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Roleplay The Battle Hall - Challenge Signups (Mk. II) (NOBODY POST HERE)

Discussion in 'Network Center' started by MK Ultra, Feb 5, 2012.

  1. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3469572&page=4
    Rank: Rank 1
    Pokemon: Steve,The Mankey
    Pokemon Ability: Vital Spirit
    Pokemon Info:
    Show Hide

    [​IMG]
    <Mankey> [Steve] (Male)
    Nature: Jolly (+16% accuracy)

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.


    About: He was the very first pokemon Matt obtained and quickly became best friends after Matt selfishlessly risked his life against a pack of wild Houndour. Steve is extremely strong,determined,honored and relatively docile Mankey, only feeling trully alive during a battle with a worth opponent,he cares very much about his trainer and team mates.


    Abilities:
    Vital Spirit : (Innate)

    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.


    Anger Point: (Innate)
    When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).


    Defiant (DW LOCKED): (Innate)
    The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.




    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 81 (+)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 14



    EC: 4/6
    MC: 0
    DC: 3/5


    Attacks:

    Covet(*)
    Scratch(*)
    Low Kick(*)
    Leer(*)
    Focus Energy(*)
    Fury Swipes(*)
    Karate Chop(*)
    Seismic Toss(*)
    Screech(*)
    Assurance(*)



    Close Combat(*)
    Reversal(*)
    Encore(*)
    Counter
    Substitute
    Return
    Punishment



    Dig(*)
    Acrobatics(*)
    Rock Slide(*)
    Thunder-Punch
    Endure
  2. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,580
    Name: AOPSUser
    Thread: Here
    Rank: 2
    Pokemon: Dratini
    Ability: Shed Skin (Not much choice there)
    Info:
    Dratini (open)
    [​IMG]

    Dratini "Sam" (M)
    Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)

    Type: Dragon
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW Locked): This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 43 (-)
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 13
    -10% Evasion

    EC: 4/9
    MC: 0
    DC: 3/5

    Attacks:

    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility
    Outrage
    Safeguard
    Hyper Beam
    Dragon Tail
    Dragon Rush
    Aqua Tail

    Extremespeed
    Aqua Jet
    Water Pulse
    Haze

    Toxic
    Protect
    Thunderbolt
    Hidden Power (Grass 7)
    Draco Meteor
    Dragon Pulse
    Icy Wind
    Flamethrower
    Substitute
    Ice Beam
    Light Screen
    Frustration
    Return

    Total: 30
  3. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,675
  4. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Taking Atheno and CMFP to help with this backlog.
    EDIT: And TRG. (Good lord I'm bored...)

    Queue:
    Athenodoros
    CMFP
    The Royal Guard
    Wobbanaut
    Orcinus Duo
    SubwayJ
    Lord Jesseus
    Frosty (Subreffing)
    Lucarioisawesome
    Kaxtar
    Matezoide
    AOPSUser
    Texas Cloverleaf (Subreffing)
  5. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,537
    Getting back into this whole "reffing" thing. Taking Wobbanaut and Orcinus. Also, adding myself to the queue.

    Thread: here
    Rank: 4
    Ability: Regenerator
    Item: Mystic Water
    Derpy Hooves the Slowbro (open)

    [​IMG]
    Slowpoke (Derpy Hooves) Female
    Nature: Sassy (+SpD, -Spe, -10% evasion)
    Type: Water/Psychic
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Regenerator (DW ability- UNLOCKED): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4 (+)
    Spe: 26 (30/1.15) (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (29 total)
    Physical:
    Brick Break
    Drain Punch
    Headbutt
    Tackle
    Zen Headbutt

    Special:
    Confusion
    Fire Blast
    Flamethrower
    Focus Blast
    Future Sight
    Psychic
    Psyshock
    Scald
    Surf
    Water Gun

    Status:
    Curse
    Disable
    Growl
    Heal Pulse
    Light Screen
    Magic Coat
    Me First
    Protect
    Rest
    Safeguard
    Slack Off
    Thunder Wave
    Trick Room
    Yawn


    Current queue:
    SubwayJ
    Lord Jesseus
    Frosty (Subreffing)
    Lucarioisawesome
    Kaxtar
    Matezoide
    AOPSUser
    Texas Cloverleaf (Subreffing)
    waterwarrior
  6. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Taking SubwayJ.

