Prize Claiming Thread MkII (MAQ March #10223)

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Someoneelse

Why am I here?
Reffing 1, Reffing 2, Reffing 3, Reffing 4, Reffing 5, Battle 1, Battle 2, Battle 3

CC: 17 > 18 > 19 > 20 > 10 (Items)
UC: 274 > 277 > 304 > 313 > 322 > 324

Buying a Cameruptite for 10CC.

Jigglypuff:
EC: 8 > 9 (EC; evolves)
MC: 0 > 3 (MC) > 1 (Moves)
Moves: Double-Edge, Play Rough (Pre-25 LU, 0), Dazzling Gleam (Gen 6 TM, 2)

Wigglytuff [Fluffeluff] (F)
Nature: Quiet
Type: Normal / Fairy

Abilities:
Cute Charm (Passive)
Competitive (Passive)
Frisk (Passive) (H, unlocked)

Stats:

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-)
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Blizzard
Charm
Copycat
Counter
Dazzling Gleam
Defense Curl
Dig
Disable
Disarming Voice
Double-Edge
Double Slap
Feint Attack
Fire Blast
Grass Knot
Heal Pulse
Hyper Voice
Last Resort
Perish Song
Play Nice
Play Rough
Pound
Protect
Psychic
Rest
Rollout
Shadow Ball
Sing
Sweet Kiss
Toxic
Wish
---
30 Moves


Ludicolo:
MC: 0 > 4 (MC) > 0 (Moves)
Moves: Ice Punch (Gen 6 Tutor, 2), Swagger (Gen 6 TM, 2)

Cradily:
MC: 0 > 4 (MC) > 5 (KOC) > 0 (Moves)
Moves: Seed Bomb, Stealth Rock (Gen 6 Tutor, 4)

Chespin:
EC: 0 > 1 (EC) > 2 (LEC)
MC: 0 > 2 (MC) > 0 (Moves)
AC: 0 > 1 (AC)
Moves: Seed Bomb, Pain Split (LU, 2)
 
1v1 NFE vs Deadfox
Gale Wing Srock +1cc
Gurdurr +1ec/2mc/1ac/3KOC
2v2 NFE Flash vs Jay
Gale Wing Srock gets 3 CC and 6 UC
Charlie the Charmeleon gets 1 EC, 2 MC, 1 AC, 1 LEC, and 2 KOC
Tiamat the Shelgon gets 1 EC, 3 MC, 1 AC, and 2 KOC
Battle Fail
Gale: 2 CC
Talonflame: 3 KOC (Converting to CC); Total: 5
2v2 Babysitter Flash vs Sj
Gale Wing Srock gets 1 CC and 6 UC
Sophia the Litwick gets 1 EC, 3 MC, 1 AC and 2 KOC
Jenny the Gardevoir gets 4 MC and 2 KOC.
2v2 Babysitter vs Lucy
Gale Wing Srock gets 1 CC
Charlie the Charmander gets 1 EC, 2 MC, 1 AC, and 4 KOC
Gurdurr gets 1 EC, 2 MC, 1 AC and 2 KOC.
Spending said:

Litwick [Sophia] (Female)
  • Gets 1 EC, 3 MC, 1 AC and 2 KOC. Converting KOC to MC.
  • Learns Trick Room and Double Team as TM moves for 4 MC (2 MC each).
  • Total Counters: 1 EC, 1 MC, 1 AC, 0 KOC.

Gardevoir [Jenny] [M]
  • Gets 4 MC and 2 KOC. Converting the KOC to MC.
  • Learns Dazzling Gleam, Focus Blast, and Reflect as TM moves for 6 MC (2 MC each).
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Shelgon [Tiamat] (F)
  • Gets 1 EC, 3 MC, 1 AC and 2 KOC. Converting the KOC to MC.
  • Total Counters: 9 EC, 10 MC, 5 AC and 0 KOC.
  • Evolving Shelgon to Salamence and unlocking the Hidden Ability Moxie.

Salamence [Tiamat] (F)
NATURE
: Sassy (-10% Evasion)

TYPE: Dragon / Flying
ABILITIES: Intimidate / Moxie (Unlocked) / Aerilate (Mega)

STATS
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 86 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

Mega STATS
HP: 100
Atk: Rank 6
Def: Rank 5
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 104 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (18/64)

Level Up (11/13)
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Breath
Crunch
Flamethrower
Dragon Claw
Zen Headbutt
Double-Edge
Fire Fang
Thunder Fang
Dragon Tail

Egg / Prev Gen (5/X)
Endure
Hydro Pump
Dragon Rage
Twister
Dragon Rush

TM/HM (9/x)
Protect
Substitute
Hone Claws
Rock Slide
Facade
Rock Tomb
Brick Break
Rest
Sleep Talk
Roar
Fire Blast

Tutor
Draco Meteor
Hyper Voice

  • Learns Fly as Level up move for 1 MC.
  • Learns Defog as Prev Gen HM move for 3 MC.
  • Learns Aqua Tail and Iron Tail as Tutor moves for 4 MC (2 MC each).
  • Learns Earthquake as TM move for 2 MC.
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Charlie | Charmander (F)
  • Gets 2 EC, 4 MC, 2 AC, 1 LEC, and 6 KOC. Converting 4 KOC to MC and 2 KOC to EC.
  • Converting the LEC to EC. Total Counters: 9 EC, 8 MC, 5 AC, 0 KOC.
  • Evolving Charmeleon to Charizard and Unlocking the Hidden Ability Solar Power.

Charlie | Charizard (F)
_______________________________

Charlie is the daughter of Charla the Charizard, who lives in the Charicific Valley in Johto and Trains with her Trainer, Liza.

When Fletchner visited the Charicific Valley, Liza saw great potential in him, to be a charizard trainer, and gave Charla's last born child to him as a present.

Fletchner promised that he would one day return to the Charicfic Valley with Charlie and show everyone how powerful she had become.

[Nature]
Lonely (+Atk, -Def)

[Type]
Fire / Flying

[Abilities]
Blaze / Solar Power (UnLocked) / Tough Claws (Mega X) / Drought (Mega Y)

[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

[Mega X Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24

[Mega Y Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [20/x]

Level Up ( 14 / x )

Scratch | Growl | Ember | Leer | Metal Claw | Smokescreen | Rage | Dragon Rage | Scary Face | Fire Fang | Flamethrower | Fire Spin | Flame Burst | Inferno | Flare Blitz | Heat Wave | Dragon Claw | Shadow Claw | Air Slash |

Egg / Prev Gen TM / HM / Tutor / Event ( 14 / x )
Counter | Ancient Power | Dragon Dance | Dragon Rush | Crunch | Endure | Acrobatics | Quick Attack | Mud-Slap | Bide | Reflect | Skull Bash | Outrage | Dynamic Punch |

Gen 6 TM/HM/Tutor ( 18 / x )
Protect | Double Team | Toxic | Substitute | Fire Blast | Rock Tomb | Dig | Iron Tail | Thunder Punch | Brick Break | Flame Charge | Rock Slide | Hone Claws | Focus Punch | Fire Punch | Rest | Sleep Talk | Will-O-Wisp |

  • Converting 12 UC to MC.
  • Learns Solar Beam, Roost, Earthquake, Bulldoze, Focus Blast, Dragon Tail, Blast Burn, Giga Impact, Fly and Tailwind as TM, HM and Tutor moves for 20 MC (2 MC each).
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Gurdurr [] (M)
  • Gets Gurdurr +2ec/4mc/2ac/5KOC. Converting 3 KOC to MC and 2 KOC to EC.
  • Total Counters: 9 EC, 7 MC, 5 AC and 0 KOC.
  • Evolving Gurdurr to Conkeldurr and Unlocking the Hidden Ability Iron Fist.


Conkeldurr [] (M)
NATURE
: Adamant

TYPE: Fighting
ABILITIES: Guts / Sheer Force / Iron Fist (Unlocked)

STATS
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (18/68)
PHYSICAL
Bide
Chip Away
Comet Punch (Egg)
Counter (Egg)
Dig (TM)
Drain Punch (Tutor)
Low Kick
Mach Punch (Egg)
Ice Punch (Tutor)
Payback (TM)
Poison Jab (TM)
Pound
Sleep Talk (TM)
Substitute (TM)
Rock Slide
Rock Throw
Wake-Up Slap
Fire Punch (Tutor)
Knock Off (Tutor)
Thunder Punch (Tutor)
Focus Punch
Smack Down (TM)
Brick Break (TM)

SPECIAL
Focus Blast (TM)

OTHER
Detect (Egg)
Endure (Egg)
Focus Energy
Leer
Scary Face
Taunt (TM)
Wide Guard (Egg)
Rest (TM)

  • Learns Dynamic Punch as Level up move for 1 MC.
  • Learns Block as Tutor move for 2 MC.
  • Learns Toxic and Low Sweep as TM moves for 4 MC (2 MC each).
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.
Purchasing a Charizardite X, Charizardite Y, Salamencite and Venusaurite for 40 CC (10 CC each).

