. I didn’t want that to go public, for the fear of the WoL, Fellowship, and the flavor’s origin’s being exposed. Anyhow, askaninjask was the first person to win, so props man!



    And now for the biggest winners of the game:


    [​IMG]
    The Warriors of Light [Uxie] @ Leftovers x4
    Levitate (because they *RBG* were able to withstand the massive earthquakes that occurred underneath them)
    EVs: 252 HP/252 Def/252 SpDef
    Moves:
    -HD/Exarius the Warrior
    -GoldenKnight the Thief
    -Sledge the Scholar
    -RBG the Sage

    Quick Overview:
    Drum roll please!!!! The Warriors of Light are the victors of the game. Their luck and the disorganized factions they faced equate to the following name: Lucky Bastards.

    Moveset Overview:
    GoldenKnight requested, when I asked, to be paired up with Altair in some way. Thus I made sure to give GoldenKnight a position where he would be “friends” with Altair, and still be able to mole him. RBG was given the Sage role because we both felt that the Sage role needed to be taken with responsibility and that the person who would have the role would need to be experienced. The rest of the players were basically randomized onto the team.

    Moves in depth:

    PM (open)



    HD/Exarius the Warrior (open)
    This role was really great, though it would’ve made sense if it were a day time role instead. Anyways, HD preformed very well mid and late game, mainly because of the whole 2+2+1 idea that Crux and Midou thought up of. He lasted long enough to be a threat that wiped out any opposition. Good job HD.



    GoldenKnight the Thief (open)
    Goldenknight, the only Thief in the game. He did well early game, quickly finding his first victim: askaninjask. Sadly, he didn’t stay around long enough due to the whole 2+2+1 scheme thing. I should’ve put an opposing Thief into the game to make item management much more interesting, but whatever...



    Sledge the Scholar (open)
    Oh my, there’s too many scholars running about!!! I know I should’ve done away with one or two scholars, but I really wasn’t thinking about that alot when I was making the game. Sledge was very vocal early on, making sure that he would “lead” the Water Crystal Warriors. Of course, it led him to victory in the end, because none of the Water Crystal Warriors even attempted to unite in order to eradicate Warriors of Light.



    The Luckiest Bastard in the World. Aka (open)
    And the MVP of the Game award goes to....drum roll...oh wait, we’re talking about him right now: RBG!!!! Yes, this guy is probably the luckiest bastard in the world. The fact he straight up survived 3 lynches and lived to tell the tale just says something about the broken mechanics in this game. Not only that, but he was able to acquire the following recovery items:
    Blood Lance
    Elixer
    Lilith’s Kiss
    These items increased his the amount of time he could live, which meant alot to a User who used up alot of HP a night. He was also one of the most influential players on the field, and dealt almost as much damage as askaninjask (lol) before dying. Well played RBG, you deserved it.



    Summary: The WoL could’ve easily lost if certain events would’ve played out differently. I can count a ton of instances where the tides could’ve turned. They won, and I give them props for their victory.



    Now that we are done with the Role PMs. I want to discuss a few aspects of the game that I would’ve changed. Here is a list of key things that needed tweaking:
    -HP
    -Use of MP
    -If no MP, I would’ve increased the number of 2 Damage (-1 HP) spells, and/or decreased the cost of current spells
    -Increase Attack Power for certain roles (I’m looking at you Mr. Dragoon)
    -Remove the HP mechanic (i.e. if more than 1 person is killed during a vote, yada yada)
    -Remove at least one Scholar and replace him with a Thief role.
    -Make the Monk a tad better.
    -Make teams a tad more synergetic (there was a lack of synergy in some aspects of the game, and synergy is very important in a game like this).
    -Make Win Conditions a bit easier to understand (synergy required for that also)
    [COLOR=”White”]-Find a better Co-Host (just kidding)[/COLOR]
    As you can see, there are a few things that would’ve made the game better, had those edits been made earlier. The unnecessary factor of 4 inspection roles meant the game was severely slowed down late-game. It would’ve been better off if we had a Thief or two in addition to the WoL Thief.

