I've had responses from the teambuilders to respond to the voters. Here we are:
Team 1:
sand makes mega venusaur much easier to wear down
Team 3:
252 SpA Life Orb Greninja Hydro Pump vs. +1 248 HP / 128 SpD Mega Sableye: 107-126 (35.3 - 41.5%) -- guaranteed 3HKO
252 SpA Life Orb Protean Greninja Hidden Power Fire vs. 172 HP / 0 SpD Magnezone: 242-283 (74.6 - 87.3%) -- guaranteed 2HKO
252 SpA Life Orb Greninja Hydro Pump vs. 172 HP / 0 SpD Magnezone: 218-257 (67.2 - 79.3%) -- guaranteed 2HKO
While Greninja is a bane, as many have you said, it certainly does not beat this team, Greninja is one of the biggest threats, but it has very few switch ins, not on my team, but as in OU as a whole. 1-on-1, Sableye can handle Greninja by mega evolving and CM-ing on the same turn, never allowing Greninja to 2HKO with Recover, and doing a lot back with Shadow Ball. Magnezone can take hit even after a spike or a residual damage of that sort and can OHKO back. Many of you are also missing a point, while Ice Beam+HP Fire+Gunk Shot+Hydro Pump does a number on my team, your forgetting that most Greninja are now Dark Pulse > HP Fire / Gunk Shot / Hydro Pump to get Mew and Slowbro (which are as common as ever). Dark Pulse is almost on every single Greninja now, and even if ninja had anything over it, Sableye and Magnezone can handle it. As for the slow-pacing, yes that is true but this is just play-preference. Finally, about momentum, then I should say this team does not lose it really easily, the combination of Spikes and Stealth rock with unexpected T-wave from Ferrothorn (especially on predicted fast/annoying mons like Greninja, Lati@s or even Heatran) all give huge momentum this team. More momentum can come by switching Stone Edge (which is not that needed thanks to Prankster WoW, Azumarill, and Ferro which their combo can handle most threats) to U-turn on Lando-t, but again this is preference based (I actually am using U-turn atm).
Team 4:
(fat Jukain said:
and furthermore it's pretty much destroyed by Pinsir.)
Physically defensive Landorus-T is a good check to Mega Pinsir, and all the other Pokemon on my team either win 1 on 1 against it (Mega Sableye), or have status to cripple it.
(fat Srn said:
Team 4 too weak to gengar n flyspam n dragspam n spam in general. SubSD chomp is gg.)
LO Gengar is checked by Tentacruel and even Blissey in a pinch (to LO stall a bit), SubSD Garchomp is countered by Quagsire, Flying spam is checked by Landorus-T and Quagsire, and Dragon spam is checked by Quagsire, Jirachi, and Landorus-T.
(fat AM said:
HP Ice Lando-I is the death of Team 4)
This is countered by Blissey.
(fat -Clone- said:
4 is just some shitty ass stall squad that is str 6-0ed by Garde + mag. I'm sorry to who made it but it's honestly bad. Also quag straight loses to offensive Ddmence lol)
Jirachi dgaf about Mega Gardevoir. Also, Landorus-T is the go to check to Ddmence, not Quagsire.