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Roleplay The Inquisition [LouisCyphre | Its_A_Random | Flamestrike | Maxim]

Discussion in 'ASB' started by Engineer Pikachu, Jun 11, 2012.

  1. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    The Inquisition - Beta Match

    Kingdoms:
    TEAM LOUISCYPHRE [Kingdom L]
    LouisCyphre will employ a team focused on setting up rain and firing off powerful Ranged Attacks. It represents a fluid, offensive style best suited to conquest instead of point victory.
    L1 - Oros (Dragonite ♂) (open)

    [​IMG][​IMG]
    Dragonite ♂ - Oros
    Nature: Rash (SpA: +1, SpD: -1)
    Type: Dragon / Flying
    Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    (DW) Multiscale - (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3 (-)
    Spe: 80

    Height Class: 4
    Weight Class: 6
    BRT: 22

    EC: 9 / 9
    MC: 8
    DC: 5 / 5

    48 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Aqua Jet, Bide, Brick Break, Dive, Dragon Claw, Dragon Tail, Earthquake, Extremespeed, Fire Punch, Fly, Ice Punch, Outrage, Rock Slide, Sky Drop, Slam, Stone Edge, ThunderPunch, Waterfall, Wrap,
    Special Moves - Blizzard, Dragon Pulse, Dragon Rage, Flamethrower, Focus Blast, Heat Wave, Hurricane, Hydro Pump, Ice Beam, Icy Wind, Surf, Thunder, Thunderbolt, Twister
    Status Moves - Agility, Endure, Leer, Light Screen, Protect, Rain Dance, Reflect, Rest, Roost, Safeguard, Sleep Talk, Substitute, Sunny Day, Tailwind, Thunder Wave

    Eldest of a clutch, Oros made the mistakes that his siblings learned from, teaching him caution and prudence. Honed to figurative keeness, Oros is finally large and in charge. His dramatic jump in strength may have gotten to his head, however, as he still exhibits his same impulsive tendencies. Only now, though, his impulses are more often correct.
    [a]Tomohawk[/a]
    L2 - Pumyra (Tomohawk ♀) (open)

    [​IMG][​IMG]
    Tomohawk ♀ - Pumyra
    Nature: Modest (SpA: +1, Atk: -1)
    Type: Flying / Fighting
    Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting Type - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Prankster - (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 85

    Height Class: 2
    Weight Class: 3
    BRT: 19

    EC: 6 / 6
    MC: 5
    DC: 5 / 5

    37 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Aerial Ace, Fury Swipes, Fly, Rock Smash, Sky Drop, Superpower
    Special Moves - Air Slash, Aura Sphere, Earth Power, Focus Blast, Grass Knot, Heat Wave, Hidden Power [Ice, 7], Hurricane, Hyper Voice, SolarBeam
    Status Moves - Double Team, Focus Energy, Harden, Healing Wish, Morning Sun, Memento, Nature Power, Protect, Quash, Rain Dance, Rest, Roar, Roost, Safeguard, Stealth Rock, Substitute, Sunny Day, Taunt, Toxic, Whirlwind, Yawn

    Finding reprieve in the necessities, Pumyra prefers to live simply and honestly. The falliables of others are of little weight on her mind; one day leads into the next eventually, but not right now. In battle, Pumyra takes her time and etches her advantages to last - no point in anything that doesn't last longer than it takes to create.
    [a]Cyclohm[/a]
    L3 - Bellistar (Cyclohm ♀) (open)

    [​IMG][​IMG]
    Cyclohm ♀ - Bellistar
    Nature: Modest (SpA: +1, Atk: -1)
    Type: Electric / Dragon
    Electric Type - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Static - (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    Stats:

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 80

    Height Class: 4
    Weight Class: 4
    BRT: 20

    EC: 9 / 9
    MC: 0
    DC: 2 / 5

    25 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Bide, Double Hit, Tackle
    Special Moves - Dragon Rage, Dragon Pulse, Fire Blast, Flamethrower, Hurricane, Hydro Pump, Ice Beam, Power Gem, Thunder, Thunderbolt, Thundershock, Tri-Attack, Twister, Sonicboom, Weather Ball
    Status Moves - Charge, Endure, Growl, Heal Bell, Protect, Rain Dance, Slack Off, Whirlwind

    Bellistar was a sort of privileged birth—specially selected from a clutch for use by a battling trainer. Compensating for her standing is often difficult, and she finds herself leaving things unmentioned out of fear of being perceived as uppity or snobbish.
    [a]Gallade[/a]
    L4 - Montoya (Gallade ♂) (open)

    [​IMG][​IMG]
    Gallade ♂ - Montoya
    Nature: Rash (SpA: +1, SpD: -1)
    Type: Psychic / Fighting
    Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Fighting Type - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Steadfast - (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3 (-)
    Spe: 80

    Height Class: 3
    Weight Class: 4
    BRT: 21

    EC: 9 / 9
    MC: 0
    DC: 5 / 5

    36 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Close Combat, Feint, Fury Cutter, Ice Punch, Leaf Blade, Night Slash, Psycho Cut, Slash
    Special Moves - Confusion, Future Sight, Icy Wind, Magical Leaf, Psychic, Stored Power, Thunderbolt
    Status Moves - Ally Switch, Calm Mind, Destiny Bond, Disable, Double Team, Encore, Growl, Heal Pulse, Helping Hand, Hypnosis, Light Screen, Lucky Chant, Protect, Pain Split, Magic Coat, Snatch, Taunt, Telekinesis, Teleport, Thunder Wave, Will-O-Wisp

    A brooding type, Montoya spends a great deal of time among others nonetheless. Taking in sights and sounds around himself, Montoya remains an observer rather than participant more often than not. At least he's not in a dress anymore.
    [a]Cinccino[/a]
    L5 - Natasha (Cinccino ♀) (open)

    [​IMG][​IMG]
    Cinccino ♀ - Natasha
    Nature: Jolly (Spe +18, Accuracy +20%, SpA: -1)
    Type: Normal
    Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    (DW) Skill Link - (Innate) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 133 (+)

    Height Class: 1
    Weight Class: 1
    BRT: 17

    EC: 6 / 6
    MC: 0
    DC: 5 / 5

    24 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Aqua Tail, Bullet Seed, Dig, Double Slap, Pound, Last Resort, Rock Blast, Tail Slap, Wake-Up Slap
    Special Moves - Swift
    Status Moves - Endure, Encore, Growl, Helping Hand, Light Screen, Rain Dance, Rest, Safeguard, Sing, Sleep Talk, Substitute, Sunny Day, Thunder Wave, Tickle

    Taking great joy in fighting, Natasha enjoys combat as a game or sport, without giving any serious thought to risks or consequences. Having been raised in relatively save environs, Natasha roams openly and with very little caution.
    [a]Volcarona[/a]
    L6 - Empress (Volcarona ♀) (open)

    [​IMG][​IMG]
    Volcarona ♀ - Empress
    Nature: Bold (Def: +1, Atk: -1)
    Type: Bug / Fire
    Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Fire Type - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flame Body - (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

    (Additional Trait) Levitate - (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 4 (+)
    SpA: Rank 5
    SpD: Rank 4
    Spe: 100

    Height Class: 3
    Weight Class: 3
    BRT: 21

    EC: 6 / 6
    MC: 0
    DC: 5 / 5

    27 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Flare Blitz, Fly, Leech Life, Take Down
    Special Moves - Bug Buzz, Ember, Fiery Dance, Fire Blast, Flamethrower, Gust, Heat Wave, Hurricane, Psychic, SolarBeam
    Status Moves - Double Team, Endure, Harden, Light Screen, Magnet Rise, Morning Sun, Protect, Quiver Dance, Rage Powder, String Shot, Substitute, Sunny Day, Will-O-Wisp

    A rigid follower and enforcer of rules, Volcarona believes in discretion over valor and vitality over violence. She has little regard for wastefulness or recklessness, and calculates all of her moves before executing them without fear.

    TEAM ITS_A_RANDOM [Kingdom I]
    I1 - Sleast the Gastrodon (East Sea) (open)

    [​IMG][​IMG]
    Gastrodon [Sleast] (M)
    Nature: Quiet (-10% Evasion) (NC)

    TYPE
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    ABILITIES
    Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.

    STATS
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 33 (-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (71/71)

    PHYSICAL
    Body Slam
    Bulldoze
    Counter
    Dig
    Dive
    Earthquake
    Facade
    Fissure
    Frustration
    Giga Impact
    Headbutt
    Natural Gift
    Return
    Rock Slide
    Rock Smash
    Rock Tomb
    Secret Power
    Stone Edge
    Strength
    Waterfall

    SPECIAL
    Ancientpower
    Blizzard
    Brine
    Clear Smog
    Earth Power
    Hidden Power (Fire 7)
    Hyper Beam
    Ice Beam
    Icy Wind
    Mirror Coat
    Mud Bomb
    Mud-Slap
    Muddy Water
    Round
    Scald
    Sludge
    Sludge Bomb
    Sludge Wave
    Snore
    Spit Up
    Surf
    Trump Card
    Water Pulse
    Whirlpool

    OTHER

    Amnesia
    Attract
    Block
    Captivate
    Curse
    Double Team
    Endure
    Flash
    Hail
    Harden
    Memento
    Mist
    Mud Sport
    Pain Split
    Protect
    Rain Dance
    Recover
    Rest
    Sandstorm
    Sleep Talk
    Stockpile
    String Shot
    Substitute
    Swagger
    Swallow
    Toxic
    Yawn
    I2 - Blind the Simipour (open)

    [​IMG][​IMG]
    Simipour [Blind] (M)
    NATURE: Hasty (+16% Accuracy)

    TYPE

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    ABILITIES
    Torrent (DW Unlocked): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

    STATS
    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 117 (+)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (61/61)

    PHYSICAL
    Acrobatics
    Aqua Tail
    Astonish
    Bite
    Brick Break
    Covet
    Crunch
    Cut
    Dig
    Dive
    Facade
    Fling
    Frustration
    Fury Swipes
    Giga Impact
    Lick
    Low Kick
    Low Sweep
    Natural Gift
    Payback
    Return
    Rock Slide
    Rock Smash
    Rock Tomb
    Scratch
    Shadow Claw
    Thief
    Waterfall

    SPECIAL
    Blizzard
    Brine
    Focus Blast
    Grass Knot
    Hidden Power (Electric 7)
    Hydro Pump
    Hyper Beam
    Ice Beam
    Round
    Scald
    Surf
    Water Gun

    OTHER

    Aqua Ring
    Attract
    Double Team
    Hail
    Hone Claws
    Leer
    Mud Sport
    Nasty Plot
    Protect
    Rain Dance
    Recycle
    Rest
    Role Play
    Substitute
    Swagger
    Taunt
    Tickle
    Torment
    Toxic
    Water Sport
    Work Up
    I3 - Sheeldon the Eelektross (open)

    [​IMG][​IMG]
    Eelektross [Sheeldon] (M)
    NATURE: Brave (-10% Evasion)

    TYPE
    Electric
    : Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    ABILITIES
    Levitate
    : (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    STATS
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 43 (-)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: N/A

    ATTACKS (51/51)
    PHYSICAL
    Acrobatics
    Bind
    Brick Break
    Crunch
    Crush Claw
    Cut
    Dragon Claw
    Dragon Tail
    Facade
    Frustration
    Giga Impact
    Headbutt
    Return
    Rock Slide
    Rock Smash
    Rock Tomb
    Spark
    Strength
    Tackle
    Thrash
    U-Turn
    Wild Charge

    SPECIAL
    Acid
    Acid Spray
    Charge Beam
    Discharge
    Flamethrower
    Flash Cannon
    Grass Knot
    Hidden Power (Ground 7)
    Hyper Beam
    Round
    Thunder
    Thunderbolt
    Volt Switch
    Zap Cannon

