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Platinum/HG/SS Battle Frontier and DP Battle Tower Records

Discussion in 'Smogon's Greatest Hits' started by Peterko, Apr 4, 2009.

  1. Hobbers

    Hobbers

    Joined:
    Jun 15, 2010
    Messages:
    173
    Just started a Pt Battle Factory streak. First 7 battles were ridiculously easy.
    I had:

    Hippowdon
    - Eartquake
    - Crunch
    - Slack Off
    - Curse

    Magmortar
    - Fire Blast
    - Focus Blast
    - Will-o-Wisp
    - Sunny Day

    Exxegutor
    - Sunny Day (Again =D)
    - Psychic
    - SolarBeam
    - Synthesis

    Exx & Hippowdon could kill anything. Magmortar is just there to fill the gap.
  2. UPPERDECKER

    UPPERDECKER

    Joined:
    Mar 9, 2010
    Messages:
    251
    nice one! After reading this post makes me want to run doubles again.
  3. Sixfortyfive

    Sixfortyfive

    Joined:
    Jun 21, 2008
    Messages:
    306
    I almost want to ask for an "Idiot's Guide to BT Trick Teams" after my repeated failures with Latias/Drapion/Scizor. I do believe I'm learning, though! I'll pass 100 with it soon enough...

    Got a ? for the Battle Factory: At what point do you no longer need to trade to obtain better Pokemon? Just wondering if that tops out after reaching a high enough streak.
  4. ungulateman

    ungulateman

    Joined:
    Apr 11, 2009
    Messages:
    1,120
    From what I'm aware it ends after battle 49, as that seems to be a 'jump point' for many of the facilities.
  5. Bozo

    Bozo

    Joined:
    Mar 28, 2008
    Messages:
    2,837
    nice streaks guys, especially the 312 doubles of LGY - you're fast becoming a BF expert haha :)

    no real news from me.... i'm gonna wait until B/W come out before i do anything more seriously, but i am in the middle of another mimic-glitch streak. let's just say that registeel with acupressure is....... pretty good........ ;)


    oh yeah, and i got into the top 100 in facebook tetris hehe - see link in sig ^^
  6. Hutch3

    Hutch3

    Joined:
    Dec 18, 2009
    Messages:
    285
    Just lost my factory streak because of stupid hax! I was only on 15, but I'm so pissed! I was down to my magnezone vs. porygon z. First turn porygon-z uses tri attack and does little over 1/2 damage and I use thunder wave. Next turn I think I'm dead, but I use flash cannon and do like 2/3 damage, it used tri attack and I survive with 18HP!!!!!!...But i get BURNED and die because of the burn when I would have killed it next turn!

    Guess I should have used flash cannon first turn instead of TW, but I didn't think a NVE tri attack would do that much, guess I was wrong.
  7. Little Green Yoda

    Little Green Yoda

    Joined:
    Aug 8, 2005
    Messages:
    2,458
    Thanks.

    Yeah, those Slow mons are annoying for TR. There's definitely a lot of nuances a TR team can run though. The guy with the 3600+ win streak who keeps uploading TR vids to the GTS employs some interesting stuff in his teams.

    Thanks.

    You should. Drumming up more interest in any kind of doubles action is good. Especially with triple battles coming out soon, doubles will be left behind. :(

    Thanks.

    Go for a 10,000 win streak in the Battle Hall with your Mimic glitched stuff. Apparently, you can get the Professor as your fan if you can get a streak that long. It would suck majorly to lose a 9000+ streak on hax though.
  8. VaporeonIce

    VaporeonIce

    Joined:
    Mar 11, 2010
    Messages:
    300
    Little Green Yoda, the people you get as fans actually depends on your combined streak total across all Pokemon. All you need to do is get a 170 streak with 59 different Pokemon!
  9. Sixfortyfive

    Sixfortyfive

    Joined:
    Jun 21, 2008
    Messages:
    306
    So I'm in the middle of a damned good Factory run and thought I'd follow up on TRE's swapping info post. Dunno if this stuff is common knowledge or not yet. I haven't been keeping up with this thread too much lately.

    Available selection at the start of round 6 after 35 trades (the maximum up to this point):

    Code:
    920 | Heatran    | Adamant | Quick Claw   | Iron Head    | Earthquake   | Stone Edge   | Crunch       | HP/Atk  | IV20
    759 | Venusaur   | Modest  | Wise Glasses | Frenzy Plant | Sludge Bomb  | Hyper Beam   | Synthesis    | HP/SpA  | IV24
    827 | Gengar     | Modest  | Lum Berry    | Shadow Ball  | Sludge Bomb  | Thunderbolt  | Destiny Bond | SpA/Spe | IV24
    791 | Skuntank   | Jolly   | Muscle Band  | Poison Jab   | Night Slash  | Crunch       | Explosion    | Atk/Spe | IV24
    823 | Golduck    | Modest  | Wacan Berry  | Hydro Pump   | Psychic      | Ice Beam     | Signal Beam  | HP/SpA  | IV24
    723 | Flygon     | Timid   | White Herb   | Draco Meteor | Earth Power  | Flamethrower | Giga Drain   | SpA/Spe | IV24
    The IVs do seem to keep following the same pattern, probably at least until Thorton 2. Furthermore, I traded after each match in streak 6 and checked the IVs of the Pokemon I received: 3 of them were IV16, while the other 3 were IV20. Has anybody looked into how the IVs for CPU Pokemon work? I figure that you can probably outpace the CPU's IVs if you keep trading after each match, but I dunno for sure.

    EDIT: Aaaaaand gold print obtained. Below is all of the Pokemon data I could determine for streak 7, and I've continued to trade after every single match. The top 6 were my available selection at the start, and each grouping after that is what the CPU used. Sometimes I couldn't narrow down the exact set. IVs are listed on the far right for those I could determine.

