Pokemon Showdown bug reports

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There is a glitch with Illusion.
Ex. Zoroark is under Illusion as Ferrothorn. With a combination of spikes and stealth rock damage, Zoroark takes damage (ex. 15%) but does not have the illusion break. Then, after the illusion is broken, the real Ferrothorn is show with a non-existent 15% damage in the Team Viewer.
 

Celestavian

Smooth
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Cacnea with Sand Veil took damage from the sandstorm, even though Sand Veil grants an immunity to sand damage if the user isn't already immune.
 
Turn 6
Scizor used U-turn!
The foe's Rhydon lost 14% of its health!
stevoduhtester called Scizor back!
stevoduhtester sent out Conkeldurr!
Pointed stones dug into Conkeldurr!
Conkeldurr's Flame Orb activated!
Conkeldurr was burned!

My opponent didn't get to do his move...
I'm guessing it's because of the u-turn+flame orb switch in thing. :S
 

V4Victini

再起不能
is a Battle Simulator Admin Alumnusis a Community Leader Alumnusis a Programmer Alumnusis a Top Researcher Alumnus
Stealth Rock shouldnt trigger Eject Button

Deoxys used Stealth Rock!
Pointed stones float in the air around Sion Rissien's team!
The foe's Ninetales's Eject Button activated!
Ninetales is switched out with the Eject Button! (placeholder)
Lucky Tsubasa joined.
RuggedFist joined.
Sion Rissien called Ninetales back!
Sion Rissien sent out Volcarona!
Pointed stones dug into the foe's Volcarona!
The sunlight is strong!


Sleep Clause shouldnt prevent reflected Sleep Moves from having affect if the opponent already has a sleeping pokemon

*Log Later*
 

Arcticblast

Trans rights are human rights
is a Forum Moderatoris a Tiering Contributoris a Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Battle Simulator Moderator Alumnusis a Past SPL Champion
There is a glitch with Illusion.
Ex. Zoroark is under Illusion as Ferrothorn. With a combination of spikes and stealth rock damage, Zoroark takes damage (ex. 15%) but does not have the illusion break. Then, after the illusion is broken, the real Ferrothorn is show with a non-existent 15% damage in the Team Viewer.
The first part is how Illusion normally works (it only breaks from direct damage, not passive damage). Not sure about the second part though.
 

Zarel

Not a Yuyuko fan
is a Site Content Manageris a Battle Simulator Administratoris a Programmeris a Pokemon Researcheris an Administrator
Creator of PS
There is a glitch with Illusion.
Ex. Zoroark is under Illusion as Ferrothorn. With a combination of spikes and stealth rock damage, Zoroark takes damage (ex. 15%) but does not have the illusion break.
Illusion doesn't break from residual damage.

Please read the first post of this thread:

Before reporting a bug:
- Check the lists of Not Bugs, Known Bugs, and Unimplemented Features that Technically Aren't Bugs.
- Look up the relevant moves/abilities/items on Veekun and the first post of the Smogon Research thread: http://www.smogon.com/forums/showthread.php?t=79340

Then, after the illusion is broken, the real Ferrothorn is show with a non-existent 15% damage in the Team Viewer.
Well, that was its HP the last time you saw it. What do you expect, for PS to hack for you and find the real HP you're not supposed to know?

This is one of the biggest differences between PO and PS, really: PS doesn't hack for you to find out information you're not supposed to know.
 
Turn 13

The foe's Crobat used Roost!
The foe's Crobat regained health!
Kingdra is confused!
Kingdra used Rest!
Kingdra fell asleep!
Kingdra went to sleep and became healthy!
Kingdra ate its Chesto Berry!
Kingdra woke up!
Turn 14

The foe's Crobat used Roost!
The foe's Crobat regained health!
Kingdra is confused!
Kingdra used Ice Beam!
The foe's Crobat lost 27% of its health!

Roost doesn't cure confusion?
 

V4Victini

再起不能
is a Battle Simulator Admin Alumnusis a Community Leader Alumnusis a Programmer Alumnusis a Top Researcher Alumnus
Turn 13

The foe's Crobat used Roost!
The foe's Crobat regained health!
Kingdra is confused!
Kingdra used Rest!
Kingdra fell asleep!
Kingdra went to sleep and became healthy!
Kingdra ate its Chesto Berry!
Kingdra woke up!
Turn 14

The foe's Crobat used Roost!
The foe's Crobat regained health!
Kingdra is confused!
Kingdra used Ice Beam!
The foe's Crobat lost 27% of its health!

Roost doesn't cure confusion?
No and neither does Rest. Rest only cures Volatile Status

Drain punch doesn't give health back if the opponent is subbed. It should in game.
I dont believe it does ingame as well

Also. Switching out mid-turn via Baton Pass, U-Turn, etc. causes the turn to end immediately on occasion.