Total CC: 47 + 1 + 3 + 5 + 1 + 1 - 40 = 18 CC
Total UC: 390.5 + 6 + 6 - 12 = 390.5 UC
 
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+2CC | Sableye +3KOC
+3UC

Claiming 3UC and 2CC

UC: 15->18

CC: 4->6

Spending Sableyes KOC into MC
MC: 3 -> 6 -> 0
Buying Trick (ORAS Tutor)
Buying Poison Jab and Embargo (ORAS TM)

Spending 1UC to evolve gastly into Haunter
Learns Shadow Punch


Haunter [Female] [Wraith]
Types:
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Levitate - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Modest, -Atk, +SpA

Stats:
HP:
90
Atk (-): 1
Def: 2
SpA (+): 5
SpD: 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 4/9
MC: 2

Moves:
Level Up
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Shadow Ball
Dark Pulse

Egg
Psywave
Explosion
Clear Smog
Reflect Type
Perish Song

TM
Protect
Sludge Bomb
Thunderbolt
Psychic
Dazzling Gleam
Giga Drain


My ASB Profile
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator


Pokemon Counters


Murkrow: 4 EC, 12 MC, 4 AC, 4 KOC (2 EC, 1 MC, 1 AC)
EC: 0 -> 6 | Evolves into Honchkrow, Gains: Night Slash, Sucker Punch, Swagger
MC: 0 -> 13 -> 0
Level Up [5 MC]: Taunt (Prevo), Torment (Prevo), Foul Play, Dark Pulse, Mean Look
Gen 6 Tutor [2 MC]: Heat Wave
Gen 6 TM/HM [6 MC]: Payback, Fly, Giga Impact​
AC: 0 -> 5 | Unlocks Moxie

Honchkrow [M] [Jamie]
Type: Dark/Flying
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities: Insomnia | Super Luck | Moxie (H) (Unlocked)
Insomnia: This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck: This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Moxie: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 2
SpA: 5+
SpD: 2
Speed: 61-
Size Class (SC): 2
Weight Class (WC): 3
Base Rank Total (BRT): 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (29/87)
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Night Slash
Sucker Punch
Swagger
Taunt
Foul Play
Dark Pulse
Torment
Mean Look

Brave Bird
Drill Peck
Perish Song
Psycho Shift
Sky Attack

Heat Wave

Protect
Roost
Psychic
Shadow Ball
Thunder Wave
Payback
Fly
Giga Impact


Clefairy: 1 EC, 2 MC, 1 AC, 1 LEC (EC), 2 KOC (as AC), 1 UC to EC
EC: 6 -> 9 | Evolves into Clefable, Gains: Moonlight
MC: 4 -> 6 -> 0
Level Up [2 MC]: Moonblast, Meteor Mash
Gen 6 TM/HM [4 MC]: Ice Beam, Thunderbolt​
AC: 2 -> 5 | Unlocks Unaware

Clefairy [F] [Fluffy]
Types: Fairy
Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Cute Charm | Magic Guard | Unaware (H)
Cute Charm: This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Unaware: When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.

Nature: Bold (+1 Def, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 3
SpD: 3
Spe: 60
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0
AC: 5/5

Attacks (33/147)
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
Growl
Double Slap
Minimize
Follow Me
Defense Curl
Wake-Up Slap
Cosmic Power
Bestow
After You
Disarming Voice
Healing Wish
Moonlight
Moonblast
Meteor Mash

Mimic
Metronome
Wish
Amnesia
Stored Power

Psychic
Shadow Ball
Protect
Substitute
Flamethrower
Ice Beam
Thunderbolt



Volkraken: 3 MC, 1 AC, 2 KOC (AC)
MC: 0 -> 3 -> 0
Level Up [1 MC]: Destiny Bond
Gen 6 Tutor [2 MC]: Pain Split​
AC: 2 -> 5 | Unlocks Pressure


Necturna: 3 MC, 1 AC, 2 KOC (as MC)
MC: 2 -> 7 -> 0
Egg [3 MC]: Gravity
Gen 6 TM/HM [4 MC]: Shadow Claw, Payback​
AC: 4 -> 5 | Unlocks Telepathy


Syclar: 9 KOC (MC)
MC: 0 -> 9 -> 0
Level Up [5 MC]: Avalanche, Ice Beam, Icicle Crash, Bug Buzz, Sheer Cold
Gen 6 TM/HM [2 MC]: Blizzard
Gen 6 Tutor [2 MC]: Knock Off​


Stratagem: 4 MC
MC: 0 -> 4 -> 0
Gen 6 TM/HM [4 MC]: Hyper Beam, Fire Blast​


Mawile: 4 MC
MC: 0 -> 4

Purchases
Buying a Kecleon for 7 CC

Kecleon [M] [Kal'Bir]
Types: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Color Change | Protean (H)
Color Change: A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect. Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.
Protean: By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Nature: Rash (+1 SpA, -1 SpD)

Stats
HP: 90
Atk: 3
Def: 3
SpA: 3+
SpD: 4-
Spe: 40
Size Class (SC): 2
Weight Class (WC): 2
Base Rank Total (BRT): 17

EC: N/A
MC: 0
AC: 0/5

Attacks (25/110)
Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Psybeam
Screech
Slash

Dizzy Punch
Fake Out
Foul Play
Disable
Recover

Ice Beam
Thunderbolt
Flamethrower
Shadow Ball
Protect


Hotfixes
I purchased a Rotom Wash Washer here for 8 CC, but it only costs 7 CC, so I'm claiming 1 CC back

CC: 0 + 14 - 7 + 1 = 8
UC: 30 + 54 - 1 = 83
 
Last edited:
Battle Hall
+2CC


Charmeleon[M][Rawr]
Types: Fire

Abilities:
Blaze / Solar Power (H)

Nature: Lonely(+1 ATK, -1 Def)

Stats:
HP:
90
Atk: 4(+)
Def: 1(-)
SpA: 3
SpD: 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 2/5

Attacks:
Level Up

Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang

Egg
Outrage
Rock Slide
Flare Blitz
Crunch
Focus Punch
Swords Dance
Dragon Dance

TM/HM
Aerial Ace
Rock Tomb
Dig
Substitute
Protect


Spending 5MC and 1UC on Egg Moves: Swords Dance and Dragon Dance
3KOC from Battle Hall: 2EC, 1MC.
Spending 5UC to max out EC on Charmeleon, not evolving yet.

This ~ +1CC | That ~ +3UC | Tat ~ +1CC | Wat ~ +1CC

KOC for Dratini going to EC

Dratini[F][Dratiniator]
Types: Dragon

Abilities
Shed Skin, Marvel Scale (H)

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 1 (-)
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 6
AC: 2/5

Attacks:
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg
Extreme Speed
Dragon Rush
Iron Tail
Aqua Jet
Dragon Dance

TM/HM
Dragon Tail
Waterfall
Ice Beam
Rain Dance
Thunder



Frogadier(M)(Bubbles)
Types: Water

Abilities:
Torrent / Protean (H)

Nature: Mild(+1 SpA, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 97
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 4
AC: 3/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

Egg
Water Sport
Toxic Spikes
Mud Sport
Mind Reader
Camouflage

TM/HM
Ice Beam
Dig
Dive
Rock Slide
Aerial Ace
Blizzard
Substitute

Buying Blizzard and Substitute for 4MC
 
Last edited:
Ooraloo: 2*5 = 10 CC
Aurumoth: 3*5 = 15 KOC
Buying a Kecleon for 7 CC

Kecleon (♂) Kirbla
Type:
Normal
Abilities: Color Change/Protean (H)
Nature: Rash (+SpA, -SpD)
Stats:
HP:
90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
AC: 0/5

Attacks:
Level Up

Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Psybeam
Screech
Ancient Power
Slash

Egg
Recover
Fake Out
Dizzy Punch
Disable
Nasty Plot

TM/HM
Protect
Dig
Rest
Sleep Talk
Toxic


Purchasing moves for Aurumoth
Spending 24 MC, 23 KOC, and 43 UC to max it
Past Gen TM (2 * 3 = 6 MC)
Ally Switch (3 MC: Past Gen TM)
Telekinesis (3 MC: Past Gen TM)

Egg (2 * 3 = 6 MC)
Feint (3 MC: Egg)
Fell Stinger (3 MC: Egg)

Level (4 * 1 = 4 MC)
Final Gambit (1 MC: Level)
Healing Wish (1 MC: Level)
Ominous Wind (1 MC: Level)
Struggle Bug (1 MC: Level)

TM (29 * 2 = 58 MC)
Attract (2 MC: TM)
Confide (2 MC: TM)
Cut (2 MC: TM)
Double Team (2 MC: TM)
Dream Eater (2 MC: TM)

Echoed Voice (2 MC: TM)
Facade (2 MC: TM)
Flash (2 MC: TM)
Fling (2 MC: TM)
Frustration (2 MC: TM)

Giga Impact (2 MC: TM)
Hail (2 MC: TM)
Hidden Power [Ground] (2 MC: TM)
Hyper Beam (2 MC: TM)
Ice Beam (2 MC: TM)

Infestation (2 MC: TM)
Psych Up (2 MC: TM)
Rain Dance (2 MC: TM)
Rest (2 MC: TM)
Retaliate (2 MC: TM)

Return (2 MC: TM)
Round (2 MC: TM)
Secret Power (2 MC: TM)
Sleep Talk (2 MC: TM)
Surf (2 MC: TM)

Swagger (2 MC: TM)
Thunderbolt (2 MC: TM)
Toxic (2 MC: TM)
X-Scissor (2 MC: TM)

Tutor (8 * 2 = 16 MC)
Water Pulse (2 MC: Tutor)
Wonder Room (2 MC: Tutor)
Electroweb (2 MC: Tutor)
Helping Hand (2 MC: Tutor)
Icy Wind (2 MC: Tutor)

