SPOILERS! Mysteries and Conspiracies of Pokemon

:rs/corphish:

Corphish's pokedex entry from Ruby reads:

"Corphish were originally foreign Pokémon that were imported as pets. They eventually turned up in the wild. This Pokémon is very hardy and has greatly increased its population."

This detail of Corphish not being native to Hoenn is a rather interesting one, and the Bulbapedia trivia notes it as the first instance of an exotic Pokemon in the series (although I would argue that stuff like Clefairy being rumored to come from the moon should count). But this begs the question: where is Corphish from?

Pokemon's tendency to reuse Pokedex entries makes this a weirder question than you might think, because while we don't know for sure where Corphish is from, we know for sure where it isn't from. FireRed and LeafGreen, HeartGold and SoulSilver, Ultra Sun, Shield, and Scarlet all state it as being invasive, so we know it's not from Kanto, Johto, Alola, Galar, or Kitikami. It also doesn't appear in Paldea so it's probably not from there either.

The regions where it appears and isn't stated to be invasive are: Sinnoh, Unova, and Kalos. Sinnoh seems unlikely as its place of origin, as it's not included in either Sinnoh Pokedex and doesn't appear at all in Hisui. Unova and Kalos both have some issues (being absent from BW1 outside of White Forest, not being found in ZA despite Lumiose being in Central Kalos) but they're our most compelling options so far, and frankly Corphish and Crawdaunt's two possible regions of origin being the United States and France seems fitting for an animal so iconic to Louisiana.
 
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:rs/corphish:

This detail of Corphish not being native to Hoenn is a rather interesting one, and the Bulbapedia trivia notes it as the first instance of an exotic Pokemon in the series
That's extremely funny to me given the Gen 1 Safari Zone mons, Gen 2 Murkrow / Slugma / Houndour etc, mons only obtainable by trade / gift in both games, and so on. I feel like it would be super fun to wonder about the region of origin for mons like the Nidoran, Togepi, and Riolu. Y'know prior to Gen 5 when they just completely fucking gave up on consistency of any kind in this regard
 
:rs/corphish:

Corphish's pokedex entry from Ruby reads:

"Corphish were originally foreign Pokémon that were imported as pets. They eventually turned up in the wild. This Pokémon is very hardy and has greatly increased its population."

This detail of Corphish not being native to Hoenn is a rather interesting one, and the Bulbapedia trivia notes it as the first instance of an exotic Pokemon in the series (although I would argue that stuff like Clefairy being rumored to come from the moon should count). But this begs the question: where is Corphish from?

Pokemon's tendency to reuse Pokedex entries makes this a weirder question than you might think, because while we don't know for sure where Corphish is from, we know for sure where it isn't from. FireRed and LeafGreen, HeartGold and SoulSilver, Ultra Sun, Shield, and Scarlet all state it as being invasive, so we know it's not from Kanto, Johto, Alola, Galar, or Kitikami. It also doesn't appear in Paldea so it's probably not from there either.

The regions where it appears and isn't stated to be invasive are: Sinnoh, Unova, and Kalos. Sinnoh seems unlikely as its place of origin, as it's not included in either Sinnoh Pokedex and doesn't appear at all in Hisui. Unova and Kalos both have some issues (being absent from BW1 outside of White Forest, not being found in ZA despite Lumiose being in Central Kalos) but they're our most compelling options so far, and frankly Corphish and Crawdaunt's two possible regions of origin being the United States and France seems fitting for an animal so iconic to Louisiana.
This would make for an absolutely hilarious regional variant. Make a Water/Fighting(or whatever) version in a region and name it the default, while all other Corphish are labeled Corphish-H.
 
I feel like it would be super fun to wonder about the region of origin for mons like the Nidoran

I always kinda assumed that the Safari Zone wasn’t necessarily all exotic species. The Nidoran family can also appear on Route 22 in the original games, and then on several more routes in Yellow, so they could just be Kantonian. If not that, then Johto would likely be the prime candidate since they can show up there in the wild with no special conditions.


This one is interesting because they gave Prof. Elm a bit of dialogue in HGSS explicitly stating that Togepi isn’t found in Johto as far as he knows.

