Metagame SV OU Metagame Discussion v4

This is highly self contradictory - centralization is the opposite of "threat saturation" (diversity.) a centralizing Mon by definition lowers threat saturation by being centralizing.

My reasoning would be contradictory pre-SV OU, but with the Terastal mechanic making it so that every mon has many more sets with different counterplay, it is true since Solgaleo would have a number of viable sets, all of which need to be accounted for, including the potential Tera Types.
 
The idea of a pokemon with the stat spread, typing, move pool, and ability combined of solgaleo would remotely not be broken in ou boggles the mind. The only remotely sane reason it would enter ones mind is because of how bad it is in ubers, the irony of it being it's fusion that mostly rededicates it is not lost lol.

For something like lugia terra immediately makes it straight up busted by giving it a type to hide behind, and a potentially better stab while it's massive defences, access to recovery and calm mind just set up it's middle wing finger at the out metagame XD.

girantina-a just is as insane idea as the others as the idea of a rest talk set with those beefy defences and passible offences again just rolls over most of out lol

Crowned just proved having a better typing and stats from the get go made it the better of the two zamaenta's in the metagames they find themselves
 
Last edited:
The idea of a pokemon with the stat spread, typing, move pool, and ability combined of solgaleo would remotely not be broken in ou boggles the mind. The only remotely sane reason it would enter ones mind is because of how bad it is in ubers, the irony of it being it's fusion that mostly rededicates it is not lost lol.

For something like lugia terra immediately makes it straight up busted by giving it a type to hide behind, and a potentially better stab while it's massive defences, access to recovery and calm mind just set up it's middle wing finger at the out metagame XD.

girantina-a just is as insane idea as the others as the idea of a rest talk set with those beefy defences and passible offences again just rolls over most of out lol

Crowned just proved having a better typing and stats from the get go made it the better of the two zamaenta's in the metagames they find themselves
It also doesn’t help that Lugia can also run Curse sets for becoming a pain in the ass fo take down physically and Giratina-A can run bulky versions of Pult’s utility sets except with something like Calm Mind or Rest replacing U-Turn. Maybe even Earth Power if it wants to have some coverage for Steels and Fire-types. There’s really no reason to drop any of the current Ubers to OU.
 
It also doesn’t help that Lugia can also run Curse sets for becoming a pain in the ass fo take down physically and Giratina-A can run bulky versions of Pult’s utility sets except with something like Calm Mind or Rest replacing U-Turn. Maybe even Earth Power if it wants to have some coverage for Steels and Fire-types. There’s really no reason to drop any of the current Ubers to OU.

I'm a little skeptical that CM + Recover Lugia will be acceptable in OU but I am also skeptical that Curse would be viable. It just seems inferior and very matchup fishy. It has a decent physical movepool and attack stat so it's possible but even still I think it would be worse than simply using Bulk Up Tusk.

Lugia has no 2 combination of moves to win vs the whole meta and has a terrible typing pre-tera.
Giratina is stronger, but Kingambit lives both STABs, so it has to run Aura Sphere, therefore no Rest and eventually dies.
Zamazenta Crowned has a better defensive typing that regular Zamazenta, but it comes at the cost of not running an item, therefore suffering massively vs Spikes.

The point of my post is that all of these Mons will have a better effect on the meta than Palafin would. The meta currently is not in such a terrible state, despite the Suspect tests failing twice. Palafin would make the meta way worse than it currently is, the other Mons I mention in my post might make the meta better or worse, but not massively worse. Apart from (most) actual legendaries, the only Mon that would make the meta even worse than Palafin is Annihilape.

In theory Giratina doesn't necessarily need Draco, right? It's a nuke but forces a Mon that wants to sit on the field to leave the field unless your opponent lets you keep CMing, and Shadow Ball + Aura Sphere is perfect coverage already.

