I'd somewhat expect the Geodude-Alola line to also get it if so, since they're the only other non-Steels with Magnet Pull.Maybe it's intentional
I'd somewhat expect the Geodude-Alola line to also get it if so, since they're the only other non-Steels with Magnet Pull.Maybe it's intentional
Doesn't become Steel-types :/I'd somewhat expect the Geodude-Alola line to also get it if so, since they're the only other non-Steels with Magnet Pull.
Actually, why does Piplup even have Pound?Why do Prinplup and Empoleon have Tackle as a starting move, while Piplup has Pound as a starting move? It seems intentional as it's been this way in every generation. This is something fans could easily miss because no one would really pay attention to Empoleon's starting moves. This is odd to me, is there some lore reason for Tackle instead of Pound?
For the first four gens it was better Tackle. 5 points stronger, 5 points more accurate. Then Tackle got buffed to 50 BP/100% for a few gens before going down to 40 BP.Actually, why does Piplup even have Pound?
Is Pound really that different from Tackle?
I honestly feel like this is just because they started off as copy pasted Squirtle lines as seen in the betas and nobody looked back to change it.Why do Prinplup and Empoleon have Tackle as a starting move, while Piplup has Pound as a starting move? It seems intentional as it's been this way in every generation. This is something fans could easily miss because no one would really pay attention to Empoleon's starting moves. This is odd to me, is there some lore reason for Tackle instead of Pound?
Slowbro and Slowking would admittedly be weird without Scald from a flavour perspective, since they also get the main forms of fire-type coverage (hopefully Octillery regains Scald when it shows up again). Bulbapedia does also list Kingdra as getting it. Still wierd that half the available gunners don't.What's with the new Scald learnset? Originally, Scald was given to every water type, which sucked and was broken, but was at least consistent. It's a water TM, every water-type gets in. Gen IX rolls around, and they yank the move from all movepools. Again, makes sense, they're desperately trying to fix balance mistakes. And then the DLC drops, and Scald ends up on the moveset of...exclusively bulky mons that want to CroCune. As in, the exact mons that made it such an oppressive annoying move in the first place. Why do Slowbro, Almolamola, and Milotic get Scald, but Blastoise, Kingdra, and Clauncher don't? There's some mons that get it for flavor reasons, sure, but Vaporeon doesn't have flavor beyond "water-type" and it gets the move. Either they still want it to be broken on the stuff that gets it or they fundamentally don't understand why people picked it over Surf.
I'd point that it's more likely that they didn't remove Scald for the reason you think they did.What's with the new Scald learnset? Originally, Scald was given to every water type, which sucked and was broken, but was at least consistent. It's a water TM, every water-type gets in. Gen IX rolls around, and they yank the move from all movepools. Again, makes sense, they're desperately trying to fix balance mistakes. And then the DLC drops, and Scald ends up on the moveset of...exclusively bulky mons that want to CroCune. As in, the exact mons that made it such an oppressive annoying move in the first place. Why do Slowbro, Almolamola, and Milotic get Scald, but Blastoise, Kingdra, and Clauncher don't? There's some mons that get it for flavor reasons, sure, but Vaporeon doesn't have flavor beyond "water-type" and it gets the move. Either they still want it to be broken on the stuff that gets it or they fundamentally don't understand why people picked it over Surf.
Toxapex lost Scald because of a similar revamp they did with regards to poison. Cut Toxic from almost everything so that it’s no longer the go-to status condition for any non-specialist mon, and instead limit its distribution back to the Poison-Type Pokémon who can make real use of it.I'd point that it's more likely that they didn't remove Scald for the reason you think they did.
I think their main aim was the opposite of what your average smogonite thinks: remove it from offensive pokemon while leaving it to defensive ones who want to use it for the burn.
In VGC, Scald was a give on any water type. There was never a reason to use Surf nor Hydro Pump over the guaranteed damage + burn chance, giving rain specifically a edge on the boosted stab over other weathers.
The removal of Scald from things like Pelipper forces a tradeoff: you run HydroPump for damage but risk the accuracy? Muddy Water for the spread dmg but again risk doing 0 dmg? Maybe you rather have the newly distributrd Weather Ball for reliability but lose stab completely if weather is removed!
This is a pretty good design choice I can't disagree with.
Adding it back to most defensive waters (as well as some water types it made sense for thematically) was likely cause it just "works" in their gameplan, they want to survive and deal chip, which Scald perfectly works for as we all know.
As for Toxapex, idk maybe they just hate the pex.
The method of which Pound is used is fairly different - while Tackle is just using the general shape of the body, Pound is used with the hands (Poliwag also gets it? I don’t know…)Actually, why does Piplup even have Pound?
Is Pound really that different from Tackle?
I always assumed poliwag in particular did the motion with their tail, but I'm not sure if that's a stretchThe method of which Pound is used is fairly different - while Tackle is just using the general shape of the body, Pound is used with the hands (Poliwag also gets it? I don’t know…)
Pound is called Strike in Japanese.Poliwag's meant to be using the tail almost assuredly. It's how the anime showed it using Double Slap iirc.
Anyway Pound is generally done as a "smack", and most of the Pokemon that learn the move have little nubs for hands, big fins, dont have bones (Grimer), have weak-looking limbs or generally meant to come across as "cute" or "feminine". The biggest (NFE) outliers are probably Kangaskhan (probably meant as a "light smack" to their child, I guess?), Golett and Timburr. Timburr could be a pun since it's pounding with its big stick but that's dependent on if "pound" is used for similar language in Japanese; Golett...maybe to show it's a gentle giant?
And Regigigas. Which...well looking at its moveset over the years I guess they wanted it to have a weak level 1 stab move in Gen 8. But then L:A, which didn't have Pound, just gave it Tackle so...maybe it's jsut a Slow Start joke. Pound comes off as weaker than something like a full body tackle.
kangaskhan would NOT hit her child >:(Kangaskhan (probably meant as a "light smack" to their child, I guess?)
I would guess it's the baby which is doing the pounding.kangaskhan would NOT hit her child >:(
I think the reason it lost it is pretty simple: it's not a TM anymore.I don't know if this really fits the thread but it kinda pisses me off that in Gen 9 they removed Mystical Fire from Sylveon's learnset. That move was so cool for it, and arguably a bit iconic of a set- it's literally in Pokemon Unite:
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Which often takes some inspiration from competitive sets/moves.
I don't really get the way they handled this. It's not even like they took it off every non-Fire, Gardevoir Mismagius Flutter Mane Enamorus Hatterene all still learn it.
And if you think Sylveon isn't witchy enough, like, why doesn't Espeon get it? Espeon has literally had official promotional artwork and plushies as a Mismagius-Witch:
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speaking of which if anyone has a free kidney LMK I want this in my life
Once that move is a core part of its identity in a spinoff you have to put in the 5 extra seconds in coding to give them that move, I don't make the rulesI think the reason it lost it is pretty simple: it's not a TM anymore.
Flareon also lost the move for the same reason.