As said earlier, Ursaring is either much slower or not quite as powerful, while zangoose can outspeed whole lot of things including the very common base 85 speed and still hit like a demon. But most of all zangoose is much harder to revenge kill with his powerful and reliable (not sucker punch) priority move. In fact zanz is simltaneously the fastest and a one of the most powerful wallbreakers in the tier and a late game sweeper with perfect coverage. As if it wasn't enough, the only priority move to hit super effective is only used by gurdurr and the non existant monferno and physical magmar and he's faster than absol and skunk to hit the quick attack without getting sucker pucnh if they've been weakend. Toxic sure brings it down but it's often better than being choiced. It might not be banned but I say it's going up next tier shift.I don't think Zangoose is going to go up. Its hype will die down quickly. Ursaring was so over-hyped and yes people abused the shit out of it for a little bit but its still NU.
It 2HKOes Alomomola with Facade. It doesn't need Swords Dance with that kind of sheer power. Protect is similarly unnecessary.Zangoose has really bad 4mss.
I agree with this, 4 attacks is Zangoose's best set by far. It is an extremely powerful late game sweeper due to its ability to smash through walls that have been damaged a bit and pick off faster Pokemon. Zangoose doesn't really need protect if you play smart it. Just send it in to pick off a weakened Pokemon or on a predicted switch. It's usually easy to predict when the opponent is going to set up Stealth Rocks or use Toxic. Slow Baton Passes, Volt Switches and U-turns also help get Zangoose in safely.It 2HKOes Alomomola with Facade. It doesn't need Swords Dance with that kind of sheer power. Protect is similarly unnecessary.
Zangoose works fine with Facade/QA/CC/Night Slash. I don't know if it's going to go down in usage heavily, but it sure as hell isn't bad. It's one of the strongest mons in the tier and I don't think there's a single thing it doesn't 2HKO.
>MetangYou know what would have helped? Metang. Metang would have actually been useful with this Ciccino meta.
How much damage does Bullet Seed do to Physically defensive Regirock?
Has anyone tried this in NU? It seems very potent as it has awesome power after one boost, is super fast, and has decent special bulk after a boost. Only downside is that Skuntank is everywhere and makes this set his bitch, that's why eliminating him before is necessary (Trapinch anyone).Husky said:CUZ I'M BATMAN!
Swoobat @ Life Orb
Ability: Simple
Nature: Timid
EVs: 4 Def / 252 SpA / 252 Spe
- Calm Mind
- Stored Power
- Air Slash
- Heat Wave / Hidden Power Fighting / Hidden Power Ground
This. thing. blows!
On my way back to pokes I recently started playing on PS again to get used to all that new stuff, BW2 brings to us. But the second I saw DW Swoobat being released I knew I'm going to use him. Getting +2 SpA / +2 SpD within one turn, combined with its really nice Base Speed makes it a cool sweeper against any team that's not prepared for it.
After a single Calm Mind, Swoobat hits quite usable 506 SpA and very needed 292 SpD, while sitting on a comfortable 359 Speed. After a single Calm Mind you also have access to a solid Base 100 Stored Power. Air Slash is a great choice thanks to STAB and works well in tandem with Stored Power. On the last slot, for additional coverage, Heat Wave is what I prefer as it hits any Steel Type not named Heatran really hard. Thus if one really fear facing him, feel free to use any Hidden Power to take care of.
However, its downside is its obviously underwhelming defensive capabilities. 67/55/55 is nothing you can bet on. The only way to play this thing safe is to bring it into something, that won't hurt you, set up and HOPE you won't get revenge killed.
The problem is it has ballsack defenses so even a special SE hit still hurts a ton even at +2 and anything physical with a scarf can come in as a revenge killer or a on a CM/roost and destroy you.Has anyone tried this in NU? It seems very potent as it has awesome power after one boost, is super fast, and has decent special bulk after a boost. Only downside is that Skuntank is everywhere and makes this set his bitch, that's why eliminating him before is necessary (Trapinch anyone).
I tried moxie pinsir and had quite a lot of fun, It's unfortunate he can't use close combat and quick attack simultaneously while using moxie though. I still dealed with non mold breaker EQ telling myself CC's defence drops wouldn't be good in the long run anyway (and I really wanted quick attack because I don't think scarf will work and it picks off weakened stuff for a free attack boost). Still far from the mvp of the team, but his bug typing was too useful to my team to use it as a late game sweeper, I'll have to try him with different teamates. Also still loving his decent defence and resistance to ground and fighting that make him a great offensive pivot.Finally, something I haven't seen getting much love is Moxie Pinsir. I've been using it and while it is not as amazing as I thought it would be, it is still really solid. If given the right opportunity it can destroy teams late game. Anyone else had experience with Moxie Pinsir and what it can do?
It's really not the speed but more the terrible defense.The problem is it has ballsack defenses so even a special SE hit still hurts a ton even at +2 and anything physical with a scarf can come in as a revenge killer or a on a CM/roost and destroy you.
Also piloswines ice shard does like 75%
I would say thatSpeaking of Absol: It's received a huge increase in usage from what I see. And its being used by top players again, is the increase in power over Skuntank that important, important enough to lose the ability to switch in on psychic types? I've always been an Absol user and loved the immense power it brings. So what do you fellow NUers think of the meta at the moment? Which old pokemon are good. Which former kings pokemon have been dethroned?
I fully agree with this part, Regenerator cores are great currently. I believe you forgot to take a Flying-type weakness into account though.Audino / Alomomola / Amoonguss work amazingly well together(I don't think there are any weaknesses that are unresisted by the other two).
Not to mention a Psychic-type weakness. :pI fully agree with this part, Regenerator cores are great currently. I believe you forgot to take a Flying-type weakness into account though.