Both Scizor and Mega Scizor are relevant. I wasn't telling you that Bulky SD normal Scizor is going to be everywhere, but even his unboosted bulky set with recovery and limited investment is enough to match you.Bulky SD Scizor is completely irrelevant unless we're talking about the Mega. Most Scizor even now are Choice Banded and none of them can switch in. Just looking at the early sim statistics show that 44% of Scizor are already running the standard HP/Attack spread. I'd venture there won't be a radical change next week or even next month. Regardless, bulky SD is definitely not common enough a switch-in or set to justify a change to your moveset. I can't even think of a reason for Scizor to go bulky SD in this meta without Scizorite.
This is what I mean by 'rarely'. Scizor catching an Ice Beam on the switch is a rare scenario, and after the first time it does it, it is vulnerable to Hydro Pump.
252 SpA Life Orb Zoroark Hydro Pump vs. 248 HP / 8 SpD Scizor: 259-305 (75.51 - 88.92%) -- 12.5% chance to OHKO after Stealth Rock
^ Even one good switch-in on Hydro Pump is enough to kill it. If Scizor is doing something other than switching in, then I don't care; HP Fire doesn't stop Bullet Punch from going first when Greninja has already shifted to a type Scizor can prey on.
No facts, no argument. 'Too lazy to calc' doesn't tell me how much damage Dark Pulse does to Aegislash. If you want to dispute my information, please counter it with some of your own.
That calc was fishy to even look at. Did you even bother double checking? All I did was change Zoroark's Sp. Attack to 103 and made Jirachi Normal/Psychic.
252 SpA Life Orb Zoroark Dark Pulse vs. 252 HP / 236+ SpD Jirachi: 213-252 (52.72 - 62.37%) -- 98.44% chance to 2HKO
With SR or any other prior damage, it's guaranteed. You can't switch Jirachi in.
Again, these calcs don't even look right. I can tell right away that you have the wrong attack value for Greninja and didn't factor in the STAB on U-turn. Here is the same Zoroark with 95 base Att, 103 Sp Att, and a Dark/Bug typing with a Naive nature:
252 SpA Life Orb Zoroark Dark Pulse vs. 248 HP / 232+ SpD Rotom-W: 101-121 (33.33 - 39.93%) -- guaranteed 3HKO after Stealth Rock
U-turn: 29.7 - 35.31%
According to my calculations, you're doing at least 60% every turn without factoring Leftovers and Stealth Rock (meaning Greninja does more).
Another thing we can gather from my calcs is that none of your information is credible. Go play some games and come back with useful discourse.
Comparatively weak moves, I should say. Since Greninja gets STAB on everything, Dark Pulse and company are pushing 120+ effective BP while you're stuck with the mere 90 HP gives you. It doesn't help that he can't even do much with those HP options to aid his already decent movepool.
I don't see how that is a rare scenario since Icebeam is his best coverage move without a doubt but okay. But I was talking about revenge killing, Scizor can come in and rock you after you use an ice type move or really most moves besides hydropump. Of course you don't care about it, why would you care about something that destroys your point lol? I'm not talking about HP Fire here, I'm specifically talking about Scizor being a threat to Greninja. He is a threat, no ifs ands or buts. And if you can take him out earlier in the game with a HP Fire he doesn't see coming, then that is GREAT.
I'm too lazy to calc it because Aegislash has two forms with different base stats and I'd have to build him custom from scratch. You said that "HP Fire can't even 2HKO Aegislash" if that is to be believed, then there is no way that Dark Pulse will OHKO seeing as 30 BP does not equate to over 50% HP on anything with any defense. AND if you don't OHKO, then you're going to get OHKO'd in return by Sacred Sword since you used Dark Pulse, again, no ifs ands or buts. HP Fire allows him to survive a possible 3 hits from SS before going down (I don't know what Aegislash usually runs, this is + attack with 4EVs, with more investment, it should still be a 2HKO:
4+ Atk (custom) Sacred Sword vs. 0 HP / 0 Def (custom): 141-166 (48.45 - 57.04%) -- 91.8% chance to 2HKO
Yeah the Jirachi calc was slightly off for some reason, not sure why (I did have 103 SpA, LO, Normal/psychic, all that good stuff). I still think that the coverage gained from HP Fire warrants a 3HKO over a 2HKO on Jirachi of all things.
The first Zoroark calc is the same as the Jirachi calc, it's off by about 10% for some reason that I can't identify. But yes, I forgot to change the type to bug after calcing DP apparently.
252 SpA Life Orb (custom) Dark Pulse vs. 248 HP / 232+ SpD Rotom-W: 101-121 (33.33 - 39.93%) -- 29.17% chance to 3HKO
4 Atk Life Orb (custom) U-turn vs. 248 HP / 0 Def Rotom-W: 90-107 (29.7 - 35.31%) -- guaranteed 4HKO
So yes, there we have around 60% damage over two turns.
It's nice that you say none of my information is credible, when you haven't done anything except show the calcs are a bit off. My point there has almost nothing to do with how much damage DP+UT do together. You said that no other coverage moves do as much damage as Dark Pulse+U-Turn, and yet you can 2HKO with HP Grass still. It's only a possible 3HKO when using Dark Pulse + U-Turn. So yeah, my calcs were off a smidgen, but you're ignoring the points behind the calcs. Try doing more than just disputing my calcs when you argue, proving the numbers are a little bigger doesn't always help your case.
Yeah okay. God forbid we use coverage moves for specific threats that wall him rather than other threats that get 2HKO'd by Hydro Pump (AKA basically everything that Dark Pulse OHKO's). Whatever, I'm done arguing with you at this point, I've taken ample time to show that Dark Pulse just isn't worth it for its coverage when you need a grass/fire move to get rid of very relevant threats that wall you hard or threaten you such as Rotom-W, Ferrothorn, Scizor, other steels, other bulky waters, etc.
You're too hung up on the numbers that you proved I had wrong by a bit even though that doesn't actually change the argument. Oh well, other people will see the logic in not using Dark Pulse and U-Turn on the same set.