The only other places where Togepi appears in the first four generations are as a gifted egg on the Sevii Islands in FRLG and in Eterna City from Cynthia in Platinum, and then in the wild on Sinnoh’s Route 230 via Poké Radar in DPP. If I had to pick a native region based on that, I’d probably say Sinnoh.

and Riolu. Y'know prior to Gen 5 when they just completely fucking gave up on consistency of any kind in this regard

To be fair, and this is where Riolu runs into a wall, if we assume that nothing after Gen 4 is worth counting by virtue of them having given up on consistency (not that I think they were ever super consistent about this before), then the options literally boil down to just Kanto, Johto, Hoenn, Sinnoh, or “a far-off region we’ve never heard of.” Which strikes me as a lot less interesting with regard to speculation — I think the exercise is made far more creatively viable by embracing the inconsistencies and having fun trying to navigate those.
 
The only other places where Togepi appears in the first four generations are as a gifted egg on the Sevii Islands in FRLG and in Eterna City from Cynthia in Platinum, and then in the wild on Sinnoh’s Route 230 via Poké Radar in DPP. If I had to pick a native region based on that, I’d probably say Sinnoh.

To be fair, and this is where Riolu runs into a wall, if we assume that nothing after Gen 4 is worth counting by virtue of them having given up on consistency (not that I think they were ever super consistent about this before), then the options literally boil down to just Kanto, Johto, Hoenn, Sinnoh, or “a far-off region we’ve never heard of.” Which strikes me as a lot less interesting with regard to speculation — I think the exercise is made far more creatively viable by embracing the inconsistencies and having fun trying to navigate those.
When I say Gen 5 gave up on the idea, that thought mostly comes down to the tradeoff between having a consistent thematic reasoning for the presence of something implied to be exceedingly rare vs just making everything easy to access naturally in the name of fan service.

In Gen 2-4, Togepi and Riolu are both pretty strongly implied to be rare and unavailable in the wild through normal means. Togepi does have its appearance on the Pokeradar in DPPt - I totally forgot about that and assumed it was a part of the Trophy Garden which would be a much more solid explanation - and Riolu is found in HGSS in the Safari Zone through very obscure item placement combos. Both of those two encounter methods are already meant to provide a lore light and option dense way of expanding the number of obtainable pokemon in the game, a fan service first function basically. You could reasonably dismiss those as situations where the game is bending over backwards to find an excuse to make the options available, and frankly that's not a bad thing for anyone not being hyper analytical about lore. But it's clearly a very purposeful bending of an established rule - Togepi and Riolu are rare enough that they can't be found in the wild through normal means.

When you get to BW1, you get the devs committing to a very bold choice in making only new pokemon available for the main story, and then backing up that choice in lore by... having all the older pokemon shuffle in from backstage as though they were just waiting in the wings for you to flip a story flag. The entire right upper portion of Unova, the nooks and crannies of places you've already seen like the Dreamyard and Challengers Cave, hell fishing was actually prohibited the entire time so you didn't accidentally stumble upon a Magikarp or a Dratini at Dragonspire Tower which was always there!!! I understand the need for fan service with everything (and let's be clear having played the games as they were released I am extremely thankful we did not live in the timeline where the Dream World was the only way to access older pokemon) but the way it was executed, the removal of older pokemon from the game was rendered a gimmick, and any narrative / flavor consistency in where pokemon came from kind of flew out the window.

By BW2, where Riolu used to be enigma from places unknown, they're now just wherever in the grass at a fairly low rate. Sure, the answer we were really pining for on the origin of Riolu wasn't that they were from some faraway place, or even that they were from the permanently arid and sandy desert ruins directly adjacent to New York City, they just vibe with... the farm. I hadn't mentioned it before, but this also tracks with Eevee being available early in BW2, in the wild no less, and subsequently being less and less interesting for being constantly present. The way the presentation of these pokemon is changed is so blatantly altered by factors like popularity, things far outside the desire to create an ecology or write a compelling world, it's hard to continue investing in that fiction.

It's not just the rare stuff either. By the time you get to XY, you have The Largest Regional Dex Known To Man, which just stuffs in as much as humanly possible, and then you get the relatively secluded and isolated archipelago of Alola which just so happens to contain ~70% of the pokemon that had ever existed at the time within its ecology, a rate further games have tended to reach when accounting for DLC. When you ask the question "where is X Pokemon originally from?" and you use game encounter data from Gen 5+ to answer that question, the answer seems to be that they're everywhere, all the time, except when they didn't yet exist in our world. There's fun to be had in speculation, but with game data often having to be parsed through a layer of considering how convenient it was meant to be to access the pokemon in the game at all, it's all fanfiction with a somewhat unstable basis. (I love fanfiction! That's not a diss!)
 