    Code:
    845 | Roserade   | Modest  | White Herb   | Leaf Storm   | Sludge Bomb  | Shadow Ball  | Weather Ball | SpA/Spe    | IV24
    547 | Bastiodon  | Modest  | Persim Berry | AncientPower | Flamethrower | Thunderbolt  | Ice Beam     | HP/SpA     | IV31
    671 | Kangaskhan | Jolly   | Life Orb     | Double Hit   | Hammer Arm   | Shadow Claw  | Rock Slide   | Atk/Spe    | IV31
    589 | Jolteon    | Hardy   | Razor Claw   | Discharge    | Double Kick  | Dig          | Thunder Wave | Atk/SpA    | IV31
    782 | Absol      | Adamant | Choice Band  | Night Slash  | Superpower   | Giga Impact  | Zen Headbutt | Atk/Spe    | IV31
    390 | Glalie     | Brave   | Iron Ball    | Avalanche    | Payback      | Gyro Ball    | Ice Shard    | HP/Def/SpD | IV31
    
    734 | Dusknoir   | Adamant | Scope Lens   | Shadow Punch | Fire Punch   | ThunderPunch | Ice Punch    | Atk/SpD
    587 | Flygon     | Jolly   | Razor Fang   | Fissure      | Fire Punch   | ThunderPunch | Aerial Ace   | Atk/Spe    | IV20
    471 | Porygon-Z  | Modest  | Sitrus Berry | Tri Attack   | Shadow Ball  | Recycle      | Conversion 2 | HP/SpA
    
    901 | Regirock   | Impish  | Leftovers    | Rock Slide   | Earthquake   | Brick Break  | Sandstorm    | Atk/Def
    479 | Togekiss   | Adamant | Power Herb   | Sky Attack   | ExtremeSpeed | Drain Punch  | Roost        | Atk/SpD
    439 | Steelix    | Impish  | Passho Berry | Earthquake   | Iron Head    | Crunch       | Sandstorm    | Atk/Def    | IV20
    
    631 | Swampert   | Modest  | Expert Belt  | Muddy Water  | Earth Power  | Ice Beam     | Counter      | HP/SpA     | IV24
    888 | Arcanine   | Adamant | Focus Band   | Flare Blitz  | ExtremeSpeed | Crunch       | Thunder Fang | Atk/Spe
    697 | Ursaring   | Adamant | Toxic Orb    | Facade       | Superpower   | Crunch       | Protect      | HP/Atk
    
    920 | Heatran    | Adamant | Quick Claw   | Iron Head    | Earthquake   | Stone Edge   | Crunch       | HP/Atk
    925 | Moltres    | Adamant | Power Herb   | Sky Attack   | Return       | Steel Wing   | U-turn       | Atk/Spe    | IV20
    566 | Rampardos  | Brave   | Iron Ball    | Stone Edge   | Payback      | Avalanche    | Fling        | HP/Atk
    
    409 | Cradily    | Impish  | Razor Claw   | AncientPower | Energy Ball  | Confuse Ray  | Sandstorm    | HP/Def/SpD
    368 | Jynx       | Calm    | Chesto Berry | Psychic      | Ice Beam     | Lovely Kiss  | Fake Tears   | SpA/SpD
    776 | Jynx       | Modest  | Choice Specs | Ice Beam     | Psychic      | Focus Blast  | Shadow Ball  | SpA/Spe
    449 | Exeggutor  | Modest  | Brightpowder | SolarBeam    | Psychic      | Synthesis    | Sunny Day    | HP/SpA     | IV24
    
    598 | Dusknoir   | Careful | Leftovers    | Curse        | Pain Split   | Confuse Ray  | Attract      | Def/SpD    | IV20
    730 | Glaceon    | Modest  | Focus Sash   | Blizzard     | Hyper Beam   | Hail         | Mirror Coat  | Def/SpA
    375 | Whiscash   | Modest  | Shell Bell   | Surf         | Earth Power  | Icy Wind     | Amnesia      | HP/SpA
    
    722 | Starmie    | Modest  | Wise Glasses | Surf         | Psychic      | Power Gem    | Signal Beam  | SpA/Spe
    858 | Starmie    | Modest  | Expert Belt  | Surf         | Psychic      | Thunderbolt  | Ice Beam     | SpA/Spe
    795 | Ludicolo   | Modest  | Lum Berry    | Surf         | Giga Drain   | Ice Beam     | Rain Dance   | SpA/SpD
    469 | Rhyperior  | Adamant | Focus Band   | Rock Wrecker | Earthquake   | Crunch       | Roar         | Atk/Def
    605 | Rhyperior  | Adamant | Expert Belt  | Fire Punch   | ThunderPunch | Ice Punch    | Aqua Tail    | Atk/Def
    741 | Rhyperior  | Impish  | Focus Sash   | Horn Drill   | Avalanche    | Payback      | Counter      | HP/Def
    877 | Rhyperior  | Adamant | Choice Band  | Rock Wrecker | Earthquake   | Hammer Arm   | Megahorn     | HP/Atk
    Battle Recorder ID for match #49: 62-87645-10005
  10. Peterko

    Peterko Never give up!
    is a Researcher Alumnusis a Contributor Alumnus

    Joined:
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    Messages:
    1,070
    updated the list


    I´d like to read some opinions about the following records:

    1. DP TOWER original
    Darth Kaiser (490) - Gengar, Blissey, Garchomp - http://www.smogon.com/forums/showpost.php?p=2815334&postcount=2834

    2. PLAT TOWER
    Grissom (802) - March 2nd, 2010 - Uxie, Salamence, Drapion

    apparently DrD has a grudge against grissom and Bozo also doesn´t believe it´s a honest record, it´s not up there for the time being

    3. HALL
    Nickm65 (283) - Garchomp - http://www.smogon.com/forums/showpost.php?p=2806806&postcount=2821

    unknown with magical skills that allow his garchomp not to face stuff like slowbro and weavile...dude posted a video though (?)