Also I'd say the meta is not in a terrible state BECAUSE the two suspects failed, not in spite of
 
God.
I will be deleting any posts regarding further discussion of dropping ubers down to OU. Yes, that means lugia, solgaleo, giratina??? ffs
I already made a post on palafin here, please stop comparing this mon to waterpon. As if we need two of those.
Further topics not up for debate: a stored power ban to free magearna? lmao
We have enough ubers in this tier as is

Friendly reminder that an unserious one-off "free x uber" tour would prove absolutely nothing about how healthy that mon would be in the tier. It has also proven nothing in the past. For example, free darkrai slots in last year's OUPL fooled many into thinking it would be totally fine. Then it started using hypnosis like I said it would, months before it was even legal, and we had to ban sleep as a result.

Good topics to discuss: DD kyurem has been rising in popularity, and sets like tb fire/elec have been tearing teams up. I've seen tera elec kyurem dd twice in front of araquanid and 6-0, on 3 separate occasions, involving the same 2 players :regiF:

Enamorus has fallen off quite a bit in usage. Specs stellar blast is an excellent set on webs, but I think there's a lot more room for exploration than just that and scarf. Floating above webs and soft checking id zama+tusk are also good qualities, but my favorite is probably being able to switch in and threaten standard eq/ruination ting-lu multiple times, limiting the amount of health your team loses trying to take down the ubermoose.

Lets post smarter kiddos
 
Last edited:
Darkrai @ Red Card
Ability: Bad Dreams
Tera Type: Poison
EVs: 120 HP / 48 Def / 88 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Sludge Bomb
- Ice Beam
- Will-O-Wisp
I was thumbing through Finch's tournament sets/teams on his SCL post and this is the one struck out to me. I believe Gren (the mod) had a similar idea of turning Darkrai into a beefier disrupting 'mon rather than the standard fast attacker it usual is. Might help bring it back into the limelight by showing its deeper pool of options available to it (or at least jumpscare someone when Darkrai lives a hit and then cripples the foe with Wisp)
 
Good topics to discuss: DD kyurem has been rising in popularity, and sets like tb fire/elec have been tearing teams up. I've seen tera elec kyurem dd twice in front of araquanid and 6-0, on 3 separate occasions, involving the same 2 players :regiF:
First of all, thank you.

Second, I just want to make the point that the DD (or QD in the case of Volc) sets are likely where a potential problem is going to lie with future mons. This is because of the way certain speed boosting setup sweepers can abuse Tera to get to +2 stats makes them inherently more threatening. A lot of these sweepers could come in, essentially force a switch to get up a free DD, and then brute force a second 1 with Tera. Not to mention double STAB or extra STAB.

Not every DD mon. It's just an increased chance because of how Tera mechanics work. If Kyurem does get another suspect, it would likely be because of the DD sets and not Sub/Tect.
 
I wanted to talk about Araquanid, which is a mon that has been rising up in viability lately, and seems to outclass ribombee now (multiple people have said that its better then bee, including Finchinator).
:sv/araquanid:
Araquanid @ Custap Berry
Ability: Water Bubble
Tera Type: Ghost
EVs: 252 HP / 40 Def / 216 SpA
Quiet Nature
- Sticky Web
- Surf
- Endure
- Pounce
This is the set that I've been running, though endeavour and mirror coat are options as well. Surf is able to hit so many things in the tier for big damage due to water bubble being a busted ability, and hits pokemon such as Lando and Tusk a lot harder. Endure means it can always get off the custap berry so even something like bolt (pray to god it isn't taunt bolt) can't stop you. Pounce means that waterpon can't switch in easily and can stop mons that try to setup before Araquanid lays webs and try to swep the team from there, as the lowered speed is killer. It's access to custap berry is unique, as it can usually survive one hit from most attackers (with only a few extremely powerful mons threatening an OHKO) and thus, doesn't need focus sash and can get off another powerful attack.
252+ Atk Kingambit Kowtow Cleave vs. 252 HP / 40 Def Araquanid: 160-190 (47 - 55.8%) -- 80.1% chance to 2HKO
252+ SpA Protosynthesis Raging Bolt Thunderbolt vs. 252 HP / 0 SpD Araquanid: 344-408 (101.1 - 120%) -- guaranteed OHKO (only common attack that can OHKO it)
240 Atk Landorus-Therian Stone Edge vs. 252 HP / 40 Def Araquanid: 240-284 (70.5 - 83.5%) -- guaranteed 2HKO
88 SpA Never-Melt Ice Kyurem Freeze-Dry vs. 252 HP / 0 SpD Araquanid: 192-228 (56.4 - 67%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Freeze-Dry vs. 252 HP / 0 SpD Araquanid: 296-350 (87 - 102.9%) -- 18.8% chance to OHKO (LMAOOO, Kyurem can't even OHKO it reliably)
252 Atk Protosynthesis Roaring Moon Acrobatics (110 BP) vs. 252 HP / 40 Def Araquanid: 336-396 (98.8 - 116.4%) -- 93.8% chance to OHKO (roaring moon does have to worry about pounce, which does a sizeable chunk to it)
 