    OTHER

    Attract
    Coil
    Double Team
    Flash
    Gastro Acid
    Hone Claws
    Light Screen
    Protect
    Rain Dance
    Rest
    Roar
    Substitute
    Swagger
    Thunder Wave
    Toxic
    I4 - Raiza the Tomohawk (open)

    [​IMG][​IMG]
    Tomohawk [Raiza] (M)
    NATURE: Brave (-10% Evasion)

    TYPE
    Flying
    : Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    ABILITIES

    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    STATS

    HP: 110
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 73 (-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (42)
    PHYSICAL
    Acrobatics
    Aerial Ace
    Brick Break
    Bulldoze
    Earthquake
    Fly
    Fury Swipes
    Rapid Spin
    Rock Slide
    Rock Smash
    Sky Drop
    Submission
    Superpower

    SPECIAL
    Air Slash
    Aura Sphere
    Earth Power
    Grass Knot
    Heat Wave
    Hidden Power (Ice, 7)
    Hurricane
    Hyper Beam
    Hyper Voice
    Solarbeam

    OTHER

    Bulk Up
    Confuse Ray
    Double Team
    Focus Energy
    Harden
    Haze
    Morning Sun
    Protect
    Rain Dance
    Reflect
    Rest
    Roar
    Roost
    Safeguard
    Substitute
    Sunny Day
    Taunt
    Toxic
    Whirlwind
    I5 - Caius the Dusknoir (open)

    [​IMG][​IMG]
    Dusknoir [Caius] (M)
    NATURE: Quiet (-10% Evasion)

    TYPE
    Ghost
    : Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    ABILITIES
    Pressure
    : (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    STATS
    HP: 90
    Atk: Rank 4
    Def: Rank 5
    SpA: Rank 4 (+)
    SpD: Rank 5
    Spe: 39 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 21

    EC: 9/9
    MC: 1
    DC: N/A

    ATTACKS (43)
    PHYSICAL
    Astonish
    Bind
    Brick Break
    Earthquake
    Fire Punch
    Ice Punch
    Payback
    Pursuit
    Rock Slide
    Shadow Punch
    Shadow Sneak
    Thunderpunch

    SPECIAL
    Blizzard
    Charge Beam
    Dark Pulse
    Future Sight
    Hex
    Hidden Power (Fire 7)
    Hyper Beam
    Ice Beam
    Night Shade
    Psychic
    Shadow Ball

    OTHER

    Calm Mind
    Confuse Ray
    Destiny Bond
    Disable
    Embargo
    Foresight
    Gravity
    Imprison
    Leer
    Mean Look
    Pain Split
    Protect
    Shadow Mend (R)
    Substitute
    Sunny Day
    Taunt
    Telekinesis
    Torment
    Toxic
    Will-O-Wisp
    I6 - Iron Chain the Steelix (open)

    [​IMG][​IMG]
    Steelix [Iron Chain] (M)
    NATURE: Brave (-10% Evasion)

    TYPE
    Steel
    : Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    ABILITIES
    Sheer Force (DW Unlocked): (Can be Enabled) This Pokemon can energise all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    STATS
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 8
    SpA: Rank 2
    SpD: Rank 3
    Spe: 26 (-)
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (58)
    PHYSICAL
    Aqua Tail
    Bide
    Bind
    Body Slam
    Bulldoze
    Crunch
    Dig
    Double Edge
    Dragon Tail
    Earthquake
    Explosion
    Facade
    Fire Fang
    Flail
    Gyro Ball
    Heavy Slam
    Ice Fang
    Iron Head
    Iron Tail
    Rage
    Rock Slide
    Rock Throw
    Rock Tomb
    Sand Tomb
    Selfdestruct
    Slam
    Smack Down
    Stone Edge
    Tackle
    Thunder Fang

    SPECIAL
    Dark Pulse
    Dragon Pulse
    Earth Power
    Flash Cannon
    Hidden Power (Grass, 7)
    Hyper Beam
    Twister

    OTHER

    Attract
    Autotomise
    Block
    Double Team
    Endure
    Harden
    Magnet Rise
    Mud Sport
    Protect
    Rest
    Roar
    Rock Polish
    Sandstorm
    Screech
    Sleep Talk
    Stealth Rock
    Substitute
    Swagger
    Taunt
    Torment
    Toxic

    TEAM FLAMESTRIKE [Kingdom F]
    F1 - Shellstrike the Carracosta (open)
    [​IMG]
    [​IMG][​IMG]
    Carracosta(*) - Shellstrike (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Water/Rock
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

    Stats:

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 5
    SpA: Rank 3
    SpD: Rank 3
    Spe: 27 (32/1.15v)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20
    Total Moves: 47

    EC: 6/6
    MC: 2
    DC: 5/5

    Attacks:
    Bide(*)
    Withdraw(*)
    Water Gun(*)
    Rollout(*)
    Bite(*)
    Protect(*)
    Aqua Jet(*)
    AncientPower(*)
    Crunch(*)
    Wide Guard(*)
    Brine
    Smack Down
    Curse
    Shell Smash
    Aqua Tail
    Rock Slide
    Rain Dance
    Hydro Pump

    Body Slam(*)
    Flail
    Iron Defense(*)
    Knock Off
    Rock Throw(*)
    Whirlpool

    Toxic
    Hidden Power (Grass, 7)
    Ice Beam
    Blizzard
    Protect
    Frustration
    Earthquake(*)
    Return
    Dig
    Double Team
    Sandstorm
    Facade
    Attract
    Rest
    Focus Blast
    Scald
    Giga Impact
    Stone Edge(*)
    Swagger
    Substitute
    Surf
    Waterfall(*)
    Dive
    F2 - Thornstrike the Ferrothorn (open)
    [​IMG]
    [​IMG][​IMG]
    Ferrothorn - Thornstrike (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Grass/Steel
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 5
    SpA: Rank 2
    SpD: Rank 4
    Spe: 17 (20/1.15v)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 18
    Total Moves: 25

    EC: 6/6
    MC: 0

    Attacks:
    Rock Climb
    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball
    Iron Defense
    Ingrain
    Power Whip
    Iron Head
    Explosion

    Bullet Seed
    Gravity
    Leech Seed
    Spikes
    Stealth Rock
    Worry Seed

    Toxic
    Protect
    Rest
    Payback
    Thunder Wave
    Substitute
    F3 - Shockstrike the Cyclohm (open)

    [​IMG][​IMG]
    Cyclohm - Shockstrike (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type: Electric/Dragon
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 80
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20
    Total Moves: 44

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Weather Ball
    Whirlwind
    Bide
    Tackle
    Growl
    Leer
    Dragon Rage
    Charge
    ThunderShock
    Rain Dance
    Twister
    Double Hit
    Spark
    Sonicboom
    Discharge
    Slack Off
    Hyper Beam
    Dragon Pulse
    Hurricane
    Zap Cannon

    Heal Bell
    Hydro Pump
    Magnet Rise
    Mud-Slap

    Draco Meteor

    Roar
    Hidden Power Grass (7)
    Sunny Day
    Ice Beam
    Light Screen
    Protect
    Thunderbolt
    Thunder
    Double Team
    Flamethrower
    Fire Blast
    Torment
    Volt Switch
    Thunder Wave
    Dragon Tail
    Substitute
    Trick Room
    Surf

    Endure
    F4 - Raptorstrike the Staraptor (open)
    [​IMG]
    [​IMG][​IMG]
    Staraptor - Raptorstrike (M)
    Nature: Careful (+1 SpD, -1 SpA)
    Type: Normal / Flying
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3 (+)
    Spe: 100
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 19
    Total Moves: 24

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks:
    Tackle
    Growl
    Quick Attack
    Wing Attack
    Double Team
    Endeavor
    Whirlwind
    Aerial Ace
    Close Combat
    Agility
    Brave Bird

    Detect
    Double-Edge
    Foresight
    Pursuit
    Revenge
    Roost

    Sky Attack
    Tailwind

    Protect
    U-Turn
    Substitute
    Fly

    Endure
    F5 - Mindstrike the Gallade (open)
    [​IMG]
    [​IMG][​IMG]
    Gallade - Mindstrike (M)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Psychic/Fighting
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 69 (80/1.15v)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21
    Total Moves: 71

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks:
    Leaf Blade
    Night Slash
    Leer
    Growl
    Confusion
    Double Team
    Teleport
    Fury Cutter
    Slash
    Lucky Chant
    Magical Leaf
    Calm Mind
    Heal Pulse
    Swords Dance
    Psychic
    Psycho Cut
    Imprison
    Helping Hand
    Feint
    Protect
    Hypnosis
    Close Combat
    Stored Power

    Confuse Ray
    Destiny Bond
    Disable
    Encore
    Shadow Sneak
    Skill Swap

    Endure
    Fire Punch
    Ice Punch
    Icy Wind
    Knock Off
    Low Kick
    Magic Coat
    Mimic
    Mud-Slap
    Pain Split
    Role Play
    ThunderPunch
    Trick
    Vacuum Wave
    Zen Headbutt

    Taunt
    Light Screen
    Protect
    Telekinesis
    Safeguard
    Thunderbolt
    Earthquake
    Shadow Ball
    Brick Break
    Double Team
    Reflect
    Rock Tomb
    Torment
    Will-O-Wisp
    Stone Edge
    Thunder Wave
    Psych Up
    Rock Slide
    X-Scissor
    Grass Knot
    Substitute
    Trick Room

    Focus Punch
    Snatch
    Drain Punch
    Sleep Talk

    Wish

    Raid-only Moves:
    Dispel
    Shadow Mend
    F6 - Flamestrike the Magmortar (open)

    [​IMG][​IMG]
    Magmortar - Flamestrike (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 72 (83/1.15v)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20
    Total Moves: 38

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks:
    Ember
    Smog
    Leer
    Fire Punch
    SmokeScreen
    Faint Attack
    Fire Spin
    Confuse Ray
    Sunny Day
    Lava Plume
    Flamethrower
    Fire Blast
    Hyper Beam

    Cross Chop
    Mach Punch
    ThunderPunch

    Counter
    Endure
    Heat Wave
    Helping Hand
    Mimic

    Hidden Power Ice 7
    Taunt
    Protect
    SolarBeam
    Thunderbolt
    Earthquake
    Psychic
    Brick Break
    Torment
    Rest
    Focus Blast
    Will-O-Wisp
    Rock Slide
    Substitute

    Focus Punch
    Teleport
    Bide

    TEAM MAXIM [Kingdom M]
    M1 - Nora the Volcarona (open)

    [​IMG][​IMG]
    Volcarona(*) [Nora] (F)
    Nature: Modest (Special Attack increased by *, Attack decreased by *)

    Type:

    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Abilities:
    Swarm (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 4
    Spe: 100
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 22

    EC:6/6
    MC:1
    DC:5/5

    Attacks (31):
    Ember(*)
    String Shot(*)
    Leech Life(*)
    Gust
    Take Down(*)
    Amnesia
    Bug Buzz
    Flame Charge
    Flare Blitz
    Fire Spin
    Whirlwind
    Silver Wind
    Quiver Dance
    Heat Wave
    Hurricane
    Rage Powder
    Fiery Dance

    Foresight
    Endure
    Morning Sun(*)
    Harden(*)
    Magnet Rise(*)

    Sunny Day
    Solarbeam
    Safeguard
    Toxic
    Psychic(*)
    Will-o-Wisp(*)
    Protect(*)
    Substitute
    Struggle Bug
    M2 - Diagnos the Arghonaut (open)

    [​IMG][​IMG]
    Arghonaut(*) [Diagnos] (M)
    Nature: Adamant (Attack increased by *, Special Attack decreased by *)

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.