    Now for the Threat List (awards):

    MVP of the Game- RBG
    Luckiest Player of the Game- RBG
    Unluckiest Player of the Game- UncleSam
    Best Player Early-Game- UncleSam
    Best Player Mid-Game- RBG
    Best Player Late-Game- theangryscientist/HD (you both get the award)
    MVP of the Fire Crystal Warriors- Flamestrike/Altair (you both deserve it)
    MVP of the Wind Crystal Warriors- Midou
    MVP of the Earth Crystal Warriors- vonFiedler
    MVP of the Water Crystal Warriors- BLUEBERRY BITCH (you both get the award)
    Best Move- theangryscientist poisoning capefeather and zorbees.
    Worst Move- Nook/Quagsires being shunned from the Wind Crystal Warriors
    Best Item- Excalibur (I should’ve had more like it)
    Worst Item- Crystal Mail
    Biggest Disappointment- Realizing how stupid I was when I did the update with the Nepto Dragon Attack
    Best Host- Obviously me. Not Johann. (just kidding, you were an awesome Co-Host, thanks for being such a pal, and putting up with me)
    Worst Host- Obviously Johann. I mean, just look at the guy!! (Once again, just kidding, look at the “Best Host” entitlement for my reasons why you aren’t the worst host)

    Yeah, that’s a long list.


    I learned alot in this game, and the biggest thing I learned, is how to be a better host. I need to drop any bias I make pre-game/in-game about certain roles and teams, and I certainly need to take more time making sure each team has some goal in order to win. Otherwise, the game ends up becoming a major mish-mash.

    And to end this all, here are a few logs:

    Flamestrike Rants (open)

  2. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Should have added another catch to that; moi/steven idling the night he needed to kill aska in order to survive -_-

    First of all, congrats to WoL for winning; luck or no luck, you guys used what you had perfectly and brought yourselves to a win. And Quags, though I may disagree with some of your actions, I can't fault you either, so good game to you too. As for Ho-oh (I refuse to call our faction Moltres), we only have ourselves to blame for not giving Nook/Quagsires a second chance, which would have led to us finding HD that much sooner and changing the game around (although to be fair we were pretty screwed without his votes so I dunno if that would have helped us any). I probably could have used my powers better (if only I realized Protect lasted longer than a single night n0, I would have been able to protect/heal myself then and start the game with a 5 HP buffer, live and learn I guess), but the limitations to my HP made it hard (though it was hilarious to see the Quags lynch me when I was at 1 HP and had 0 votes XD).

    As far as my decision to save RBG was concerned, I discussed it with my team and we realized that even in worst case scenario (him not killing Nano and killing rare & me instead) we still had a win all but clinched, barring a catastrophe... except that was assuming HD was on our team -_- As for UncleSam, Altair really wanted to save Lightwolf, and we figured that 4-5 votes plus a massive amount of night damage was worth more than 4 dmg every 2 nights, 1 vote and an instalynch, so we went with that. Of course Midou was pissed that we not only betrayed UncleSam but went behind his back to do it (not that we actually DID anything, we just realized that they were both going to live because of LW's role plus the lynch mechanics and chose not to say anything), but eventually he was ok with it (and again, that night where moi/steven didn't kill aska then got lynched was the only thing that screwed us over on that, otherwise that would have worked out really well for us).

    I'm not going to rant about mechanics, pretty much everything was already mentioned in the OP and it was a great game regardless of them, but I'd like an explanation of the lynch mechanics (I'm certain you told me there was a lynch priority, which was the only reason I died instead of RBG that day (not that it made a difference)). That's all I can think of for now, thanks for the awesome game you two, I hope to see another game from you guys soon. Also, huge props to my team (+moleHD), you guys were awesome to play with and are a huge reason why I found this game to be the most fun I've played on Smogon to date.
  3. Midou

    Midou

    Joined:
    Dec 22, 2008
    Messages:
    196
    GG WoL, well played.

    I wish I was able to talk more with Nook early on.
  4. HD

    HD

    Joined:
    Jun 29, 2008
    Messages:
    1,406
    best player
    right here
    <--

    edit:

    i declare blasemphy on
    Best Player Late-Game- theangryscientist/HD (you both get the award)

    I am the best player
  5. undisputed

    undisputed
    is a Tutor Alumnusis a Tiering Contributor Alumnusis a Battle Server Moderator Alumnusis Smogon Frontier's Frontier Lackeyis a Past WCoP Winner

    Joined:
    Aug 16, 2009
    Messages:
    2,118
    I wasn't really a huge part of this game because I was subbed in really late, but I thought it was interesting. I really do have to say nice job to acklow on this thread. Obviously a lot of time and effort went into this. Great work. Don't have anything game related though because I was honestly confused the whole time after I subbed.
  6. UncleSam

    UncleSam

    Joined:
    May 12, 2009
    Messages:
    1,885
    Hey Flamestrike glad to know you guys threw away your chances of winning by deciding to kill someone trying to help you rather than your enemies. Nice play there Fires.