    I´ve been using this team recently in SoulSilver:

    1. Gallade
    Item: Choice Scarf
    Nature: Timid
    Lv.50 Stats: 175-119-94-84-135-136
    - Charm
    - Memento
    - Trick
    - Will-O-Wisp

    -> charm+memento is godly (I think only gardevoir learns this combo along with trick)
    -> memento is incredibly useful and I fell in love with it, I find myself using memento a lot more often than charm, because boy doesn´t survive much anyway
    -> bred memento, wow, grudge and d-bond on baby ralts...it surprisingly can´t learn WoW through TM, which is crazy...
    -> wow is there for gliscor and metagross4, on paper...it missed 4 out of 4 in my 2 encounters with these 2 pokémon (meta4 missed with its second MM so I was able to miss with WoW twice, for posterity sake - afterwards meta missed MM once against registeel but got 3 boosts out of 8 hits total)
    -> I didn´t miss thunder wave so far (only 131 battles total), grudge could be a nice answer to a lot of troublesome stuff, but I don´t have a 4 turn set up poké in my team

    2. Latias
    Item: Lum Berry
    Nature: Timid
    Lv.50 Stats: 181-90-114-132-152-178
    - Dragon Pulse
    - Substitute
    - Calm Mind
    - Recover

    -> doesn´t penetrate as much stuff as I´d like, but pretty reliable nonetheless
    -> I actually went through all the 700 tower pokémon and made a list of what my +6 latias kills (around 82% OHKOs) and what not

    3. Registeel
    Item: Leftovers
    Nature: Careful
    Lv.50 Stats: too lazy to look them up, the same as before
    - Iron Head
    - Substitute
    - Curse
    - Amnesia

    -> this one is well known

    for battles #1-49 I always use starmie-chomp-skarm

    first streak was only 68 - I faced a gliscor and missed WoW twice in a row, gallade died and being out of practice (not remembering the whole moveset and too lazy to search for my printed list) I sent out latias and CMed, I let it die to -xscissor and lost (switching back and forth between scissor/quake would´ve given me the oportunity to set up registeel later)

    second streak was 93 - I tricked a roserade (at the time I didn´t know memento is the way to go), got a white herb which meant I was gonna get leaf stormed, don´t remember it well but I think I lost to weavile4 + something else

    third streak was 114 - worst possible matchup vs chicken - I thought I did my homework with physical fires...apparently not chicken, I charmed, white herb, flare blitz CH OHKO...latias died to a night slash CH as I CMed and registeel to two blitzes

    I won´t try again unless I figure out a way around the pain that is flare blitz (I figured out a way around arca and ape sort of, stupid white herb chicken)
  11. VaporeonIce

    VaporeonIce

    Joined:
    Mar 11, 2010
    Messages:
    300
    I don't really have an opinion one way or another with the records, but I will say that Garchomp can win a LOT of battles against Pokemon it often loses to through luck. The Battle Hall Slowbro is OHKO'd by a +2 Outrage (if the Slowbro is level 96), so as long as Slowbro doesn't freeze with Ice Beam, it should lose. He did claim he won a lot of matches by luck, and as long as Weavile didn't appear, Garchomp can beat pretty much anything with a little luck (particularly, avoiding freezes and not hitting itself in confusion).

    Peterko, I used the a similar Latias in the Frontier (without Trick support, since I was in the Arcade and such) with the same moves, and I was incredibly underwhelmed by its physical bulk, and even its special bulk at times (it really doesn't like crits). Combine that with the fact that it's weak to Shadow Claw and Night Slash (both of which have high crit rates), and the fact that Gallade is weak to Shadow Claw, and I'm frankly a little surprised it did as well as it did. Have you thought about DD/Sub/Waterfall/Outrage Kingdra in the second spot? It doesn't have the awesome Ground immunity that Latias does, but Registeel resists its only weakness, Water/Dragon STABs have insane coverage. That would take care of Flare Blitz pretty well too; I'd think your biggest problems would be getting hit by fast status before Kingdra got a Sub up. I haven't tried it in the Frontier yet, though, so it may be better in theory than it is in practice.
  12. Sixfortyfive

    Sixfortyfive

    Joined:
    Jun 21, 2008
    Messages:
    306
    Don't Battle Hall Pokemon always mach yours in level after battle #170?

    Don't really have an opinion one way or the other on the legitimacy.

    EDIT: Hahaha, the Castle brain's potential Pokemon all have duplicate Nature/Item/EV spreads. You really do have to pay up in order to know the moves for certain!
  13. CBshuckle

    CBshuckle

    Joined:
    May 3, 2009
    Messages:
    285
    Er peterko are you just waiting for me to post the pic of my 101 streak? Cause I don't want to seem like a nitpicker but you listed 98 there twice instead of 101. I'll try to get a pic in soon, though
  14. Peterko

    Peterko Never give up!
    is a Researcher Alumnusis a Contributor Alumnus

    Joined:
    Sep 20, 2005
    Messages:
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    I fixed it CBshuckle, that´s not nitpicking...when someone finds flaws in the list, just post them here

    1. shadow claw and night slash (this is neutral on gallade) are both resisted by registeel and I wouldn´t set up latias on them...unless you meant the physical fire types, they´re bothering me...shadow claw is pretty much always unSTABed, night slash is an issue for everyone coughnotstupidbattlearmorshtcough...