    Queue:
    SubwayJ
    Lord Jesseus
    Frosty (Subreffing)
    Lucarioisawesome
    Kaxtar
    Matezoide
    AOPSUser
    Texas Cloverleaf (Subreffing)
    waterwarrior
  7. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    673
    Getting in line while I still can.

    Challenge Thread: here
    Rank: 1
    Pokemon: Zubat
    Pokemon Ability: Infiltrator
    Pokemon Info:
    Zubat (open)
    [​IMG]
    Zubat [Cave Rage] (M)
    Nature: Hasty (+15% Speed +14% Accuracy, -1 Def)

    Type: Poison/Flying
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 64 (+15%, +14% Accuracy)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 4/9
    MC: 0
    DC: 5/5

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Infiltrator(DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    Attacks:
    Leech Life
    Supersonic
    Astonish
    Bite
    Wing Attack
    Confuse Ray
    Air Cutter
    Acrobatics
    Air Slash
    Poison Fang
    Haze

    Giga Drain
    Steel Wing
    Zen Headbutt

    Toxic
    Venoshock
    Shadow Ball
    Taunt
    Bide
    Fly
    Hidden Power [Ground, 7]
    Endure
    Heat Wave
  8. Rofltanker

    Rofltanker

    Joined:
    Aug 9, 2012
    Messages:
    40
    Name: Rofltanker
    Challenge Thread: None
    Rank: 1
    Pokemon: Aquaman the incredibly awesome Remoraid
    Pokemon Ability: Hustle
    Pokemon Info:
    Show Hide


    [​IMG]
    Remoraid [Aquaman] (M)
    Nature: Serious
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Moody (DW): (Innate) This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 65
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15


    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Water Gun
    Lock on
    Psybeam
    Aurora Beam
    Bubble Beam
    Focus Energy
    Hydro Pump
    Ice Beam

    Thunder Wave
    Water Spout
    Rock Blast

    Scald
    Substitute
    Double Team


    Im also using this thing in my TIO rematch after getting haxed to death. But you can use 1 pokemon in multiple battles at the same time I thought? If not say so and do if this never happend
  9. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Need a subref here.
  10. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,092
  11. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,977
  12. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    So! Chevy kicked ass in rank 1. Let's see how much he can kick in rank 3!
    Name: [CENSORED]
    Thread: Right here.
    Rank: 3
    Mon: Croconaw
    Ability: Sheer force
    Info:
    Croconaw (open)
    [​IMG]
    Croconaw [Chevrolet] (Male)
    "<OH GOD>"
    A gentleman and a Croconaw.

    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities: Torrent, Sheer Force (DW)
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Sheer Force (DW, Unlocked): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 58
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16

    EC: 8/9
    MC: 0
    DC: Mastered!

    Attacks (23 total):
    Level Up:
    Scratch
    Leer
    Water Gun
    Rage
    Bite
    Scary Face
    Ice Fang
    Flail
    Thrash
    Superpower
    Crunch

    Egg:
    Ice Punch
    Aqua Jet
    Dragon Dance

    TM:
    Dig
    Brick Break
    Waterfall
    Aerial Ace
    Protect
    Dive
    Shadow Claw
    Rock Slide

    Other:
    Counter
  13. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Name: AMERICA
    Thread: http://www.smogon.com/forums/showthread.php?t=3470622
    Rank: 3
    Pokemon: Scyther
    Ability: Technician
    Info:
    Scyther (open)

    [​IMG]
    Scyther [Claw] (F)
    Nature: Adamant (+1Att, -1SpAtt)