    Abilities:
    Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Stats:

    HP: 110
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 75
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 21

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks (27):
    Night Slash
    Waterfall
    Constrict
    Aqua Jet
    Bubble(*)
    Smokescreen(*)
    Yawn(*)
    Wrap(*)
    Arm Thrust(*)
    Mach Punch
    Taunt
    Revenge
    Focus Punch

    Circle Throw
    Bulk Up (*)
    Recover(*)
    Ice Punch (*)
    Drain Punch
    Cross Chop

    Knock Off
    Soak

    Endure
    Protect (*)
    Earthquake (*)
    Substitute(*)
    Poison Jab
    Rock Slide
    Surf
    M3 - Alurani the Roserade (open)

    [​IMG][​IMG]
    Roselia(*) [Alurani] (F)
    Nature: Timid (Multiples Base Speed by 1.15 and provides a 12% flat accuracy boost on all attacks. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Attack)

    Type:
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 5
    SpD: Rank 4
    Spe: 104 (90*1.15^)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks (32):
    Weather Ball
    Sweet Scent
    Absorb(*)
    Poison Sting
    Growth(*)
    Water Sport(*)
    Stun Spore(*)
    Mega Drain(*)
    Leech Seed
    Magical Leaf
    Grasswhistle
    Worry Seed(*)
    Giga Drain
    Toxic Spikes
    Toxic
    Aromatherapy
    Synthesis
    Petal Dance

    Sleep Powder (*)
    Spikes (*)
    Leaf Storm(*)
    Extrasensory

    Venoshock
    Hidden Power Ground (6)
    Endure
    Shadow Ball(*)
    Protect(*)
    Sludge Bomb(*)
    Double Team
    Sunny Day
    Substitute
    Cut
    M4 - Nya the Crustle (open)

    [​IMG][​IMG]
    Crustle [Nya] (F)
    Nature: Careful (Special Defense increased by *, Special Attack decreased by *)

    Type:
    Rock:
    Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Abilities:
    Sturdy:
    (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 5
    SpA: Rank 2 (-)
    SpD: Rank 4 (+)
    Spe: 45
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    EC:6/6
    MC:0
    DC:5/5

    Attacks (28):
    Fury Cutter
    Rock Blast
    Withdraw
    Sand Attack
    Faint Attack
    Smack Down
    Rock Polish
    Bug Bite
    Stealth Rock
    Rock Slide
    X-Scissor
    Shell Smash
    Slash
    Flail
    Rock Wrecker

    Block
    Counter
    Sand Tomb
    Night Slash
    Spikes
    Endure

    Toxic
    Earthquake
    Dig
    Protect
    Aerial Ace
    Shadow Claw
    Substitute
    M5 - Kimli the Snorlax (open)

    [​IMG][​IMG]
    Snorlax [Kimli] (M)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats:

    HP: 125
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 26 (30/1.15)
    Size Class: 4
    Weight Class: 9
    Base Rank Total: 22

    EC:6/6
    MC:0
    DC:5/5

    Attacks (33):
    Headbutt
    Belly Drum
    Yawn
    Metronome
    Odor Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Chip Away
    Stockpile
    Crunch
    Sleep Talk
    Rest
    Giga Impact
    Block

    Counter
    Double-Edge
    Zen Headbutt

    Seed Bomb
    Fire Punch
    Thunderpunch
    Ice Punch

    Bide
    Psychic
    Protect
    Reflect
    Earthquake
    Ice Beam
    Thunderbolt
    Zap Cannon
    Flamethrower
    Shadow Ball
    Brick Break
    Rock Slide
    Surf
    M6 - Matrix the Porygon-Z (open)

    [​IMG][​IMG]
    Porygon2 (Matrix)
    Nature: Modest (Sp. Atk increased by *, Attack decreased by *)

    Type:
    Normal:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Adaptability:
    (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 90
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 20

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks (32):
    Trick Room
    Nasty Plot
    Conversion 2
    Tackle
    Sharpen
    Defense Curl
    Conversion
    Agility
    Recover
    Magnet Rise
    Psybeam
    Embargo
    Magic Coat
    _____________________
    Tri Attack
    Signal Beam
    Discharge
    Lock-On
    Zap Cannon
    Hyper Beam

    Pain Split
    Endure

    Bide
    Teleport
    Protect
    Psychic
    Dark Pulse
    Ice Beam
    Thunderbolt
    Psyshock
    Shadow Ball
    Thunder Wave
    Hidden Power Fighting 7

    Status Overview (open)

    Lou Kingdom
    L1 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    L2 [​IMG] HP: 110 / 110 EN: 100 Stat: N/A
    L3 [​IMG] HP: 110 / 110 EN: 100 Stat: N/A
    L4 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    L5 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    L6 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A

    IAR Kingdom
    I1 [​IMG] HP: 110 / 110 EN: 100 Stat: N/A
    I2 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    I3 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    I4 [​IMG] HP: 110 / 110 EN: 100 Stat: N/A
    I5 [​IMG] HP: 090 / 090 EN: 100 Stat: N/A
    I6 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A

    Maxim Kingdom
    M1 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    M2 [​IMG] HP: 110 / 110 EN: 100 Stat: N/A
    M3 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    M4 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    M5 [​IMG] HP: 125 / 125 EN: 100 Stat: N/A
    M6 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A

    Flame Kingdom
    F1 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    F2 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    F3 [​IMG] HP: 110 / 110 EN: 100 Stat: N/A
    F4 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    F5 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A
    F6 [​IMG] HP: 100 / 100 EN: 100 Stat: N/A

    Grid:
    CYCLE LIMIT: 5 Cycles
    Cycle Zero
    Code:
    |      |      |      |      |      |      |
    |Castle|      |      |      |      |Castle|
    | Lou  |      |      |      |      | IAR  |
    -------------------------------------------
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    -------------------------------------------
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    -------------------------------------------
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    -------------------------------------------
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    |      |      |      |      |      |      |
    -------------------------------------------
    |      |      |      |      |      |      |
    |Castle|      |      |      |      |Castle|
    | Flame|      |      |      |      | Maxim|
    Terrain and Notes:
    The first row of each box denotes the Pokemon currently in the square. The letter represents the owner, and the number represents which Pokemon. Each Pokemon has its abbreviation given in the hide tags titles above.

    The second row of each box denotes the terrain. An empty row represents the plain terrain, while Castle obviously denotes the Castle terrain.

    • Plain - No effect.
    • Castle - Gives Pokemon on the square an additional Sturdy ability.
    The third row of each box denotes the current owner of the square. For example, "Lou" means that Lou's Kingdom is in possession of that square.

    During Round Zero, each Kingdom places all six Pokemon in any formation they desire in the three squares around the castle and the castle itself. Turn Order is reversed afterwards, and continues in a cyclic pattern. Referee updates will be given after every turn except during round zero; the first referee update will be given after all Kingdoms place their Pokemon.

    Turn Order:
    Kingdom I
    Kingdom F
    Kingdom M
    Kingdom L
    REFEREE (Begin Round 1)

    Kingdom L
    REFEREE
    Kingdom M
    REFEREE
    Kingdom F
    REFEREE
    Kingdom I
    REFEREE (Begin Round 2)

    Turn order for later rounds will follow the round one order.
  2. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    [​IMG]
    "Alright folks, let's do this!"

    Placing I1 & I6 directly west of my Castle.

    Placing I2 & I5 directly south of my Castle.
    Placing I3 & I4 directly south-west of my Castle.
  3. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    [​IMG]
    "Alright guys, let's prepare ourselves! Shellstrike, Thornstrike, prepare to guard the north! Shockstrike, Flamestrike, to the northeast! Mindstrike and Raptorstrike, head east! It'll be a tough fight but I have faith in all of you!"

    Summary:
    Placing F1 and F2 North of the castle
    Placing F3 and F6 Northeast of the castle
    Placing F4 and F5 East of the castle
  4. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    "Alright everyone, pair up and go into defensive positions!"

    M5 and M6 to North of my Castle
    M1 and M3 to Northwest of Castle
    M2 and M4 to West of Castle
  5. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    [​IMG]
    "Alright, gentlemen, good luck to all of you! Time to get this show on the road!"

    Pumyra (L2) goes directly to my East
    Empress and Natasha (L5 and L6) go to my South
    Oros, Bellistar, and Montoya (L1, L3, L4)go to my South-East
  6. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle Zero
    Code:
      |      |  L2  |      |      | I1I6 |      |
      |Castle|      |      |      |      |Castle|
      | Lou  | Lou  |      |      | IAR  | IAR  |
      -------------------------------------------
      | L5L6 |L1L3L4|      |      | I3I4 | I2I5 |
      |      |      |      |      |      |      |
      | Lou  | Lou  |      |      | IAR  | IAR  |
      -------------------------------------------
      |      |      |      |      |      |      |
      |      |      |      |      |      |      |
      |      |      |      |      |      |      |
      -------------------------------------------
      |      |      |      |      |      |      |
      |      |      |      |      |      |      |
      |      |      |      |      |      |      |
      -------------------------------------------
      | F1F2 | F3F6 |      |      | M1M3 | M5M6 |
      |      |      |      |      |      |      |
      | Flame| Flame|      |      | Maxim| Maxim|
      -------------------------------------------
      |      | F4F5 |      |      | M2M4 |      |
      |Castle|      |      |      |      |Castle|
      | Flame| Flame|      |      | Maxim| Maxim|
    Kingdom I deployed its Pokemon!
    Kingdom F deployed its Pokemon!
    Kingdom M deployed its Pokemon!
    Kingdom L deployed its Pokemon!

    [box]...and all the Pokemon have been released! How will this pan out? Only time will tell...[/box]
    Status (open)

    Lou Kingdom - 0 PTS

    L1 [​IMG] HP: 100 / 100 EN: 100 Abil: Multiscale Stat: N/A
    L2 [​IMG] HP: 110 / 110 EN: 100 Abil: Prankster Stat: N/A
    L3 [​IMG] HP: 110 / 110 EN: 100 Abil: Static Stat: N/A
    L4 [​IMG] HP: 100 / 100 EN: 100 Abil: Steadfast Stat: N/A
    L5 [​IMG] HP: 100 / 100 EN: 100 Abil: Skill Link Stat: N/A
    L6 [​IMG] HP: 100 / 100 EN: 100 Abil: Flame Body Stat: N/A

    IAR Kingdom - 0 PTS
    I1 [​IMG] HP: 110 / 110 EN: 100 Abil: Storm Drain Stat: N/A
    I2 [​IMG] HP: 100 / 100 EN: 100 Abil: Torrent Stat: N/A
    I3 [​IMG] HP: 100 / 100 EN: 100 Abil: Levitate Stat: N/A
    I4 [​IMG] HP: 110 / 110 EN: 100 Abil: Prankster Stat: N/A
    I5 [​IMG] HP: 090 / 090 EN: 100 Abil: Pressure Stat: N/A
    I6 [​IMG] HP: 100 / 100 EN: 100 Abil: Sheer Force Stat: N/A

    Maxim Kingdom - 0 PTS
    M1 [​IMG] HP: 100 / 100 EN: 100 Abil: Swarm Stat: N/A
    M2 [​IMG] HP: 110 / 110 EN: 100 Abil: Iron Fist Stat: N/A
    M3 [​IMG] HP: 100 / 100 EN: 100 Abil: Technician Stat: N/A
    M4 [​IMG] HP: 100 / 100 EN: 100 Abil: Sturdy Stat: N/A
    M5 [​IMG] HP: 125 / 125 EN: 100 Abil: Thick Fat Stat: N/A
    M6 [​IMG] HP: 100 / 100 EN: 100 Abil: Adaptability Stat: N/A

    Flame Kingdom - 0 PTS
    F1 [​IMG] HP: 100 / 100 EN: 100 Abil: Solid Rock Stat: N/A
    F2 [​IMG] HP: 100 / 100 EN: 100 Abil: Iron Barbs Stat: N/A
    F3 [​IMG] HP: 110 / 110 EN: 100 Abil: Shield Dust Stat: N/A
    F4 [​IMG] HP: 100 / 100 EN: 100 Abil: Reckless Stat: N/A
    F5 [​IMG] HP: 100 / 100 EN: 100 Abil: Justified Stat: N/A
    F6 [​IMG] HP: 100 / 100 EN: 100 Abil: Flame Body Stat: N/A

    TURN ORDER (Now with a ref update between each Turn)
    Kingdom L
    Kingdom M
    Kingdom F
    Kingdom I
  7. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    [​IMG]
    "Straight to the offensive! No time to waste!"