    2. yes latias is hardly physically bulky but in the garchomp area (187/110 vs 183/116, in this case my latias is 181/114) of taking struggles (yeah not comparable attack-wise 182 vs 132)...special attacks are another story with trick you´re up against NVE attacks and none of those threatens a CMing latias even if CHing, because most of the time you´re faster

    3. I had to use latias because:

    a) I needed a ground immunity, noone wants to set up on earthquakes
    - salamence (DD/sub/roost/DC) comes in mind here, intimidate helps against phys. fire, but I also needed

    b) an electric resist, because it is neutral on gallade and they use it a lot
    - I don´t want to have a paralyzed registeel take on stuff as it´s not what you call a sweeper
    - with lumlatias I just memento gallade after trick and set up easily with latias
    - electric is neutral on kingdra as well, pretty much a 3HKO if not 2HKO :(
    - garchomp would be ideal but I don´t want to set it up on quakes with it, either

    c) water comes to mind as well
    -latias likes special water
    -fast waterfall is worse - the diff. between this and blitz is 50% damage, recoil and burn chance, but waterfall is a lot more manageable

    all of these are not an issue with a lead trick latias, so this team is quite a big change from my elite one

    yeah, but this team has other positives, like memento and latias make gastrodon a joke for example, also I just straight memento yanmega and registeel laughs
  15. Team Rocket Elite

    Team Rocket Elite Data Integration Thought Entity
    is a Pokemon Researcher

    Joined:
    May 3, 2005
    Messages:
    1,006
    Regarding Battle Factory Pokemon IVs. The IVs of the CPU's Pokemon is dependant on which trainer uses the Pokemon.

    For reference:
    http://members.shaw.ca/teamrocketelite/Battle Frontier Trainer List.txt

    Trainers 1-100 - IV0
    Trainers 101-120 - IV4
    Trainers 121-140 - IV8
    Trainers 141-160 - IV12
    Trainers 161-180 - IV16
    Trainers 181-200 - IV20
    Trainers 201-220 - IV24
    Trainers 221-300 - IV31

    The Pokemon they use are decided like this:

    Number refer to to Pokemon ID numbers here:
    http://www.smogon.com/forums/showpost.php?p=1489122&postcount=22

    Level 50
    Trainers 1-100 - 1-150
    Trainers 101-120 - 151-250
    Trainers 121-140 - 251-350
    Trainers 141-160 - 351-486
    Trainers 161-180 - 487-622
    Trainers 181-200 - 623-758
    Trainers 201-220 - 759-890
    Trainers 221-300 - 351-950

    Open Level
    Trainers 1-100 - 351-486
    Trainers 101-120 - 487-622
    Trainers 121-140 - 623-758
    Trainers 141-160 - 759-890
    Trainers 161-180 - 351-950
    Trainers 181-200 - 351-950
    Trainers 201-220 - 351-950
    Trainers 221-300 - 351-950


    Now for some records:

    Single Open Level Battle Factory
    Team Rocket Elite (56) - various


    http://members.shaw.ca/teamrocketelite/TREBattleFrontier7.JPG

    I finally managed to pass 49 and obtain the Gold Print for the factory.

    Starting from Battle 29 (Round 5), where things get serious:

    I was given Infernape 4 in my starting selection, and took along Gallade 3, and Slowbro 3. The opponent starts with Hippowdon 4, but I manage to pull a win, taking the Hippo over Slowbro. The next battle had Kingdra 4, which I took over Gallade. The next battles had me switching out the middle Pokemon for other things, which I can't really remember too well. There was a close call at the very end of battle 35 where the opponent's Golem went on a Quick Claw rampage and nearly wiped my team out.

    Round 6 were beaten by a starting team of Heatran 4, Tauros 4 (with Intimidate), and Milotic 4. Heatran always managed to hit with Magma Storm, which I used about 6-7 times through out the run.

    In round 7, I got Milotic 3, and along the way picked up Swampert 3 (as my lead), and Ursaring 3 (with Guts). A close call came up in Battle #48, which I have a battle vid of. Milotic manages to tank a Leaf Storm to allow me the victory.

    Battle 48 video: 21-91799-94199

    Against Thorton, I'm told that he has no type specialties, so I decided to swap the Swampert for Roserade (was either 3 or 4, but didn't matter which since it only used Leaf Storm).

    Thorton opens up with a Golduck, which was taken out easily by Roserade's Leaf Storm. Afterwards, he sends out an Aggron. Aggron takes a Leaf Storm and hangs on with a Focus Sash, then takes Roserade out with Stone Edge. I send out my Milotic and finish it off with Hydro Pump, since I wasn't sure if my Ursaring would be able to outrun it. Thorton sends out his last, which is a Donphan. Milotic goes for the Hydro Pump, but wait! Quick Claw activates. Thorton goes for one last ditch effort for a comeback.

    Donphan uses Fissure!

    But the attack misses!

    Milotic KOs Donphan with Hydro Pump for the Gold Print.

    In round 8, I'm started off with a rather shaky team that used Blaziken 2 and Blast Burned things to death. The team eventually became Gastrodon 1, Starmie 3, and Aerodactyl 4 which turned out to be pretty solid as I didn't run into any DD Dragons.

    I lose in Battle 57 in swift fashion though. I'm told that the opponent uses Water Types, so I take Cradily 3, Swampert 2, and Weezing 3, and proceed to get 3/3 OHKO'd by the starting Dewgong.



    Double Battle Arcade
    Team Rocket Elite (175) - Bronzong, Duskull, Dusknoir


    http://members.shaw.ca/teamrocketelite/TREBattleFrontier8.JPG

    Bronzong
    Trait: Heatproof
    Nature: Brave (+Atk, -Speed)
    EVs: 252 HP, 252 Atk, 6 Sp.Def
    -Trick Room
    -Iron Head
    -Earthquake
    -Explosion

    Lv. 1 Duskull
    Trait: Levitate
    Nature: Jolly
    EVs: Zero
    -Protect
    -Destiny Bond
    -Leer
    -Pain Split

    Dusknoir
    Trait: Pressure
    Nature: Careful(+SpDef, -SpAtk)
    EVs: 252 HP, 58 Def, 200 Sp. Def
    -Will-O-Wisp
    -Night Shade
    -Protect
    -Rest

    I've been meaning to get around to playing Double Arcade with my Double Castle team for a while now, but never really got around to it with playing Battle Hall and Factory. Since I managed to finally obtain the Factory Gold Print, I decided to take a shot with the team.