    The Nepto survived everyone in the game hauling at their assholes for two cycles at my insistence and then had a OHKO move with higher priority than my one protection against it. I have no regrets.
  7. Altair

    Altair just who is the coon?

    Joined:
    Nov 24, 2008
    Messages:
    617
    Well this was definitely one of my favorite games on smogon to date, except for the use of the RNG for scavenging and my and capefeather's roles. Imo luck should never play a part in mafia, and as you said rbg got lucky as hell with the scavenges and other stuff (nothing against rbg, he deserves this win).

    Anyways my perspective on the game (this is somewhat foggy btw):

    Earlygame was pretty much a mad scramble; I tried to find my other teammates, so I talked to some people + UncleSam, who, when I randomly said I needed Water Crystals dead, led me to Midou, which set the whole Wind+Fire thing in motion. He told me of 3 possible Fires: Crux, Flamestrike and an unknown guy, and BLUEBERRY and another unknown guy. It was obvious we had a mole, but for some reason I gave Crux spreadsheet access, then promptly removed him and pretended google fucked up for a while lol. This lead to mislynch on Crux day 1, but eventually we somehow (??) decided that Goldenknight and BLUEBERRY were the moles, and were fully united.

    Obviously our first order of business was to kill off a WoL, so we offed Goldenknight day 2, as well as hurting LightWolf. By this time, we also had a solid alliance with UncleSam, the neutral, as well as askaninjask. However, me and Flamestrike realized that LightWolf had more to offer (10 DMG a night!!) and began talks with LightWolf without Midou knowing. We ordered moi (Lightwolf) to use the Shuriken on UncleSam that night, which killed him obviously.

    Day 3 introduced a common theme in this mafia: that Quagsire and Moltres were not going to work together and that RBG survives lynches. We also told Midou about our alliance with Lightwolf, which pissed him off considerably lol. Midou died this day, which was a great loss to our team, since he had 3 whole votes, and Lightwolf died, which meant moi now had no protection. Anyways that night we ordered a kill on Game_Freak201, which was a great call because as you can see in the postgame, his role was quite broken.

    Day 4, we lynched -TheLucarioEffect-, mainly because we had inspected him and found out how powerful he was and that he was in the same position as GoldenKnight on our team, which in our minds, confirmed him as WoL. Of course, when he died we should have been a bit more suspicious of HD but I digress. Meanwhile, Quagsire decided to attack me, which was slightly amusing since I had the worst role in this entire game, but they did a number on me (9/10 my remaining HP).

    Next night I died, but I somehow took someone down with me with my weak-ass arrows, and after that I really didnt follow the game, congrats to the WoL I guess....

    Oh and my fucking beautiful spreadsheet is here(well it was beautiful when everyone wasn't dead)

    edit:
    what the fuck this would have probably changed the game so much -____-
  8. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Enemies. Riiiiiight....
    I know you were trying to help us, but we felt they could help us more, given the night attack. The agreement with LW was that if we saved him, they'd kill for us as long as we worked towards getting rid of WoL as well, and I see no reason why they wouldn't have held their end of the bargain given we were the one supplying moi with all of his throwing ammo and that we knew more than the Quags did.
  9. Quagsires

    Quagsires

    Joined:
    May 23, 2010
    Messages:
    1,197
    I'm still waiting for editing access on the spreadsheet. That's how much I was shunned...

    But most definitely agreed that the poisioning of Capefeather was crucial. Had Earth cooperated in some of the lynches, we would have won after Sledge was lynched after HD.

    But Nook I'm surprised at how he had played before I subbed in. That suspicion really hurt my performance, and from it, I would not even consider myself active just because I knew nothing. It was to the point that I never knew my teammates's abilities until I inspected TAS on my rand disability, nor even understand what Ho-Oh was before around D9 (Swampert I'm still wondering why Von sent me a PM about it, but that's the only way ).