    Movement
    Empress (L6), move south.
    Pumyra, Montoya, Oros, and Bellistar (all others but L5), move east.


    Non-Skirmish
    Natasha, use Sunny Day!
    Empress, SolarBeam Shellstrike!
    Pumyra, SolarBeam Sleast!


    That will conclude my turn.
  8. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle One - Kingdom L
    Code:
      |      |      |  L2  |      | I1I6 |      |
      |Castle|      |      |      |      |Castle|
      | Lou  | Lou  | Lou  |      | IAR  | IAR  |
      -------------------------------------------
      |  L5  |      |L1L3L4|      | I3I4 | I2I5 |
      |      |      |      |      |      |      |
      | Lou  | Lou  | Lou  |      | IAR  | IAR  |
      -------------------------------------------
      |  L6  |      |      |      |      |      |
      |      |      |      |      |      |      |
      | Lou  |      |      |      |      |      |
      -------------------------------------------
      |      |      |      |      |      |      |
      |      |      |      |      |      |      |
      |      |      |      |      |      |      |
      -------------------------------------------
      | F1F2 | F3F6 |      |      | M1M3 | M5M6 |
      |      |      |      |      |      |      |
      | Flame| Flame|      |      | Maxim| Maxim|
      -------------------------------------------
      |      | F4F5 |      |      | M2M4 |      |
      |Castle|      |      |      |      |Castle|
      | Flame| Flame|      |      | Maxim| Maxim|
    
    Sunny (Kingdom L)

    Kingdom L moves.
    Kingdom L has 1 Kingdom and 6 Tiles under its control!

    +11 PTS
    [​IMG]
    L5 [Natasha] used Sunny Day!
    The sunlight became harsh!
    -10 EN
    [​IMG]>>>[​IMG]
    L2 [Pumyra] used SolarBeam on I1 [Sleast]!
    RNG Roll (To-Crit) (<=625 Yes) 6605 (No)
    (12 + 3) * 2.25 = 33.75 DMG
    -8 EN
    [​IMG]>>>[​IMG]
    L6 [Empress] used SolarBeam on F1 [Shellstrike]!
    RNG Roll (To-Crit) (<=625 Yes) 630 (No)
    (12 + 3 - 2) * 2.25 = 29.25 DMG
    -8 EN

    [box]Kingdom L seems to waste no time, mobilizing its units rather quickly. Only one stays behind, setting up sunlight for its two partners to shoot powerful beams of light at their faraway opponents; both attacks seem to land solid hits.[/box]
    Status (open)

    Kingdom L - 11 PTS

    L1 [​IMG] HP: 100 / 100 EN: 100 OTR: Multiscale
    L2 [​IMG] HP: 110 / 110 EN: 092 OTR: Prankster
    L3 [​IMG] HP: 110 / 110 EN: 100 OTR: Static
    L4 [​IMG] HP: 100 / 100 EN: 100 OTR: Steadfast
    L5 [​IMG] HP: 100 / 100 EN: 090 OTR: Skill Link
    L6 [​IMG] HP: 100 / 100 EN: 092 OTR: Flame Body

    Kingdom I - 0 PTS
    I1 [​IMG] HP: 076 / 110 EN: 100 OTR: Storm Drain
    I2 [​IMG] HP: 100 / 100 EN: 100 OTR: Torrent
    I3 [​IMG] HP: 100 / 100 EN: 100 OTR: Levitate
    I4 [​IMG] HP: 110 / 110 EN: 100 OTR: Prankster
    I5 [​IMG] HP: 090 / 090 EN: 100 OTR: Pressure
    I6 [​IMG] HP: 100 / 100 EN: 100 OTR: Sheer Force

    Kingdom M - 0 PTS
    M1 [​IMG] HP: 100 / 100 EN: 100 OTR: Swarm
    M2 [​IMG] HP: 110 / 110 EN: 100 OTR: Iron Fist
    M3 [​IMG] HP: 100 / 100 EN: 100 OTR: Technician
    M4 [​IMG] HP: 100 / 100 EN: 100 OTR: Sturdy
    M5 [​IMG] HP: 125 / 125 EN: 100 OTR: Thick Fat
    M6 [​IMG] HP: 100 / 100 EN: 100 OTR: Adaptability

    Kingdom F - 0 PTS
    F1 [​IMG] HP: 071 / 100 EN: 100 OTR: Solid Rock
    F2 [​IMG] HP: 100 / 100 EN: 100 OTR: Iron Barbs
    F3 [​IMG] HP: 110 / 110 EN: 100 OTR: Shield Dust
    F4 [​IMG] HP: 100 / 100 EN: 100 OTR: Reckless
    F5 [​IMG] HP: 100 / 100 EN: 100 OTR: Justified
    F6 [​IMG] HP: 100 / 100 EN: 100 OTR: Flame Body

    TURN ORDER (Now with a ref update between each Turn)
    Kingdom M
    Kingdom F
    Kingdom I
    Begin Cycle 2
    Kingdom L
  9. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    "Thanks for the Sun Lou, now time to do some damage!"

    Movement:
    M1 move North
    M5 and M6 move West one space.

    Non-Skirmish:
    M1 use Solarbeam on Eelektross


    EDIT: Uh huh? Why would you not be able to move diagonally. That makes absolutely no sense!
  10. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle One - Kingdom M
    Code:
       |      |      |  L2  |      | I1I6 |      |
       |Castle|      |      |      |      |Castle|
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       |  L5  |      |L1L3L4|      | I3I4 | I2I5 |
       |      |      |      |      |      |      |
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       |  L6  |      |      |      |      |      |
       |      |      |      |      |      |      |
       | Lou  |      |      |      |      |      |
       -------------------------------------------
       |      |      |      |      |  M1  |      |
       |      |      |      |      |      |      |
       |      |      |      |      | Maxim|      |
       -------------------------------------------
       | F1F2 | F3F6 |      |      |M3M5M6|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim| Maxim|
       -------------------------------------------
       |      | F4F5 |      |      | M2M4 |      |
       |Castle|      |      |      |      |Castle|
       | Flame| Flame|      |      | Maxim| Maxim|
     
     Sunny (Kingdom L)
    Sunny (Kingdom L) means that Sun will last until the beginning of Kingdom L's next turn. Weather is universal.

    Kingdom M moves.
    Kingdom M has 1 Kingdom and 4 Tiles under its control!

    +9 PTS

    [​IMG]>>>[​IMG]
    M1 [Nora] used SolarBeam on I3 [Sheeldon]!
    RNG Roll (To-Crit) (<=625 Yes) 8951 (No)
    (12 + 4) * 1 = 16 DMG
    -8 EN

    [box]Kingdom M moves as well, using the sunlight to fire off their own ray of light at a faraway enemy—it hits, but it doesn't seem to deal as much damage as Kingdom L's. Their movement is more cryptic, though; could they be building a wall of defense?[/box]
    Status (open)

    Kingdom L - 11 PTS

    L1 [​IMG] HP: 100 / 100 EN: 100 OTR: Multiscale
    L2 [​IMG] HP: 110 / 110 EN: 092 OTR: Prankster
    L3 [​IMG] HP: 110 / 110 EN: 100 OTR: Static
    L4 [​IMG] HP: 100 / 100 EN: 100 OTR: Steadfast
    L5 [​IMG] HP: 100 / 100 EN: 090 OTR: Skill Link
    L6 [​IMG] HP: 100 / 100 EN: 092 OTR: Flame Body

    Kingdom M - 9 PTS
    M1 [​IMG] HP: 100 / 100 EN: 092 OTR: Swarm
    M2 [​IMG] HP: 110 / 110 EN: 100 OTR: Iron Fist
    M3 [​IMG] HP: 100 / 100 EN: 100 OTR: Technician
    M4 [​IMG] HP: 100 / 100 EN: 100 OTR: Sturdy
    M5 [​IMG] HP: 125 / 125 EN: 100 OTR: Thick Fat
    M6 [​IMG] HP: 100 / 100 EN: 100 OTR: Adaptability

    Kingdom F - 0 PTS
    F1 [​IMG] HP: 071 / 100 EN: 100 OTR: Solid Rock
    F2 [​IMG] HP: 100 / 100 EN: 100 OTR: Iron Barbs
    F3 [​IMG] HP: 110 / 110 EN: 100 OTR: Shield Dust
    F4 [​IMG] HP: 100 / 100 EN: 100 OTR: Reckless
    F5 [​IMG] HP: 100 / 100 EN: 100 OTR: Justified
    F6 [​IMG] HP: 100 / 100 EN: 100 OTR: Flame Body

    Kingdom I - 0 PTS
    I1 [​IMG] HP: 076 / 110 EN: 100 OTR: Storm Drain
    I2 [​IMG] HP: 100 / 100 EN: 100 OTR: Torrent
    I3 [​IMG] HP: 084 / 100 EN: 100 OTR: Levitate
    I4 [​IMG] HP: 110 / 110 EN: 100 OTR: Prankster
    I5 [​IMG] HP: 090 / 090 EN: 100 OTR: Pressure
    I6 [​IMG] HP: 100 / 100 EN: 100 OTR: Sheer Force

    TURN ORDER (Now with a ref update between each Turn)
    Kingdom F
    Kingdom I
    Begin Cycle 2
    Kingdom L
    Kingdom M
  11. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    [​IMG]
    "Lou has left himself open on our side, so let's press the advantage! Shockstrike, use Rain Dance to give us the weather advantage! Shellstrike, Thornstrike, move North and engage Volcarona! Flamestrike, move North as well and prepare to help out! Mindstrike, Raptorstrike, move East and prepare for whatever Maxim has cooked up!"

    Summary:
    Movement:
    -F1, F2, and F6 North
    -F4 and F5 East
    Non-skirmish Actions:
    -F3 use Rain Dance
    Skirmish:
    "Alright, Shellstrike, lead us into battle here! Slam him with a Stone Edge, follow up with a Rock Slide, and finish off with another Stone Edge! If he uses Fly, then Smack Down to bring him back down to earth, and if he uses Double Team then use a Rock Slide to put a stop to it! Thornstrike, annoy him some with a Toxic, then a Thunder Wave! If he uses Protect successfully then use Gravity to help out Shellstrike!"

    Skirmish Summary:
    Shellstrike (Leader): Stone Edge -> Rock Slide -> Stone Edge
    If he uses Fly use Smack Down and push actions back
    If he uses Double Team and you are to use Stone Edge use Rock Slide and push actions back
    Thornstrike: Toxic -> Thunder Wave
    If he uses Protect successfully use Gravity and push actions down
  12. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle One - Kingdom F
    Code:
       |      |      |  L2  |      | I1I6 |      |
       |Castle|      |      |      |      |Castle|
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       |  L5  |      |L1L3L4|      | I3I4 | I2I5 |
       |      |      |      |      |      |      |
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       |  L6  |      |      |      |      |      |
       |      |      |      |      |      |      |
       | Lou  |      |      |      |      |      |
       -------------------------------------------
       | F1F2 |  F6  |      |      |  M1  |      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim|      |
       -------------------------------------------
       |      |  F3  |      |      |M3M5M6|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim| Maxim|
       -------------------------------------------
       |      |      | F4F5 |      | M2M4 |      |
       |Castle|      |      |      |      |Castle|
       | Flame| Flame| Flame|      | Maxim| Maxim|
     
    Rainy (Kingdom F)
    Kingdom F moves.
    Kingdom F has 1 Kingdom and 6 Tiles under its control!