    As I have mentioned with my Double Castle record, this team can run without the use of any held items. So the lack of held items in the Arcade works only to my advantage as I don't have to deal with any Focus Bands/Focus Sash/Quick Claw/Lax Incense/BrightPowder/Sitrus Berry on the opponent Pokemon. No surpise sniping of my level 1 before it moves, no surprise dodges of Explosion. There are still a few things to worry about, like being sleep'd, frozen, or flinched by Rock Slide, but they come into play much less than the hax items.

    The team runs on Explosions and Destiny Bonds. Leer and Pain Split are helpful in ensuring 2 KOs with Explosion. Since you see the opponent's team before the battle, you can plan something out before you start the roulette.

    On the Arcade Roulette, you should avoid Fog, Status to self, randomize roulette, and roulette speed increase.

    Fog is self explanatory, it makes trying to use Explosion extremely risky, meaning that you will have to tough the battle out the hard way.

    Freeze/sleep have a 1/3 chance of being irrelevant by affecting Dusknoir, 1/3 of being problematic by affecting Duskull, and a 1/3 of being near fatal by shutting down Bronzong.

    Burn halves Bronzong's attack, ruining Explosion, wouldn't be too bad otherwise.

    Paralysis of self is risky, but not quite as bad as the other 3 statuses previously mentioned, Poison is irrelevant.

    Roulette Speed Increase and Random Roulette will cause you to lose control of the roulette, making it tougher to avoid hazardous panels.


    Threat Pokemon:
    -Pokemon with sleep attacks and no attacking moves (except Dream Eater)
    -OHKO Lapras, Walrein, Mamoswine, Dewgong
    -Rock Slide Openers

    Since Bronzong lost its Lum Berry, sleepers can be a problem, other than that, it's pretty much the standard fare of troubles.


    I've played a couple runs with this team, and every loss was due to screwing up the Roulette, and having a bit of bad luck to go with it.
    In this case, I accidently burned my team, and the battle ends up with Dusknoir missing the finishing blow against Blastoise 2 due to it using Double Team once.


    These aren't records but here are some of my other Double Battle Hall attempts:

    Double Battle Hall
    Team Rocket Elite (204) - Lucario + Lucario, Lucario and Lucario as side board


    Team A

    Lucario @ Choice Specs
    Nature: Timid (Spd +, Atk -)
    IVs: 25/15/28/31/28/31
    EVs: 6 HP, 252 Sp.Atk, 252 Spd
    -Aura Sphere
    -Psychic
    -Shadow Ball
    -Screech

    Lucario @ Choice Band
    Nature: Adamant (Atk +, Sp. Atk -)
    IVs: 31/31/27/31/29/31
    EVs: 6 HP, 252 Atk, 252 Spd
    -ExtremeSpeed
    -Close Combat
    -Crunch
    -ThunderPunch

    Team B

    Lucario @ Focus Sash
    Nature: Naive (Spd +, Sp. Def -)
    IVs: 29/31/29/31/31/30
    EVs: 252 Atk, 54 Sp.A, 204 Spd
    -Close Combat
    -ExtremeSpeed
    -HP-Ice 66
    -Psychic

    Lucario @ Choice Scarf
    Nature: Adamant (Spd +, Sp. Atk -)
    IVs: 31/31/20/28/29/31
    EVs: 120 HP, 252 Atk, 136 Spd
    -Earthquake
    -Close Combat
    -Rock Slide
    -Ice Punch

    Lucario does really well in some types that are normally a pain to deal with, while it falls short on others. Water, Ice and Dark types are fairly simple to beat, while Ground is a nightmare. The team automatically loses against Donphan and Hippowdon, and there are a lot of things with Lax Incense or BrightPowder that can ruin a run.

    Also there were a lot of other Pokemon like Rotom, Forretress, and Entei that Lucario ended up being rather shaky against. Overall, there were just too many problems, which conveniently show themselves at the worst times for Lucario to go far.

    I lost at 204 against Metagross. Turn 1 Quick Claw Critical Hit Zen Headbutt ruined any chance of victory.

    Double Battle Hall
    Team Rocket Elite (380) - Garchomp + Garchomp, Garchomp and Garchomp as side board


    Team A - CB + Sash

    Garchomp @ Choice Band
    Nature: Jolly (+Spd, -Sp.A)
    IVs: 31/31/24/15/23/31
    EVs: 6HP, 252 Atk, 248 Spd
    -Earthquake
    -Outrage
    -Rock Slide
    -Fire Fang

    Garchomp @ Focus Sash
    Nature: Jolly (+Spd, -Sp.A)
    IVs: 25/30/26/15/22/31
    EVs: 10 HP, 252 Atk, 252 Spd
    -Earthquake
    -Outrage
    -Protect
    -Sandstorm

    Team B - Double CB

    Garchomp @ Choice Band
    Nature: Jolly (+Spd, -Sp.A)
    IVs: 15/31/31/05/31/31
    EVs: 10HP, 252 Atk, 248 Spd
    -Earthquake
    -Outrage
    -Rock Slide
    -Aerial Ace

    Garchomp @ Choice Band
    Nature: Jolly (+Spd, -Sp.A)
    IVs: 30/31/31/16/31/31
    EVs: 6HP, 252 Atk, 252 Spd
    -Earthquake
    -Outrage
    -Rock Slide
    -Aerial Ace

    You'll notice that 3 of the Garchomps pretty much have the same moveset. Garchomp sadly has very little in terms of supporting moves, namely Leer.