    Type:
    Type: Bug/Flying
    Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves; Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 105
    Size: 3
    Weight: 4

    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    [DreamWorld]


    Attacks: 62/78
    Vaccum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    X-Scissor
    Swords Dance
    Feint
    Air Slash
    Razor Wind
    Slash
    Double Hit

    Endure
    Night Slash
    Counter
    Baton Pass
    Reversal

    Bug Bite
    Knock Off
    Tailwind
    Ominous Wind
    Snore

    Light Screen
    Brick Break
    U-turn
    Protect
    Rain Dance
    Safegaurd
    Frustration
    Return
    Ariel Ace
    Facade
    Rest
    Attract
    Thief
    Toxic
    Hidden Power Ground (6)
    Giga Impact
    Sunny Day
    Struggle Bug
    Swagger
    Substitute
    Double Edge
    Mimic
    Endure
    Secret Power
    Sleep Talk
    Bide
    Steel Wing
    Roost
    Captivate
    Hyper Beam
    Defog
    Round
    Rock Smash
    Cut

    Sonicboom
  14. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    [​IMG]
    Name:Kevin
    Thread:http://www.smogon.com/forums/showthread.php?t=3459011
    Rank:1
    Pokemon:Turtwig
    Ability:Overgrowth
    Info:
    Thadural the Turtwig (open)
    [​IMG]
    <Turtwig> [Thadural] (Male)
    Nature: Brave
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)


    Shell Armor:Innate(DW LOCKED)
    This Pokemon’s thick, bony outer shell prevents it from taking critical hits.



    Turtwig
    HP: 90
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 26(-)(-10% Evasion)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14


    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:(13)
    Tackle
    Withdraw
    Absorb
    Razor Leaf
    Curse
    Bite
    Mega Drain

    Superpower
    Worry Seed
    Sand Tomb

    Reflect
    Protect
    Toxic
  15. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
  16. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    For goodness sakes...am I the only ref here?

    Taking Lord Jesseus and Frosty Subreffing.

    Queue:
    Lucarioisawesome
    Kaxtar
    Matezoide
    AOPSUser
    waterwarrior
    Lockdown
    Rofltanker
    Maxim (subref)
    Imanalt (subref)
    Zarator
    The Wanderer
    Rediamond
    The Royal Guard
    SimonSays (subref)

    Current Queue amount: 15 0_0

    EDIT: Ok.
  17. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,385
    [​IMG]
    "Getting ready for a loooooong wait..."

    Name:
    Gerry
    Thread: Here!
    Rank: 3
    Pokemon: Bronzong
    Ability: Heatproof [Levitate & Heavy Metal]

    Mirage (open)

    Mirage (Bronzor) {O}
    [​IMG]
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Steel / Psychic


    • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

    Abilities:


    • Levitate: (Trait)
    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
    • Heatproof: (Innate)
    This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
    • Heavy Metal: (Trait)
    The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
    Stats:

    HP: 100
    Atk:
    4 (+)
    Def:
    4
    SpA:
    3
    SpD:
    4
    Spe:
    28 (-)
    SC:
    3
    WC:
    5 [8]
    BST:
    19


    EC:
    6/6
    MC:
    0
    DC: 5
    /5


    Attacks: 49

    AncientPower
    Block
    Bulldoze
    Confuse Ray
    Confusion
    Dream Eater
    Double Team
    Earthquake
    Endure
    Explosion
    Extrasensory
    Faint Attack
    Flash Cannon
    Future Sight
    Giga Impact
    Grass Knot
    Gravity
    Gyro Ball
    Heal Block
    Heavy Slam
    Hyper Beam
    Hypnosis
    Imprison
    Iron Defense
    Iron Head
    Light Screen
    Metal Sound
    Payback
    Protect
    Psychic
    Psywave
    Rain Dance
    Reflect
    Rest
    Rock Slide
    Safeguard
    Sandstorm
    Shadow Ball
    Signal Beam
    Skill Swap
    Sleep Talk
    SolarBeam
    Stealth Rock
    Substitute
    Sunny Day
    Tackle
    Toxic
    Trick
    Trick Room
    Zen Headbutt