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Postgames have been doing that since we've had postgames. Emerald had the off to the side underground bit with Ditto and whatever was supposed to happen with Altering Cave alongside the Safari Zone expansion. DPPt is honestly probably the most egregious: In addition to outbreaks now containing mons not in the regional dex, the poke radar, and locking the Super Rod to the postgame, there's also the dual-slot mode. Why is this section of grass that you've already been through before suddenly spawning Zangoose? Because of a story flag and fourth wall shenanigans. HGSS locking encounters behind what music you're playing is probably a flavour improvement.
 
so as we all know, legends za added a bunch of little worldbuilding tidbits that provide a more realistic and fleshed-out picture of life in a world of pokemon than we've had before. that's nice and all, but why do we never hear anything, in the entire span of the official pokemon ip as far as i can tell, about anyone having a pokemon allergy? i vaguely remember like one mention of some character having a pollen allergy and not being able to go near some grass-type or other but that's not like a pokemon-specific allergy. in the real world, a shit ton of people are allergic to animal fur or dander of some kind. you can hardly swing a cat without hitting someone who's allergic to cats. so why do we hear nothing, among the literal thousands of humans we're introduced to over the span of various canons, about anyone who's allergic to some specific species of pokemon, or a whole category like cat pokemon in general? are human immune systems in this universe somehow better equipped to handle pathogens they don't recognize without causing noticeable symptoms?
 
:rs/corphish:

Corphish's pokedex entry from Ruby reads:

"Corphish were originally foreign Pokémon that were imported as pets. They eventually turned up in the wild. This Pokémon is very hardy and has greatly increased its population."

This detail of Corphish not being native to Hoenn is a rather interesting one, and the Bulbapedia trivia notes it as the first instance of an exotic Pokemon in the series (although I would argue that stuff like Clefairy being rumored to come from the moon should count). But this begs the question: where is Corphish from?

Pokemon's tendency to reuse Pokedex entries makes this a weirder question than you might think, because while we don't know for sure where Corphish is from, we know for sure where it isn't from. FireRed and LeafGreen, HeartGold and SoulSilver, Ultra Sun, Shield, and Scarlet all state it as being invasive, so we know it's not from Kanto, Johto, Alola, Galar, or Kitikami. It also doesn't appear in Paldea so it's probably not from there either.

The regions where it appears and isn't stated to be invasive are: Sinnoh, Unova, and Kalos. Sinnoh seems unlikely as its place of origin, as it's not included in either Sinnoh Pokedex and doesn't appear at all in Hisui. Unova and Kalos both have some issues (being absent from BW1 outside of White Forest, not being found in ZA despite Lumiose being in Central Kalos) but they're our most compelling options so far, and frankly Corphish and Crawdaunt's two possible regions of origin being the United States and France seems fitting for an animal so iconic to Louisiana.
I definitely understand your reasons for not considering it native to Sinnoh, but IDK I've always considered Corphish as native to Celestic Town. And it should be noted that in Hisui, we actually can't explore the part of Sinnoh that becomes Celestic Town. The closest we can get to there is Cogita's Ancient Retreat, and judging by its position on the map, and proximity to the coastline, I'd actually argue that's Route 210 in the modern day. Specifically, near Grandma Wilma's house, if not the actual plot of land.
 
you know it wasn't until i saw this neat lil thread that it really set in: i am really really happy that game freak didn't lean super hard into the xy ghost girl in za. the only direct reference to it that i remember is the dlc npc dialogue where, at the end of the marshadow quest, the requester remarks if the hex maniac channel was being legit about "that ghostly woman haunting the building on north boulevard". if there's any other direct nods to it, and there may well be, i can't remember them.
there's also the justice dojo. i'm pretty certain that it's located not too far from the building that, in xy, a collective of lumiose residents were trying to turn into a dojo (and that a certain ghostly woman seems to be haunting). the justice dojo also has a pretty prominent figure known for using ghost types in gwynn; while this is almost 100% a coincidence i could be persuaded that it was an added layer of homage to an infamous easter egg like the ghost girl.

i think this is the best way it could have gone! not having the answers to an easter egg turns it from an unsettling, peculiar little detail into something closer to a spooky campfire story. having the details reinforced is a cool way to keep it mysterious. i'm quite grateful that it wasn't turned into the chekov's gun of a one off side quest or something. it would have given more concrete info, maybe, but that kind of defeats the purpose of a creepy easter egg. would have made it a lot less entertaining. good job za!