    Blizzard ruins the team, and Whiscash and Gastrodon are not pleasant to fight. However, Piloswine, of all things, is the most threatening thing to Double Garchomps, since they barely survive CB Outrage and OHKO with Ice Fang.

    My run ended by Slowbro, who appear about half the times I go through Water Type, and have a 4% chance of beating my CB + Sash team.
  16. DrDimentio

    DrDimentio

    Joined:
    Aug 29, 2009
    Messages:
    173
    Indeed, I used Grudge on Grissom so he doesn't have any more PP for the move 'Post Fake Record'. He hasn't returned to this thread at all since that post, and that's probably a telltale sign... if he doesn't even notice the removal of that record, it's even more obvious.


    That's an interesting new lead... especially the Charm + Memento combo. I'm glad you noticed how good Memento is (me being an Uxie fan as you know). Speaking of that, I RNGed a flawless Uxie to replace my natural-encounter one that I used ages ago. Unless I fail as a direct consequence of using Uxie over Cresselia, I will probably keep using it in my current (364+) streak on HG.
  17. Bozo

    Bozo

    Joined:
    Mar 28, 2008
    Messages:
    2,837
    lol i dont think i'll be doing that any time soon ;) and like someone else said, it looks like its just your combined number of individual records. not even pokemon (i think) would encourage you to try for a 10,000 streak!

    thanks for updating the lists! although you could put me as 1008 for castle (can't remember if i said that in the thread - i'll take a pic and edit my post). i like your new team too. must be fun using latias as a sweeper rather than a lead ;) DrD used a memento-trick lead (uxie) for one/some of his big streak/s.

    about those "records":

    1. you just have to read his post to realise that there is no way this could be real. lol at his description of his SB-toxic-taunt-DBond gengar (Pretty straight forward lead, since it is the first turn and we rarely see stealth rocks or any other entry hazards in the battle tower gengar has it's time to shine........)
    2. ah grissom. i just don't trust this guy, or indeed this kind of poster in general. he came from nowhere, posted a team which in my opinion is likely to do ok, but not "800+ ok", wrote absolutely nothing to convince us that he even knew how it worked (rather than copying 3 good pokemon ideas), then disappeared and didn't give any answers.
    3. this one is harder to determine. everything seems genuine, and it's only the large streak that makes you wonder - if he said he got another 190ish streak, i don't know if we'd be debating it. i think with the hall that if you try for long enough, you'll eventually get a long streak without facing those trouble pokemon... but yeah, i'm not sure on this one. he sounded like a nice enough guy on the video, and his post was thoughtful, and he acknowledged the luck that he had....
    something i think could help though, would be for this to be a thread of records for smogon people. and generally just don't add streaks from people who only have a couple of posts, or just join smogon so they can say they beat us all in the battle frontier. i know this sounds prejudiced/elitist, but if you want to be recognised here, then why not become a part of the community, join in some discussions, and show that you really are an actual experienced talented BF player, who deserves to be in the list. i know if i joined some other site to tell them my streak i would be going all out not to sound like "um i got 1159 on BT with x,y,z pokemon - i think you know how they work - kbai i never post again...."

    hehe i would lol if he came back now.....
  18. Hutch3

    Hutch3

    Joined:
    Dec 18, 2009
    Messages:
    285
    Just wondering, what kind of strategy do you use for the level 50 challenge in the battle factory? I've found it to be a lot tougher than the open challenge and I can't even get my silver print. I've lost to Thorton twice in 2 days now, both time getting demolished by his lead. Is there some sort of secret/trick to doing well in the level 50 challenge?
  19. VaporeonIce

    VaporeonIce

    Joined:
    Mar 11, 2010
    Messages:
    300
    The Level 50 Factory is a bitch...the thing is that the CPU in the 7th battle of every streak has higher-ranked Pokemon than you do (I know this ends after 4 or 5 streaks in the Open Level Factory, where the sets seem to become more random). In the Open Level Factory, it's not that much of a problem, because some of the earlier sets are really good (I personally like Infernape 1 and Magnezone 1 more than any of those two's other sets). But in the Level 50 Factory, that means you've got stuff like Illumise and Flareon 1 fighting against stuff like Gyarados, where you have to be insanely lucky to have a good enough combination of type coverage and power to beat the opponent's Pokemon. I think it was my seventh match of one streak where I had stuff like Piplup and Aron, and my opponent sent out a Kabutops. Granted, the Kabutops had a terrible moveset, but it was still extremely hard for my team to take down, because it's just so much bulkier than a bunch of weak NFEs with poor movepools can deal with.

    Note that you don't get a separate Silver Print for the Level 50 Factory, so if you're just going for the Factory Silver Print, I'd try Open Level (where you actually get to use relatively good Pokemon from the start). Because you get higher-ranked Pokemon for switching Pokemon more often, I switch after every battle for the first two streaks in Open Level (since it's not too big of a loss to lose a streak of under 14, and you get enough info about the opponent's team to win even with a suboptimal matchup, usually). I don't know, but I'd assume that you also get higher ranked Pokemon in the Level 50 Factory by switching more (though I don't have any confirmation of this), but again, the power difference between your team and your opponent's team in the last match of every streak, that it takes a team with good type coverage and a lot of luck to win.

