I would suggest you get a champion that can tank, because tanks make you think about the game a lot more since you're always trying to take hits. Mordekaiser, Amumu, Rammus and Shen are one of the best tanks available.Oooh :S
Yea im trying to get my win-loss positive.
Any heroes that i should seriously consider??
Ive got the 20 collecter edition champions + 1 (idk what it is) + Pantheon.
The talked about this in the patch notes. Check the announcements in the forum area for the details. ;)They seem to have cut down a lot on the ip and xp gains. I just played a 70 minute game and only got 50 ip in a losing effort.
No, they said a longer game will give you more ip. 70 minutes is a longer game.The talked about this in the patch notes. Check the announcements in the forum area for the details. ;)
They said that the longer the game, the more ip you'd get. But for a 70 minute game I'm getting less then I got for any one game before the patch.The talked about this in the patch notes. Check the announcements in the forum area for the details. ;)
The problem is Maokai outfarms everything on the planet at about level 3. His E + Q combo wrecks minions.Eh, I think Maokai is a bit overrated, personally. If he builds tanky, he's ignorable, and if he's built AP, he's just squishy. If Maokai falls behind from lack of farm or just dying, he gets left behind, kinda like Kassadin.
We'll see, maybe people will figure out ways to exploit him, then he'll be the new OP.
Urgot is definitely underrated, but I can sorta see why. For a character who can get kills before level 6, he is better than anyone. His harass can easily chain into a kill, seeing as he can do such concentrated damage at almost full screen range. But you gotta ride that killstreak to the end of the game or you will fall far behind. Urgot can 1v1 most characters, but unlike Warwick, not every character. He can't anti-tank like WW, and he can be out-DPSd (he prefers it when squishy try to run away in vain). Urgot can double kill alot of pairs, but resorts to WW tactics in a teamfight, except without the survivability or the escape mechanism. I've been playing him lately by laning with a Tryndamere and buying aura's, and it's the best combination I've ever found. It is criminally easy to feed Trynd, early and mid game. This pair gives not only early game dominance, but late game sweeping.Urgot is another really underrated champ, so I've heard. I just hope I'll be able to play him in Ranked without my team hating me, since he's really stigmatized.
got smashed badly by an urgot + trynd combo as kat, mtr can attest to thisUrgot is definitely underrated, but I can sorta see why. For a character who can get kills before level 6, he is better than anyone. His harass can easily chain into a kill, seeing as he can do such concentrated damage at almost full screen range. But you gotta ride that killstreak to the end of the game or you will fall far behind. Urgot can 1v1 most characters, but unlike Warwick, not every character. He can't anti-tank like WW, and he can be out-DPSd (he prefers it when squishy try to run away in vain). Urgot can double kill alot of pairs, but resorts to WW tactics in a teamfight, except without the survivability or the escape mechanism. I've been playing him lately by laning with a Tryndamere and buying aura's, and it's the best combination I've ever found. It is criminally easy to feed Trynd, early and mid game. This pair gives not only early game dominance, but late game sweeping.
Lol, I know I rage a lot, Thorns, but I really did mean it when I said that you shouldn't worry about it. Urgot is meant to dominate in a lane, and excel at hit-and-run combat, kinda like Dhalsim in Street Fighter or Flygon in Gen IV Pokemon. But that doesn't mean that you or Rammus should seek engagements against a superior foe.got smashed badly by an urgot + trynd combo as kat, mtr can attest to this