  18. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,675
    remove me from the queue, pwnemon temporarily returned in order to hax me out
  19. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
    MK, you sure you don't want me to ref these?
    Yum! The Lickilicky (42 moves) (open)
    [​IMG]
    Lickilicky(*) Yum! (M)
    Nature: Quiet (Special Attack increased by *; A 15% decrease in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on an opponent's attacks.)
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.
    Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Cloud Nine: (Can Be Activated) This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered
    Stats:
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 43

    Total Ranks: 15
    Size Class: 3
    Weight Class: 5
    EC: 6/6
    MC: 4
    DC: 5/5

    13 Attacks Attacks:
    Lick(*)
    Wrap(*)
    Supersonic(*)
    Defense Curl(*)
    Knockoff(*)
    Stomp(*)
    Disable(*)
    Me First
    Refresh
    Wring Out
    Power Whip

    Bodyslam(*)
    Zen Headbutt(*)
    Muddy Water(*)
    Counter
    Endure
    Bide
    Mud Slap
    Sleep Talk
    Icy Wind
    Block
    Mimic

    Flamethrower(*)
    Ice Beam(*)
    Thunder Bolt (*)
    Substitute
    Dig
    Protect
    Surf
    Shadow Ball
    Solar Beam
    Dragon Tail
    Focus Blast
    Toxic
    Rest
    Hyper Beam
    Attract
    Rain Dance
    Thunder
    Hidden Power (7, Ground)
    Work Up
    Explosion
    Skull Bash

    Ability: Oblivious
    Rank: 3
    Name: Yarnus
    Link: http://www.smogon.com/forums/showthread.php?t=3458147&page=4
  20. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,537
    "No WW, don't do it! You're already reffing 6 matches!"
    "Bro, go for it! You need the UC!"

    Taking lucarioisawesome, Kaxtar, and Matezoide
    EDIT: Kaxtar's Pokemon is illegal (Electivire does not have Static, so you obviously can not use it, and I have no idea how this wasn't noticed until now), so keeping him on the queue and taking AOPS.

    "You are so stupid..." (also use this as my response to the IAR edit of the queue)
    Queue:
    Kaxtar (illegal Pokemon)
    waterwarrior
    Lockdown
    Rofltanker
    Maxim (subref)
    Imanalt (subref)
    Zarator
    The Wanderer
    Rediamond
    The Royal Guard
    SimonSays (subref)
    Gerard
    Yarnus of Bethany
  21. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,675
    Name: (BAN ME PLEASE)
    Challenge Thread (if any): Challenge Thread
    Rank: Rank you are challenging 4
    Pokemon: Garchomp
    Pokemon Ability: Rough Skin
    Pokemon Info:
    Garchomp (open)

    [​IMG]
    Garchomp* Sharky, (M)
    Nature: Hasty (plus Speed, minus Defense, 16% accuracy boost)
    Type: Dragon/Ground
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Sand Veil:
    Type: Innate
    This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    (Unlocked) (DW) Rough Skin:
    Type: Innate
    When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 2 (-)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 118 (+)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 22

    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    Fire Fang
    Tackle*
    Sand Attack*
    Dragon Rage*
    Sandstorm*
    Take Down*
    Sand Tomb*
    Slash*
    Dual Chop
    Dig
    Dragon Rush

    Outrage*
    Body Slam*
    Iron Head*
    Thrash
    Aqua Tail
    Draco Meteor
    Earth Power

    Hone Claws*
    Earthquake*
    Stone Edge*
    Dragon Claw
    Shadow Claw
    Protect
    Substitute
    Crunch
    Toxic
    Rest
    Swords Dance
    Stealth Rock
    Dragon Tail
    Double Team
    Poison Jab
    Rock Slide
    Bulldoze
    Giga Impact
    Swagger
    Dig
    Surf
    Total Moves: 39

