We're getting a thread like this every week now and they all quickly degenerate into a spamfest of "I use this!" and "I like this!" and none of us learn anything from it. So, if you don't mind, I'm gonna hijack this thread and ask:
In your opinion, what should the ideal lead possess?
A lead is obviously very important as I'm sure we all know - a match can be won and lost based on who's the first to come out the Pokeball. With that in mind, I think that an ideal lead should possess several of the following traits:
- Faster than Breloom: We've all saw the Breloom lead before and the last thing we want is to lose a Pokemon to sleep in the very first turn, and let the mushroom get his Sub up. For that reason, I try to get my leads up to 240 speed. It's not always convenient to outspeed Jolly Breloom though...
- Taunt: An excellent move that shuts down so many other leads. I can't speak highly enough of it but we all know how it works. Bronzong falls apart, Breloom can't Spore/Sub/Seed, Gyarados can't DD and Ninjask has to switch out like a commoner. Perhaps the best part is those annoying Stealth Rocks don't get in on the first turn (seriously, fuck you Hippowdon.)
- Varied movepool: Ideally, you'd want to hit super-effectively on a lot of the common leads. Electric, Ice, Fighting, Dark and Ghost attacks tend to cover a lot of common leads such as Gyarados, Salamence, Tyranitar, Weavile, Hippowdon, Breloom and Gengar.
With those points in mind, I've been using Gallade as a lead recently. It's been working okay, but not as great as I'd hoped for. What components do you think a lead should possess?