 

AfroThunderRule

*yawn* ez
is a Tiering Contributor Alumnus
Yea, came here to post that bug.

why cant i be a mo joined.
team red joined.
Format: Random Battle
Rated battle
Rule: Sleep Clause
Battle between why cant i be a mo and team red started!
why cant i be a mo sent out Ursaring!
team red sent out Abomasnow!
The foe's Abomasnow's Snow Warning whipped up a hailstorm!
Turn 1
Ursaring used Fire Punch!
The foe's Abomasnow's Focus Sash activated!
It's super-effective! The foe's Abomasnow lost 100% of its health!
The foe's Abomasnow used Blizzard!
Ursaring lost 34% of its health!
Hail continues to fall!
Ursaring is buffeted by the hail!
[DEBUG] natural immunity.
[DEBUG] weather immunity.
Ursaring's Toxic Orb activated!
Ursaring was badly poisoned!
Turn 2
Ursaring used Body Slam!
The foe's Abomasnow lost 0% of its health!
The foe's Abomasnow fainted!
Hail continues to fall!
Ursaring is buffeted by the hail!
Ursaring is hurt by poison!
team red sent out Sudowoodo!
The foe's Sudowoodo is floating on a balloon!
Turn 3
Ursaring used Close Combat!
It's super-effective! The foe's Sudowoodo lost 94% of its health!
[DEBUG] effect: CloseCombat.
The foe's Sudowoodo's Air Balloon popped!
Ursaring's Defense fell!
Ursaring's Special Defense fell!
The foe's Sudowoodo used Wood Hammer!
A critical hit! Ursaring lost 48% of its health!
Ursaring fainted!
Hail continues to fall!
The foe's Sudowoodo is buffeted by the hail!
The foe's Sudowoodo fainted!
team red sent out Spiritomb!
why cant i be a mo sent out Forretress!
Spiritomb has Pressure. (placeholder)
Turn 4
The foe's Spiritomb used Will-O-Wisp!
Forretress was burned!
Forretress used Toxic Spikes!
Poison spikes were scattered all around the feet of team red's team!
Hail continues to fall!
The foe's Spiritomb is buffeted by the hail!
Forretress is buffeted by the hail!
Forretress restored a little HP using its Leftovers!
The foe's Spiritomb restored a little HP using its Leftovers!
Forretress is hurt by its burn!
Turn 5
[DEBUG] before turn callback: Pursuit.
The foe's Spiritomb used Pursuit!
It's not very effective... Forretress lost 6% of its health!
Forretress used Volt Switch!
A critical hit! The foe's Spiritomb lost 20% of its health!
[DEBUG] Pursuit start.
Forretress is being sent back!
why cant i be a mo called Forretress back!
why cant i be a mo sent out Latias!
Hail continues to fall!
Latias is buffeted by the hail!
The foe's Spiritomb is buffeted by the hail!
The foe's Spiritomb restored a little HP using its Leftovers!
Latias restored a little HP using its Leftovers!
Turn 6
The foe's Spiritomb used Shadow Sneak!
It's super-effective! Latias lost 37% of its health!
Latias used Thunder!
The foe's Spiritomb lost 26% of its health!
Hail continues to fall!
Latias is buffeted by the hail!
The foe's Spiritomb is buffeted by the hail!
The foe's Spiritomb restored a little HP using its Leftovers!
Latias restored a little HP using its Leftovers!
Turn 7
The foe's Spiritomb used Shadow Sneak!
It's super-effective! Latias lost 38% of its health!
Latias used Thunder!
The foe's Spiritomb lost 28% of its health!
Hail continues to fall!
Latias is buffeted by the hail!
The foe's Spiritomb is buffeted by the hail!
Latias restored a little HP using its Leftovers!
The foe's Spiritomb restored a little HP using its Leftovers!
Turn 8
The foe's Spiritomb used Shadow Sneak!
It's super-effective! Latias lost 26% of its health!
Latias fainted!
Hail continues to fall!
The foe's Spiritomb is buffeted by the hail!
The foe's Spiritomb restored a little HP using its Leftovers!
why cant i be a mo sent out Flygon!
Turn 9
Flygon used Earthquake!
The foe's Spiritomb lost 26% of its health!
The foe's Spiritomb fainted!
Hail continues to fall!
Flygon is buffeted by the hail!
Flygon restored a little HP using its Leftovers!
team red sent out Sunflora!
The foe's Sunflora was poisoned!
Turn 10
Flygon used U-turn!
It's super-effective! The foe's Sunflora lost 42% of its health!
why cant i be a mo called Flygon back!
why cant i be a mo sent out Forretress!
Hail continues to fall!
The foe's Sunflora is buffeted by the hail!
Forretress is buffeted by the hail!
Forretress restored a little HP using its Leftovers!
The foe's Sunflora is hurt by poison!
Forretress is hurt by its burn!
Turn 11
why cant i be a mo: huh?
team red: idk
why cant i be a mo: You didn't move. o_o
The foe's Sunflora used Hidden Power!
It's super-effective! Forretress lost 69% of its health!
Forretress fainted!
Hail continues to fall!
The foe's Sunflora is buffeted by the hail!
The foe's Sunflora is hurt by poison!
team red: i know nnot cool
why cant i be a mo sent out Flygon!

