You do realize that your attack is cut right? Toxic Orb is better for something as gimmick as that anyways. =/
[SET] "Mixdos"
Ability: Pressure
Nature: Rash
Item: Life Orb
EVs: 120 Attack / 136 Speed / 252 Special Attack
move 1: Thunderbolt
move 2: Hidden Power : Grass
move 3: Drill Peck
move 4: Roost
Played just like a mixmence, but not as much hit and run. This guy nabs some nice surprise kills on swampert and fighters, and with an insanely beefy special attack and Life orb, can leave things in a world of pain. Drill Peck covers fighting types and grassers, so missing HP Ice doesnt hurt much. Roost deals with life orb damage.
Porygon2@Leftovers/Nothing
Modest
Trace
228hp/136def/144spatk
Magic Coat
Discharge/T-Bolt/HP Grass-Fight/Thief
Ice Beam/HP Grass-Fight/Thief
Recover
A little different from the standard set, this set is designed to be a lead, Magic Coating sleep leads, T-Bolt/Ice Beam for Dos/Dragons, HP Grass for Swampert, HP Fight for T-Tar and Weavile, Thief if you just want to cripple something, especially choiced leads, Recover is obviously for recovery, EVs can be shifted a little into Sp.Def for surviving better hits.
Well, i created this set Entei,since it's not a very used poke:
Entei@Leftovers
Body Slam
Lava Plume
Substitute
Mud Slap
Ins't even close a sweeper,but it's somewhat annoying having to face that.Lava Plume for burning cahnce,Body Slam for paralizing,Mud Slap works wonders to avoid some attacks,while Sub makes it safer(and works with Mud Slap hax).Max hp let it creates unbreakable subs,and Entei is surprisingly sturdy(+4 Weavile with Night Slash did 79%once)
Maybe Calm Mind over Body Slam to hurt something?
I forgot all about that. >.> I'll edit that.Celebi/Cresselia with Thunder Wave isn't so much a problem since you're burned from Flame Orb and therefore cannot be paralyzed.
You might as well run 270 for Adamant Scarfcross, why wouldn't you? You act as though you will never face one! I don't really see how 24 EVs away for Attack/Special Attack will hinder you much. You've provided no calculations, so if it doesn't 1-3HKO something important than you might as well run 270 speed.
Wow, that Heracross set looks like it could cause some serious ownage Blaziken 57. The only problem I see is finding a turn to get in the Swords Dance, but all in all, it looks god. Oh, and it has to deal with the Health Loss of being burned. Maybe Toxic Orb would be better, because if you are only keeping it in for 3 or fewer turns, it does less damage.
As for the Heracross set, Magnezone support and/or Knock Off support (from something Skarmory would switch into) works great with it to knock out the Skarmory that walls you. I do like it, though.
By the way, half the reason why you're not KOing things may be because you are not running Adamant. I'll say that I would prefer Jolly, though, even if it misses the OHKO on Heracross walls.
Priority Lucario
Lucario@Life Orb
Extremespeed
Bullet Punch
Vacuum Wave
Swords Dance
Evs: 252Atk/252Sp.Atk/6Spe
Nature: Naughty (+Atk -Sp.Def) OR Rash (+Sp.Atk -Sp.Def)
Basically, this is a Lucario that needs no speed, because all of its attacking moves are priority moves.
Normal, Steel and Fighting cover a lot of pokemon, and with no need for speed, the Evs can be focused on all out offense, with an Orb for even more power (need to beef up the BP 40 moves).
Basically, you switch in on something that fears you (READ: Blissey or other normal) and use Swords Dance. Now you are powered up, so while they switch to their fast pokemon to outspeed and kill you, you can reply in kind.
In a generation obsessed with speed, its very useful.
you took my idea T_THeres one inspired by my 31 ATK/SPD Suicune.
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Suicune @ Life Orb
252 ATK/55 Defense/196 Speed
Ice Fang
Waterfall
Return
Rest
When the Orb starts hurting too much, rest it away. Not very good, but I'm makin it anyways. What else am I going to do with a 31Atk/Speed suicune? The best part is, no one expects it, especially Garchomp.
Btw, if you want it, check my thread.
you took my idea T_T
i was thinking of it being mixed with hydro pump/Blizzard being a hard hitting move for any physical walls that come your way
megaman: im soooo breesing that now XD
I would probably suggest using a Quiet, Rash, or Mild nature instead of modest and dropping the last slot for Earthquake. It is really really funny if a grounon of all things is walled by blissey..."SpecsDon"
Groudon @ Choice Specs
Modest
252 Sp. Atk / 252 Spd / 4 HP
- Overheat / Fire Blast
- Thunderbolt
- Dragon Pulse
- Focus Blast / Earth Power