    +11 PTS

    [​IMG]
    F3 [Shockstrike] used Rain Dance!
    Rain began to fall!
    -10 EN
    [​IMG][​IMG]>>>[​IMG]
    F1 [Shellstrike] and F2 [Thornstrike] engaged L6 [Empress]!

    F1 + F2 vs L6 (open)

    [​IMG][​IMG]
    Shellstrike* (M) | Thornstrike (M)

    HP: 071 | HP: 100
    EN: 100 | EN: 100
    Spe: 27 (-10) | Spe: 17 (-10)
    5/5/3/3/3/4 | 4/5/2/4/2/5
    Solid Rock | Iron Barbs
    [​IMG]
    Empress (F)
    HP: 100
    EN: 092
    Spe: 100
    1/4/5/4/3/3
    Flame Body, Levitate

    ==

    Empress failed to act!

    Shellstrike used Stone Edge!

    RNG Roll (To-Hit) (<=8000 Yes) 5558 (Yes)
    RNG Roll (To-Crit) (<=1250 Yes) 9247 (No)
    (10 + 3 + 1.5) * 2.25 = 32.625 DMG
    -6 EN

    Thornstrike used Toxic!
    RNG Roll (To-Hit) (<=9000 Yes) 7574 (Yes)
    Empress was badly poisoned!
    -7 EN

    Empress was hurt by poison!
    -1 HP

    ==

    Empress failed to act!

    Shellstrike used Rock Slide!

    RNG Roll (To-Hit) (<=9000 Yes) 6188 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 2267 (No)
    (8 + 3 + 1.5) * 2.25 = 28.125 DMG
    -5 EN

    Thornstrike used Thunder Wave!
    Empress was paralyzed! It may be unable to move!
    -7 EN

    Empress was hurt by poison!
    -1 HP

    ==

    Shellstrike used Stone Edge!
    RNG Roll (To-Hit) (<=8000 Yes) 8885 (No)
    The attack missed!
    -6 EN

    Empress failed to act!

    Empress was hurt by poison!
    -1 HP

    ==
    [​IMG][​IMG]
    Shellstrike* (M) | Thornstrike (M)

    HP: 071 | HP: 100
    EN: 083 | EN: 086
    Spe: 27 (-10) | Spe: 17 (-10)
    5/5/3/3/3/4 | 4/5/2/4/2/5
    Solid Rock | Iron Barbs
    [​IMG]
    Empress (F)
    HP: 037
    EN: 092
    Spe: 100 [25]
    1/4/5/4/3/3
    Flame Body, Levitate
    PRZ (20), BPSN (2 NR)

    [box]Kingdom F doesn't seem to like the sun, opting to keep one of their units behind to clear the weather out and usher in rain. They don't seem to be lacking in offense either; two of their Pokemon engage the lone Volcarona, battering and crippling it while it's unable to act![/box]
    Status (open)

    Kingdom L - 11 PTS

    L1 [​IMG] HP: 100 / 100 EN: 100 OTR: Multiscale
    L2 [​IMG] HP: 110 / 110 EN: 092 OTR: Prankster
    L3 [​IMG] HP: 110 / 110 EN: 100 OTR: Static
    L4 [​IMG] HP: 100 / 100 EN: 100 OTR: Steadfast
    L5 [​IMG] HP: 100 / 100 EN: 090 OTR: Skill Link
    L6 [​IMG] HP: 037 / 100 EN: 092 OTR: Flame Body, PRZ (20), BPSN (2 NR)

    Kingdom M - 9 PTS
    M1 [​IMG] HP: 100 / 100 EN: 092 OTR: Swarm
    M2 [​IMG] HP: 110 / 110 EN: 100 OTR: Iron Fist
    M3 [​IMG] HP: 100 / 100 EN: 100 OTR: Technician
    M4 [​IMG] HP: 100 / 100 EN: 100 OTR: Sturdy
    M5 [​IMG] HP: 125 / 125 EN: 100 OTR: Thick Fat
    M6 [​IMG] HP: 100 / 100 EN: 100 OTR: Adaptability

    Kingdom F - 11 PTS
    F1 [​IMG] HP: 071 / 100 EN: 083 OTR: Solid Rock
    F2 [​IMG] HP: 100 / 100 EN: 086 OTR: Iron Barbs
    F3 [​IMG] HP: 110 / 110 EN: 100 OTR: Shield Dust
    F4 [​IMG] HP: 100 / 100 EN: 100 OTR: Reckless
    F5 [​IMG] HP: 100 / 100 EN: 100 OTR: Justified
    F6 [​IMG] HP: 100 / 100 EN: 100 OTR: Flame Body

    Kingdom I - 0 PTS
    I1 [​IMG] HP: 076 / 110 EN: 100 OTR: Storm Drain
    I2 [​IMG] HP: 100 / 100 EN: 100 OTR: Torrent
    I3 [​IMG] HP: 084 / 100 EN: 100 OTR: Levitate
    I4 [​IMG] HP: 110 / 110 EN: 100 OTR: Prankster
    I5 [​IMG] HP: 090 / 090 EN: 100 OTR: Pressure
    I6 [​IMG] HP: 100 / 100 EN: 100 OTR: Sheer Force
    Rewards (open)

    LouisCyphre
    0 KOC

    Maxim
    0 KOC

    Flamestrike
    0 KOC

    Its_A_Random
    0 KOC

    Engineer Pikachu
    4.5 UC

    TURN ORDER
    Kingdom I
    Begin Cycle 2
    Kingdom L
    Kingdom M
    Kingdom F
  13. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    [​IMG]
    "Alright troops, align! We have a battle on our hands!"

    KINGDOM PHASE

    N/A

    MOVEMENT PHASE

    I1 & I6 move West
    I3 & I4 move South
    I2 moves West
    I5 moves South

    ATTACK PHASE
    (NSA) I2 uses Acrobatics (L1)
    (NSA) I5 uses Dark Pulse (M1)
    I3 & I4 engages a Skirmish against M1
    I1 & I6 engages a Skirmish against L2

    SKIRMISH (I3 & I4 vs. M1)
    I4 Leads

    I3: Rock Slide > Rock Tomb (M1)
    IF M1 uses Protect successfully without transfer, THEN use Coil that action, AND push actions back.


    I4: Rock Slide > Air Slash (M1) > Rock Slide
    IF M1 uses Protect successfully without transfer, THEN use Substitute (15 HP) that action, AND push actions back IF Rock Slide was subbed.
    (Once Only) IF M1 uses Will-O-Wisp, THEN use Taunt (M1)
    that action, AND push actions back IF Rock Slide was subbed.

    SKIRMISH (I1 & I6 vs. L2)
    I1 Leads

    I1: Ice Beam (L2) > Scald (L2) > Ice Beam (L2)
    IF L2 uses (Evasive Damaging Move) successfully, THEN use Block (L2) that action, AND push actions back.
    IF Protect is issued successfully without transfer, THEN use Recover that action, AND push actions back.


    I6: [ENABLE SHEER FORCE] Ice Fang (L2) > Thunder Fang (L2)
    IF L2 uses (Evasive Damaging Move) successfully, THEN use Block (L2) that action.
    IF Protect is issued successfully without transfer, THEN use Autotomise that action, AND push actions back.
  14. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Pumyra - Earth Power (Iron Chain) | SolarBeam (Sleast) | Earth Power (Iron Chain)
  15. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Substitute (15 HP)~Protect~Will-o-Wisp (I3)
  16. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle One - Kingdom I
    Code:
       |      |      |  L2  | I1I6 |      |      |
       |Castle|      |      |      |      |Castle|
       | Lou  | Lou  | Lou  | IAR  | IAR  | IAR  |
       -------------------------------------------
       |  L5  |      |L1L3L4|      |  I2  |    |
       |      |      |      |      |      |      |
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       |  L6  |      |      |      | I3I4 |  I5  |
       |      |      |      |      |      |      |
       | Lou  |      |      |      | IAR  | IAR  |
       -------------------------------------------
       | F1F2 |  F6  |      |      |  M1  |      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim|      |
       -------------------------------------------
       |      |  F3  |      |      |M3M5M6|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim| Maxim|
       -------------------------------------------
       |      |      | F4F5 |      | M2M4 |      |
       |Castle|      |      |      |      |Castle|
       | Flame| Flame| Flame|      | Maxim| Maxim|
     
    Raining (Kingdom F)
    Kingdom I moves.
    Kingdom I has 1 Kingdom and 6 Tiles under its control!

    +11 PTS

    [​IMG]>>>[​IMG]
    I1 [Blind] used Acrobatics on L1 [Oros]!
    RNG Roll (To-Crit) (<=625 Yes) 5966 (No)
    (11 + 1.5) * 1 * 0.5 = 6.25 DMG
    -7 EN
    [​IMG]>>>[​IMG]
    I5 [Caius] used Dark Pulse on M1 [Nora]!
    RNG Roll (To-Crit) (<=625 Yes) 545 (Yes)
    A critical hit!
    (8 + 3) * 1 = 11 DMG
    -6 EN
    [​IMG][​IMG]>>>[​IMG]
    I3 [Sheeldon] and I4 [Raiza] engaged M1 [Nora]!

    F1 + F2 vs L6 (open)

    [​IMG][​IMG]
    Sheeldon (M) | Raiza* (M)
    HP: 084 | HP: 110
    EN: 100 | EN: 100
    Spe: 43 (-10) | Spe: 73 (-10)
    5/3/4/3/4/4 | 3/3/4/3/2/3
    Levitate | Prankster
    [​IMG]
    Nora (F)
    HP: 089
    EN: 092
    Spe: 100
    1/3/6/4/3/3
    Flame Body, Levitate

    ==

    Nora used Substitute!
    -15 HP
    -12 EN

    Raiza used Rock Slide!
    RNG Roll (To-Hit) (<=9000 Yes) 3283 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 4401 (No)
    (8) * 2.25 = 18 ~ 15 DMG
    The substitute faded!
    -6 EN

    Sheeldon used Rock Slide!
    RNG Roll (To-Hit) (<=9000 Yes) 2140 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 5519 (No)
    (8 + 3) * 2.25 = 24.75 DMG
    -6 EN

    ==

    Nora used Protect!
    -7 EN

    Raiza used Substitute!
    -15 HP
    -12 EN

    Sheeldon used Coil!
    +1 Atk, +1 Def, +1 Acc
    -9 EN

    ==

    Raiza used Taunt on Nora!
    Nora was Taunted!
    -10 EN

    Nora used Will-O-Wisp on Sheeldon!

    But it failed!

    ==
    [​IMG][​IMG]
    Sheeldon (M) | Raiza* (M)
    HP: 084 | HP: 095
    EN: 085 | EN: 072
    Spe: 43 (-10) | Spe: 73 (-10)
    5/3/4/3/4/4 | 3/3/4/3/2/3
    Levitate | Prankster
    [​IMG]
    Nora (F)
    HP: 049
    EN: 073
    Spe: 100 (—)
    1/3/6/4/3/3
    Flame Body, Levitate

    [​IMG][​IMG]>>>[​IMG]
    I1 [Sleast] and I6 [Iron Chain] engaged L2 [Pumyra]!
    I1 + I6 v L2 (open)

    [​IMG][​IMG]
    Sleast* (M) | Iron Chain (M)
    HP: 076 | HP: 100
    EN: 100 | EN: 100
    Spe: 33 (-10) | Spe: 26 (-10)
    3/3/4/3/2/3 | 5/8/2/3/7/8
    Storm Drain | Sheer Force (E)
    [​IMG]
    Pumyra (M)
    HP: 110
    EN: 092
    Spe: 85 (—)
    1/3/5/3/2/3
    Prankster

    ==

    Pumyra used Earth Power on Iron Chain!
    RNG Roll (To-Crit) (<=625 Yes) 9374 (No)
    RNG Roll (SpD Dec) (<=1000 Yes) 8644 (No)
    (9 + 3) * 1.5 = 18 DMG
    -7 EN

    Sleast used Ice Beam on Pumyra!
    RNG Roll (To-Crit) (<=625 Yes) 7548 (No)
    RNG Roll (To-FRZ) (<=1000 Yes) 8032 (No)
    (10 + 1.5) * 1.5 = 17.25 DMG
    -7 EN

    Iron Chain used Ice Fang on Pumyra!
    RNG Roll (To-Hit) (<=9500 Yes) 500 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 3841 (No)
    (7 + 2 + 3) * 1.5 = 18 DMG
    -5 EN

    ==

    Pumyra began storing sunlight!

