What if Druddigon learned Dragon Dance?
After thinking about it some, this would actually be a pretty threatening sweeper. You may say that Fraxure is better, but I think this is incorrect. I know Druddigon is extremely slow, but that doesn't necessarily mean that it is too slow to sweep. At absolute maximum speed at +1, it reaches 321 speed, which is one point slower than Timid Sigilyph. While this fact is annoying, it means that it outspeeds most of the metagame. (which consists of lots of base 80 and 90 Pokemon).
Compared to Fraxure, Druddigon has more power AND more bulk at the cost of speed. Although Fraxure can utilize an Eviolite, that means that it is 30% less powerful. Then, of course, if it is not holding that Eviolite it is extremely frail and cannot set up on nearly anything, including resistances, because of that pathetic special bulk and fairly mediocre physical bulk with few physical resistances.
Druddigon also has no way of boosting its Attack currently, and given the amount of Pokemon that it already is capable of switching into, setting up a Dragon Dance is fairly easy, especially if foes are expecting a different variant. Basically, imagine a Choice Banded, Life Orbed Outrage coming right your way if it starts to Outrage – it hurts a lot. I could easily see it being better than Fraxure is at Dragon Dancing, despite that disadvantage of speed.
I imagine the main set would look like this.
[pimg]651[/pimg]
Druddigon @ Life Orb
Jolly Nature
28 HP / 252 Atk / 228 Spe
Ability: Rough Skin
Dragon Dance
Outrage / Dragon Claw
Sucker Punch
Earthquake
One thing you may notice is the inclusion of Sucker Punch. Although this may seem dumb on a Pokemon that is boosting its speed, look at how it handles faster Pokémon. The following calcs assume Stealth Rock is up, taking into account most of the RU Pokémon that are naturally faster than a +1 Druddigon.
Basically everything has a shot at being OHKOed except for Durant (and, with the given EVs, which are made to outspeed Rotom at +1, Jolly Drapion, which is somewhat weak). This also means that Revenge Killers may not be as big of a deal, because Sucker Punch can maim a lot of them. This set would be a monster toward offensive teams, who may not be able to handle the firepower of a Druddigon after it has set up.
There is also another Dragon Dance variant out there, emphasizing a bit less on speed.
[pimg]651[/pimg]
Druddigon @ Life Orb / Leftovers
Adamant Nature
88 HP / 252 Atk / 168 Spe
Ability: Rough Skin
Dragon Dance
Outrage
Earthquake
Dragon Claw
Pretty similar, except it tries to outspeed Adamant base 80s at +1, which I consider the "speed to beat" in RU. It also eschews Sucker Punch for two Dragon STAB moves, and you may ask "why?". First off, Dragon / Ground is pretty much unresisted in RU (Shedinja doesn't count >_>), so it can go the scouting business with Dragon Claw so then it can get past stuff with Earthquake, and then go to town with Outrage, which cleanly 2HKOs even stuff like 252/252+ Tangrowth and 252/0 Escavalier without the help of any hazards at +1. At +1, Earthquake is also powerful enough to 2HKO Steelix 100% of the time, so if it comes in on Dragon Claw, just Earthquake it for a lot of damage before it does something back to you (which is probably just phazing what else could it do?). From there, defensive teams are in trouble, because once Druddigon has set up, possibly more than once, even the sturdiest walls are going to go down quickly.
tl;dr Dragon Dance Druddigon would be an interesting addition to the metagame, and it would be a threat that you would need to prepare for (not like Druddigon isn't already a threat to prepare for), and I would definitely use it over Fraxure.
After thinking about it some, this would actually be a pretty threatening sweeper. You may say that Fraxure is better, but I think this is incorrect. I know Druddigon is extremely slow, but that doesn't necessarily mean that it is too slow to sweep. At absolute maximum speed at +1, it reaches 321 speed, which is one point slower than Timid Sigilyph. While this fact is annoying, it means that it outspeeds most of the metagame. (which consists of lots of base 80 and 90 Pokemon).