    EDIT: I thought I'd try the Level 50 Factory again, just to see what happened. I got pretty lucky with my matchups, and managed to get a streak of 27 wins, but the 28th battle was a joke. I had a team of Infernape 1, Gorebyss 2, and Gliscor 1; admittedly Water-weak, but Infernape is so strong that I thought it could handle it fine with Gorebyss as backup. I know from the assistant person that my opponent has a pokemon with Aqua Tail as a lead; I decide not to switch, seeing as how Gorebyss resists Aqua Tail and has awesome defense. The opponent's lead is Whiscash, so I know it's Whiscash 2. I Fake Out and then U-Turn to Gorebyss, who takes pretty light damage from Rock Slide on the switch in. I set up Rain Dance to actually outspeed something, and to power up the Surf I'm going to use against Whiscash. Whiscash uses Earthquake, CRITS, and KOs Gorebyss. Balls.

    I switch to Gliscor; I figure it can Swords Dance, take an Aqua Tail, and KO with Earthquake on the next turn. I'm pretty confident EQ won't KO without a boost, so I figure it's relatively safe. Whiscash uses Aqua Tail and crits AGAIN for a KO. I send Infernape back out.

    This is obviously bad, but hey, Infernape's Close Combat is insanely strong, so I may be able to muscle through the rest of my opponent's team. I use Fake Out and Close Combat to KO Whiscash.

    My opponent sends out Tauros with Intimidate. Fuck.

    I use Close Combat, which fails to KO by about 15%, and it uses Rock Slide to KO. I lose.

    So, factoring in the accuracy of Rock Slide and the probability of crits (I'm assuming I could have OHKO'd the CPU's last Poke, since it was presumably worse against Infernape than Tauros, which is weak to Close Combat), the odds of my loss were .9 x .0625 x .0625 x .9 = .003. Yes, a 0.3% chance. Thank God I was only doing it to see how well I could do; I've been getting incredibly frustrated when I lose a streak like that if I'm actually trying to get the Gold Print.

    One thing I'm wondering is if the CPU's attacks are still random at that point. Both Whiscash and Tauros used Rock Slide when it wasn't the best move to use; Aqua Tail or EQ would've been stronger for Whiscash, and Tauros would've had more power (and better accuracy) with Facade or EQ. Of course, if the attacks actually are random (or semi-random, as in "the computer chooses randomly from among the moves that your Pokemon isn't immune to"), then the odds of my having lost go WAY down. It seems like the CPU plays intelligently later on, and like other people have said, chooses the weakest move that may KO your current Pokemon without a crit, but the choice of Rock Slide didn't make sense (Whiscash can only manage 70% max with Rock Slide with a crit).
  20. Phiddlesticks

    Phiddlesticks

    Joined:
    Jan 29, 2005
    Messages:
    475
    Switching after every battle for the first two sets of seven in open level factory is also nice since you get a chance of having a good set 4 pokemon in your next starting six who can hopefully carry you right through Thorton

    I haven't been playing much factory lately, I gotta get back into it again :(
  21. DrDimentio

    DrDimentio

    Joined:
    Aug 29, 2009
    Messages:
    173
    Today has been a terrible day, as I've lost a 374 streak while being sick on the weekend. Perhaps I shouldn't play when I'm sick, because it may have impaired my judgement slightly... but then again, this kind of hax was particularly nasty. I won't give a turn-by-turn description of it since it was very long, but here are the main things that happened:

    I'm using my normal Uxie set as a lead (now a flawless-IV one), AI sends out Breloom.
    Trick gives me Toxic Orb, I then Thunder Wave, let Registeel stall out Stone Edge (not enough full paralysis to try and pull off a full Registeel set-up before it died from Struggle), then switch back to Uxie to try and re-Trick it to Facade or Thunderpunch... combination of Struggle crit and poison kills me after getting back the Scarf. Now against a non-Tricked Breloom... switch to Salamence for Intimidate, to Registeel, to Mence to stall out 5 DynamicPunch PP while weakening it more with Intimidate... of course, 4 of 5 hit and the 5th is a crit on Salamence, leaving it with about 9 HP. Registeel returns and fully sets up on Thunderpunches and Facades, but....

    ...

    ...

    rather than waiting countless turns for it to use those 2 moves (it was paralysed too), I decide to Iron Head it... thinking it would have Poison Heal since it was the Toxic Orb one. No, it has Effect Spore... and of course, it activates... and of all statuses, I get Sleep.

    Next is everyone's favourite Rapidash, the one with Brightpowder, Horn Drill, Flare Blitz, etc. Flare Blitz KOs my Sub, then Horn Drill obviously hits me on its first use (wouldn't expect anything less from the Tower). Salamence is slower...

    I suppose I should've tried partially setting up Salamence after a few Intimidates, BUT I kept getting hit by DynamicPunch, and confusion is far too risky to play with. There goes yet another 300+ streak down the drain...

    I can't believe I'm still trying to break 1000 >_>.

    But it would encourage us to try for a Gold Print in the Factory, which is arguably harder and/or more time-consuming.

    Darth Kaiser and Grissom are probably related.

    I agree that people posting reasonably good streaks should at least show some level of participation in the Smogon community. I can't remember how I started off here, but I think I made a very short introduction, acknowledged the impressive streaks of people such as Peterko and Jumpman, then mentioned my progress before soon posting my first records, and later answering questions about my streaks.
  22. thelaytonmobile

    thelaytonmobile

    Joined:
    Jan 26, 2010
    Messages:
    260
    After 170 in the battle hall, opponents can't be over level 96, or have IVs higher than 21, right?
  23. musicmeister

    musicmeister

    Joined:
    Apr 18, 2010
    Messages:
    1,071
    I didn't know Gallade would work as a Trick lead. This is pretty cool. Especially the Charm+Memento combo. Awesome, man.

    I was actually inspired by DrDimentio's Uxie lead team because of the Memento combo. But then I always lose at battle 120 or 135 everytime I use Uxie. I don't know why. I'm probably doing something wrong or maybe I'm just unlucky. So now I'm using either Latias or Cresselia as my Trick lead.

    Damn, that's a bad loss. Especially from a 1 hit KO attack. Definitely a hax. -_-

    Are you still gonna give it another go to reach 1,000 wins?