Magic Room (2 MC: Tutor)
Recycle (2 MC: Tutor)
Shock Wave (2 MC: Tutor)


Purchasing moves for Armaldo
Spend 17 MC, 4 KOC, and 1 UC
Tutor (3 * 2 = 6 MC)
Iron Defense
Water Pulse
Superpower

TM (5 * 2 = 10 MC)
Sandstorm
Giga Impact
Bulldoze
Aerial Ace
Swords Dance

Past Gen Tutor (2 * 3 = 6 MC)
Mud-Slap
Body Slam


CC: 41 > 51 > 44
UC: 221 > 177

Aurumoth:
MC: 24 > 0
KOC: 8 > 23 > 0

Armaldo:
MC: 17 > 0
KOC: 4 > 0
 
Last edited:

Someoneelse

Why am I here?
Reffing 1, Reffing 2, Reffing 3, Battle 1, Battle 2

CC: 10 > 11 > 12
UC: 324 > 327 > 330 > 333

Chespin:
EC: 2 > 3 (EC) > 4 (LEC; evolves) > 5 (EC) > 6 (LEC) > 7 (KOC)
MC: 0 > 2 (MC) > 4 (MC) > 0 (Moves)
AC: 1 > 2 (AC) > 3 (AC)
Moves: Stone Edge (Gen 6 TM, 2), Iron Head (Gen 6 Tutor, 2)

Quilladin [Edward the Black Prince] (M)
Nature: Lonely
Type: Grass

Abilities:
Overgrow (Passive)
Bulletproof (Passive) (H, locked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 3
Base Rank Total: 15

EC: 7/9
MC: 0
AC: 3/5

Attacks:
Bite
Brick Break
Curse
Defense Curl
Dig
Growl
Iron Head
Leech Seed
Pain Split
Pin Missile
Protect
Quick Guard
Rollout
Seed Bomb
Solar Beam
Spikes
Stone Edge
Substitute
Synthesis
Tackle
Vine Whip
---
21 Moves
 
So, buying some stuff for Blake. Maybe I'll edit some more shopping for other mons later.

Anyways, 10UC go into Belladonna the Kitsunoh's MC. They are spent on Hidden Power [Water] (Gen 6 TM), Safeguard (Gen 6 TM), Rest (Gen 6 TM), Sleep Talk (Gen 6 TM) and Thief (Gen 6 TM). Final: 0MC. Other final: 78UC.
 
6 CC


9 KOC for Rhydon


She learns Endure (Past Gen), Superpower, Protect and Rest (Gen 6 TM/Tutor).




Using 8 CC to buy....


Using 1 UC so he learns Sludge Bomb (Level Up)




<Koffing> [Peace] (M)

Nature: Modest (-Attack, +Sp.Attack)

Type: Poison


Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

About:


Abilites:

Ability
Levitate (Passive):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss

Stats


HP: 90
Attack: 2 (+)
Defense: 3
SpA: 3 (+)
SpD: 2
Speed: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/0

Moves



Poison Gas (*)
Tackle (*)
Smog (*)
Smokescreen (*)
Assurance (*)
Clear Smog (*)
Sludge (*)
Self-Destruct (*)
Sludge Bomb

Flamethrower (*)
Thunderbolt (*)
Protect (*)
Taunt (*)
Venoshock (*)

Destiny Bond (*)
Pain Split (*)
Toxic Spikes (*)
Stockpile (*)
Swallow (*)






<Volkritter> [Zoe] (F)

Nature: Timid (+15% Spe, +15% Acc, -1 Atk)
Type: Fire/Water


Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.



Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

About:



Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. LOCKED

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)

Fire Blast (*)
Torment (*)
Scald (*)
Will-O-Wisp (*)
Surf (*)


Aqua Jet (*)
Assurance (*)
Captivate (*)
Scary Face (*)
Water Pulse (*)






<Dratini> [Shiryu] (M)

Nature: Rash (+1 SpA, -1 Def)
Type: Dragon

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Shed Skin (Passive):

This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.


Marvel Scale (HA LOCKED, PASSIVE):

This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2). LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3+
SpD: Rank 1 (-)
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)


Protect (*)
Thunderbolt (*)
Flamethrower (*)
Ice Beam (*)
Surf (*)


Aqua Jet (*)
Extreme Speed (*)
Haze (*)
Iron Tail (*)
Dragon Dance (*)




<Noibat> (Bruce) [M]
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)

Type: Dragon/Flying


Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.


About:



Abilites:


Frisk(Trigger):


The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Infiltrator (Passive):
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.


Telepathy (HA LOCKED, Passive):

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.



HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12



Moves



Screech (*)
Supersonic (*)
Tackle (*)
Leech Life (*)
Gust (*)
Bite (*)
Wing Attack (*)
Agility (*)
Wing Cutter (*)

Shadow Ball (*)
Psychic (*)
Protect (*)
Solarbeam (*)
U-Turn (*)
Dragon Pulse (*)

Outrage (*)
Snatch (*)
Switcheroo (*)
Tailwind (*)
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Ehh might as well. All claims above will be approved. Plus Lucy's below.

Mamoswindle: Remember that you have 17 UC left after that one you spend to evolve Gastly. Otherwise, APPROVED.
jayelt413: AFAIK you spent 1 UC, not 3, so your final stockpile is 83 UC. You forgot to put in Clefable's stats instead of Clefairy's. Fix and VM me. Until then, NOT APPROVED. Okay, APPROVED.
Fluffiator: Please put your ASB profile somewhere accessible when you claim? Your stockpile has 13 CC and 12 UC left. Also, next time please list out explicitly how much counters your Pokemons are getting to help the process - right now your Frogadier's owned counters are not tallying with what it got from the battle. Also you did not provide a link where Dratini participated in a battle. Please reclaim in another post, NOT APPROVED.
ooraloo: Looks good, APPROVED.
Someoneelse: Looks good, APPROVED.
YellowAdminSilver: Please have a link to your ASB profile in an accessible place whenever you claim. APPROVED.
Matezoide: Noibat is Flying/Dragon, not Dragon/Flying :P Other than that, APPROVED.
Iggy Azalea: Please have a link to your ASB profile in an accessible place whenever you claim. Also see Matezoide above. Otherwise, APPROVED.
 
Last edited:
Battle Claims
Battling:
+1 CC (Chandelure, 4 MC, 2 KOC)
+1 CC (Chandelure, 4 MC, 1 KOC)​
Reffing:

Pokemon Claims

Camilla (Chandelure)
Counters:
4 MC, 2 KOC
4 MC, 1 KOC
3 KOC -> 3 MC​
Moves:
Psychic [TM, 2 MC]
Taunt [TM, 2 MC]
Toxic [TM, 2 MC]​
Total: 0 + 11 = 11 - 6 = 5 MC

New Pokemon
Buying Minerva the Noibat for 2 CC!

Minerva [♀]
Type: Dragon/Flying
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Frisk: (Trigger) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Telepathy (HA): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 2
SpD: 2
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Screech
Supersonic
Tackle
Leech Life
Gust
Bite
Wing Attack
Agility
Wing Cutter

Egg
Outrage
Snatch
Switcheroo
Tailwind

TM/HM
Fly
Protect
Psychic
Shadow Ball
U-Turn

Move Tutor
Dragon Pulse

Total CC/UC
Pre-Claims: 17 CC, 49 UC
Claims:
CC: 17 + 2 = 19 - 2 = 17 CC
UC: 49 + 9 = 58 UC​
Post-Claims: 17 CC, 58 UC
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Changing my Greninja from Naive to Rash (-7CC)

Nature: Naive (-1SpD, +Spe, +23% acc)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Nature: Rash (-1SpD, +1SpA)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 2 (-)
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21


Changing my Sylveon from Relaxed to Quiet (-7CC)

Nature: Relaxed (+1Def, -Spe, -10% evasion)

Stats:
HP:
100
Atk: 3
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20


Nature: Quiet (+1SpA, -Spe, -10% evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20


Totally not related to raids
 
+4UC
+3UC
+3UC
+2CC | Sableye +4MC/1KOC
+1CC | Gible +1EC/3MC/1AC
+3UC
+2CC | Sableye +4MC
+3UC
+1CC | Aron +1EC/2MC/1AC/1LEC/1KOC
+1CC | Ralts +1EC/2MC/1AC/1LEC
+1CC | Ralts +1EC/3MC/1AC
+6UC
+2CC | Lucario +4MC/1KOC, Mamoswine +3MC/1KOC
+2CC | Sableye +4MC/1KOC
+5CC | Sableye +4MC/1KOC, Mamoswine +3MC/2KOC, Lucario 3MC/1KOC, Shelgon 1EC/2MC/1AC, Haunter 1EC/2MC/1LEC/1KOC
+6UC
+1CC | Sableye +4MC

CC 6->24
UC 17 -> 45

Mamoswine, spending KOC into MC
MC: 2->11->0
Getting moves for Mamoswine:
Mist, Blizzard, Thrash, Scary Face (Level Up) -4MC
Iron Head, Stealth Rock (ORAS Tutor) -4MC
Fissure (Egg) -3MC

Lucario, spending KOC into MC
MC: 4->13->1
Getting Moves for Lucario:
Follow Me, Vacuum Wave (Egg) -6MC
Iron Tail, Magnet Rise, Iron Defense (ORAS Tutor) -6MC

Shelgon:
EC: 5->9 (Spending 3UC)
MC: 2->4->0
AC: 3->5 (Spending 1UC)

Spending 4MC on Iron Defence and Draco Meteor (ORAS Tutors)

Shelgon Evolves into Salamence!
Learns Thunder Fang and Dragon Tail by evo


Salamence [Male] [Salad Bowl]
Types:
Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Intimidate - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Moxie - This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.

