I've already done Lickilicky, but it seems to be forgotten :(
Anyway :
Anyway :
Dream World Ability: Technician
Ability Characteristics:
Moves with a base power of 60 or less raise to 1.5 times.
Moves with a base power of 60 or less raise to 1.5 times.
Pros:
Mr Mime, like many Psychics, lack good coverage moves bar Focus-miss. With Technician, now, he can use Hidden Power with about 90 BP, but also Magical Leaf to get ride of light water-type. Not too efficient, but nice in UU.
Mr Mime, like many Psychics, lack good coverage moves bar Focus-miss. With Technician, now, he can use Hidden Power with about 90 BP, but also Magical Leaf to get ride of light water-type. Not too efficient, but nice in UU.
Cons:
While Filter is a great ability, Mr Mime isn't much bulky, so Super Effective moves still will kill MrMime, and even neutral STAB attacks.
Soundproof is a very good in Baton Pass team, but useless if one wants to use a NastyMime.
Dream World Ability: Regeneration
While Filter is a great ability, Mr Mime isn't much bulky, so Super Effective moves still will kill MrMime, and even neutral STAB attacks.
Soundproof is a very good in Baton Pass team, but useless if one wants to use a NastyMime.
Dream World Ability: Regeneration
Ability Characteristics:
Whenever this Pokemon switch in, he recovers 30% HP.
Whenever this Pokemon switch in, he recovers 30% HP.
Pros:
The biggest drawbacks of Ho-oh is Stealth Rock. Just in switching, he losts half of his life. With Regeneration, he will lose less than Salamence of Gyarados, and his good bulk will allow him to switch in easily, then Roost off the damage (while without regeneration, he is already dead) and start to fire powerful attacks.
The biggest drawbacks of Ho-oh is Stealth Rock. Just in switching, he losts half of his life. With Regeneration, he will lose less than Salamence of Gyarados, and his good bulk will allow him to switch in easily, then Roost off the damage (while without regeneration, he is already dead) and start to fire powerful attacks.
Cons:
The SubRoostStall lose a useful capacity to pumps ennemy evs, but offensive sets don't care.
The SubRoostStall lose a useful capacity to pumps ennemy evs, but offensive sets don't care.
Dream World Ability: Regeneration
Ability Characteristics:
Whenever this Pokemon switch in, he recovers 30% HP.
Whenever this Pokemon switch in, he recovers 30% HP.
Pros:
Slowbro is sooooo slow. He switchs in, take damages and has to Slack off if he doesn't want to be killed and the opponent may anticipate it and switch with impunity. With Regeneration, he can forget the need of recovering and spread status.
Slowbro is sooooo slow. He switchs in, take damages and has to Slack off if he doesn't want to be killed and the opponent may anticipate it and switch with impunity. With Regeneration, he can forget the need of recovering and spread status.
Cons:
Tempo Perso is only useful to Machamp.
Dream World Ability: Regeneration
Tempo Perso is only useful to Machamp.
Dream World Ability: Regeneration
Ability Characteristics:
Whenever this Pokemon switch in, he recovers 30% HP.
Whenever this Pokemon switch in, he recovers 30% HP.
Pros:
Everybody knows why Tangrowth, despite his great walling capacities, is a rare UU : no reliable recovery and paper-thin special defence. While the second drawback can't be remove, the first, with Regeneration, isn't much a problem. He switches in many attacks without taking Entry Hazards. Probably no enough to become a OU, but he can found a great niche in UU.
Everybody knows why Tangrowth, despite his great walling capacities, is a rare UU : no reliable recovery and paper-thin special defence. While the second drawback can't be remove, the first, with Regeneration, isn't much a problem. He switches in many attacks without taking Entry Hazards. Probably no enough to become a OU, but he can found a great niche in UU.
Cons:
Chlorophyill is a good ability in Sunny Day, which will become more present with Drought, but soooo many weather are going to be present, so it's no very reliable.
Chlorophyill is a good ability in Sunny Day, which will become more present with Drought, but soooo many weather are going to be present, so it's no very reliable.
Dream World Ability: Anxiety
Ability Characteristics:
Opponent cannot eat berries
Opponent cannot eat berries
Pros:
Persian has only one asset over Ambipom : Hypnosis. With Anxiety, he will ignore Lum Berry and with Fake Out / U-Turn / Hypnosis / Filler, he puts asleep many leads (particulary if Hypnosis accuracy increases) and gains the momentum with U-Turn.
Persian has only one asset over Ambipom : Hypnosis. With Anxiety, he will ignore Lum Berry and with Fake Out / U-Turn / Hypnosis / Filler, he puts asleep many leads (particulary if Hypnosis accuracy increases) and gains the momentum with U-Turn.
Cons:
Technician or Limber are both nice capacities, but Technician is better with Ambipom. Limber is still a great lost, but a nearly 100% win in lead-match is always good, notably with Moltres.
Dream World Ability: Justice Heart
Technician or Limber are both nice capacities, but Technician is better with Ambipom. Limber is still a great lost, but a nearly 100% win in lead-match is always good, notably with Moltres.
Dream World Ability: Justice Heart
Ability Characteristics:
Immune to Dark moves, boost Dark moves instead
Immune to Dark moves, boost Dark moves instead
Pros:
All of these three Pokemon use Dark Moves.
Defensively, Gallade transforms neutral in a great immunty to switch in TTar for exemple. The others already have a resistance, but an immunity is always good.
Offensively, Lucario can now abuse a powerful Crunch, notably to hit harder than CC Gyarados, Dragonite and Salamence. Absol has a terrific double STABbed Sucker Punch which hits like a truck. Finally, even if Gallade has better coverage moves, Low Kick + Night Slash on non-all out offensive sets is nice.
All of these three Pokemon use Dark Moves.
Defensively, Gallade transforms neutral in a great immunty to switch in TTar for exemple. The others already have a resistance, but an immunity is always good.
Offensively, Lucario can now abuse a powerful Crunch, notably to hit harder than CC Gyarados, Dragonite and Salamence. Absol has a terrific double STABbed Sucker Punch which hits like a truck. Finally, even if Gallade has better coverage moves, Low Kick + Night Slash on non-all out offensive sets is nice.
Cons:
The best ability lost is Super Luck (Absol), which can turn a hard counter in a dead opponent, but it's based on luck, and luck is not your friend.
When Lucario faces opponent which can flinch him, either they does loldamage (Jirachi) or kill him (Gyarados). It's always nice, but a boost in his main coverage move is, imo, more important.
Gallade never finds reliable use of his ability.
The best ability lost is Super Luck (Absol), which can turn a hard counter in a dead opponent, but it's based on luck, and luck is not your friend.
When Lucario faces opponent which can flinch him, either they does loldamage (Jirachi) or kill him (Gyarados). It's always nice, but a boost in his main coverage move is, imo, more important.
Gallade never finds reliable use of his ability.
A long post, because i've found the new Dream World Ability : http://pkmn.net/?action=content&page=viewpage&id=8793