    As for me, I just got to 231 wins on my third try (losing to 190 on my second), using the same team I posted. I finally broke my 202 record. Hope I reach 300 wins. ^_^
  24. Sixfortyfive

    Sixfortyfive

    Joined:
    Jun 21, 2008
    Messages:
    306
    I thought they always matched you in level at that point, though I've only got that far using level 50 pkmn myself.

    In other news, I just blew my luckiest Battle Factory run to date to something that was completely avoidable.

    Battle Factory (Open Level): 53 wins

    My team for match 54:

    919 | Latios | Adamant | Lum Berry | Dragon Claw | Shadow Claw | Earthquake | Dragon Dance | Atk/Spe
    906 | Heatran | Modest | Shuca Berry | Heat Wave | Flash Cannon | AncientPower | Scary Face | SpA/SpD
    611 | Blissey | Calm | Chesto Berry | Toxic | Double Team | Softboiled | Counter | HP/SpD

    Opponent's team:

    631 | Swampert | Modest | Expert Belt | Muddy Water | Earth Power | Ice Beam | Counter | HP/SpA
    868 | Hippowdon | Adamant | Quick Claw | Earthquake | Stone Edge | Crunch | Thunder Fang | HP/Atk
    752 | Arcanine | Modest | White Herb | Overheat | SolarBeam | Dragon Pulse | Sunny Day | SpA/Spe

    Heatran is in play with full health. Blissey is fainted and Latios has 17HP remaining. Opponent's Swampert is fainted and its Hippowdon is in play, Toxic poisoned, with about 5% or less of its HP. Sandstorm is up. I don't know the CPU's 3rd Pokemon yet.

    I decide to AncientPower since it's a guaranteed KO and has a stat boost chance. Instead I get owned by a Quick Claw Earthquake. Latios can't deal with Arcanine, and probably wouldn't have been able to survive the sandstorm anyway.

    I could have won if I had switched out Heatran for Latios, since the latter was useless at that point anyway and could have given me the turn I needed for the poison KO.

    Oh well. Here's a Battle Recorder video of a match from the same streak wherein I come perilously close to losing to Power Trick Shuckle: 16-21089-54065

    List of Pokemon I encountered on streak 8. Everything I checked had 31 IVs, but I didn't check everything this time.

    Show Hide
    906 | Heatran | Modest | Shuca Berry | Heat Wave | Flash Cannon | AncientPower | Scary Face | SpA/SpD
    715 | Aerodactyl | Adamant | Yache Berry | Giga Impact | Earthquake | Rock Slide | Crunch | Atk/Spe
    476 | Milotic | Modest | Shell Bell | Surf | Ice Beam | Attract | Hypnosis | HP/SpA
    913 | Entei | Jolly | King's Rock | Fire Fang | Bite | Iron Head | Stone Edge | Atk/Spe
    549 | Mismagius | Modest | Lum Berry | Shadow Ball | Confuse Ray | Perish Song | Mean Look | SpA/SpD
    611 | Blissey | Calm | Chesto Berry | Toxic | Double Team | Softboiled | Counter | HP/SpD

    486 | Slaking | Impish | Lax Incense | Facade | Shadow Claw | Slack Off | Yawn | HP/Def
    478 | Magmortar | Modest | Heat Rock | Fire Blast | Focus Blast | Will-O-Wisp | Sunny Day | SpA/Spe
    425 | Ursaring | Brave | Focus Sash | Slash | Payback | Avalanche | Counter | HP/Atk

    919 | Latios | Adamant | Lum Berry | Dragon Claw | Shadow Claw | Earthquake | Dragon Dance | Atk/Spe
    791 | Skuntank | Jolly | Muscle Band | Poison Jab | Night Slash | Crunch | Explosion | Atk/Spe
    355 | Typhlosion | Adamant | Scope Lens | Fire Punch | ThunderPunch | Shadow Claw | Quick Attack | Atk/Spe

    874 | Lapras | Modest | Brightpowder | Surf | Ice Beam | Psychic | Thunderbolt | HP/SpA
    634 | Empoleon | Brave | Quick Claw | Surf | Earthquake | Blizzard | Signal Beam | Atk/SpA
    770 | Empoleon | Brave | Quick Claw | Hydro Cannon | Flash Cannon | Drill Peck | Earthquake | Atk/SpA
    436 | Shuckle | Impish | Lax Incense | Stone Edge | Bug Bite | Swagger | Power Trick | HP/Def/SpD

    735 | Aggron | Adamant | Muscle Band | Iron Tail | Dragon Rush | Avalanche | Aerial Ace | Atk/Def
    612 | Milotic | Impish | Leftovers | Toxic | Confuse Ray | Double Team | Aqua Ring | HP/Def
    793 | Victreebel | Modest | Focus Band | SolarBeam | Sludge Bomb | Wring Out | Sunny Day | HP/SpA

    631 | Swampert | Modest | Expert Belt | Muddy Water | Earth Power | Ice Beam | Counter | HP/SpA
    868 | Hippowdon | Adamant | Quick Claw | Earthquake | Stone Edge | Crunch | Thunder Fang | HP/Atk
    752 | Arcanine | Modest | White Herb | Overheat | SolarBeam | Dragon Pulse | Sunny Day | SpA/Spe

    Also, what's with this in the OP:
  25. DrDimentio

    DrDimentio

    Joined:
    Aug 29, 2009
    Messages:
    173
    I'm sure it wasn't Uxie's fault... must've been bad luck. Perhaps you used Memento too often when it wasn't necessary; I only use it if it's absolutely essential in order to set Registeel or Salamence up. Having Uxie alive is very useful if either of your attackers dies to hax.

    It certainly was... yes, because I'm a Tower fanatic like Jumpman and Peterko, I'm trying again to break 1000.

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