Nature: Hasty -1 Def, +15% Spe, 15% Acc Boost

Stats:
HP: Value 100
Atk: Rank 5
Def (-): Rank 2
SpA: Rank 4
SpD: Rank 3
Spe (+): Value 115
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5



Ability:
Aerilate - By default, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Aerilate receive this boost, and not all Flying-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Stats:
HP: Value 100
Atk: Rank 6
Def (-): Rank 4
SpA: Rank 5
SpD: Rank 3
Spe (+): Value 138
Size Class: 4
Weight Class: 5
Base Rank Total: 27

+22% Accuracy

Attacks (27):
Level Up
Rage
Ember
Leer
Bite
Dragon Breath
Headbutt
Focus Energy
Crunch
Zen Headbutt
Scary Face
Flamethrower
Double Edge
Thunder Fang
Dragon Tail

Egg
Hydro Pump
Dragon Dance
Fire Fang
Endure
Dragon Pulse
Dragon Rush

TM/HM
Dragon Claw
Rock Slide
Facade
Fire Blast
Return

Tutor
Iron Defence
Draco Meteor


Putting Sableye's KOC into MC: 3->26->0
Getting moves for Sableye:
Torment, Psych Up (ORAS TM) -4MC
Endure (Past Gen TM) -3MC
Magic Coat, Gravity, Low Kick, Pain Split, Spite (ORAS Tutor) -10MC
Moonlight, Flatter (Egg) -6MC
Mimic (Past Gen Tutor) -3MC

Haunter:

EC: 4->9 (1EC/1LEC/1KOC/2UC)
MC: 2->4->1

Buying Moves:
Sludge Wave (Event)

Haunter evolves into Gengar!


Gengar [Female] [Wraith]
Types:
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Levitate - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Modest, -Atk, +SpA

Stats:
HP:
90
Atk (-): 2
Def: 2
SpA (+): 6
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 1



Ability:
Shadow Tag - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP:
90
Atk (-): 2
Def: 3
SpA (+): 8
SpD: 3
Spe: 130
Size Class: 3
Weight Class: 3
Base Rank Total: 23


Moves:
Level Up
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Shadow Ball
Dark Pulse

Egg
Psywave
Explosion
Clear Smog
Reflect Type
Perish Song

TM
Protect
Sludge Bomb
Thunderbolt
Psychic
Dazzling Gleam
Giga Drain

Event
Sludge Wave


Ralts:
EC: 0->4(spending 1LEC and 1UC)
MC: 0->5
AC: 0->2

Spending the 5MC on Future Sight, Charm, Hypnosis, Dream Eater, Stored Power (All Level Up)
Evolving Ralts into Kirlia
No moves on evo


Kirlia [Female] [Empath]
Types:
Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy - Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Synchronize - Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace - When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Telepathy (H) - This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Bold, -Atk, +Def

Stats:
HP:
90
Atk (-): 1
Def (+): 3
SpA: 3
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 2/5

Moves:
Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Charm
Hypnosis
Dream Eater
Stored Power

Egg
Ally Switch
Confuse Ray
Destiny Bond
Disable
Encore

TM
Taunt
Torment
Protect
Thunderbolt
Shadow Ball


Spending Aron's LEC and KOC as AC, then 2UC to push it to unlock HA
Spending 3UC to evolve Aron to Lairon
Spending 1MC to learn Heavy Slam


Lairon [Female] [Nutz'N'Boltz]
Types:
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock - Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Sturdy - This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head - This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Heavy Metal - The Pokemon's body structure is immensely dense, doubling its actual weight.

Nature: Brave, +Atk, -Spe -10% Evasion

Stats:
HP:
90
Atk (+): 4
Def: 5
SpA: 2
SpD: 2
Spe (-): 34
Size Class: 2
Weight Class: 5 [6 Heavy Metal]
Base Rank Total: 16

EC: 4/9
MC: 1
AC: 5/5

Moves:
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Take Down
Iron Head
Rock Slide
Heavy Slam

Egg
Head Smash
Stealth Rock
Superpower
Reversal
Body Slam

TM
Earthquake
Dig
Rock Tomb
Shadow Claw
Substitute


Paying 3UC to evolve Gible
Learns no new moves buy evo
Spending 1MC to learn Dragon Claw by Level Up
Spending 2MC to learn Draco Meteor by ORAS Tutor


Gabite [Male] [Tony]
Types:
Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage
Ground - Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Sand Veil - This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (H) - When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Nature:
Quiet, +1 SpA, -15% Spe and -10% evasion

Stats:
HP: Value 100
Atk: Rank 3
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 2
Spe (-): Value 71
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 1/5

Attacks:
Level Up
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash
Dig
Dragon Claw

Egg
Body Slam
Iron Head
Mud Shot
Outrage
Thrash

TM/HM
Earthquake
Fire Blast
Stone Edge
Protect
Shadow Claw

Tutor
Draco Meteor


Buying Clauncher -2CC
Spending UC to get moves:
Water Pulse, Smack Down, Muddy Water (Level Up) -3UC


Clauncher [Male] [Sheldon]
Types:
Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Mega Launcher - This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.

Nature:
Quiet, +1 SpA, -15% Spe and -10% evasion

Stats:
HP: Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0

Attacks:
Level Up
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water

Egg
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand

TM/HM
Sludge Wave
Rock Slide
Flash Cannon
Ice Beam
Protect


Spending 7CC on a shuckle


Shuckle [Female] [Shelly]
Types:
Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Rock - Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Sturdy - This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Gluttony - This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.

Contrary (Locked) - At default this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0. When toggled, it has no effect.

Nature: Brave, +Atk, -Spe -10% Evasion

Stats:
HP:
80
Atk (+): 2
Def: 10
SpA: 1
SpD: 10
Spe (-): 4
Size Class: 1
Weight Class: 2
Base Rank Total: 24

MC: 0
AC: 0/5

Moves:
Level Up
Sticky Web
Withdraw
Constrict
Bide
Rollout
Struggle Bug
Encore
Wrap
Safeguard
Rest
Rock Throw

Egg
Acid
Acupressure
Helping Hand
Knock Off
Rock Blast

TM
Toxic
Venoshock
Earthquake
Gyro Ball
Infestation


Buying Togepi for 2CC


Togepi [Male][Charleston]
Type:
Fairy -
The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Hustle:
At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (e.g. paralysis from Thunderbolt).
Super Luck: (Locked)This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.

Nature: Bold (+1 Def, -1 Atk)

Stats:
HP:
90
Atk (-): 0
Def (+): 4
SpA: 2
SpD: 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow

Egg
Extrasensory
Future Sight
Lucky Chant
Morning Sun
Psycho Shift

TM/HM
Solar Beam
Fire Blast
Dazzling Gleam
Protect
Substitute


Buying Litwick for 2CC
Buying Shadow Ball for litwick with 1UC

Litwick [Female][Carlotte]
Type:
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Fire - Fire STAB; immune to burn status. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Abilities:
Flash Fire: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).

Flame Body: This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Infiltrator (Locked): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Nature: Timid (-1Atk, +15% Spe, +5% Acc)

Stats:
HP:
90
Atk (-): 1
Def: 2
SpA: 3
SpD: 2
Spe (+): 23
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Shadow Ball

Egg
Acid
Clear Smog
Endure
Haze
Heat Wave

TM/HM
Protect
Solar Beam
Fire Blast
Psychic
Dark Pulse


Buying Snugglow for 2CC


Snugglow [Male] [Kraken]
Type:
Electric - Electric STAB; immune to paralysis status.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.

Abilities:
Storm Drain: This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.

Vital Spirit: This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.

Telepathy (Locked): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Calm (-1Atk, +1SpD)

Stats:
HP:
90
Atk (-): 1
Def: 3
SpA: 3
SpD (+): 4
Spe: 70
Size Class: 2
Weight Class: 1
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Supersonic
Poison Sting
Thunder Shock
Acid
Encore
Thunder Wave
Clear Smog

Egg
Haze
Signal Beam
Shock Wave
Water Pulse
Wide Guard

TM/HM
Protect
Thunderbolt
Sludge Wave
Flash Cannon
Dazzling Gleam


Buying Skitty for 2CC


Skitty [Female] [Urborg, Consumer of Worlds]
Type:
Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Cute Charm - This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Normalize - By default, this Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power. Its other attacks will change their typing to Normal, retain status-inducing and other properties, and not receive the Base Attack Power boost from this ability. When toggled, there is no effect.

Wonder Skin (Locked) - The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

Nature: Adamant (+1Atk, -1SpA)

Stats:
HP:
90
Atk (+): 3
Def: 2
SpA (-): 1
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Fake Out
Growl
Tail Whip
Tackle
Foresight
Attract
Sing
Copycat
Disarming Voice
Double Slap
Feint Attack
Assist
Charm

Egg
Helping Hand
Last Resort
Simple Beam
Sucker Punch
Zen Headbutt

TM/HM
Protect
Return
Facade
Retliate
Substitute


Buying Necturine for 2CC


Necturine [Female][Chocolate Orange]
Type:
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Abilities:
Forewarn - This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.