...and to this day, no one really knows the truth of that strange apparition. it could be anywhere by now; what's keeping it confined to north boulevard? or lumiose? what's stopping it from going wherever it pleases? what's that behind you? so many questions, yet not a single answer...
 
you know it wasn't until i saw this neat lil thread that it really set in: i am really really happy that game freak didn't lean super hard into the xy ghost girl in za. the only direct reference to it that i remember is the dlc npc dialogue where, at the end of the marshadow quest, the requester remarks if the hex maniac channel was being legit about "that ghostly woman haunting the building on north boulevard". if there's any other direct nods to it, and there may well be, i can't remember them.
There is!

Zach: Say, have you heard about the ghost here in
Lumiose?
The story goes that there’s an elevator in a certain
building... Ride it up to the second floor, and as
you get off, a girl suddenly appears behind you
and says, “No, you’re not the one...”
Then she vanishes!
Used to be that I’d hear that story all the time, but
me and my cabbie buddies were saying that we
haven’t heard about it since all the Pokémon
started living here.
Then again, I’ve heard another story these days...
One about a girl who’s somehow riding your cab
without you ever having let her on.
I hear all she says is, “You’re not the one, either...”

But almost no one is going to see it because it's one of several random stories Zach can tell if you specifically take his cab somewhere.
 
But almost no one is going to see it because it's one of several random stories Zach can tell if you specifically take his cab somewhere.
Here's a mystery: Why do the cabs exist? This is a game with a fairly impressive fast travel system, why are they expecting players to use taxis at all?
 
So it's kind of surprising this has never really occurred to me before, but... it's funny Nincada and Surskit haven't ever really been treated as counterparts in any of the usual ways.

The whole land/sea dichotomy comes up a lot in Hoenn's roster of Pokemon (it's even in the default names of the protagonists - Landon&Marina); and there's a whole bunch of Pokemon who embody both in their design like Armaldo, Cradily, Wailord, Relicanth, Walrein, Pelipper, Ludicolo, Swampert, and Whiscash. And if you look at things that way, Nincada and Surskit have a bit of that going on - both rare Bug-types, one part-Ground, one part-Water, though strangely each loses their unique typing when they evolve (such a missed opportunity, but that's another conversation).

On paper that sounds like they could be version-exclusives or even species Team Magma/Aqua respectively might use and yet... nope. They're not used by counterpart NPCs in the same manner as Solrock/Lunatone, Plusle/Minun, or Seedot/Lotad; they aren't even commented on by NPCs in the way some other Pokemon with evolutionary quirks are, like Combee and Burmy in DPP (actually, come to think of it, does anyone in Hoenn ever comment on Wurmple's evolution method? I have a vague recollection of there being someone in Hoenn who says something to the effect of "my Wurmple evolved into a Cascoon! But my friend's evolved into a Silcoon! I wonder why?" but I may be getting mixed up with a boy who says something similar about Eevee in GSC).

Even though they aren't a version-exclusive pair in RS, several titles in the series have made version-exclusives out of pairings that previously weren't (Caterpie and Weedle, Gulpin and Baltoy, Bagon and Larvitar, Houndour and Elekid) but nope, never happened with these two. Maybe I'm just overthinking their parallels (probably) but it's weird that these two have never been considered a pair when IMO there's every bit as much linking them as, say, Spinarak and Ledyba, and far more than, say, Ekans and Sandshrew. Just struck me as odd, though.
 
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And if you look at that way Nincada and Surskit have a bit of that going on - both rare Bug-types, one part-Ground, one part-Water, though strangely each loses their unique typing when they evolve (such a missed opportunity, but that's another conversation).
Funny thing here is both acquire the same type on their (conventional) evolution by becoming Flying types... like the Hoenn Trio Master vs the Titan Duo.
 
