We have always simulated pokemon mechanics. As in the damage formula, stats, base power of moves, typing chart and stuff. We dont simulate their rules however, as in, we dont ban shit like victini because its ''legendary'' and we dont let sleep abusers spam their moves without any consequences. We have our own metagame with tiers, real banlists and clauses. As a simulator we are only concerned in simulating the game mechanics. Smogon's metagame has absolutely nothing to do with nintendo's. If they want to make lv 50 caps, not have any clauses, and force even the weakest crap to compete directly with ridiculous powerful monsters its their problem. Our teambuilders allow the players to access everything a pokemon can legally obtain ingame, giving the players the freedom to build whatever team they want. We only impose restrictions when they are necessary to balance OUR metagame. Capping the pokemons at level 50 would actually be AGAINST being faithful to the game's mechanics, because you know, being able to use a pokemon at any level between 1-100 is something that is part of the game. If people want to play nintendo's metagames, we can simply implement them like we did with last gen VGC as separate metas. or they could just buy the real deal