The only Meditite that has any business running 16 speed is LO Tite, since you either have to sacrifice bulk, turning so many of the possible OHKOs and 2HKOs into solid OHKOs, or lose even more attack than you already do by running Jolly, which gives you half a dozen new checks and counters. There will always be weird sets that are "fully bulky" or "speedy sweeper", but that really shouldn't come into the equation.I don't have too much to say since I prefer overseeing the discussion, but can we please stop saying Meditite is slow lol. Unless you think Pawniard (16) is slow, Meditite is not. And none of that "but people use Adamant" claptrap. Jolly Meditite is the bee's fucking knees.
One of the major problems with Meditite is that it can kill something, but if the opponent has one of its checks - and I don't care if you run Fire Punch, Honedge and Misdreavus are solid checks - then you've given up momentum, and Meditite simply does not have the bulk to let that happen. So many of it beating checks or counters rely on it having full HP, if it loses that then it becomes something that must be played riskily.
You cannot always guarantee that you will check a +2 pawniard, due to the fact that although not all pawniard will run max attack, some will.Heysup said:Meditite can actually check Pawniard even after a Swords Dance which makes a huge impact in a game. To top it off, it can check it with Drain Punch, meaning its healed up some of its HP (meaning it can still check things like Mienfoo and Timburr). This is where I think Meditite shines, it can check so many things but keep its HP high enough to keep doing it for more than one Pokemon per game.
+2 236+ Atk Pawniard Knock Off (97.5 BP) vs. 116 HP / 156 Def Eviolite Meditite: 19-24 (90.4 - 114.2%) -- 81.3% chance to OHKO
+2 236+ Atk Pawniard Sucker Punch vs. 116 HP / 0 Def Eviolite Meditite: 18-22 (85.7 - 104.7%) -- 43.8% chance to OHKO
(+2 236+ Atk Pawniard Sucker Punch vs. 0 HP / 116 Def Eviolite Meditite: 16-21 (84.2 - 110.5%) -- 50% chance to OHKO)
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