    Sleast used Scald on Pumyra!

    RNG Roll (To-Crit) (<=625 Yes) 7819 (No)
    RNG Roll (To-BRN) (<=3000 Yes) 5220 (No)
    (8 + 3 + 3 + 1.5) * 1 = 15.5 DMG
    -5 EN

    Iron Chain used Thunder Fang on Pumyra!
    RNG Roll (To-Hit) (<=9500 Yes) 7153 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 2211 (No)
    (7 + 2 + 3) * 1.5 = 18 DMG
    -5 EN

    Pumyra used SolarBeam on Sleast!
    Rain: Reduces BAP of SolarBeam to 6.
    RNG Roll (To-Crit) (<=625 Yes) 9186 (No)
    (6 + 3) * 2.25 * 0.5 = 10.125 DMG
    -8 EN

    ==

    Pumyra used Earth Power on Iron Chain!
    RNG Roll (To-Crit) (<=625 Yes) 4083 (No)
    RNG Roll (SpD Dec) (<=1000 Yes) 5162 (No)
    (9 + 3) * 1.5 = 18 DMG
    -7 EN

    Sleast used Ice Beam on Pumyra!
    RNG Roll (To-Crit) (<=625 Yes) 8183 (No)
    RNG Roll (To-FRZ) (<=1000 Yes) 4305 (No)
    (10 + 1.5) * 1.5 = 17.25 DMG
    -7 EN

    ==
    [​IMG][​IMG]
    Sleast* (M) | Iron Chain (M)
    HP: 066 | HP: 064
    EN: 081 | EN: 090
    Spe: 33 (-10) | Spe: 26 (-10)
    3/3/4/3/2/3 | 5/8/2/3/7/8
    Storm Drain | Sheer Force (E)
    [​IMG]
    Pumyra (M)
    HP: 024
    EN: 070
    Spe: 85 (—)
    1/3/5/3/2/3
    Prankster

    [box]The last ones to move, Kingdom I wastes no time, either. Mobilizing their units quickly, two lone Pokemon launch their attacks from far away, while the remaining four go into a head-on fight with their enemies. The enemies seem to come out bruised and battered, hinting at the Kingdom's sign of initial success.[/box]
    Status (open)

    Kingdom L - 11 PTS

    L1 [​IMG] HP: 094 / 100 EN: 100 OTR: Multiscale
    L2 [​IMG] HP: 024 / 110 EN: 070 OTR: Prankster
    L3 [​IMG] HP: 110 / 110 EN: 100 OTR: Static
    L4 [​IMG] HP: 100 / 100 EN: 100 OTR: Steadfast
    L5 [​IMG] HP: 100 / 100 EN: 090 OTR: Skill Link
    L6 [​IMG] HP: 037 / 100 EN: 092 OTR: Flame Body, PRZ (20), BPSN (2 NR)

    Kingdom M - 9 PTS
    M1 [​IMG] HP: 049 / 100 EN: 073 OTR: Swarm
    M2 [​IMG] HP: 110 / 110 EN: 100 OTR: Iron Fist
    M3 [​IMG] HP: 100 / 100 EN: 100 OTR: Technician
    M4 [​IMG] HP: 100 / 100 EN: 100 OTR: Sturdy
    M5 [​IMG] HP: 125 / 125 EN: 100 OTR: Thick Fat
    M6 [​IMG] HP: 100 / 100 EN: 100 OTR: Adaptability

    Kingdom F - 11 PTS
    F1 [​IMG] HP: 071 / 100 EN: 083 OTR: Solid Rock
    F2 [​IMG] HP: 100 / 100 EN: 086 OTR: Iron Barbs
    F3 [​IMG] HP: 110 / 110 EN: 100 OTR: Shield Dust
    F4 [​IMG] HP: 100 / 100 EN: 100 OTR: Reckless
    F5 [​IMG] HP: 100 / 100 EN: 100 OTR: Justified
    F6 [​IMG] HP: 100 / 100 EN: 100 OTR: Flame Body

    Kingdom I - 11 PTS
    I1 [​IMG] HP: 066 / 110 EN: 081 OTR: Storm Drain
    I2 [​IMG] HP: 100 / 100 EN: 093 OTR: Torrent
    I3 [​IMG] HP: 084 / 100 EN: 085 OTR: Levitate
    I4 [​IMG] HP: 095 / 110 EN: 072 OTR: Prankster
    I5 [​IMG] HP: 090 / 090 EN: 094 OTR: Pressure
    I6 [​IMG] HP: 064 / 100 EN: 090 OTR: Sheer Force
    Rewards (open)

    LouisCyphre
    0 KOC

    Maxim
    0 KOC

    Flamestrike
    0 KOC

    Its_A_Random
    0 KOC

    Engineer Pikachu
    8.25 UC

    TURN ORDER
    Begin Cycle 2
    Kingdom L
    Kingdom M
    Kingdom F
    Kingdom I
  17. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    [​IMG]
    "Alright! Offensive push against our greatest threat!"

    Kingdom Phase
    Heal [Oros, 6] - 3 points
    Heal [Empress, 16] - 8 points

    Movement Phase
    Oros, Bellistar, and Montoya [L1, L4] move north.
    Empress [L6] moves north.
    Pumyra [L2] moves west (towards home).

    Non-Combat Phase
    Natasha will use Sunny Day.
    Empress will SolarBeam Shellstrike again.
    Pumyra will SolarBeam Sleast again.

    Combat Phase
    Oros, Bellistar, and Montoya will attack Sleast and Iron Chain!

    [box][​IMG]
    "We can't let these two get away!"

    Bellistar - Fire Blast (Iron Chain) | Flamethrower (Iron Chain) | Fire Blast (Iron Chain)
    If it is raining, Hurricane Sleast.
    If Sleast orders a recovery move, Dragon Pulse it unless Sleast has already fainted.

    KO - If Sleast faints and it is raining, begin to Hydro Pump Iron Chain.
    KO - If Iron Chain faints, begin to Dragon Pulse Sleast.

    Oros - Flamethrower (Iron Chain) | Heat Wave
    If it is raining, Hurricane Sleast.
    If Sleast orders a recovery move, Dragon Pulse it unless Sleast has already fainted.

    KO - If Sleast faints and it is raining, begin to Hydro Pump Iron Chain.
    KO - If Iron Chain faints, begin to Outrage.

    Montoya - Leaf Blade (Sleast) | Leaf Blade (Sleast)
    If Sleast uses a protective action without transfer, Feint him.
    If Iron Chain uses a protective action without transfer, Feint him.

    KO - If Sleast faints, begin to Close Combat Iron Chain.[/box]
  18. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    [​IMG][​IMG][​IMG]
    "We can get away with our offensive!"

    I6 Leads


    I6: Bide > Hold > Release

    I1: Endure > Counter
  19. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle Two - Kingdom L
    Code:
       |      |  L2  |L1L3L4| I1I6 |      |      |
       |Castle|      |      |      |      |Castle|
       | Lou  | Lou  | Lou  | IAR  | IAR  | IAR  |
       -------------------------------------------
       | L5L6 |      |      |      |  I2  |      |
       |      |      |      |      |      |      |
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       |      |      |      |      | I3I4 |  I5  |
       |      |      |      |      |      |      |
       | Lou  |      |      |      | IAR  | IAR  |
       -------------------------------------------
       | F1F2 |  F6  |      |      |  M1  |      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim|      |
       -------------------------------------------
       |      |  F3  |      |      |M3M5M6|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim| Maxim|
       -------------------------------------------
       |      |      | F4F5 |      | M2M4 |      |
       |Castle|      |      |      |      |Castle|
       | Flame| Flame| Flame|      | Maxim| Maxim|
     
    Sunny (Kingdom L)
    Kingdom L used 11 PTS!
    Oros restored 6 HP!
    Empress restored 16 HP!

    Kingdom L moves.

    Empress was hurt by poison! Empress lost 2 HP!
    In matches after this one, Pokemon afflicted with 20% PRZ will be unable to move; their PRZ will decay by an additional 5% at the end of the turn.

    Kingdom L has 1 Kingdom and 6 Tiles under its control!
    +11 PTS
    [​IMG]
    L5 [Natasha] used Sunny Day!
    The sunlight became harsh!
    -10 EN
    [​IMG]>>>[​IMG]
    L2 [Pumyra] used SolarBeam on I1 [Sleast]!
    RNG Roll (To-Crit) (<=625 Yes) 7312 (No)
    (12 + 3) * 2.25 = 33.75 DMG
    -8 EN
    [​IMG]>>>[​IMG]
    L6 [Empress] used SolarBeam on F1 [Shellstrike]!
    But it failed!
    [​IMG][​IMG][​IMG]>>>[​IMG][​IMG]
    L1 [Oros], L3 [Bellistar], and L4 [Montoya] engaged I1 [Sleast] and I6 [Iron Chain]!

    L1 + L3 + L4 v I1 + I6 (open)

    [​IMG][​IMG][​IMG]
    Oros (M) | Bellistar* (F) | Montoya (M)
    HP: 100 | HP: 110 | HP: 100
    EN: 100 | EN: 100 | EN: 100
    Spe: 80 | Spe: 80 | Spe: 80
    5/3/5/3/4/6 | 1/4/5/3/4/4 | 5/3/4/3/3/4
    Multiscale | Static | Steadfast
    [​IMG][​IMG]
    Sleast (M) | Iron Chain* (M)

    HP: 032 | HP: 064
    EN: 081 | EN: 090
    Spe: 33 (-10) | Spe: 26 (-10)
    3/3/4/3/2/3 | 5/8/2/3/7/8
    Storm Drain | Sheer Force (E)

    ==

    Sleast used Endure!
    -15 EN

    Iron Chain used Bide!
    Iron Chain began storing energy!

    RNG Roll (Speed Tie) (O|B|M) 3/3, 2/2 (M, B, O)

    Montoya used Leaf Blade on Sleast!
    RNG Roll (To-Crit) (<=1250 Yes) 2927 (No)
    (9 + 3) * 2.25 = 27 DMG
    -7 EN

    Sleast endured the hit!

    Bellistar used Fire Blast on Iron Chain!

    RNG Roll (To-Hit) (<=9500 Yes) 6009 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 3971 (No)
    RNG Roll (To-BRN) (<=1000 Yes) 9249 (No)
    (12 + 3 + 3) * 1.5 * 0.5 = 13.5 DMG
    -8 EN

    Oros used Flamethrower on Iron Chain!
    RNG Roll (To-Crit) (<=625 Yes) 6713 (No)
    RNG Roll (To-BRN) (<=1000 Yes) 9365 (No)
    (10 + 3 + 3) * 1.5 * 0.5 = 12 DMG
    -7 EN

    ==

    Iron Chain is storing energy!

    RNG Roll (Speed Tie) (O|B|M) 2/3, 1/2 (B, O, M)

    Bellistar used Flamethrower on Iron Chain!
    RNG Roll (To-Crit) (<=625 Yes) 4531 (No)
    RNG Roll (To-BRN) (<=1000 Yes) 3880 (No)
    (10 + 3 + 3) * 1.5 * 0.5 = 12 DMG
    -7 EN

    Oros used Heat Wave!
    RNG Roll (To-Crit S, I) (<=625 Yes) 750, 8610 (No)
    RNG Roll (To-BRN S, I) (<=1000 Yes) 4048, 5567 (No)
    (7.5 + 3 + 3) * 2/3 = 9 DMG (S)
    (7.5 + 3 + 3) * 1.5 * 0.5 = 10.125 DMG (I)
    -7 EN

    Montoya used Leaf Blade on Sleast!
    RNG Roll (To-Crit) (<=1250 Yes) 3791 (No)
    (9 + 3) * 2.25 = 27 DMG
    -11 EN

    Sleast endured the hit!