Telepathy (Locked): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Naive (-SpD, +15% Spe, +8% Acc)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 2
Sp (-): 2
Spe (+): 59
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex

Egg
Giga Drain
Future Sight
Leaf Blade
Leaf Storm
Sketch

TM/HM
Protect
Solar Beam
Shadow Ball
Facade
Substitute


Buying Salamencite -5CC & -5UC
Buying Expert Belt -20UC

Finishing with 0CC and 1UC in reserve

My ASB Profile
 
Last edited:
CC: 8 > 10 > 11 > 12 >13 > 14 > 15 > 16 > 17 > 18 > 19 > 20 > 21 > 13 > 5 > 3 > 1
UC: 15 > 18 > 21 > 24 > 27 > 30 > 33 > 36 > 39 > 37
Buying ITEM Light Ball (-8CC)
Buying ITEM Belle Costume(-8CC)
Battle Hall: +2CC ~ Charmander: +3KOC(All turned into EC)(3EC)
Vs jayelt413: +1CC ~ Froakie: +1EC, +3MC, +1AC
REF1: +3UC
vs jayelt413: +1CC ~ Dratini: +1EC, +3MC, +1AC, +1KOC(Turning to EC)
vs Someoneelse: +1CC ~ Froakie: +1EC, +3MC, +1AC
REF2: +3UC
fighting jayelt413: +1CC ~ Froakie: +1EC, +3MC, +1AC, +1KOC(Turning to MC)
fighting again: +1CC ~ Dratini: +1EC, +2MC, +1AC, +1LEC(Turning to EC)
REF3: +3UC
fighting zammy: +1CC ~ Dratini: +1EC, +2MC, +1AC, +1LEC(Turning to EC)
fighting lucy: +1CC ~ Dratini: +1EC, +2MC, +1AC
REF4: +3UC
fighting zt: +1CC ~ Machoke: +1EC, +2MC, +1AC, +1LEC(Turning to EC)
fite: +1CC ~ Froakie: +1EC, +3MC, +1AC, +1KOC(Turning to EC)
fite again: +1CC ~ Froakie: +1EC, +3MC, +1AC, +1KOC(Turning to MC)
fiter: +1CC ~ Froakie: +1EC, +3MC, +1AC, +1KOC(Turning to CC)
REF5: +3UC
Fighting: +1CC ~ Froakie: +1EC, +2MC, +1AC, +1KOC(Turning to CC). +1LEC(Turning EC)
REF6: +3UC
REF7: +3UC
REF8: +3UC


Converting 2UC to Charmeleon's MC
Buying Swords Dance and Dragon Dance for 5MC
Charmeleon: +3EC

Charmeleon[M][Rawr]
Types: Fire

Abilities:
Blaze / Solar Power (H)

Nature: Lonely(+1 ATK, -1 Def)

Stats:
HP:
90
Atk: 4(+)
Def: 1(-)
SpA: 3
SpD: 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 5/9
MC: 1
AC: 2/5

Attacks:
Level Up

Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang

Egg
Outrage
Rock Slide
Flare Blitz
Crunch
Focus Punch
Dragon Dance

TM/HM
Aerial Ace
Rock Tomb
Dig
Substitute
Protect
Sword Dance

Buying Blizzard, Substitute and Protect for 6MC (TM/HM)(Frogadier) & Protean is unlocked
Buying Bounce, Double Team, and Hydro Pump for 3MC(Level Up)
Froakie/Frogadier: +7EC, +22MC, +6AC(1EC and 1AC from Fighting is 1MC cause MAX)
EC: 2 > 9
MC: 2 > 24 > 20 > 11
AC: 1 > 5

Frogadier(M)(Bubbles)
Types: Water

Abilities:
Torrent / Protean (H)

Nature: Mild(+1 SpA, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 97
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 9/9
MC: 13
AC: 5/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Bounce
Double Team
Hydro Pump

Egg
Water Sport
Toxic Spikes
Mud Sport
Mind Reader
Camouflage

TM/HM
Ice Beam
Dig
Dive
Rock Slide
Aerial Ace
Blizzard
Substitute
Protect

Marvel Scale is unlocked
Dratini/Dragonair: +7EC, +9MC, +4AC
EC: 1 > 8
MC: 3 > 12
AC: 1 > 5

Dragonair[F][Dragonaiator]
Types: Dragon

Abilities
Shed Skin, Marvel Scale (H)

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 2 (-)
Spe: 70
Size Class: 4
Weight Class: 2
Base Rank Total: 18

EC: 8/9
MC: 12
AC: 5/5

Attacks:
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg
Extreme Speed
Dragon Rush
Iron Tail
Aqua Jet
Dragon Dance

TM/HM
Dragon Tail
Waterfall
Ice Beam
Rain Dance
Thunder

Machoke: +2EC, +2MC, +1AC
EC: 4 > 6
MC: 9 > 11
AC: 3 > 4

Machoke[M][Machiator]
Types: Fighting

Abilities::
Guts, No Guard, Steadfast (H)

Nature: Lonely(+1 ATK, -1 Def)

Stats:
HP:
100
Atk: 5(+)
Def: 2(-)
SpA: 2
SpD: 2
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 6/9
MC: 11
AC: 4/5

Attacks:
Level Up

Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge
Knock Off
Vital Throw

Egg
Fire Punch
Ice Punch
Thunder Punch
Bullet Punch
Close Combat

TM/HM
Earthquake
Protect
Substitute
Poison Jab
Rock Slide

Spending 2CC to buy Ralts

Ralts[F][Raltiator]
Types: Psychic/Fairy

Abilities:
Synchronize, Trace, Telepathy(H)

Nature: Modest (+1 SpA, -1Atk)

Stats:
HP:
90
ATK: 0 (-)
Def: 1
SpA: 3 (+)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Encore
Will-O-Wisp
Synchronoise
Confuse Ray
Destiny Bond

TM/HM
Psychic
Thunder Wave
Protect
Shadow Ball
Thunderbolt

Spending 2CC on Snorunt

Snorunt[M][Eskimo]
Types: Ice

Abilities:
Inner Focus, Ice Body, Moody(H)

Nature: Brave (+1 Atk, Speed / 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2
Speed: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Powder Snow
Leer
Double Team
Bite
Ice Shard
Icy Wind
Headbutt
Protect
Ice Fang
Egg
Avalanche
Bide
Disable
Hex
Rollout
TM/HM
Rain Dance
Shadow Ball
Double Team
Endure
Substitute
 
Last edited:
I am still few hours away from free nature change...


Growlithe[Male]
Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)

Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
90
Atk: 4(+)
Def: 2
SpA: 2(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 4/6
MC: 1
AC: 4/5

Attacks:

Physical

Aerial Ace
Bite
Close Combat
Covet
Crunch
Fire Fang
Flame Charge
Flame Wheel
Flare Blitz
Iron Tail
Outrage
Retaliate
Reversal
Take Down
Wild Charge

Special
Ember
Flame Burst
Heat Wave
Overheat

Other
Agility
Helping Hand
Leer
Morning Sun
Odor Sleuth
Protect
Roar
Sunny Day
Will-O-Wisp


CHANGES TO


Growlithe[Male]
Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)

Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Nature: (+15% Speed, +11% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 4/6
MC: 1
AC: 4/5

Attacks:

Physical

Aerial Ace
Bite
Close Combat
Covet
Crunch
Fire Fang
Flame Charge
Flame Wheel
Flare Blitz
Iron Tail
Outrage
Retaliate
Reversal
Take Down
Wild Charge

Special
Ember
Flame Burst
Heat Wave
Overheat

Other
Agility
Helping Hand
Leer
Morning Sun
Odor Sleuth
Protect
Roar
Sunny Day
Will-O-Wisp
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Claiming


Pokemon Counters

Snorunt: 3 EC, 9 MC, 3 AC, 1 KOC (MC), 5 UC in (3 EC, 2 AC)
EC: 0 > 6 | Evolves into Glalie | Gains: Sheer Cold
MC: 0 > 10 > 0
Level Up [2 MC]: Blizzard, Crunch
Past Gen Tutor [6 MC]: Double-Edge, Body Slam
Gen 6 TM [2 MC]: Earthquake​
AC: 0 > 5 | Unlocks Moody
Replacing the excess Protect with Ice Beam, both Gen 6 TMs

Glalie [M] [Frostbite]
Types: Ice
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: Inner Focus | Ice Body | Moody (H) | Refrigerate (Mega)
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Moody: This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Refrigerate: By default, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Refrigerate receive this boost, and not all Ice-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Nature: Brave (+1 Atk, Speed /1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Speed: 69-
Base Rank Total (BRT): 18
Size Class (SC): 3
Weight Class (WC): 6

Stats (Mega):
HP:
100
Atk: 6+
Def: 3
SpA: 5
SpD: 3
Speed: 86-
Base Rank Total (BRT): 23
Size Class (SC): 4
Weight Class (WC): 8

EC: 6/6
MC: 0
AC: 5/5

Attacks [25|68]:
Powder Snow
Leer
Double Team
Bite
Ice Shard
Icy Wind
Headbutt
Protect
Ice Fang
Sheer Cold
Blizzard
Crunch