Turn 12
Flygon used U-turn!
It's super-effective! The foe's Sunflora lost 21% of its health!
The foe's Sunflora fainted!
why cant i be a mo called Flygon back!
why cant i be a mo sent out Keldeo!
Hail continues to fall!
Keldeo is buffeted by the hail!
team red sent out Jolteon!
The foe's Jolteon was poisoned!
Turn 13
why cant i be a mo called Keldeo back!
why cant i be a mo sent out Whiscash!
The foe's Jolteon used Thunderbolt!
[DEBUG] natural immunity.
It had no effect!
Hail continues to fall!
The foe's Jolteon is buffeted by the hail!
Whiscash is buffeted by the hail!
The foe's Jolteon restored a little HP using its Leftovers!
The foe's Jolteon is hurt by poison!
Turn 14
The foe's Jolteon used Protect!
[DEBUG] Success chance: 100%.
The foe's Jolteon protected itself!
Whiscash used Dragon Dance!
Whiscash's Attack rose!
Whiscash's Speed rose!
Hail continues to fall!
The foe's Jolteon is buffeted by the hail!
Whiscash is buffeted by the hail!
The foe's Jolteon restored a little HP using its Leftovers!
The foe's Jolteon is hurt by poison!
Turn 15
The foe's Jolteon used Hidden Power!
Whiscash lost 15% of its health!
Whiscash used Waterfall!
[DEBUG] LO boost.
The foe's Jolteon lost 76% of its health!
Whiscash is hurt by its life orb!
The foe's Jolteon fainted!
Hail continues to fall!
Whiscash is buffeted by the hail!
team red sent out Arcanine!
[DEBUG] artificial immunity.
The foe's Arcanine intimidates Whiscash!
Whiscash's Attack fell!
The foe's Arcanine is floating on a balloon!
Turn 16
Whiscash used Waterfall!
[DEBUG] LO boost.
It's super-effective! The foe's Arcanine lost 83% of its health!
[DEBUG] effect: Waterfall.
The foe's Arcanine's Air Balloon popped!
Whiscash is hurt by its life orb!
The foe's Arcanine flinched!
[DEBUG] foe-Arcanine[F|L80] move interrupted; movedThisTurn: false.
Hail continues to fall!
Whiscash is buffeted by the hail!
The foe's Arcanine is buffeted by the hail!
Turn 17
Whiscash used Waterfall!
[DEBUG] LO boost.
It's super-effective! A critical hit! The foe's Arcanine lost 11% of its health!
Whiscash is hurt by its life orb!
The foe's Arcanine fainted!
why cant i be a mo won the battle!
[DEBUG] uri: http://play.pokemonshowdown.com/act... red&score=1&format=RandomBattle&servertoken=[token].
[DEBUG] ladder reply: {"action":"ladderupdate","actionsuccess":true}.
Ladder updated.
team red left.
 

ganj4lF

Nobody is safe from the power of science!
is a Team Rater Alumnus
My Starmie just used Rapid Spin on a Swampert, and hazards were not removed from the field. :/

Also, perish song didn't work at all.
 
Doom Desire Bug

Sorry, I don't have the log, but in a random matched battle, I got a jirachi with doom desire. The move seems to be bugged, hitting on the first turn that it used AND the end of the second afterwards, where it is supposed to.
 
Some bugs:

Smack Down doesn't knock the opponent to the ground.
Struggle has no recoil.
Brick Break doesn't end Reflect/Light Screen.
Trick Room doesn't do anything.
Leech Seed takes health the turn when the opponent dies. Tested this again, apparently only against Sturdy Shedinja (Hackmons).
Rapid Spin doesn't work.
Doom Desire hits the same turn.
When you cancel, sometimes, no move is played by you but your opponent still attacks.
Perish Song doesn't do anything.
Flash Fire activates through protect, and I'm assuming Lightning Rod & other similar abilities as well.
Haze doesn't do anything.
Copycat + Counter, Mirror Coat, Protect, Detect, Endure, Destiny Bond, Follow Me, Rage Powder, Snatch, Helping Hand, Thief, Covet, Trick, Switcheroo, Feint, Focus Punch, Transform, Bestow, Dragon Tail, Circle Throw is supposed to fail but doesn't.
 

