Ok I need to clear up another argument that the anti-ban side is clinging to that seems largely irrelevant to me.
It goes something like this" Aegislash can only run one set so it can not handle ALL of his counters, just scout out what set it is and he is easy to stop"
Before I get into this I would like to say that I do not think aegislash having 0 full counters is a reason to ban him, because I could argue the same thing for other pokemon, like I have said numerous times it is a summation of traits, not a single one.
So back to the argument, that argument pretty much means you need at least 2 Aegislash counters/checks to effectively scout him out, and if you guess what set he is wrong something is hindered immediately, and I hear some people say "so what mandibuzz got poisoned?" well the so what part is, is Aegislash has team-mates, and that is the thing people arent factoring in, and it has to be done because we are not pushing for an Aegislash ban because he is a pokemon that can sweep teams single-handedly, we are pushing for it because he is the absolute best at what he does, and what he does includes SEVERAL very important roles on a team, and he accomplishes all of them and only takes up one spot.
People then go on to say that he only has 4 moveslots and can not beat all his counters at once, I just do not even understand that argument, I mean so what? Obviously if Aegislash could beat every single one of his counters he would have been quick banned. The whole point is that Aegislash can get slapped on to any team and judging by what the team is struggling with he can just adjust his set to perfectly beat whatever the problem pokemon is/are.
Now comes the scouting part that people are making seem way easier than it actually is, personally I think the 2 best aegislash switchins are spdef heatran and taunt mandibuzz, so lets just say you have BOTH of them on your team, it is a decent enough hazard core and both of them could potentially handle Aegislash so lets see how scouting him would play out. So I will paint the picture as realistically and unbiasedly as I can.
You lead with heatran, he leads with Aegislash
He outspeeds and goes for a LO sacred sword, and you went for rocks
4 Atk Life Orb Aegislash-Blade Sacred Sword vs. 252 HP / 0 Def Heatran: 229-270 (59.3 - 69.9%) -- guaranteed 2HKO after Leftovers recovery
(at this point you think you know his set)
you switch to mandibuzz, he makes the retardedly easy prediction and goes for flash cannon
252+ SpA Life Orb Aegislash-Blade Flash Cannon vs. 252 HP / 0 SpD Mandibuzz: 218-257 (51.4 - 60.6%) -- 91% chance to 2HKO after Leftovers
recovery
I mean now what do you do? Congrats you have now effectively scouted that it is a Mixed LO variant, and you now have no switchins so every time he comes in he will get a kill. I mean I really dont think this situation is too farfetch'd, I personally think the head smash argument is retarded and gimmicky, LO flash cannon is the way to handle mandibuzz if you want to kill it.
So to sum this up, if you want to mention how Aegislash only has 4 moves, or has low base power moves please refer back to this post. Where I used two of the best Aegislash answers and shown how he can easily dismantle them and soften up the rest of the team for an easy sweep, since Aegislash just decimated that teams special and physical walls. I wish some of you would realize that all of us truly want the meta to be the best it can be, we are not against each other we are supposed to be working together, I just do not see one reason that this meta is better with Aegislash in here other than he checks some broken mons, but we can work on that later.