Avalanche
Bide
Disable
Switcheroo
Weather Ball

Double-Edge
Body Slam

Frustration
Ice Beam
Rain Dance
Return
Substitute
Earthquake



Argalis: 1 EC, 3 MC, 1 AC, 1 KOC (as EC), 3 UC to EC, 2 UC to AC
EC: 4 > 9 | Evolves into Aurumoth | Gains: Dragon Dance, Quiver Dance, Silver Wind
MC: 4 > 6 > 0
Egg [6 MC]: Megahorn, Close Combat​
AC: 2 > 5 | Unlocks Illusion
Nature Change: Modest -> Sassy (7 CC)
Name Change: Ooraloo
Gender Change: Female

Aurumoth [F] [Ooraloo]
Types: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities: Weak Armor | No Guard | Illusion (H)
Weak Armor: At default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.
No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Illusion: Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Sassy (+1 SpD, Speed /1.15, -10% Evasion)

Stats:
HP:
110
Atk: 5
Def: 4
SpA: 5
SpD: 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 4
AC: 5/5

Attacks (18/85):
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Dragon Dance
Quiver Dance
Silver Wind

Bug Buzz
Hydro Pump
Disable
Counter
Fell Stinger
Close Combat
Megahorn

Protect
Substitute
Shadow Ball
Struggle Bug
Infestation



Syclar: 3 EC, 6 MC, 3 AC, 3 LEC (as EC), 3 KOC (2 AC, 1 MC)
EC: 0 > 6 | Evolves into Syclant, Gains: Ice Punch
MC: 0 > 7 > 1
Gen 6 TM/HM [6 MC]: Rest, Sleep Talk, Taunt​
AC: 0 > 5 | Unlocks Technician

Syclant [M] [Arthur]
Types: Ice/Bug
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities: Compoundeyes | Mountaineer | Technician (H) (Unlocked)
Compoundeyes: This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.

Technician: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Jolly (+15% Speed, +23% Accuracy, -1 SpA)

Stats
HP: 100
Atk: 5
Def: 3
SpA: 3-
SpD: 3
Speed: 140+
Size Class (SC): 3
Weight Class (WC): 4
Base Rank Total (BRT): 23

EC: 6/6
MC: 0
AC: 5/5

Attacks (32/83)
Fury Attack
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icy Wind
X-Scissor
Avalanche
Ice Beam
Icicle Crash
Bug Buzz
Sheer Cold
Ice Punch

Tail Glow
Earth Power
Water Pulse
Pin Missile
Superpower

Knock Off

Toxic
Venoshock
Dig
Protect
Substitute
Blizzard
Rest
Sleep Talk
Taunt



Numel: 6 EC, 15 MC, 6 AC, 4 KOC (MC)
EC: 0 > 6 | Evolves into Camerupt | Gains: Fissure, Eruption
MC: 0 > 19 > 0
Level Up [1 MC]: Rock Slide
Gen 6 TM/HM [18 MC]: Solar Beam, Stone Edge, Giga Impact, Hyper Beam, Protect, Substitute, Flash Cannon, Sandstorm, Toxic​
AC: 0 > 5 | Unlocks Anger Point

Camerupt [M] [Krakatoa]
Types: Fire/Ground
Fire: Fire STAB; immune to burn status; Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities: Magma Armor | Solid Rock | Anger Point (H) | Sheer Force (Mega)
Magma Armor: This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

Anger Point: When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
Sheer Force: At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)

Stats (Normal)
HP: 100
Atk: 4
Def: 3
SpA: 5+
SpD: 3
Speed: 34-
Size Class (SC): 4
Weight Class (WC): 6
Base Rank Total (BRT): 19

Stats (Mega)
HP: 100
Atk: 5
Def: 4
SpA: 7+
SpD: 4
Speed: 17-
Size Class (SC): 4
Weight Class (WC): 7
Base Rank Total (BRT): 23

EC: 6/6
MC: 1
AC: 5/5

Attacks (31/80)
Growl
Tackle
Ember
Focus Energy
Magnitude
Take Down
Flame Burst
Amnesia
Lava Plume
Fissure
Eruption
Rock Slide

Heat Wave
Mud Bomb
Endure
Body Slam
Ancient Power

Fire Blast
Earthquake
Bulldoze
Dig
Will-o-Wisp
Solar Beam
Stone Edge
Giga Impact
Hyper Beam
Protect
Substitute
Flash Cannon
Sandstorm
Toxic



Ralts: 1 EC, 3 MC, 1 AC, 10 UC in (7 EC, 3 AC)
EC: 0 > 8 | Evolves into Kirlia
MC: 0 > 3
AC: 0 > 4
Nickname Change: Jordan

Kirlia [M] [Jordan]
Types: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Synchronize | Trace | Telepathy (H)
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Telepathy: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Naïve (+1 Spe, +6% Accuracy, -1 SpD)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3
SpD: 1-
Spe: 58+
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 8/9
MC: 3
AC: 4/5

Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Encore
Disable
Shadow Sneak
Skill Swap
Misty Terrain

TM/HM
Psychic
Shadow Ball
Protect
Substitute
Dazzling Gleam



Embirch: 1 EC, 3 MC, 1 AC, 1 KOC (MC)
EC: 3 > 4 | Evolves into Flarelm | Gains:
MC: 2 > 6 > 0
Level Up [4 MC]: Leaf Tornado, Petal Dance, Flame Burst, Lava Plume
Gen 6 TM/HM [2 MC]: Rock Slide​
AC: 1 > 2

Flarelm [M] [The Cannon]
Types: Fire/Grass
Fire: Fire STAB; immune to burn status. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: Leaf Guard | Reckless | Chlorophyll (H)
Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless: This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Nature: Brave (+1 Atk, Speed /1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3+
Def: 3
SpA: 3
SpD: 3
Speed: 34-
Base Rank Total (BRT): 16
Size Class (SC): 3
Weight Class (WC): 4

EC: 5/9
MC: 0
AC: 2/5

Attacks [24|80]:
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Leaf Tornado
Petal Dance
Flame Burst
Lava Plume

Blaze Kick
Earth Power
Petal Blizzard
Seed Bomb
Psybeam

Fire Blast
Energy Ball
Protect
Substitute
Flash Cannon
Rock Slide



Honchkrow: 8 MC
MC: 0 > 8 > 4
Gen 6 TM/HM [4 MC]: Rain Dance, Sunny Day​


Kecleon: 3 MC, 1 AC, 34 UC (30 MC, 4 AC)
MC: 0 > 33 > 0
Level Up [4 MC]: Sucker Punch, Shadow Claw, Substitute, Camouflage
Gen 6 Tutor [18 MC]: Fire Punch, Thunder Punch, Drain Punch, Ice Punch, Low Kick, Stealth Rock, Aqua Tail, Knock Off, Iron Tail
Gen 6 TM/HM [8 MC]: Dig, Rock Slide, Solar Beam, Trick Room
Past Gen Tutor [3 MC]: Endure​
AC: 0 > 5 | Unlocks Protean


Sableye: 4 MC
MC: 2 > 6


Bulbasaur: 10 UC to MC
MC: 0 > 10 > 0
Level Up [2 MC]: Seed Bomb, Solar Beam
Gen 6 TM [2 MC]: Energy Ball
Egg [3 MC]: Magical Leaf, Grassy Terrain​


Necturna: 5 UC to MC
MC: 0 > 5 > 0
Buying a new instance of Sketch (3 MC) and copying Bulbasaur's Grassy Terrain (2 MC)​

Purchases
Buying a Noibat for 2 CC

Noibat [M] [-----]
Types: Flying/Dragon
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Frisk | Infiltrator | Telepathy (H)
Frisk: The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Infiltrator: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Telepathy: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats
HP: 90
Atk: 1-
Def: 2
SpA: 2
SpD: 2
Speed: 64+
Size Class (SC): 1
Weight Class (WC): 1
Base Rank Total (BRT): 12

EC: 0/6
MC: 0
AC: 0/5

Attacks
Screech
Supersonic
Tackle
Leech Life
Gust
Bite
Wing Attack
Agility
Air Cutter

Outrage
Snatch
Switcheroo
Tailwind

Dragon Pulse

Dark Pulse
Shadow Ball
Solar Beam
Fly
Protect


Buying a Cameruptite, Focus Band, Glalitite, Expert Belt for 30 CC and 30 UC

Other
Gardevoir: Modest -> Bold (7 UC)
Modest ~ 2/3/6/4/80/S3/W3/BRT 21 | 2/3/8/5/100/S3/W3/BRT 25 (Mega)
Bold ~ 2/4/5/4/8/80/S3/W3/BRT 21 | 2/4/7/5/100/S3/W3/BRT 25 (Mega)
Name Change: Daisy
Gender Change: Female

CC: 8 + 31 - 7 - 32 = 0
UC: 83 + 114 - 69 - 30 - 7 = 91
 
Last edited:
Ooraloo: 2CC
Armaldo: 4MC, 2KOC
Heracross: 3MC, 1KOC
Larvesta: 1EC, 2MC, 1AC, 1LEC (LEC becomes EC)
Last-minute nature changes!
Changing Scizor's nature from Adamant to Careful.
Before:

Scizor (♂) Zuriel
Types:
Bug/Steel
Abilities: Swarm / Technician / Light Metal
Nature: Adamant (+ Atk, - Sp.A)
Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 65
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 20
EC: 6/6
MC: 4
AC: 5/5
KOC: 1

Level-Up:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Fury Cutter
Wing Attack
Bullet Punch
Feint
Slash
Swords Dance
Iron Defense
X-Scissor
Night Slash
Double Hit
Iron Head