I wanted to talk about Araquanid, which is a mon that has been rising up in viability lately, and seems to outclass ribombee now (multiple people have said that its better then bee, including Finchinator).

Physical is a lot better than Special, mostly because of Leech Life. You're facing down Deoxys-Speed, Samurott-Hisui, and Ogerpon often, which makes having the added longevity really nice when you're dealing with them on top of Great Tusk (which is extremely often), and also because Leech Life hits harder in general considering Araquanid's Attack stat is a good margin higher than its Special Attack stat. The added Physical strength also matters when hitting frailer resistances like Dragapult which get nastily chunked by Liquidation; in fact this specific interaction is why Custap + Endure is leagues better than any other option imo, since chip damage into Webs-resilient Pokemon like Dragapult can make a big difference for the structure in the long run. The main utility of Special sets comes in dodging Rocky Helmet damage and Intimidate which is something that isn't really a major deal when your main job is to get Sticky Web up and buffer hazard removal options.

I +1 the camp of people saying Araquanid is better than Ribombee as a Sticky Web setter. Being able to potentially get them up several times in the game while also uniquely resisting the combination of Headlong Rush + Ice Spinner is a huge deal considering how predictable Air Balloon Gholdengo is on Webs. It's definitely given a breath of fresh air for the composition on top of all of the crazy cool options the structure has, such as Meteor Beam Glimmora and Specs Enamorus. Having this leverage really rewards creativity, I think Araquanid is a reason why that's become more feasible to have lately. For instance I’ve been using Tera Water SD Zarude with it, and it’s super gnarly due to its status resilience and the general strength/bulk it possesses.
 
Physical is a lot better than Special, mostly because of Leech Life. You're facing down Deoxys-Speed, Samurott-Hisui, and Ogerpon often, which makes having the added longevity really nice when you're dealing with them on top of Great Tusk (which is extremely often), and also because Leech Life hits harder in general considering Araquanid's Attack stat is a good margin higher than its Special Attack stat. The added Physical strength also matters when hitting frailer resistances like Dragapult which get nastily chunked by Liquidation; in fact this specific interaction is why Custap + Endure is leagues better than any other option imo, since chip damage into Webs-resilient Pokemon like Dragapult can make a big difference for the structure in the long run. The main utility of Special sets comes in dodging Rocky Helmet damage and Intimidate which is something that isn't really a major deal when your main job is to get Sticky Web up and buffer hazard removal options.
Respectfully, I have to disagree. I think hitting Tusk for much larger damage is really, really big, as it means that it can't get off a suicide spin if it wants to.
216+ SpA Water Bubble Araquanid Surf vs. 0 HP / 4 SpD Great Tusk: 564-666 (152 - 179.5%) -- guaranteed OHKO
216+ SpA Water Bubble Araquanid Surf vs. 0 HP / 4 SpD Tera Water Great Tusk: 141-166 (38 - 44.7%) -- guaranteed 3HKO
It also does better into Corviknight, who is a common pokemon that will try to get off webs (yes, gholdengo can stop it, but corv will just u-turn out and get in a scary sweeper, and if you don't have ghold, then it will just defog for free).
216+ SpA Water Bubble Araquanid Surf vs. 248 HP / 8 SpD Corviknight: 195-229 (48.8 - 57.3%) -- 50% chance to 2HKO after Leftovers recovery
216+ Atk Water Bubble Araquanid Liquidation vs. 248 HP / 252+ Def Corviknight: 136-162 (34 - 40.6%) -- 49.6% chance to 3HKO after Leftovers recovery
If its specially defensive corviknight, then liquidation does more to it. However, that means pokemon such as Bulk Up Great Tusk do a lot better into Corviknight.
Finally, it also means glimmora cannot get up Toxic Spikes, which while Web Teams do commonly have Glimmora or Iron Moth, is something that can be annoying.
I can still see the merits of physical though, so I don't think its a simple "one set is better then the other" and is a lot more nuanced.
Having this leverage really rewards creativity, I think Araquanid is a reason why that's become more feasible to have lately. For instance I’ve been using Tera Water SD Zarude with it, and it’s super gnarly due to its status resilience and the general strength/bulk it possesses.
I'll second this, Araquanid allows for a lot more creative in the builder. I've been using Critdra (somebody dared me to okay) with Clear Smog which can be pretty great against defensive teams and Ceruledge, who can drop shadow sneak and run CC, which hits Hamurott, Garganacl, Raging Bolt (booster means you can't use poltergeist), Roaring Moon and Ting Lu a lot harder. It also can act as an out of webs wincon with sash+weak armour.
 