Full Pokopia spoilers involved:

Man I am fascinated by the potential implications of the Sparkling Skylands. What the hell caused Kanto’s metropolitan center to look like this? Was it just the natural disasters that had been plaguing the world? Perhaps that would be the most straightforward explanation, but I find it hard to believe that even abnormally powerful earthquakes would be enough to cause such extreme shifts in elevation. What was once Saffron and a bit of Celadon is now splintered and held aloft on a series of pillars that breach the cloud layer.

There’s seemingly only one human record I’ve been able to find that discusses it, which reads:

“This city was a dazzling metropolis the last time I came here with [Ditto].

Now it’s barely recognizable.

Apparently, the ground in this area has been rising up so quickly that it’s caused many of the buildings to collapse and the roads to crack.

Some scientists believe that if things continue at this pace, in a matter of centuries this area will be as high as a mountain, in terms of elevation. It looks like most of the people who once lived here have evacuated already.

I suppose I should go, too. It breaks my heart to leave [Ditto] behind, but it’s not forever.

No matter what, I’ll come back someday. And then [Ditto] and I will travel the world!”


As an aside, this also makes me wonder about the timescale of Pokopia. We’re seemingly quite a ways away from the “modern day” of the core series games, as Koga is described in one document as having been a Gym Leader in the “distant past,” and CD players are described by another as having been used by “our great-great-grandparents,” so using the real world as a rough benchmark, we’re about five generations removed from the late 1990s/early 2000s. There are, however, records from all over the Pokémon timeline — for example, there is one from around the time of Sun & Moon, as it mentions Gladion being an up-and-comer in the Battle Royal Dome. Another mentions Sabrina’s upcoming role in a Pokéstar Studios film.

But that’s not really the side of the chronology that I’m wondering about. I’m more curious about how long it has been since humanity evacuated. The end credits, I would argue, do seem imply that Ditto’s Trainer is still alive and in space. That’s not necessarily the case, but it’s the sense that I get.

Despite that, however, there are some indications that centuries have passed since the mass evacuation. As mentioned above, the Sparkling Skylands now reach up into the sky, which scientists at the time of the evacuation estimated would take centuries. Similarly, one of the Hacker’s Confessions reads:

“In order to escape the disaster, humanity would temporarily take refuge in space while Pokémon would be safely stored in a computer system. This was the general overview of the plan.

But no computer system will keep running forever.

The foundation planned to send a select few members back to the planet at regular intervals to perform ongoing maintenance.

But for humanity to survive in space for any length of time, it would take a tremendous amount of energy. I calculated that even a slight deviation from the original plan would result in insufficient energy to return, leaving humankind stranded in space for dozens, or even hundreds, of years.

If that happened, the essential system protecting the Pokémon would eventually cease to function. So I decided to add a little touch of my own to the system’s programming.

First, it will continually check the weather data across the globe in search of environments that can prove even slightly habitable to Pokémon.

Next, if maintenance is not performed for a long period of time and the system begins to approach its limits, it will release the Pokémon most suited to those environments.

Of course, ideally humans will return one day and live alongside Pokémon once more.

But on the off chance humanity never returns from space…I think releasing the Pokémon into a wild world rather than leaving them asleep in a computer would be a happier outcome.

It may sound strange coming from the program’s creator, but I hope it never has to run.”


And again, I would say that the end of the game implies that this is what played out — humans did not have the power to return, so enough time passed that the storage system’s failsafe kicked in, until Ditto and Tangrowth were able to launch the Team Rocket rocket, which will bring humanity the resources they need in order to finally return. (No, I don’t want to also have to factor in how long it would take a rocket that is clearly incapable superliminal speed to reach wherever in space humanity went.)

Granted, the hacker gives only an estimate for how long humanity could become stranded, and presumably would want to avoid even the “decades” outcome, and so would have most likely set the system’s failsafe parameters to activate after maybe the first couple of missed maintenance appointments.

(It’s also possible, I suppose, that the storage system “reached its limits” much sooner than the hacker and the Aether Foundation would have hoped, as they were clearly fighting a battle against time to get everything ready before the disasters really kicked off.)

It’s just, I’m hung up on that detail about it taking “centuries” for Celadon-Saffron to reach mountain height, which they clearly have by the time of Pokopia. Sure, the scientists’ estimates could have been wrong, but I generally try to avoid reading against the text if I can help it.

