Notice the bolded sections. Also, and I didn't originally bring up this argument but I have to point it out, dropping Recover is going to make it exceedingly hard to continually take hits from Blaze, and after one HJK on a predicted switchin, you can no longer take a +2 HJK.Defensive Ho-Oh. Assuming that they can keep SR off the field, Arceus is going to get cockblocked and potentially phazed by Ho-Oh whenever it comes in, resulting in free hazard damage for them.
Ferrothorn? Role-stacking perhaps, but it deals with all the Dragons pretty much. Also, Zekrom doesn't get Earthquake (amazing if it did though). Scarf Dragons will get beaten 1 vs.1 against Kingdra. Unless we run Haban berry? Haban berry Palkia?I AGREE we have a big weakness to scarf zekrom which can kill most of our team with an outrage and the rest with an eq "so far" another to kingdra in the rain he completely wipes his but with our team after hes done on the toilet. i think if we run another scarfer whos fast and is reliable would solve the problem. And i noticed that magic coat is a big annoyance to our lead and other pokes.
Arceus @ Iron Plate
Trait: Multitype
EV's: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Calm Mind
- Substitute
- Judgement
- Recover
I'm a big advocate for mono-attacking Steelceus. Obviously it gives your opponent free switches into mons like Kyogre, Palkia and Zekrom, but you gain the ability to setup on the majority of the other steel types in the tier. It also gives you a good switch-in to the powerful dragon attacks the tier holds. It works best if you base your team around it, so don't expect to do well with it if you can't find ways to take out Ho-Oh, Kyogre and the like.
Now that we have Deoxys-S, a spinblocker is mandatory. Nominating this:
Sonido (Giratina-Origin) @ Griseous Orb
Trait: Levitate
EVs: 176 Atk / 248 Def / 84 Spd
Adamant Nature
- Dragon Tail
- Outrage
- Earthquake
- Shadow Sneak
The combination of Deoxys-S and Giratina-O (+Latios) will ensure that not a single Rapid Spinner will be able to pull off a successful rapid spin. This Giratina-O can act as a one-time check to ExtremeKiller Arceus as not even a Life Orb and Swords Dance boosted Shadow Claw KOs Giratina-O even after Stealth Rock damage. In return, Giratina-O's Dragon Tail does approximately 25% damage. Combined with Stealth Rock and Spikes, Arceus will be left at 25% next time it switches in(i.e 25% as it switches in + 25% from Dragon Tail + 25% next time it switches in). This Giratina-O can check (counter) all physically based weather dependant sweepers such as Excadrill, Kabutops, Qwilfish and unboosted Beartic. It can also check some other physical attackers such as Terrakion and Rock Polish Groudon. Shadow Sneak allows it to revenge kill weakened Latios, Latias, Mewtwo, OHKO Deoxys-A from full health(if it is not holding a Focus Sash) and limit Deoxys-S to one layer of hazard(if it does not switch out).
Shadow Sneak does around 25% to common frail offensive Pokemon. Combine that with Stealth Rock and Spikes (another 25% damage) and Extremekiller Arceus's(if we decide to use this) ExtremeSpeed, and we have all frail sweepers checked. The benefit of adding Extremekiller Arceus is that it prevens Shadow Force Arceus from sweeping our team[if, (and yes, that is a lot "if"s) we decide not to add Terrakion in the later stages]
Outrage is a suicidal move that is used when we desparately need to kill some frail offensive Pokemon(e.g Scarf Kyogre) -most of them are OHKOed after Stealth Rock and Spikes- or when we need to weaken Dialga/Groudon.
84 Speed EVs allow it to outspeed Tentacruel and Bulky Excadrill and hit them with Earthquake/Outrage(this OHKOs Tentacruel most of the time). 248 Defense EVs let it survive Arceus +2 Life Orb Shadow Claw while also adding some physical bulk, allowing to take on other physical attackers. The rest is poured into Attack and the Adamant nature gives it a bonus point in Attack.
Anyways, I really want to avoid adding Giratina-O to the team. It has really poor synergy with Latios and doesn't really have anything special with Terrak or Deo-S, either. (outside of support stuff) The main thing I feel that is pulling us to picking Tina over Ghostceus, despite the latter's better offensive synergy with Latios, is the fact that it checks so many weather sweepers that are keen on cleaning our helpless team. I thought about it some and I think I came up with a solution. Rayquaza has pretty good offensive synergy with Latios as it is difficult to switch into outside of Arceus (Yeah Lugia, Lando-T, and even Cresselia all fall to standard SD Ray with Rocks up. Screw V-Create.) which also happens to be one of the more common answers to Latios as well. (ignoring rain Ferro of course) Air Lock will let us pick Ghostceus as we don't need Tina to stop the dreaded weather cleaners netting us two solid partners with good synergy at one time.
With that said...
Rayquaza @ Life Orb
Trait: Air Lock
EVs: 252 Atk / 252 Spd / 4 Def
Adamant Nature
- Dragon Claw
- V-create
- Swords Dance
- ExtremeSpeed
I opted for SD over the Mixed Attacker as I felt the ability to clean was more important than extra wall breaking when we already have Latios. If you guys have any cool minor set changes I'm open to edit them.
Rayquaza is base 95, max out at 289 with Adamant, Jolly Kabutops is 284 max, base 80. I don't know how that is true. Agree with Melee Mewtwo, Darkrai will be a nice addition to the team as Ghost Arceus is something every team has to be prepared for. Swords Dance Rayquaza beats all of the weather abusers, perfect for this team. Not nominating anything though but I doubt Dialga will be able to beat Ghost Arceus, unless of course your opponent is dumb enough to use Swords Dance ones, then you have a better chance.lousy918 said:EDIT: and jolly kabutops outspeeds adamant rayquaza