Last edited:
Hey, its Scarlet and Violet's second birthday! While I don't have a thread quite like last year's, I did want to revisit a much smaller post I made about a year ago about the Titans of OU so far.

For those who don't know, at the end of Generation 8 a series of articles were released discussing each SS metagames' "Titans" or the top 10 most important or iconic Pokemon over the history of those tiers. I really like this concept so last year I sorted the Pokemon of SV OU into three tiers based on how strong I considered their case was to be considered a Titan of the metagame at this point in time. So I'm going to do that again with an extra DLC and another year of metagame development under SV OU's belt.

- - -​

So to start in tier 1 so to speak, I have the Pokemon that I would consider 99.9% likely to be included. This includes the same 5 that I had in this tier last year and with one new addition in Zamazenta.

0984.png
Great Tusk

Menu_HOME_0983.png
Kingambit
Menu_HOME_1000.png
Gholdengo
Menu_HOME_1006.png
Iron Valiant
Menu_HOME_0887.png
Dragapult

120px-Menu_HOME_0889.png
Zamazenta

Each of these Pokemon have been right around or at the very top of the metagame for a significant proportion of SV OU's lifespan (if not all of it). All six of these mons have excelled in every variation of SV OU we've had so far and at the moment seem likely to remain strong picks for the rest of this metagame's time as the current gen.

For the next tier I have pretty much every other Pokemon I think has would deserve serious consideration to fill out the rest of the top 10, though these cases are definitely not all equal I do think they are a clear step up from the tier below. Each of these Pokemon have been very powerful and influential across the different DLC and Home metagames, but for various reasons I don't feel comfortable putting them in the 99% bracket though some are probably in the 90% bracket :P.

Menu_HOME_0815.png
Cinderace
0491.png
Darkrai
0149.png
Dragonite
0934.png
Garganacl
0970.png
Glimmora
0472.png
Gliscor
0994.png
Iron Moth
0646.png
Kyurem
0645_01.png
Landorus-Therian
1017_01.png
Ogerpon-Wellspring
Menu_HOME_1005.png
Roaring Moon
1021.png
Raging Bolt
0503_01.png
Samurott-Hisui
0199_01.png
Slowking-Galar
1003.png
Ting-Lu


This final tier of Pokemon is made up of good Pokemon who have almost zero chance of being included. Though they have been good picks in their own right at some point, they haven't held the highest level of strength or had the consistency (or legality) to be included above.