Compared to Fraxure, Druddigon has more power AND more bulk at the cost of speed. Although Fraxure can utilize an Eviolite, that means that it is 30% less powerful. Then, of course, if it is not holding that Eviolite it is extremely frail and cannot set up on nearly anything, including resistances, because of that pathetic special bulk and fairly mediocre physical bulk with few physical resistances.
Druddigon also has no way of boosting its Attack currently, and given the amount of Pokemon that it already is capable of switching into, setting up a Dragon Dance is fairly easy, especially if foes are expecting a different variant. Basically, imagine a Choice Banded, Life Orbed Outrage coming right your way if it starts to Outrage – it hurts a lot. I could easily see it being better than Fraxure is at Dragon Dancing, despite that disadvantage of speed.
I imagine the main set would look like this.
[pimg]651[/pimg]
Druddigon @ Life Orb
Jolly Nature
28 HP / 252 Atk / 228 Spe
Ability: Rough Skin
Dragon Dance
Outrage / Dragon Claw
Sucker Punch
Earthquake
One thing you may notice is the inclusion of Sucker Punch. Although this may seem dumb on a Pokemon that is boosting its speed, look at how it handles faster Pokémon. The following calcs assume Stealth Rock is up, taking into account most of the RU Pokémon that are naturally faster than a +1 Druddigon.
252 +1 Atk Life Orb Druddigon Sucker Punch vs 252 HP/0 Def Accelgor: 89.84% - 105.49% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Aerodactyl: 75.75% - 89.37% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Sceptile: 81.14% - 95.73% (56.25% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Cinccino: 83.51% - 98.28% (68.75% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Archeops: 78.35% - 92.44% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Galvantula: 86.48% - 101.78% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Manectric: 86.48% - 101.78% (87.5% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Scyther: 69.04% - 81.14% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Typhlosion: 66.33% - 78.11% (31.25% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Sigilyph: 136.14% - 160% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Aerodactyl: 75.75% - 89.37% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Sceptile: 81.14% - 95.73% (56.25% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Cinccino: 83.51% - 98.28% (68.75% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Archeops: 78.35% - 92.44% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Galvantula: 86.48% - 101.78% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Manectric: 86.48% - 101.78% (87.5% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Scyther: 69.04% - 81.14% (Guaranteed OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Typhlosion: 66.33% - 78.11% (31.25% chance to OHKO)
252 +1 Atk Life Orb Druddigon Sucker Punch vs 0 HP/0 Def Sigilyph: 136.14% - 160% (Guaranteed OHKO)
Basically everything has a shot at being OHKOed except for Durant (and, with the given EVs, which are made to outspeed Rotom at +1, Jolly Drapion, which is somewhat weak). This also means that Revenge Killers may not be as big of a deal, because Sucker Punch can maim a lot of them. This set would be a monster toward offensive teams, who may not be able to handle the firepower of a Druddigon after it has set up.
There is also another Dragon Dance variant out there, emphasizing a bit less on speed.
[pimg]651[/pimg]
Druddigon @ Life Orb / Leftovers
Adamant Nature
88 HP / 252 Atk / 168 Spe
Ability: Rough Skin
Dragon Dance
Outrage
Earthquake
Dragon Claw
Pretty similar, except it tries to outspeed Adamant base 80s at +1, which I consider the "speed to beat" in RU. It also eschews Sucker Punch for two Dragon STAB moves, and you may ask "why?". First off, Dragon / Ground is pretty much unresisted in RU (Shedinja doesn't count >_>), so it can go the scouting business with Dragon Claw so then it can get past stuff with Earthquake, and then go to town with Outrage, which cleanly 2HKOs even stuff like 252/252+ Tangrowth and 252/0 Escavalier without the help of any hazards at +1. At +1, Earthquake is also powerful enough to 2HKO Steelix 100% of the time, so if it comes in on Dragon Claw, just Earthquake it for a lot of damage before it does something back to you (which is probably just phazing what else could it do?). From there, defensive teams are in trouble, because once Druddigon has set up, possibly more than once, even the sturdiest walls are going to go down quickly.
tl;dr Dragon Dance Druddigon would be an interesting addition to the metagame, and it would be a threat that you would need to prepare for (not like Druddigon isn't already a threat to prepare for), and I would definitely use it over Fraxure.