BTzz

spams overhand rights
is a Contributor Alumnus
rapid spin not working

beriznetz joined.
moraes joined.
Format: OU
Rated battle
Rule: Sleep Clause
Rule: Species Clause
beriznetz's team: Ninetales / Infernape / Zoroark / Mamoswine / Venusaur / Scizor
moraes's team: Tyranitar / Aron / Breloom / Toxicroak / Forretress / Gengar
moraes: DAMN ZOROARK!
Battle between beriznetz and moraes started!
beriznetz sent out Mamoswine!
moraes sent out Spike (Forretress)!
Turn 1

Mamoswine used Stealth Rock!
Pointed stones float in the air around moraes's team!
The foe's Spike used Toxic Spikes!
Poison spikes were scattered all around the feet of beriznetz's team!
Turn 2

beriznetz called Mamoswine back!
beriznetz sent out Venusaur!
The poison spikes disappeared around Venusaur's feet!
The foe's Spike used Spikes!
Spikes were scattered all around the feet of beriznetz's team!
Turn 3

Venusaur used Hidden Power!
The foe's Spike held on thanks to Sturdy!
It's super-effective! The foe's Spike lost 100% of its health!
The foe's Spike used Rapid Spin!
Venusaur lost 5% of its health!
The foe's Spike restored a little HP using its Leftovers!
Venusaur restored a little HP using its Leftovers!
Turn 4

moraes: wut?
moraes: didnt the stones disapear?
beriznetz: ???
beriznetz: try switching
moraes: rapid spin didnt take the stealth rocks away
moraes called Spike back!
moraes sent out GODzilla (Tyranitar)!
Pointed stones dug into the foe's GODzilla!
The foe's GODzilla's Sand Stream whipped up a sandstorm!
Venusaur used Sleep Powder!
The foe's GODzilla fell asleep!
The sandstorm rages!
Venusaur is buffeted by the sandstorm!
[DEBUG] natural immunity.
[DEBUG] weather immunity.
Venusaur restored a little HP using its Leftovers!
Turn 5

moraes: WUT???
moraes: lol
moraes: well
moraes: screw that then XD
moraes: great game!
moraes forfeited.
 
Trick Room didn't activate for me.
Turn 8


The foe's Feraligatr used Earthquake!
[DEBUG] artificial immunity.
It had no effect!

Bronzong used Trick Room!
The sandstorm rages!

The foe's Feraligatr is buffeted by the sandstorm!
[DEBUG] natural immunity.
[DEBUG] weather immunity.
Turn 9

[DEBUG] Sheer Force boost.

The foe's Feraligatr used Waterfall!
[DEBUG] LO boost.
A critical hit! Bronzong lost 100% of its health!

Bronzong fainted!
The sandstorm rages!

The foe's Feraligatr is buffeted by the sandstorm!

The foe's Feraligatr fainted!

terry sent out Slaking!
Annointed sent out Regirock!
 
Extremespeed bug

Hi Mods,
My name is iCookie on PokemonShowdown. I was in an Ubers match, when my opponent's Deoxys-A used extremespeed. At that time, I switched my Deoxys-S out to Giratina on the prediction. When the extremespeed was used, it DAMAGED for 27% health on my Giratina! Luckily, I still ended up winning that match, but that bug may have screwed up someone else that it happens to. Please fix.
 
Yeah, Zoroark's Illusion is a bit buggy. It had a Toxiced status and two Nasty Plots while wearing a Roserade guise before I roared it out, but there was no visual indication (no switching, the status changes were still there) that the real Roserade was infield now.
 

breh

強いだね
unnerve has no message ("Your team is too nervous to eat berries!")

@pwnemon: it's supposed to do that (assuming that it's like transform)
 
Graphical bug

Turn 5

[DEBUG] before turn callback: FocusPunch.
The foe's Hitmonchan is tightening its focus!
Slaking is loafing around!
[DEBUG] foe-Slaking[F|L90] move interrupted; movedThisTurn: false.
The foe's Hitmonchan is frozen solid!
[DEBUG] ally-Hitmonchan[M|L85] move interrupted; movedThisTurn: false.


If you're frozen solid, it shouldn't display the focusing step of the turn.
 

Zarel

Not a Yuyuko fan
is a Site Content Manageris a Battle Simulator Administratoris a Programmeris a Pokemon Researcheris an Administrator
Creator of PS
Yeah, we rewrote a surprisingly large amount of the engine two days ago, so if you experienced a bug that day, it's probably been fixed.
 
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