Arcanine [Howler] (M)
Nature: Mild
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Intimidate (Trigger):
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire (Passive):
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (Passive, DW unlocked):
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 2
DC: 5/5
Attacks:
Agility
Bide
Bite
Body Slam
Close Combat
Crunch
Dig
Double Team
Ember
Endure
Fire Fang
Flamethrower
Flame Wheel
Flare Blitz
Heat Wave
Helping Hand
Leer
Mimic
Morning Sun
Odor Sleuth
Outrage
Protect
Reversal
Rest
Roar
Sleep Talk
Take Down
Thunder Fang
Wild Charge
29/??