    Sleast used Counter on Montoya!

    27 * 1.5 = 40.5 DMG
    -20 EN

    ==

    Iron Chain unleashed energy on Oros!
    (13.5 + 12 + 12 + 10.125) * 1.75 * 0.5 = 41.671875 DMG
    -30 EN

    Bellistar used Fire Blast on Iron Chain!
    RNG Roll (To-Hit) (<=9500 Yes) 6132 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 8385 (No)
    RNG Roll (To-BRN) (<=1000 Yes) 3499 (No)
    (12 + 3 + 3) * 1.5 * 0.5 = 13.5 DMG
    -8 EN

    ==
    [​IMG][​IMG][​IMG]
    Oros (M) | Bellistar* (F) | Montoya (M)
    HP: 058 | HP: 110 | HP: 059
    EN: 086 | EN: 077 | EN: 082
    Spe: 80 | Spe: 80 | Spe: 80
    5/3/5/3/4/6 | 1/4/5/3/4/4 | 5/3/4/3/3/4
    Multiscale | Static | Steadfast
    [​IMG][​IMG]
    Sleast (M) | Iron Chain* (M)

    HP: 001 | HP: 003
    EN: 046 | EN: 060
    Spe: 33 (-10) | Spe: 26 (-10)
    3/3/4/3/2/3 | 5/8/2/3/7/8
    Storm Drain | Sheer Force (E)

    [box]Shifting its units around craftily, one of Kingdom L's units stay put to rid the field of rain and summon bright sunlight. This is immediately put to use as the same two attackers from last time fire off high-powered beams of solar rays at the same targets. The other three Pokemon don't bother to idle; instead, they band together and launch an assault on the neighboring team, bringing them down to rather low health.[/box]
    Status (open)

    Kingdom L - 11 PTS

    L1 [​IMG] HP: 058 / 100 EN: 086 OTR: Multiscale
    L2 [​IMG] HP: 024 / 110 EN: 062 OTR: Prankster
    L3 [​IMG] HP: 110 / 110 EN: 077 OTR: Static
    L4 [​IMG] HP: 059 / 100 EN: 082 OTR: Steadfast
    L5 [​IMG] HP: 100 / 100 EN: 080 OTR: Skill Link
    L6 [​IMG] HP: 051 / 100 EN: 084 OTR: Flame Body, PRZ (20), BPSN (2 NR)

    Kingdom M - 9 PTS
    M1 [​IMG] HP: 049 / 100 EN: 073 OTR: Swarm
    M2 [​IMG] HP: 110 / 110 EN: 100 OTR: Iron Fist
    M3 [​IMG] HP: 100 / 100 EN: 100 OTR: Technician
    M4 [​IMG] HP: 100 / 100 EN: 100 OTR: Sturdy
    M5 [​IMG] HP: 125 / 125 EN: 100 OTR: Thick Fat
    M6 [​IMG] HP: 100 / 100 EN: 100 OTR: Adaptability

    Kingdom F - 11 PTS
    F1 [​IMG] HP: 071 / 100 EN: 083 OTR: Solid Rock
    F2 [​IMG] HP: 100 / 100 EN: 086 OTR: Iron Barbs
    F3 [​IMG] HP: 110 / 110 EN: 100 OTR: Shield Dust
    F4 [​IMG] HP: 100 / 100 EN: 100 OTR: Reckless
    F5 [​IMG] HP: 100 / 100 EN: 100 OTR: Justified
    F6 [​IMG] HP: 100 / 100 EN: 100 OTR: Flame Body

    Kingdom I - 11 PTS
    I1 [​IMG] HP: 001 / 110 EN: 046 OTR: Storm Drain
    I2 [​IMG] HP: 100 / 100 EN: 093 OTR: Torrent
    I3 [​IMG] HP: 084 / 100 EN: 085 OTR: Levitate
    I4 [​IMG] HP: 095 / 110 EN: 072 OTR: Prankster
    I5 [​IMG] HP: 090 / 090 EN: 094 OTR: Pressure
    I6 [​IMG] HP: 003 / 100 EN: 060 OTR: Sheer Force
    Rewards (open)

    LouisCyphre
    0 KOC

    Maxim
    0 KOC

    Flamestrike
    0 KOC

    Its_A_Random
    0 KOC

    Engineer Pikachu
    11.5 UC

    TURN ORDER
    Kingdom M
    Kingdom F
    Kingdom I
    Begin Cycle 3
    Kingdom L
  20. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    "Well, this is a bit of a setback. Apparently defensive tactics won't work, so let's go on the offensive!"

    Movement Phase:
    M3, M5 and M6 move north
    M1 move south
    M2 and M4 move North

    Attack Phase:
    M3, M5, and M6 engage I3 and I4, Porygon-Z leads

    Roserade: Mega Drain (Eelektross)~Toxic (Eelektross)
    If Eelektross uses a protective move:
    A1: Use Sludge Bomb on Tomohawk
    A2: Redirect action to Tomohawk
    If Eelektross has a Substitute up A2, use Giga Drain (Eelektross)

    Porygon-Z: Tri Attack (Eelektross)~Psyshock (Tomohawk)~Hyper Beam (Eelektross)
    If Eelektross uses a protective move and you are about to attack him, use Psychic (Tomohawk)
    If you are targetted by Sky Drop, use Agility (Evasive) that action.

    Snorlax: Double-Edge (Eelektross)~Giga Impact (Eelektross)
    If Eelektross uses a Protective move, redirect that action to Tomohawk
    If you are targetted with Sky Drop, use Protect that action.

    For all: If Eelektross is knocked out, redirect all remaining actions to Tomohawk
    If somehow Tomohawk is knocked out and you are to attack him, Chill
  21. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    M3 has too many substitutions.
    [​IMG][​IMG][​IMG]
    "Gee, we are a very popular bunch today..."

    I3 Leads

    I3: Acrobatics (M3) > Flamethrower (M3) > Acrobatics (M3)
    IF M3 Faints, THEN replace all remaining actions with Brick Break (M6).

    I4: Air Slash (M3) > Sky Drop (M3)
    IF M3 Faints, THEN replace all remaining actions with Aura Sphere (M6).
  22. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle Two - Kingdom M
    Code:
       |      |  L2  |L1L3L4| I1I6 |      |      |
       |Castle|      |      |      |      |Castle|
       | Lou  | Lou  | Lou  | IAR  | IAR  | IAR  |
       -------------------------------------------
       | L5L6 |      |      |      |  I2  |      |
       |      |      |      |      |      |      |
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       |      |      |      |      | I3I4 |  I5  |
       |      |      |      |      |      |      |
       | Lou  |      |      |      | IAR  | IAR  |
       -------------------------------------------
       | F1F2 |  F6  |      |      |M3M5M6|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim|      |
       -------------------------------------------
       |      |  F3  |      |      |M1M2M4|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim| Maxim|
       -------------------------------------------
       |      |      | F4F5 |      |      |      |
       |Castle|      |      |      |      |Castle|
       | Flame| Flame| Flame|      | Maxim| Maxim|
     
    Sunny (Kingdom L)

    Kingdom M moves.


    Kingdom M has 1 Kingdom and 4 Tiles under its control!
    +9 PTS
    [​IMG][​IMG][​IMG]>>>[​IMG][​IMG]
    M3 [Alurani], M5 [Kimli], and M6 [Matrix] engaged I3 [Sheeldon] and I4 [Raiza]!

    M3 + M5 + M6 v I3 + I4 (open)

    [​IMG][​IMG][​IMG]
    Alurani (F) | Kimli (M) | Matrix* (U)
    HP: 090 | HP: 125 | HP: 100
    EN: 100 | EN: 100 | EN: 100
    Spe: 104 (+12) | Spe: 26 (-10) | Spe: 90
    2/2/5/4/2/2 | 4/3/4/4/4/9 | 2/3/6/3/2/3
    Technician | Thick Fat | Adaptability
    [​IMG][​IMG]
    Sheeldon* (M) | Raiza (M)
    HP: 084 | HP: 095
    EN: 085 | EN: 072
    Spe: 43 (-10) | Spe: 73 (-10)
    5/3/4/3/4/4 | 3/3/4/3/2/3
    Levitate | Prankster

    ==

    Alurani used Mega Drain on Sheeldon!
    RNG Roll (To-Crit) (<=625 Yes) 4339 (No)
    (9 + 3 + 3) * 1 * 0.5 = 7.5 DMG
    Alurani healed 0 HP!
    -9 EN

    Matrix used Tri Attack on Sheeldon!
    RNG Roll (To-Crit) (<=625 Yes) 3818 (No)
    RNG Roll (To-Status) (<=2000 Yes) 3513 (No)
    (8 + 3 + 2 + 4) * 1 * 0.5 = 8.5 DMG
    -5 EN

    Raiza used Air Slash on Alurani!
    RNG Roll (To-Hit) (<=9500 Yes) 7507 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 9634 (No)
    (8 + 3) * 1.5 = 16.5 DMG
    -5 EN

    Sheeldon used Acrobatics on Alurani!
    RNG Roll (To-Crit) (<=625 Yes) 9346 (No)
    (11 + 4.5) * 1.5 = 23.25 DMG
    -7 EN

    Kimli used Double-Edge on Sheeldon!
    RNG Roll (To-Crit) (<=625 Yes) 5777 (No)
    (16 + 3 + 1.5) * 1 * 0.5 = 10.25 DMG
    Kimli took 3.42 DMG in recoil!
    -9 EN

    ==

    Alurani used Toxic on Sheeldon!
    Sheeldon was badly poisoned!
    -6 EN

    Matrix used Psyshock on Raiza!
    RNG Roll (To-Crit) (<=625 Yes) 7004 (No)
    (8 + 4) * 1.5 = 18 DMG
    -6 EN

    Raiza took Alurani into the air!

    Sheeldon used Flamethrower on Alurani!