0594.png
Alomomola

120px-Menu_HOME_0591.png
Amoonguss
Menu_HOME_0998.png
Baxcalibur
120px-Menu_HOME_0242.png
Blissey
120px-Menu_HOME_0036.png
Clefable
120px-Menu_HOME_0980.png
Clodsire
120px-Menu_HOME_0823.png
Corviknight
0386_03.png
Deoxys-Speed
120px-Menu_HOME_0977.png
Dondozo
120px-Menu_HOME_0905.png
Enamorus
1020.png
Gouging Fire
0858.png
Hatterene
0485.png
Heatran
1023.png
Iron Crown
0990.png
Iron Treads
0908.png
Meowscarada
0146.png
Moltres
0279.png
Pelipper
0730.png
Primarina
0812.png
Rillaboom
0227.png
Skarmory
0911.png
Skeledirge
0903.png
Sneasler
0324.png
Torkoal
0901.png
Ursaluna
0637.png
Volcarona
120px-Menu_HOME_1009.png
Walking Wake
0461.png
Weavile

0145.png
Zapdos


- - -​

So those would be my groupings for the best Pokemon in OU over the past two years, but what do you think? What would you choose for the Top 10 Titans of OU so far?

Or if you want to just give your thoughts on the current snapshot of the metagame you can post here in the Personal Viability Rankings thread or if you want to read a bit about how the first year of SV OU developed you can read my thread here.
 
We have enough ubers in this tier as is
This is the OU tier; by definition, any mon here isn't an uber, not anymore and not currently, and I feel disgusted that someone could hold such a misinformed opinion of what the mons in a tier are, and yet also be a moderator of a forum about said tiers. Yes, there is always the path that a mon will get banned to ubers in the future, but at no point is a mon an uber if it is in OU. Not Kyurem, Gliscor, Kingambit, Great Tusk, Gholdengo, not any of them are uber. Not yet, and depending on community surveys, polling, and suspect votes, potentially not ever, though I do agree that one should never say never. Some mons are more equal than others, like the ones I mentioned prior, and I do agree that they can be powerful, sometimes exceptionally so. However, absolutely none of them, without exception, are uber.
 
This is the OU tier; by definition, any mon here isn't an uber, not anymore and not currently, and I feel disgusted that someone could hold such a misinformed opinion of what the mons in a tier are, and yet also be a moderator of a forum about said tiers. Yes, there is always the path that a mon will get banned to ubers in the future, but at no point is a mon an uber if it is in OU. Not Kyurem, Gliscor, Kingambit, Great Tusk, Gholdengo, not any of them are uber. Not yet, and depending on community surveys, polling, and suspect votes, potentially not ever, though I do agree that one should never say never. Some mons are more equal than others, like the ones I mentioned prior, and I do agree that they can be powerful, sometimes exceptionally so. However, absolutely none of them, without exception, are uber.
yeah bro...I know. It's just a figure of speech you took literally.

Definitely feel surf>liquidation on araquanid. not proc'ing toxic debris, ohkos on lando-t+great tusk, not triggering helmets which can kill you after you endure+custap or hold sash are all very significant benefits. That's not to say that utility bug moves can't be run simultaneously though. You can go surf+uninvested pounce/lunge/whatever with quiet nature and still spam speed or attack drops vs a roaring moon or kyurem that tries to dd on you, and this still hinders waterpon a fair amount.
 
Played for the first time in awhile today. Did some youtuber make a video or something? Why are the 1600/1700's filled with Greninja's and Rocky Helmet Ghold's? I encountered 5 and 6 of each respectively. I don't remember the ladder having such influx of these.
Rocky Helmet gholdengo has been a real set people use for months now even during gouging meta as a great anti-offense set beating all zama sets etc, and Greninja while uncommon, is probably a top 3 pokemon againts pure offense with battle bond or scarf, so in the 1500-1600 offense has been getting used more for one reason or another, and these players you face have caught a lucky break againts them using those anti-offense mons.
 
I really like Araquanid both as a web enabler and a Pokemon in general. While Ribombee has some flexibility in its moves (Psychic Noise, Skill Swap, Pounce…) I think that Araquanid is a lot more customizable and for that reason I prefer it. Physical or Special, Mirror Coat, Endeavor… It has good utility and can easily webs + trade.

