Move | Type | Category | Description |
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Absorb | | Special | User recovers 50% of the damage dealt. |
Acid | | Special | 10% chance to lower the foe(s) Sp. Def by 1. |
Acid Spray | | Special | 100% chance to lower the target's Sp. Def by 2. |
Acrobatics | | Physical | Power doubles if the user has no held item. |
Aerial Ace | | Physical | This move does not check accuracy. |
Air Cutter | | Special | High critical hit ratio. |
Ancient Power | | Special | 10% chance to raise all stats by 1 (not acc/eva). |
Aqua Cutter | | Physical | High critical hit ratio. |
Assurance | | Physical | Power doubles if target was damaged this turn. |
Astonish | | Physical | 30% chance to make the target flinch. |
Aurora Beam | | Special | 10% chance to lower the target's Attack by 1. |
Avalanche | | Physical | Power doubles if user is damaged by the target. |
Barb Barrage | | Physical | 50% psn. 2x power if target already poisoned. |
Bind | | Physical | Traps and damages the target for 4-5 turns. |
Bite | | Physical | 30% chance to make the target flinch. |
Branch Poke | | Physical | No additional effect. |
Breaking Swipe | | Physical | 100% chance to lower the foe(s) Attack by 1. |
Brine | | Special | Power doubles if the target's HP is 50% or less. |
Brutal Swing | | Physical | No additional effect. |
Bubble Beam | | Special | 10% chance to lower the target's Speed by 1. |
Bug Bite | | Physical | User steals and eats the target's Berry. |
Bulldoze | | Physical | 100% chance to lower the foe(s) Speed by 1. |
Bullet Punch | | Physical | Usually goes first. |
Burning Jealousy | | Special | 100% burns a target that had a stat rise this turn. |
Charge Beam | | Special | 70% chance to raise the user's Sp. Atk by 1. |
Chilling Water | | Special | 100% chance to lower the target's Attack by 1. |
Circle Throw | | Physical | Forces the target to switch to a random ally. |
Clear Smog | | Special | Resets all of the target's stat stages to 0. |
Covet | | Physical | If the user has no item, it steals the target's. |
Cross Poison | | Physical | High critical hit ratio. 10% chance to poison. |
Cut | | Physical | No additional effect. |
Disarming Voice | | Special | This move does not check accuracy. Hits foes. |
Dragon Breath | | Special | 30% chance to paralyze the target. |
Dragon Tail | | Physical | Forces the target to switch to a random ally. |
Draining Kiss | | Special | User recovers 75% of the damage dealt. |
Dual Wingbeat | | Physical | Hits 2 times in one turn. |
Echoed Voice | | Special | Power increases when used on consecutive turns. |
Electroweb | | Special | 100% chance to lower the foe(s) Speed by 1. |
Ember | | Special | 10% chance to burn the target. |
Facade | | Physical | Power doubles if user is statused. |
Fairy Wind | | Special | No additional effect. |
Fake Out | | Physical | Hits first. First turn out only. 100% flinch chance. |
False Swipe | | Physical | Always leaves the target with at least 1 HP. |
Feint | | Physical | Nullifies protection moves. |
Fell
Stinger | | Physical | Raises user's Attack by 3 if this KOes the target. |
Fire Fang | | Physical | 10% chance to burn. 10% chance to flinch. |
Fire Spin | | Special | Traps and damages the target for 4-5 turns. |
Flail | | Physical | More power the less HP the user has left. |
Flame Charge | | Physical | 100% chance to raise the user's Speed by 1. |
Flame Wheel | | Physical | 10% chance to burn the target. Thaws user. |
Fling | | Physical | Flings the user's item at the target. Power varies. |
Force Palm | | Special | 30% chance to paralyze the target. |
Freeze-Dry | | Special | 10% chance to freeze. Super effective on Water. |
Frost Breath | | Special | Always results in a critical hit. |
Fury Cutter | - | Physical | Power doubles on hit, up to 160. |
Glaciate | | Special | 100% chance to lower the foe(s) Speed by 1. |
Grass Knot | | Special | More power the heavier the target. |
Gust | | Special | Power doubles during Bounce, Fly, and Sky Drop. |
Gyro Ball | | Physical | More power the slower the user than the target. |
Hard Press | | Physical | More power the more HP the target has left. |
Headbutt | | Physical | 30% chance to make the target flinch. |
Hex | | Special | Power doubles if the target has a status ailment. |
Hold Back | | Physical | Always leaves the target with at least 1 HP. |
Horn Attack | | Physical | No additional effect. |
Ice Fang | | Physical | 10% chance to freeze. 10% chance to flinch. |
Icy Wind | | Special | 100% chance to lower the foe(s) Speed by 1. |
Incinerate | | Special | Destroys the foe(s) Berry/Gem. |
Infernal Parade | | Special | 30% burn. 2x power if target is already statused. |
Infestation | | Special | Traps and damages the target for 4-5 turns. |
Jet Punch | | Physical | Usually goes first. |
Leafage | | Physical | No additional effect. |
Lick | | Physical | 30% chance to paralyze the target. |
Low Kick | | Physical | More power the heavier the target. |
Low Sweep | | Physical | 100% chance to lower the target's Speed by 1. |
