We randkilled mafiosos? I don't think so.
Really, I do agree that the village had powerful roles for the most part. However, you're not getting my point. By the time we lost our resurrects we literally had such an abysmal chance of winning it was pathetic. No bad play AFTER that point had an impact on how horrible our situation was, and the bad play BEFORE that could have been made up for if not for both of them dying like that. I agree that plenty of the village played very very bad, I don't know what made you guys get the wrong impression. BUT, I do think that the game was imbalanced as well, and I explained why. There's a difference.
To clarify, I think this wasn't very fair because of how easy it was to lose our to resurrects. One of them was dumb and the other was randed, and that pretty much sealed our fate, nothing more. I see that, if the chances of something like that happening are rational at the very least (they are), and as a result the village has a rational chance of losing from practically nothing, the game is imbalanced. I don't know how MUCH imbalance, but I do know that the imbalance was there.
And I can back up my own claims by saying that when I had the leading position C2 and found out as much as I practically could, it was easy to see that nothing but perfect play (that, obviously, didn't happen) would stop a mafia majority by one or two cycles, and that is mostly a result of having no resurrrects while the two other teams do. And guess what happened?