I do always prefer special with Mirror Coat tbh since it gives you an awesome matchup vs Special Kyurem, Specs Pult and with Surf you’re amazing vs Tusk or Corv.

However I can see how physical has its merit. You can tank hits from Waterpon, Meowscarada, Weavile, Regular Ogerpon, DeoS or Darkrai and heal back with Leech Life which is huge imo. Also RMoon can’t setup safely in your face

Both versions being able to deal with Iron Moth is awesome too. If Araq still had Magic Coat, I think it would be better than Ribombee. From my point of view they’re equal and while webs is not my favourite style to play, I appreciate its pressence in the tier. Also, Araq can lowkey be a good Pokemon in the midgame, perhaps even exploring boots sets since it can deal with hazard stack team mons like Cinderace, Ting Lu or Glowking with physical sets has some potential
 
Rocky Helmet gholdengo has been a real set people use for months now even during gouging meta as a great anti-offense set beating all zama sets etc, and Greninja while uncommon, is probably a top 3 pokemon againts pure offense with battle bond or scarf, so in the 1500-1600 offense has been getting used more for one reason or another, and these players you face have caught a lucky break againts them using those anti-offense mons.
Thank you for the reply! I play a lot more SPA mons so I must have managed to miss Ghold's during my time playing. Greninja is the real outlier to me when it comes to this, as I barely saw the Mon very much outside of a few rain teams. so seeing it used more readily has been quite strange to me.
 
Except your theoretical Espathra now loses hard to Ting-Lu and Kingambit, and also gets bodied by all our phasers and encore users (Tinkaton especially) which we have no shortage of. It takes MUCH longer to become threatening than CM. And because you lack power without CM spatk boosts, you also lose to opposing set up mons like NP Ghold. Cosmic Power Esp would be memey and fishy in the same way Cosmic Power Clef is. That is to say, ultimately not consistent or good over other sets that are actually good.
This has a rough time against any strong Steel-type attacker (any boosting sweeper/wallbreaker would make it difficult for Espathra) such as Gholdengo, Iron Crown, and Kingambit, and they are all great mons in the tier. Tera Steel Sweepers/Wallbreakers are also effective if they have enough natural bulk.

Other checks include strong Choiced or Guts-boosted attackers such as Choice Band Lokix, Choice Band Rillaboom, Choice Band Scizor, and Ursaluna, and other mons that resist or are immune to Psychic that can either boost up in Espathra's face or wall it while chunking its health before forcing it out such as Calm Mind Cresselia, Calm Mind Hatterene, and Ting-Lu. Skeledirge and Assault Vest Goodra-Hisui with Acid Spray also beat Espathra 1v1.

There are also Tera-specific checks such as Tera Dark Blissey, Tera Dark Clodsire, Tera Dark Dondozo, Raging Bolt, and Tera Steel Assault Vest Toxapex.

Maybe you don't believe this is enough counterplay, but with how good mons such as Kingambit, Gholdengo, Hatterene, Iron Crown, and Ting-Lu are, I doubt Espathra would be clear cut broken in the way you think it'd be as it was mainly Tera Blast letting it beat Steel-type attackers that was the reason for its ban. There are a lot of stronger attackers in general in OU that can chunk Espathra for big damage pre-Tera before priority is enough to revenge kill it, so Espathra isn't guaranteed to be broken.
I totally agree with you. Tinkaton is now on the meta, iron crown too and roar moltres walls it perfectly, we didn't have them in the meta before. Ting-Lu counters it too. We have add more strong priority users now. Encore and phazers ruins bulky spathra sets so easily. I think we should give spathra a chance in the new meta, i just can't see why spath is more borderline than kyurem or gliscor to handle, honestly.
 
Hey, its Scarlet and Violet's second birthday! While I don't have a thread quite like last year's, I did want to revisit a much smaller post I made about a year ago about the Titans of OU so far.