    Yet to get:
    Tier 0: Hidden Power Grass (7) (2 MC), Iron Tail (2), Endure (3), Brick Break (2), Fire Blast (2), Whirlpool (3), Dragon Pulse (2), Sleep Talk (2)
    Tier 1: Twister (3), Dual Chop (2), Roar (2), Sunny Day (2), Hyper Beam (2), Rain Dance (2), Flamethrower (2), Aerial Ace (2), Facade (2), Natural Gift (3)
    Tier 2: Dragonbreath (3), Metal Claw (3), Mud Shot (3), Rock Climb (3), Scary Face (3), Fury Cutter (3), Headbutt (3), Mud-Slap (3), Snore (2), Swift (3), Frustration (2), Return (2), Rock Tomb (2), Secret Power (3), Attract (2), Round (2), False Swipe (2), Fling (2), Incinerate (2), Captivate (3), Rock Smash (3), Cut (2), Strength (2), Double-Edge (3)
  22. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Holy moley, we got a huge ass queue. :o

    All right, I'll be taking waterwarrior, Lockdown, and Rofltanker. And yes Rofl, you can have a Pokemon in a match and roleplay as long as it's not in The Legend Run.

    Hang tight everyone and get ready for the third chapter!

    Queue:
    Kaxtar (illegal Pokemon)
    Maxim (subref)
    Imanalt (subref)
    Zarator
    The Wanderer
    Rediamond
    The Royal Guard
    SimonSays (subref)
    Gerard
    Yarnus of Bethany
    Texas Cloverleaf
  23. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    I would love to do this! I want to wait until some of my battles are over, but it will be a loooong wait, I can tell... so:

    Name: Espeon
    Challenge Thread: Right here!
    Rank: 1 2
    Pokemon: Embirch
    Pokemon Ability: Leaf Guard
    Pokemon Info:
    Pyre the Embirch (open)

    [​IMG]

    Embirch [Pyre] (M)
    Nature: Naughty (+1 Atk, -1 SpD)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    HP: 90
    Atk: Rank 3 (+1)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-1)
    Spe: 50
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC:0/5

    Moves:
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Blaze Kick
    Inferno
    Seed Bomb

    Flamethrower
    SolarBeam
    Swords Dance


    I'm hoping I can update info about him, in case he learns new moves, or even hopefully evolves? If not, oh well. And if this comes quicker than expected, I will need to wait for some battles to be over. He is in a few currently. I will immediately edit this once he is out of battle (KO'd or battle over).
  24. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,092
    so um apparently im a hallref now, so im taking maxims :o

    Queue:
    Kaxtar (illegal Pokemon)
    Imanalt (subref)
    Zarator
    The Wanderer
    Rediamond
    The Royal Guard
    SimonSays (subref)
    Gerard
    Yarnus of Bethany
    Texas Cloverleaf
    Espeon65
  25. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Name: yoshinite
    Challenge Thread: Nope
    Rank: 1
    Pokemon: Gastly
    Pokemon Ability: Levitate
    Pokemon Info:
    Hehehe the Gastly (open)

    Name: Gastly [Hehehe] (M)
    Nature: Rash (+SpA -SpD)

    Type:Ghost/Poison
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levitate: Type: Innate This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 1 (-)
    Spe: 80
    Size Class: 3
    Weight Class: 1
    Base Rank Total: 15

    EC 0/6
    MC 0

    Moves:
    Lick*
    Confuse Ray*
    Night Shade*
    Hypnosis*
    Spite*
    Mean Look*
    Curse*
    Sucker Punch*

    Toxic*
    Venoshock*
    Dream Eater*

    Clear Smog*
    Disable*
    Perish Song*

    will update later if he gets anything new
    also he currenly is in one battle but he is almost KO'd.

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