    The only ally I knew before then as well was TAS, and only because he was there when I subbed in. HD played his part well, until he started asking me to stealth TAS D8 in the log in the thread (about the only piece of evidence he couldn't refute about him being WoL, I knew his powers and his item).

    Overall, this was a great game, though I wish I had been trusted me more. and I'm interested in watching where the mechanics end up in the future.
  10. Johann

    Johann

    Joined:
    Nov 7, 2009
    Messages:
    558
    Just a heads up, the Earth crystal warriors had to kill the wind warriors. Don't pay attention to the role pms in the OP. Great game everyone! Thanks for all the compliments about the game, I hope more like it start to come up, i want to play one. :x



    Unclesam wins the most annoying player award.
  11. Acklow

    Acklow

    Joined:
    Jan 7, 2010
    Messages:
    3,511

    Duly noted. You may now pay attention to the role pms in the OP.
  12. Spiffy

    Spiffy

    Joined:
    Jun 10, 2009
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    1,053
    I agree with the white text above me.

    Because it definitely wasn't me.

    EDIT: Acklow fuck your ninja.
  13. RBG

    RBG But I keep cruising, can't stop, won't stop grooving.
    is a Smogon Social Media Contributoris a Super Moderatoris a Site Staff Alumnusis a Smogon IRC AOp Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Battle Server Moderator Alumnus
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    You forgot to mention how i killed altair the night he hit two of us with his arrows!
  14. Steven Snype

    Steven Snype
    is a Tutoris a Forum Moderatoris a Community Contributor Alumnusis a Contributor Alumnus
    Moderator

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    I demand a tie with US for unluckiest player. x.x Didn't really pay too much attention since i was on vacation for the early part of the game, and by the time i subbed in, i found out that it was too late for me to save myself :/
  15. RaRe555

    RaRe555

    Joined:
    Sep 30, 2009
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    Oh so it was our fault that UncleSam died o.O I need to be more in the know in my next games.

    Anyway, this was a really fun game to play, and I learned a LOT about how to improve as a player. Thanks a lot to all of my partners, you guys were great!
  16. little gk

    little gk <Birkal> I will quit everything I do on smogon
    is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

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    who gave RBG the kiss? i guess i'm just a team player ;)

    anyways my job was extremely easy, since right at the beginning (like crux's lynch) altair thought i was confirmed fire and we got the spreadsheet together pretty quickly, so i knew who to target. Knowing i was screwed a day or two before i was lynched was both convenient and sad, though :(
  17. Blue_Tornado

    Blue_Tornado

    Joined:
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    meh, I really didn't feel comfortable with this game. At first I contacted BB and we did nothing together, and well I wanted to preserve my HP for a possible resurrect. But I didn't have too much time to play so I had to sub out.

    well at least I knew Sledge wasn't in the least Water with is awful attempt at moling and all..
  18. theangryscientist

    theangryscientist

    Joined:
    Sep 27, 2008
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    i disagree with this as well
    all HD did late game was attack, clearly i was the better player
  19. vonFiedler

    vonFiedler You're only a rebel from the waist down
    is a Community Contributor

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    Could have said something.

    Mind you, I knew Sledge was WoL the very moment I talked to him.
  20. RBG

    RBG But I keep cruising, can't stop, won't stop grooving.
    is a Smogon Social Media Contributoris a Super Moderatoris a Site Staff Alumnusis a Smogon IRC AOp Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Battle Server Moderator Alumnus
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    And you did so much to try to lynch him.
  21. vonFiedler

    vonFiedler You're only a rebel from the waist down
    is a Community Contributor

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    The very moment I tried to talk to him was right before people started trying to lynch HD.
  22. Altair

    Altair just who is the coon?

    Joined:
    Nov 24, 2008
    Messages:
    617
    lol Swamperts communication skills
  23. HD

    HD

    Joined:
    Jun 29, 2008
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    1,406
    hehe

    also i took on like 6 guys

    at once




    and lived

    also the biggest mistake i made imo was the convo with quagsires (RBG's plan i take no fault in this) (nah just jk) or am i???????
  24. Crux

    Crux
    is a Forum Moderator Alumnusis a Battle Server Moderator Alumnus

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    Some of my results were really disturbing lol

    In all seriousness though, I really enjoyed this game, despite the attempted lynch Day 1 :(

    Thanks for hosting it guys
  25. Johann

    Johann

    Joined:
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    Let me fix that

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