Mega Drain | | Special | User recovers 50% of the damage dealt. |
Metal Claw | | Physical | 10% chance to raise the user's Attack by 1. |
Mortal Spin | | Physical | Poisons foes, frees user from hazards/bind/leech. |
Mud-Slap | - | Special | 100% chance to lower the target's Accuracy by 1. |
Mud Shot | | Special | 100% chance to lower the target's Speed by 1. |
Mystical Power | | Special | 100% chance to raise the user's Sp. Atk by 1. |
Night Slash | | Physical | High critical hit ratio. |
Parabolic Charge | | Special | User recovers 50% of the damage dealt. |
Pay Day | | Physical | Scatters coins. |
Payback | | Physical | Power doubles if the user moves after the target. |
Peck | | Physical | No additional effect. |
Pluck | | Physical | User steals and eats the target's Berry. |
Poison Fang | | Physical | 50% chance to badly poison the target. |
Poison Sting | | Physical | 30% chance to poison the target. |
Poison Tail | | Physical | High critical hit ratio. 10% chance to poison. |
Pounce | | Physical | 100% chance to lower the target's Speed by 1. |
Pound | | Physical | No additional effect. |
Powder Snow | | Special | 10% chance to freeze the foe(s). |
Power Trip | | Physical | + 20 power for each of the user's stat boosts. |
Psybeam | | Special | 10% chance to confuse the target. |
Psycho Cut | | Physical | High critical hit ratio. |
Psyshield Bash | | Physical | 100% chance to raise the user's Defense by 1. |
Quick Attack | | Physical | Usually goes first. |
Rapid Spin | | Physical | Free user from hazards/bind/Leech Seed; +1 Spe. |
Razor Leaf | | Physical | High critical hit ratio. Hits adjacent foes. |
Retaliate | | Physical | No secondary effect (in Singles). |
Reversal | | Physical | More power the less HP the user has left. |
Rising Voltage | | Special | 2x power if target is grounded in Electric Terrain. |
Rock Smash | | Physical | 50% chance to lower the target's Defense by 1. |
Rock Throw | | Physical | No additional effect. |
Rock Tomb | | Physical | 100% chance to lower the target's Speed by 1. |
Rollout | | Physical | Power doubles with each hit. Repeats for 5 turns. |
Round | | Special | Power doubles if others used Round this turn. |
Salt Cure | | Physical | Deals 1/8 max HP each turn; 1/4 on Steel, Water. |
Sand Tomb | | Physical | Traps and damages the target for 4-5 turns. |
Scorching Sands | | Special | 30% chance to burn the target. Thaws target. |
Scratch | | Physical | No additional effect. |
Shadow Claw | | Physical | High critical hit ratio. |
Shadow Punch | | Physical | This move does not check accuracy. |
Shock Wave | | Special | This move does not check accuracy. |
Skitter Smack | | Physical | 100% chance to lower target's Sp. Atk by 1. |
Slash | | Physical | High critical hit ratio. |
Sludge | | Special | 30% chance to poison the target. |
Smack Down | | Physical | Removes the target's Ground immunity. |
Smart Strike | | Physical | This move does not check accuracy. |
Smog | | Special | 40% chance to poison the target. |
Snarl | | Special | 100% chance to lower the foe(s) Sp. Atk by 1. |
Snore | | Special | User must be asleep. 30% chance to flinch target. |
Spark | | Special | 30% chance to paralyze the target. |
Steel Wing | | Physical | 10% chance to raise the user's Defense by 1. |
Stomp | | Physical | 30% chance to make the target flinch. |
Stone Axe | | Physical | Sets Stealth Rock on the target's side. |
Stored Power | | Special | + 20 power for each of the user's stat boosts. |
Struggle | - | Physical | Only usable when no other moves are available. User loses 1/4 of its max HP. |
Struggle Bug | | Special | 100% chance to lower the foe(s) Sp. Atk by 1. |
Swift | | Special | This move does not check accuracy. Hits foes. |
Syrup Bomb | | Special | Target's Speed is lowered by 1 stage for 3 turns. |
Tackle | | Physical | No additional effect. |
Terrain Pulse | | Special | User on terrain: power doubles, type varies. |
Thief | | Physical | If the user has no item, it steals the target's. |
Thunder Fang | | Physical | 10% chance to paralyze. 10% chance to flinch. |
Thunder Shock | | Special | 10% chance to paralyze the target. |
Trailblaze | | Physical | 100% chance to raise the user's Speed by 1. |
Trop Kick | | Physical | 100% chance to lower the target's Attack by 1. |
Twin Beam | | Special | Hits 2 times in one turn. |
Twister | | Special | 20% chance to make the foe(s) flinch. |
Upper Hand | | Physical | 100% flinch. Fails unless target using priority. |
Venoshock | | Special | Power doubles if the target is poisoned. |
Vice Grip | | Physical | No additional effect. |
Vine Whip | | Physical | No additional effect. |
Water Gun | | Special | No additional effect. |
Water Pulse | | Special | 20% chance to confuse the target. |
Weather Ball | | Special | Power doubles and type varies in each weather. |
Whirlpool | | Special | Traps and damages the target for 4-5 turns. |
Wing Attack | | Physical | No additional effect. |
Wrap | | Physical | Traps and damages the target for 4-5 turns. |