Yo TalkTakesTime, when can this be implemented in the lab?
I'll add it either tonight or tomorrow. It looks pretty easy. I assume the pairings are based on alphabetical order? So two consecutive mons when sorted into alphabetical order share movepool?Yo TalkTakesTime, when can this be implemented in the lab?
Yes, but only fully evolved mons, and Corsola was accidentally omitted.I'll add it either tonight or tomorrow. It looks pretty easy. I assume the pairings are based on alphabetical order? So two consecutive mons when sorted into alphabetical order share movepool?
Yeah. Alphabetical order. Only fully evolved 'mons. Corsola and Snorlax get Sketch once each. Also, ninjask'd.I'll add it either tonight or tomorrow. It looks pretty easy. I assume the pairings are based on alphabetical order? So two consecutive mons when sorted into alphabetical order share movepool?
What are you hitting with Waterfall that you aren't hitting between Double-Edge, Brave Bird and Close Combat?
- It gets Waterfall for coverage. It's not Shadow Claw or Knock Off, but it will suffice as extra coverage.
Well, you hit Rotom-Normal, Doublade and Aegislash neutrally, I guess?What are you hitting with Waterfall that you aren't hitting between Double-Edge, Brave Bird and Close Combat?
But its special attack is what, like 65? And its speed is 45. Takes way too long to set up.Dusknoir now gets quiver dance and moonlight to run a tank set of leftovers w/quiver dance/moonlight/focus miss/shadow ball
Quiver dance dusknoir is far beyond any word related to good but you don't see you listening to that do we?a core that requires setup isnt good
Forgot to change that, it's some old copypasta from AAAWhy does Charizard have Magnet Pull?
There's another Delphox set that could be dangerous.introducing theThis core focuses on overloading the foes special walls in order to sweep with 1 nasty plot fire sweeper. The great thing about this core is how they patch up each others checks, Garchomp can outpace and KO weakened and sometimes full health Zard so you just lure it in and Ko with ice beam! Also Delphox and Zard Y with +2 strong as fuck fire blast in sun or +2 LO psyshock respectively can work together to piss chansey the fuck off. Delphox also handels Gyara well due to thunderbolt. While Charizard can +2 solar or +2 focus all the stupid ttars that threaten delphox. Overall a solid core in mergemons imo.
Nasty Flames Core
||
Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Flamethrower / Fire Blast
- Focus Blast / Boomburst / Roost
- Solar Beam / Focus Blast
+
Delphox @ Life Orb
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Fire Blast
- Ice Beam / Thunderbolt
- Ice Beam / Psyshock
That banette's hackmons for ya XDThere's another Delphox set that could be dangerous.
Delphox @ Choice Specs
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psycho Boost
- Fire Blast
- Thunderbolt / Trick / Psyshock
- Ice Beam / Trick / Psyshock
Hard-hitting Specs set. Psyshock is for blobs but it doesn't even 2HKO Chansey, so you're better off Tricking them the Specs. Coverage hits more than half of the existing 'mons super effectively. Psycho Boost just OBLITERATES a lot of stuff, and Fire Blast helps.
Edit: Were you scared of BellyJet Azumarill? Get ready for something worse.
BellySneak Mega Banette.
Here are some calcs if you don't believe me.@ Banettite
Ability: Insomnia --> Prankster
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Belly Drum
- Shadow Sneak
- Play Rough
- Destiny Bond / Shadow Claw
+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 232+ Def Skarmory: 180-213 (53.8 - 63.7%) -- guaranteed 2HKO after Leftovers recovery
+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 232+ Def Skarmory: 313-370 (93.7 - 110.7%) -- 62.5% chance to OHKO
+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 252+ Def Ferrothorn: 186-220 (52.8 - 62.5%) -- guaranteed 2HKO
+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 252+ Def Ferrothorn: 325-384 (92.3 - 109%) -- 56.3% chance to OHKO
+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 252+ Def Tangrowth: 193-228 (47.7 - 56.4%) -- 28.9% chance to 2HKO after Leftovers recovery
+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 252+ Def Tangrowth: 337-397 (83.4 - 98.2%) -- guaranteed 2HKO after Leftovers recovery
+6 252 Atk Mega Banette Play Rough vs. 252 HP / 252+ Def Mandibuzz: 652-768 (153.7 - 181.1%) -- guaranteed OHKO