    The attack missed!
    -7 EN

    Kimli used Giga Impact on Sheeldon!
    RNG Roll (To-Crit) (<=625 Yes) 2731 (No)
    (18 + 3 + 1.5) * 0.5 = 11.25 DMG
    -12 EN

    Raiza used Sky Drop on Alurani!
    RNG Roll (To-Crit) (<=625 Yes) 917 (No)
    (8 + 3 + 1.5) * 1.5 = 18.75 DMG
    -5 EN

    Sheeldon was hurt by poison!
    -1 HP

    ==

    Matrix used Hyper Beam on Sheeldon!
    RNG Roll (To-Crit) (<=625 Yes) 8654 (No)
    (15 + 3 + 2 + 4) * 1 * 0.5 = 12 DMG
    -9 EN

    Sheeldon used Acrobatics on Alurani!
    RNG Roll (To-Crit) (<=625 Yes) 9134 (No)
    (11 + 4.5) * 1.5 = 23.25 DMG
    -7 EN

    Sheeldon was hurt by poison!
    -1 HP

    ==
    [​IMG][​IMG][​IMG]
    Alurani (F) | Kimli (M) | Matrix* (U)
    HP: 008 | HP: 122 | HP: 100
    EN: 085 | EN: 079 | EN: 080
    Spe: 104 (+12) | Spe: 26 (-10) | Spe: 90
    2/2/5/4/2/2 | 4/3/4/4/4/9 | 2/3/6/3/2/3
    Technician | Thick Fat | Adaptability
    [​IMG][​IMG]
    Sheeldon* (M) | Raiza (M)
    HP: 032 | HP: 077
    EN: 064 | EN: 062
    Spe: 43 (-10) | Spe: 73 (-10)
    5/3/4/3/4/4 | 3/3/4/3/2/3
    Levitate | Prankster
    BPSN (2 NR) | N/A

    [box]Kingdom M takes a sharp turn in strategy; gathered in two solid units of three, one takes the offensive against their neighboring enemy while the other does... nothing? This Kingdom certainly seems to have the strangest tactics.[/box]
    Status (open)

    Kingdom L - 11 PTS

    L1 [​IMG] HP: 058 / 100 EN: 086 OTR: Multiscale
    L2 [​IMG] HP: 024 / 110 EN: 062 OTR: Prankster
    L3 [​IMG] HP: 110 / 110 EN: 077 OTR: Static
    L4 [​IMG] HP: 059 / 100 EN: 082 OTR: Steadfast
    L5 [​IMG] HP: 100 / 100 EN: 080 OTR: Skill Link
    L6 [​IMG] HP: 051 / 100 EN: 084 OTR: Flame Body, PRZ (20), BPSN (2 NR)

    Kingdom M - 18 PTS
    M1 [​IMG] HP: 049 / 100 EN: 073 OTR: Swarm
    M2 [​IMG] HP: 110 / 110 EN: 100 OTR: Iron Fist
    M3 [​IMG] HP: 008 / 100 EN: 085 OTR: Technician
    M4 [​IMG] HP: 100 / 100 EN: 100 OTR: Sturdy
    M5 [​IMG] HP: 122 / 125 EN: 079 OTR: Thick Fat
    M6 [​IMG] HP: 100 / 100 EN: 080 OTR: Adaptability

    Kingdom F - 11 PTS
    F1 [​IMG] HP: 071 / 100 EN: 083 OTR: Solid Rock
    F2 [​IMG] HP: 100 / 100 EN: 086 OTR: Iron Barbs
    F3 [​IMG] HP: 110 / 110 EN: 100 OTR: Shield Dust
    F4 [​IMG] HP: 100 / 100 EN: 100 OTR: Reckless
    F5 [​IMG] HP: 100 / 100 EN: 100 OTR: Justified
    F6 [​IMG] HP: 100 / 100 EN: 100 OTR: Flame Body

    Kingdom I - 11 PTS
    I1 [​IMG] HP: 001 / 110 EN: 046 OTR: Storm Drain
    I2 [​IMG] HP: 100 / 100 EN: 093 OTR: Torrent
    I3 [​IMG] HP: 032 / 100 EN: 064 OTR: Levitate, BPSN (2 NR)
    I4 [​IMG] HP: 077 / 110 EN: 062 OTR: Prankster
    I5 [​IMG] HP: 090 / 090 EN: 094 OTR: Pressure
    I6 [​IMG] HP: 003 / 100 EN: 060 OTR: Sheer Force
    Rewards (open)

    LouisCyphre
    0 KOC

    Maxim
    0 KOC

    Flamestrike
    0 KOC

    Its_A_Random
    0 KOC

    Engineer Pikachu
    14.75 UC

    TURN ORDER
    Kingdom F
    Kingdom I
    Begin Cycle 3
    Kingdom L
    Kingdom M
  23. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Kingdom Phase:
    -Heal F1 for 22 HP (-11 points)
    Movement Phase:
    -F1, F2 and F6 move North
    -F4 and F5 move East
    Combat Phase:
    -F3 uses Rain Dance
    -F1 and F2 engage L5 and L6

    Combat orders:
    F1 leads
    Shellstrike: Stone Edge (Volcarona) -> Rock Slide -> Stone Edge (Volcarona)
    If it is sunny when you act use Rain Dance and push actions back (this sub has top priority)
    If Volcarona has Double Team clones then use Rock Slide (targeting Volcarona and as many of her clones as possible, only targeting Cinccino if there aren't enough clones) and push actions back
    If Volcarona is KOed replace all remaining actions with Waterfall (Cincinno)
    Thornstrike:
    Gravity -> Thunder Wave (Volcarona)
    If Volcarona is KOed replace all remaining actions with Gyro Ball (Cincinno)
  24. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Empress - Safeguard | Fire Blast (Thornstrike)

    Natasha - Sunny Day | Encore (Shellstrike) | Bullet Seed (Shellstrike)
  25. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    CYCLE LIMIT: 5 Cycles
    Cycle Two - Kingdom F
    Code:
       |      |  L2  |L1L3L4| I1I6 |      |      |
       |Castle|      |      |      |      |Castle|
       | Lou  | Lou  | Lou  | IAR  | IAR  | IAR  |
       -------------------------------------------
       | L5L6 |      |      |      |  I2  |      |
       |      |      |      |      |      |      |
       | Lou  | Lou  | Lou  |      | IAR  | IAR  |
       -------------------------------------------
       | F1F2 |  F6  |      |      | I3I4 |  I5  |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | IAR  | IAR  |
       -------------------------------------------
       |      |      |      |      |M3M5M6|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim|      |
       -------------------------------------------
       |      |  F3  |      |      |M1M2M4|      |
       |      |      |      |      |      |      |
       | Flame| Flame|      |      | Maxim| Maxim|
       -------------------------------------------
       |      |      |      | F4F5 |      |      |
       |Castle|      |      |      |      |Castle|
       | Flame| Flame| Flame| Flame| Maxim| Maxim|
     
    Rainy (Kingdom F)

    Kingdom F used 11 PTS!

    Shellstrike restored 22 HP!

    Kingdom F moves.


    Kingdom F has 1 Kingdom and 9 Tiles under its control!
    +14 PTS
    [​IMG]
    F3 [Shockstrike] used Rain Dance!
    Rain began to fall!
    -10 EN
    [​IMG][​IMG]>>>[​IMG][​IMG]
    F1 [Shellstrike] and F2 [Thornstrike] engaged L5 [Natasha] and L6 [Empress]!

    F1 + F2 v L5 + L6 (open)

    [​IMG][​IMG]
    Shellstrike* (M) | Thornstrike (M)

    HP: 093 | HP: 100
    EN: 083 | EN: 086
    Spe: 27 (-10) | Spe: 17 (-10)
    5/5/3/3/3/4 | 4/5/2/4/2/5
    Solid Rock | Iron Barbs
    [​IMG][​IMG]
    Empress (F) | Natasha* (F)
    HP: 051 | HP: 100
    EN: 092 | EN: 080
    Spe: 100 [25] | Spe: 133 (+20)
    1/4/5/4/3/3 | 3/2/2/2/1/1
    Flame Body, Levitate | Skill Link
    PRZ (20), BPSN (2 NR) | N/A

    ==

    Natasha used Sunny Day!
    The sunlight became harsh!
    -10 EN

    Shellstrike used Rain Dance!
    The rain began to fall!
    -9 EN

    RNG Roll (Full PRZ) (<=2000 Yes) 8622 (No)
    Empress used Safeguard!
    Lou's team is protected in a mystical veil!
    -10 EN

    Thornstrike used Gravity!
    Gravity intensified!
    -10 EN

    Empress is hurt by poison!
    2 DMG

    ==

    Natasha used Encore on Shellstrike!
    Shellstrike received an encore!
    -9 EN

    Shellstrike used Rain Dance!
    But it failed!
    -9 EN

    RNG Roll (Full PRZ) (<=2000 Yes) 9875 (No)
    Empress used Fire Blast on Thornstrike!
    RNG Roll (To-Crit) (<=625 Yes) 9991 (No)
    RNG Roll (To-BRN) (<=1000 Yes) 6693 (No)
    (12 + 3 + 1.5 - 3) * 2.25 = 30.375 DMG
    -7 EN

    Thornstrike used Thunder Wave on Empress!
    But it failed!
    -7 EN

    Empress is hurt by poison!

    2 DMG

    ==

    Natasha used Bullet Seed on Shellstrike!
    RNG Roll (To-Crit) (<=625 Yes) 4101, 6788, 3494, 7941, 615 (1 Crit)
    A critical hit!
    ((3 * 5) + 1 - 3 - 2) * 2.25 * 0.5 = 12.375 DMG
    -10 EN

    Shellstrike used Rain Dance!
    But it failed!
    -9 EN

    Empress is hurt by poison!

    2 DMG

    ==
    [​IMG][​IMG]
    Shellstrike* (M) | Thornstrike (M)

    HP: 081 | HP: 070
    EN: 056 | EN: 069
    Spe: 27 (-10) | Spe: 17 (-10)
    5/5/3/3/3/4 | 4/5/2/4/2/5
    Solid Rock | Iron Barbs
    [​IMG][​IMG]
    Empress (F) | Natasha* (F)
    HP: 045 | HP: 100
    EN: 075 | EN: 051
    Spe: 100 [25] | Spe: 133 (+20)
    1/4/5/4/3/3 | 3/2/2/2/1/1
    Flame Body, Levitate | Skill Link
    PRZ (15), BPSN (3 NR) | N/A

    [box]Kingdom F manages to spread out even more than before, and as a result will probably be reaping the benefits in a turn or two; its units are scattered on the Kingdom's borders, though. Kingdom L does a fine job holding the two intruders back, though they seem to be exhausting themselves out.[/box]
    Status (open)

    Kingdom L - 11 PTS

    L1 [​IMG] HP: 058 / 100 EN: 086 OTR: Multiscale
    L2 [​IMG] HP: 024 / 110 EN: 062 OTR: Prankster
    L3 [​IMG] HP: 110 / 110 EN: 077 OTR: Static
    L4 [​IMG] HP: 059 / 100 EN: 082 OTR: Steadfast
    L5 [​IMG] HP: 100 / 100 EN: 051 OTR: Skill Link
    L6 [​IMG] HP: 045 / 100 EN: 075 OTR: Flame Body, PRZ (15), BPSN (3 NR)

    Kingdom M - 18 PTS
    M1 [​IMG] HP: 049 / 100 EN: 073 OTR: Swarm
    M2 [​IMG] HP: 110 / 110 EN: 100 OTR: Iron Fist
    M3 [​IMG] HP: 008 / 100 EN: 085 OTR: Technician
    M4 [​IMG] HP: 100 / 100 EN: 100 OTR: Sturdy
    M5 [​IMG] HP: 122 / 125 EN: 079 OTR: Thick Fat
    M6 [​IMG] HP: 100 / 100 EN: 080 OTR: Adaptability

    Kingdom F - 14 PTS
    F1 [​IMG] HP: 081 / 100 EN: 056 OTR: Solid Rock
    F2 [​IMG] HP: 070 / 100 EN: 069 OTR: Iron Barbs
    F3 [​IMG] HP: 110 / 110 EN: 090 OTR: Shield Dust
    F4 [​IMG] HP: 100 / 100 EN: 100 OTR: Reckless
    F5 [​IMG] HP: 100 / 100 EN: 100 OTR: Justified
    F6 [​IMG] HP: 100 / 100 EN: 100 OTR: Flame Body

    Kingdom I - 11 PTS
    I1 [​IMG] HP: 001 / 110 EN: 046 OTR: Storm Drain
    I2 [​IMG] HP: 100 / 100 EN: 093 OTR: Torrent
    I3 [​IMG] HP: 032 / 100 EN: 064 OTR: Levitate, BPSN (2 NR)
    I4 [​IMG] HP: 077 / 110 EN: 062 OTR: Prankster
    I5 [​IMG] HP: 090 / 090 EN: 094 OTR: Pressure
    I6 [​IMG] HP: 003 / 100 EN: 060 OTR: Sheer Force
    Rewards (open)

    LouisCyphre
    0 KOC

    Maxim
    0 KOC

    Flamestrike
    0 KOC

    Its_A_Random
    0 KOC

    Engineer Pikachu
    17.5 UC

    TURN ORDER
    Kingdom I
    Begin Cycle 3
    Kingdom L
    Kingdom M
    Kingdom F

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