Egg Moves
Baton Pass
Counter
Defog
Endure
Reversal

Tutor
Knock Off
Bug Bite
Superpower
Tailwind

TM/HM
Substitute
Roost
Fling
Thief
Protect
U-Turn
Giga Impact
Steel Wing
Brick Break
Rock Smash
Light Screen
Aerial Ace
Secret Power


After:

Scizor (♂) Zuriel
Types:
Bug/Steel
Abilities: Swarm / Technician / Light Metal
Nature: Careful (+SpD, -SpA)
Stats:
HP:
100
Atk: 5
Def: 4
SpA: 1 (-)
SpD: 4 (+)
Spe: 65
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 20
EC: 6/6
MC: 4
AC: 5/5
KOC: 1

Level-Up:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Fury Cutter
Wing Attack
Bullet Punch
Feint
Slash
Swords Dance
Iron Defense
X-Scissor
Night Slash
Double Hit
Iron Head

Egg Moves
Baton Pass
Counter
Defog
Endure
Reversal

Tutor
Knock Off
Bug Bite
Superpower
Tailwind

TM/HM
Substitute
Roost
Fling
Thief
Protect
U-Turn
Giga Impact
Steel Wing
Brick Break
Rock Smash
Light Screen
Aerial Ace
Secret Power


Buying an Everstone for 15 CC.
Buying a Noibat for 2 CC

Noibat (♀) Discovery
Type:
Flying/Dragon
Abilities: Frisk/Infiltrator/Telepathy (H)
Nature: Timid (+Spe, +9% ACC, -ATK)
Stats:
HP
: 90
Atk: 1 (-)
Def: 2
SpA: 2
SpD: 2
Spe: 64 (+, +9% ACC)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Screech
Supersonic
Tackle
Leech Life
Gust
Bite
Wing Attack
Agility
Air Cutter

Egg
Outrage
Snatch
Switcheroo
Tailwind

Tutor
Dragon Pulse

TM/HM
Dark Pulse
Shadow Ball
Solar Beam
Fly
Protect


Claiming a Clauncher for 2 CC

Clauncher (♀) Curiosity
Type:
Water
Abilities: Mega Launcher
Nature: Quiet (+SpA, -Spe, -10% EVA)
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: N/A

Attacks:
Level Up

Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance

Egg
Aqua Jet
Crabhammer
Entrainment
Endure
Helping Hand

TM/HM
Protect
Substitute
Dive
Surf
U-Turn


Evolving Joltik into Galvantula
Unlock Hidden Ability
Learns Sticky Web from evolution
Learns Thunder (TM), Infestation (TM), Hidden Power [Water] (TM), Bug Buzz (Level), Light Screen (TM), Agility (Level), Discharge (Level), Bounce (Tutor) for 8 MC and 3 KOC and 2 UC

Galvantula (♂) Verchiel
Type:
Bug/Electric
Abilities: Compoundeyes / Unnerve / Swarm
Nature: Modest (+Sp.A, -ATK)
Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 5 (+)
SpD: 2
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Sticky Web
Bug Buzz
Agility
Discharge

Egg
Disable
Pursuit
Camouflage
Cross Poison
Pin Missile

Tutor
Bounce

TM/HM
Thunderbolt
Protect
Substitute
Volt Switch
Energy Ball
Thunder
Infestation
Hidden Power [Water]
Light Screen


Converting 3 UC into 2 AC and 1 EC for Larvesta
Evolving Larvesta into Volcarona
Unlock Hidden Ability
Learn Fiery Dance, Hurricane, Rage Powder, Heat Wave, Quiver Dance, Flare Blitz, Thrash, Amnesia, Bug Buzz, Flame Wheel, Gust via evolution
Learn Whirlwind (Level), Fire Spin (Level), Flame Charge (Level), Fly (TM), Roost (TM) for 6 MC and 1 KOC

Volcarona (♀) Hamaliel
Type:
Bug/Fire
Abilities: Flame Body / Swarm
Nature: Bold (+DEF, -ATK)
Stats:
HP:
100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Ember
String Shot
Leech Life
Take Down
Fiery Dance
Hurricane
Rage Powder
Heat Wave
Quiver Dance
Flare Blitz
Thrash
Amnesia
Bug Buzz
Flame Wheel
Gust
Whirlwind
Fire Spin
Flame Charge

Egg
Endure
Magnet Rise
Morning Sun
Zen Headbutt
Foresight

TM/HM
Flamethrower
Solarbeam
Protect
U-Turn
Substitute
Fly
Roost


Heracross
Purchase Detect (Past Gen TM), Double Team (TM), Double-Edge (Egg), Body Slam (Past Gen Tutor), Rest (TM), Sleep Talk (TM), Swords Dance (TM), Rock Slide (TM), Rain Dance (TM), Revenge (Egg) for 10 MC, 1 KOC, and 13 UC

Armaldo
Purchase Rock Polish (TM), Block (Tutor), and Strength (TM) for 4 MC and 2 KOC
 
Last edited:

Someoneelse

Why am I here?
Reffing 1, Reffing 2, Reffing 3, Reffing 4, Reffing 5, Reffing 6, Reffing 7, Reffing 8, Reffing 9, Reffing 10, Reffing 11, Reffing 12, Battle 1 (Q), Battle 2 (Q), Battle 3 (Q), Battle 4 (T), Battle 5 (T), Battle 6 (T), Battle 7 (T), Battle 8 (Sn), Battle 9 (S), Battle 10 (Sn), Battle 11 (Sn), Battle 12 (Sn), Battle 13 (B, P), Battle 14 (B, R, Sw, Ch, P), Battle 15 (B, R, Cr, F, N)
NOTE: Initials for battles indicate Pokemon used in them (B=Bulbasaur, Sw=Swampert, R=Ralts, Cr = Cradily, T=Turtwig, Sn = Snover, F=Ferrothorn, Ch=Chandelure, Q=Quilladin, P=Pyroak, N = Necturna).

CC: 12 > 13 > 14 > 15 > 16 > 17 > 18 > 19 > 20 > 21 > 22 > 23 > 24 > 26 > 41 (CC+Chandelure KOC) > 46
UC: 333 > 336 > 339 > 342 > 345 > 348 > 351 > 354 > 360 > 366 > 371 > 377 > 387

Bulbasaur:
EC: 0 > 1 (EC) > 2 (LEC) > 3 (EC) > 4 (LEC; evolves) > 5 (EC) > 6 (LEC)
MC: 0 > 3 (MC) > 5 (KOC) > 7 (MC) > 9 (KOC) > 11 (MC) > 0 (Moves)
AC: 0 > 1 (AC) > 2 (AC) > 3 (AC)
Moves: Seed Bomb, Solar Beam, Synthesis (LU, 3), Rest, Venoshock (Gen 6 TM, 2), Giga Drain, Knock Off (Gen 6 Tutor, 4)

Ivysaur [Camellia] (F)
Nature: Quiet
Type: Grass / Poison

Abilities:
Overgrow (Passive)
Chlorophyll (Passive) (H, locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 6/9
MC: 0
AC: 3/5

Attacks:
Endure
Giga Drain
Growl
Growth
Hidden Power (Fairy)
Knock Off
Leaf Storm
Leech Seed
Poison Powder
Power Whip
Protect
Razor Leaf
Razor Wind
Rest
Seed Bomb
Skull Bash
Sleep Powder
Sludge Bomb
Solar Beam
Substitute
Sweet Scent
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
---
27 Moves


Ralts (Z):
EC: 2 > 3 (EC) > 4 (LEC; evolves) > 5 (EC) > 6 (LEC)
MC: 0 > 2 (MC) > 4 (MC) > 0 (Moves)
AC: 1 > 2 (AC) > 3 (AC)
Moves: Imprison, Psychic (LU, 2), Trick (Gen 6 Tutor, 2)

Kirlia [Zorro] (M)
Nature: Serious
Type: Psychic / Fairy

Abilities:
Synchronise (Passive)
Trace (Trigger)
Telepathy (Passive) (H, locked)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 2/5

Attacks:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Growl
Heal Pulse
Imprison
Lucky Chant
Magical Leaf
Protect
Psychic
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Substitute
Teleport
Trick
Toxic
Will-O-Wisp
---
25 Moves


Cradily:
MC: 1 > 5 (MC) > 7 (KOC) > 0 (Moves)
Moves: Hidden Power (Flying), Sleep Talk (Gen 6 TM, 4), Captivate (Past Gen TM, 3)

Turtwig:
EC: 0 > 1 (EC) > 2 (LEC) > 3 (EC) > 4 (LEC; evolves) > 5 (EC) > 6 (LEC) > 7 (EC) > 8 (LEC)
MC: 0 > 2 (MC) > 4 (MC) > 5 (KOC) > 7 (MC) > 9 (MC) > 0 (Moves)
AC: 0 > 1 (AC) > 2 (AC) > 3 (AC) > 4 (AC)
Moves: Crunch, Giga Drain, Leaf Storm (LU, 3), Earth Power (Gen 6 Tutor, 2), Energy Ball, Toxic (Gen 6 TM, 4)

Grotle [Yggdrasil] (M)
Nature: Brave
Type: Grass

Abilities:
Overgrow (Passive)
Shell Armour (Passive) (H, locked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 31 (-)
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 16

EC: 8/9
MC: 0
AC: 4/5

Attacks:
Absorb
Amnesia
Bite
Body Slam
Crunch
Curse
Double-Edge
Earth Power
Energy Ball
Giga Drain
Growth
Leaf Storm
Light Screen
Mega Drain
Nature Power
Protect
Razor Leaf
Solar Beam
Substitute
Tackle
Toxic
Wide Guard
Withdraw
---
23 Moves

