Yeah I want to add on to the idea that we are voting no ban because broken checks broken. The pro ban side is saying how unhealthy he is for the metagame, but when we say he is healthy for the metagame you say we are using faulty arguments. I can not speak for everyone but when I say metagross is keeping the metagame in balance, I do not mean he is keeping broken things in check. I think because metagross is getting compared to aegislash so much (which is stupid) he is getting a worse rep, aegislash was a broken mon that was keeping a BUNCH of questionable things in check. Metagross is just allowing for counter play within the tier, I mean people are acting like metagross just auto wins verse teams with a diancie on them, but no way in hell is metagross switching into an earth power which is standard on every diancie not to mention they have the same speed tier, so in a dire situation diancie could risk metagros having bullet punch(which is rare in my experience) and do about 70% which should be enough if metagross switched into any attack prior. I think people are way overstating his ability to switch into things, I mean EVERY single fairy carries a move to hit steels and you people are acting like metagross is the sole reason for that, there are plenty of steel types in OU that can keep fairies in check.
I wish I was more active in this discussion early on because it seems most people have given up talking about it at this point. But I mean even clefable can do about 50% to metagross with a flamethrower, and if there is a ferrothorn on the clefable team, metagross has to decide whether he wants to hammer arm the incoming ferro and risk just dying to clefable, or meteor mashing into a ferro. Metagross can not really OHKO any common core mons on balance and relies pretty heavily on prediction, also inaccurate moves(granted 90% isnt bad but it is noteworthy).
Honestly I dont think there is one fairy that metagross can switch into, specs sylveon is doing about 80-90% with shadow ball, clefable could twave or flamethrower, diancie has earth power, gard maybe although it could also have shadow ball. I am going to tag WebBowser because one of your main arguments was how many opportunities he gets to switch in(I think it was you sorry if not). But if you could maybe give a list substantial enough to warrant a ban, I would appreciate it because I hoenstly can not think of too many things metagross can switch into with ease(especially in base form).
From what I can gather a number of people want metagross gone not because he is broken but because it is one less threat to prepare for, which eases team building and is a more enjoyable meta(to some). If that is the criteria we should be using to vote then by that logic we could ban any mon in the A+ or S rank and the metagame would be better.
I do this every suspect test where I look at their matchup against common playstyles and see how they fare, I will be more brief than usual here. For offensive teams one of the most common cores to start around offense are scarf lando-t and manectric both of which are very good checks to metagross and can keep up momentum as to not give the opponent free turns, not to mention the double intimidate. If I had a metagross I would not like going up against that team. But there are other common HO mons like gengar, bisharp, garchomp, excadrill(in sand or scarfed), scarf ttar, gyarados, just to name the ones at the top of my head. Just because all of these arent considered "counter" does not mean they can not handle metagross in most situations. Then against balance it becomes a bit more of a toss up, there are mons like lando-t, hippo, slowbro, ferro, heatran, starmie, mega scizor that can all beat metagross 1v1 but can only switch in circumstantially, Metagross has a good matchup against most balance builds but does not seem uncompetitive or broken. Stall has rocky helm counter skarmory which can not only beat it 1v1 but punish it by going for attacks with rocky helm and since metagross has no recovery that is deadly, there are also other mons that can take a hit and twave or burn metagross.
Anyway maybe I am off base a bit, but I feel like the pro ban side is exaggerating his capabilities, so I have to counter it best I can. But let me also say that I would not mind if metagross got banned AT ALL because that means one less thing I have to prepare for and my mega venu team can reach its full potential. But even that team had no problem(well metagross was an issue but I could handle it) with metagross because I could hp fire it if it switched into venu, then switch to rocky helm slowbro and now metagross has just taken like 60-70% and slowbro can just switch to recover damage( I know this is requires prediction but honestly it goes both ways and I might as well be on the side of prediction that helps my case since it more or less is around 50% in either direction) The point being is that metagross does not seem to fit any defintion of broken or uncompetitive, which is why I am on the no ban side. But if we ban metagross on the premise that there are too many threats and it will make teambuilding easier, then where does it end?
I wish I was more active in this discussion early on because it seems most people have given up talking about it at this point. But I mean even clefable can do about 50% to metagross with a flamethrower, and if there is a ferrothorn on the clefable team, metagross has to decide whether he wants to hammer arm the incoming ferro and risk just dying to clefable, or meteor mashing into a ferro. Metagross can not really OHKO any common core mons on balance and relies pretty heavily on prediction, also inaccurate moves(granted 90% isnt bad but it is noteworthy).
Honestly I dont think there is one fairy that metagross can switch into, specs sylveon is doing about 80-90% with shadow ball, clefable could twave or flamethrower, diancie has earth power, gard maybe although it could also have shadow ball. I am going to tag WebBowser because one of your main arguments was how many opportunities he gets to switch in(I think it was you sorry if not). But if you could maybe give a list substantial enough to warrant a ban, I would appreciate it because I hoenstly can not think of too many things metagross can switch into with ease(especially in base form).
From what I can gather a number of people want metagross gone not because he is broken but because it is one less threat to prepare for, which eases team building and is a more enjoyable meta(to some). If that is the criteria we should be using to vote then by that logic we could ban any mon in the A+ or S rank and the metagame would be better.
I do this every suspect test where I look at their matchup against common playstyles and see how they fare, I will be more brief than usual here. For offensive teams one of the most common cores to start around offense are scarf lando-t and manectric both of which are very good checks to metagross and can keep up momentum as to not give the opponent free turns, not to mention the double intimidate. If I had a metagross I would not like going up against that team. But there are other common HO mons like gengar, bisharp, garchomp, excadrill(in sand or scarfed), scarf ttar, gyarados, just to name the ones at the top of my head. Just because all of these arent considered "counter" does not mean they can not handle metagross in most situations. Then against balance it becomes a bit more of a toss up, there are mons like lando-t, hippo, slowbro, ferro, heatran, starmie, mega scizor that can all beat metagross 1v1 but can only switch in circumstantially, Metagross has a good matchup against most balance builds but does not seem uncompetitive or broken. Stall has rocky helm counter skarmory which can not only beat it 1v1 but punish it by going for attacks with rocky helm and since metagross has no recovery that is deadly, there are also other mons that can take a hit and twave or burn metagross.
Anyway maybe I am off base a bit, but I feel like the pro ban side is exaggerating his capabilities, so I have to counter it best I can. But let me also say that I would not mind if metagross got banned AT ALL because that means one less thing I have to prepare for and my mega venu team can reach its full potential. But even that team had no problem(well metagross was an issue but I could handle it) with metagross because I could hp fire it if it switched into venu, then switch to rocky helm slowbro and now metagross has just taken like 60-70% and slowbro can just switch to recover damage( I know this is requires prediction but honestly it goes both ways and I might as well be on the side of prediction that helps my case since it more or less is around 50% in either direction) The point being is that metagross does not seem to fit any defintion of broken or uncompetitive, which is why I am on the no ban side. But if we ban metagross on the premise that there are too many threats and it will make teambuilding easier, then where does it end?