For those who don't know, at the end of Generation 8 a series of articles were released discussing each SS metagames' "Titans" or the top 10 most important or iconic Pokemon over the history of those tiers. I really like this concept so last year I sorted the Pokemon of SV OU into three tiers based on how strong I considered their case was to be considered a Titan of the metagame at this point in time. So I'm going to do that again with an extra DLC and another year of metagame development under SV OU's belt.

- - -​

So to start in tier 1 so to speak, I have the Pokemon that I would consider 99.9% likely to be included. This includes the same 5 that I had in this tier last year and with one new addition in Zamazenta.

Each of these Pokemon have been right around or at the very top of the metagame for a significant proportion of SV OU's lifespan (if not all of it). All six of these mons have excelled in every variation of SV OU we've had so far and at the moment seem likely to remain strong picks for the rest of this metagame's time as the current gen.

For the next tier I have pretty much every other Pokemon I think has would deserve serious consideration to fill out the rest of the top 10, though these cases are definitely not all equal I do think they are a clear step up from the tier below. Each of these Pokemon have been very powerful and influential across the different DLC and Home metagames, but for various reasons I don't feel comfortable putting them in the 99% bracket though some are probably in the 90% bracket :P.

View attachment 689260Cinderace
View attachment 689262Darkrai
View attachment 689263Dragonite
View attachment 689264 Garganacl
View attachment 689265Glimmora
View attachment 689266Gliscor
View attachment 689268Iron Moth
View attachment 689269Kyurem
View attachment 689270Landorus-Therian
View attachment 689271Ogerpon-Wellspring
View attachment 689272Roaring Moon
View attachment 689273Raging Bolt
View attachment 689274Samurott-Hisui
View attachment 689275Slowking-Galar
View attachment 689276Ting-Lu


This final tier of Pokemon is made up of good Pokemon who have almost zero chance of being included. Though they have been good picks in their own right at some point, they haven't held the highest level of strength or had the consistency (or legality) to be included above.

View attachment 689280Alomomola
View attachment 689281Amoonguss
View attachment 689283Baxcalibur
View attachment 689284Blissey
View attachment 689287Clefable
View attachment 689288Clodsire
View attachment 689289Corviknight
View attachment 689291Deoxys-Speed
View attachment 689292Dondozo
View attachment 689293Enamorus
View attachment 689294Gouging Fire
View attachment 689295Hatterene
View attachment 689296Heatran
View attachment 689297Iron Crown
View attachment 689298Iron Treads
View attachment 689299Meowscarada
View attachment 689300Moltres
View attachment 689301Pelipper
View attachment 689302Primarina
View attachment 689303Rillaboom
View attachment 689304Skarmory
View attachment 689305Skeledirge
View attachment 689307Sneasler
View attachment 689308Torkoal
View attachment 689309Ursaluna
View attachment 689310Volcarona
View attachment 689311Walking Wake
View attachment 689312Weavile

View attachment 689313Zapdos

- - -​

So those would be my groupings for the best Pokemon in OU over the past two years, but what do you think? What would you choose for the Top 10 Titans of OU so far?

Or if you want to just give your thoughts on the current snapshot of the metagame you can post here in the Personal Viability Rankings thread or if you want to read a bit about how the first year of SV OU developed you can read my thread here.
I'd say Slowking-Galar surely has to be a top ten mon? The guy has been one of the most common supporting pieces throughout all of gen 9. I don't know if it fits the definition of most influential exactly but I personally think he should be up there.

Ogerpon-Wellspring should definitely be up there, I think the magnitude of pressure that it applies to teams has been approximately equivalent to all the ones in the top 6.
 
Tera has just been banned in National Dex.
While there are some notable differences with OU, I think it would be very interesting to see how the metagame evolves without this mechanic.
Well that is...interesting. I am not sure whether the metagame will be affected positively by this but it will be interesting for sure.
 
Welp tera got banned in natdex ou, separate meta but interesting to see how that plays out

If it goes well it could change this tier’s trajectory but as it stands it does not matter in the current moment

However if it goes well (Which it is looking like, it might bring back discussion here and in other tiers on potential action)
 
Back
Top