Snover:
EC: 0 > 1 (EC) > 2 (LEC) > 3 (EC) > 4 (EC) > 5 (EC) > 6 (EC; evolves)
MC: 0 > 2 (MC) > 5 (MC) > 6 (KOC) > 9 (MC) > 10 (KOC) > 13 (MC) > 16 (MC) > 17 (KOC) > 0 (Moves)
AC: 0 > 1 (AC) > 2 (AC) > 3 (AC) > 4 (AC) > 5 (AC; unlocks HA)
Moves: Ice Punch (Pre-25 LU, 0), Blizzard, Ice Shard, Sheer Cold, Wood Hammer (LU, 4), Giga Drain, Water Pulse (Gen 6 Tutor, 4), Earthquake, Rest, Rock Slide (Gen 6 TM, 6), Endure (Past-Gen TM, 3)

Abomasnow [Jotnar] (M)
Nature: Quiet
Type: Grass / Ice | Grass / Ice (Mega)

Abilities:
Snow Warning (Passive)
Soundproof (Passive) (H, unlocked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 17

Mega:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 26 (-)
-10% Evasion
Size Class: 5
Weight Class: 5
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Avalanche
Blizzard
Bullet Seed
Double-Edge
Earthquake
Endure
Giga Drain
Grass Whistle
Ice Beam
Ice Punch
Ice Shard
Icy Wind
Leech Seed
Leer
Mist
Powder Snow
Protect
Razor Leaf
Rest
Rock Slide
Shadow Ball
Sheer Cold
Skull Bash
Solar Beam
Substitute
Swagger
Water Pulse
Wood Hammer
---
28 Moves

Ferrothorn:
MC: 0 > 4 (MC) > 5 (KOC) > 0 (Moves)
Moves: Mirror Shot (LU, 1), Endeavour, Seed Bomb (Gen 6 Tutor, 4)

Quilladin:
EC: 7 > 8 (EC) > 9 (EC; evolves)
MC: 0 > 3 (MC) > 5 (MC) > 8 (MC) > 10 (2KOC) > 0 (Moves)
AC: 3 > 4 (AC) > 5 (AC; evolves)
Moves: Belly Drum, Feint, Hammer Arm (Pre-25 LU, 0), Giga Impact, Spiky Shield (LU, 2), Endeavour, Focus Punch, Super Fang, Thunder Punch (Gen 6 Tutor, 8)

Chesnaught [Edward the Black Prince] (M)
Nature: Lonely
Type: Grass / Fighting

Abilities:
Overgrow (Passive)
Bulletproof (Passive) (H, unlocked)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 64
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Belly Drum
Bite
Brick Break
Curse
Defense Curl
Dig
Endeavour
Feint
Focus Punch
Giga Impact
Growl
Hammer Arm
Iron Head
Leech Seed
Pain Split
Pin Missile
Protect
Quick Guard
Rollout
Seed Bomb
Solar Beam
Spikes
Spiky Shield
Stone Edge
Substitute
Super Fang
Synthesis
Tackle
Thunder Punch
Vine Whip
---
30 Moves


Pyroak:
MC: 0 > 4 (MC) > 8 (MC) > 10 (KOC) > 0 (Moves)
Moves: Secret Power, Strength (Gen 6 TM, 4), Grass Whistle, Grassy Terrain (Egg, 6)

Necturna:
MC: 0 > 4 (MC) > 5 (KOC) > 0 (Moves)
Moves: Forest's Curse (LU, 1), Knock Off (Gen 6 Tutor, 2), Shadow Claw (Gen 6 TM, 2)
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Battle Hall lost, and a flash tie (not at my best I admit) amounts to 2 CC and 1 CC for me, totaling 3 in the stockpile. Using all 3, plus 13 UC, to get a Helix Fossil and a Root Fossil. Also 8 claims approved means I can convert to 3 UC and 3 claims on stockpile.

Gogmagog's Right Arm the Lileep gets 1 EC (plus 5 UC) to evolve into Cradily, 1 AC (plus 1 LEC and 1 KOC and 2 UC) to get Storm Drain hidden ability, and 2 MC plus 92 UC for the following moves:
  • Wring Out, Swallow, Spit Up, Stockpile (4 free level-ups)
  • Giga Drain, Gastro Acid, Amnesia, Energy Ball (4 level-ups, 4 MC)
  • Bind, Block, Earth Power, Pain Split, Seed Bomb, Snore, Synthesis, Worry Seed (7 ORAS tutors, 14 MC)
  • Toxic, Hidden Power Fighting, Bulldoze, Double Team, Earthquake, Facade, Flash, Giga Impact, Frustration, Hyper Beam, Protect, Rest, Rock Polish, Rock Slide, Rock Smash, Rock Tomb, Sandstorm, Round, Secret Power, Sludge Wave, Solar Beam, Stone Edge, Substitute, Sunny Day, Swagger, Swords Dance (26 ORAS TM/HMs, 52 MC)
  • Mega Drain, Curse (2 Egg moves, 6 MC)
  • Body Slam, Double-Edge, Mimic, Psych Up, String Shot, Bullet Seed (6 past-gen moves, 18 MC)
CC: 0+2+1-3 = 0
UC: 177-13+3-5-2-92 = 68
CA: 5+8-10 = 3
Cradily (F)

A forbidden right arm sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Quiet (+SpAtk, -15% Speed, -10% Evasion) - A golem's arm has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Grass type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Ability 1: Suction Cups
Type: Passive
Lileep has sticky suction cups that anchor down to prevent it from being moved by Roar or Whirlwind. It will hold its ground against Dragon Tail and Circle Throw and will not be forced out in a switch battle.

Ability 2: Storm Drain (unlocked)
Type: Passive
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-10%)

Size Class: 3
Weight Class: 4
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Ancient Power
Brine

Endure
Recover
Stealth Rock
Mirror Coat
Barrier

Grass Knot
Infestation
Smack Down
Sludge Bomb
Sleep Talk

Wring Out
Swallow
Spit Up
Stockpile
Giga Drain
Gastro Acid
Amnesia
Energy Ball

Bind
Block
Earth Power
Pain Split
Seed Bomb
Snore
Synthesis
Worry Seed

Toxic
Hidden Power Fighting
Bulldoze
Double Team
Earthquake
Facade
Flash
Giga Impact
Frustration
Hyper Beam
Protect, Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Round
Secret Power
Sludge Wave
Solar Beam
Stone Edge
Substitute
Sunny Day
Swagger
Swords Dance

Mega Drain
Curse
Body Slam
Double-Edge
Mimic
Psych Up
String Shot
Bullet Seed


EDIT @ 2/2/2016: Have yet to claim for Zorua's KOC.
 
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Welp, I have yet another catastrophic failure and a half-assed prequel to claim from.

From the former, I get:
+4CC (15 total)

Bayleef: +6 KOC, 1 goes into EC (9/9, evolves into Meganium), the rest go into MC (5 total), learns Petal Blizzard (Pre-25, free), Petal Dance (Level up, -1 MC), Earthquake (TM, -2 MC) and Sunny Day (TM, -2 MC)

And from the latter:
+4 CC (19 total)
Charizard: +3 MC, learns Air Cutter (Egg, -3 MC)
Blastoise: +3 MC, learns Hydro Pump (Level up, -1 MC) and Dragon Pulse (Tutor, -2 MC)
Chesnaught: +3 MC and 1 KOC, going into MC (4 total), learns Earthquake (TM, -2 MC) and Focus Punch (Tutor, -2 MC)
Aurorus: +3 MC and 1 KOC, going into MC (4 total), learns Earth Power (Tutor, -2 MC) and Hyper Voice (Tutor, -2 MC)
Gengar: +3 MC, learns Bide (Past gen, -3 MC)
Goodra: +3 MC and 1 KOC, going into MC (4 total), learns Dragon Pulse (Level up, -1 MC) and Dragon Tail (TM, -2 MC)

So my new Meganium should look like this...

Meganium [Fortune] (Male)
"<I have a feeling tonight's gonna be a FABULOUS night!>"
An extremely effeminate Meganium that Ben caught during a foray in the Windswept Meadow, just east of Mt. Kyndalarj. Fortune may or may not be gay.

Nature: Quiet (+1 SpA, -15% Spe, -10 evasion)
Type: Grass
Abilities: Overgrow, Leaf Guard (Unlocked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: Fabulous!
MC: 0
AC: Super Fabulous!

Attacks:
Level Up:
Aromatherapy
Body Slam
Growl
Light Screen
Magical Leaf
Natural Gift
Petal Blizzard
Petal Dance
Poison Powder
Razor Leaf
Reflect
Safeguard
Solar Beam
Synthesis
Tackle

Egg:
Ancient Power
Counter
Flail
Heal Pulse
Leech Seed

TM:
Earthquake
Energy Ball
Grass Knot
Protect
Substitute
Sunny Day
Toxic

Other:
Endure

Commands:
Bloom
Bodyblock
Chill
Dodge
Shift
Take Cover
 
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BATTLES

Houndoom
Current:
9CC | 6/6EC | 0MC | 5/5AC

After: 11CC | 6/6EC | 3MC | 5/5AC


MOVES

Houndoom
Current:
3MC
Level-Up: Embargo| 1MC
TMs: Overheat | 2MC
After: 0MC
 
Last edited:
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