Which leads me to my biggest curiosity here — those iridescent crystals that now enshroud much of the now-mountainous terrain. What are these? Why are they here? How long have they been underneath the Kanto region?

At the very least, I feel compelled to assume that some unknown property of these crystals is the variable in the equation that caused the earthquakes or whatever sort of seismic activity afflicted the metropolitan heart of Kanto to have such a drastically transformative effect. But what exactly are they?

Well, the game unhelpfully refers to them only as “Mysterious Stone.” Their item description is a little more intriguing, though still vague: “A beautiful, transparent stone. It seems to possess a strange power, doesn’t it?”

At the risk of sounding like one of the people who saw the crystals in Area Zero and immediately thought “Was Area Zero created* by the ultimate weapon?!”… I would be lying if I said that Pokopia’s Mysterious Stone didn’t immediately call Tera Crystals to my mind. They have the same kind of soft blue iridescence, they’re associated with some kind of seismic shift, and if we want to be cute… a cube has six sides, which would be an amusing way to invoke Terastal’s hexagonal theming in the context of a block-building game.

(Though I suppose the problem with that theory was never people associating the look of the weapon with the look of the Tera Crystals, it was ignoring the dates provided by the actual lore which put the weapon’s creation loooooong after the formation of Area Zero. Whereas you could, if you wanted to, invert the relationship by hypothesizing that AZ built the weapon out of Tera Crystals, and that would actually be chronologically consistent.)

All of which is to say… is there another long-lost Terapagos sleeping underneath Kanto? Or does Pokémon just have an array of mysteriously powerful iridescent crystals to choose from?

Incidentally, in the course of writing all of this, it occurred to me that Lysandre was most likely still alive during the time of Pokopia’s disasters. I wonder if he too went into space, or if he could perhaps still be on Earth? We do only see the Kanto region, after all…
 
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Full Pokopia spoilers involved:

Man I am fascinated by the potential implications of the Sparkling Skylands. What the hell caused Kanto’s metropolitan center to look like this? Was it just the natural disasters that had been plaguing the world? Perhaps that would be the most straightforward explanation, but I find it hard to believe that even abnormally powerful earthquakes would be enough to cause such extreme shifts in elevation. What was once Saffron and a bit of Celadon is now splintered and held aloft on a series of pillars that breach the cloud layer.

There’s seemingly only one human record I’ve been able to find that discusses it, which reads:

“This city was a dazzling metropolis the last time I came here with [Ditto].

Now it’s barely recognizable.

Apparently, the ground in this area has been rising up so quickly that it’s caused many of the buildings to collapse and the roads to crack.

Some scientists believe that if things continue at this pace, in a matter of centuries this area will be as high as a mountain, in terms of elevation. It looks like most of the people who once lived here have evacuated already.

I suppose I should go, too. It breaks my heart to leave [Ditto] behind, but it’s not forever.

No matter what, I’ll come back someday. And then [Ditto] and I will travel the world!”


As an aside, this also makes me wonder about the timescale of Pokopia. We’re seemingly quite a ways away from the “modern day” of the core series games, as Koga is described in one document as having been a Gym Leader in the “distant past,” and CD players are described by another as having been used by “our great-great-grandparents,” so using the real world as a rough benchmark, we’re about five generations removed from the late 1990s/early 2000s. There are, however, records from all over the Pokémon timeline — for example, there is one from around the time of Sun & Moon, as it mentions Gladion being an up-and-comer in the Battle Royal Dome. Another mentions Sabrina’s upcoming role in a Pokéstar Studios film.

But that’s not really the side of the chronology that I’m wondering about. I’m more curious about how long it has been since humanity evacuated. The end credits, I would argue, do seem imply that Ditto’s Trainer is still alive and in space. That’s not necessarily the case, but it’s the sense that I get.

Despite that, however, there are some indications that centuries have passed since the mass evacuation. As mentioned above, the Sparkling Skylands now reach up into the sky, which scientists at the time of the evacuation estimated would take centuries. Similarly, one of the Hacker’s Confessions reads:

“In order to escape the disaster, humanity would temporarily take refuge in space while Pokémon would be safely stored in a computer system. This was the general overview of the plan.

But no computer system will keep running forever.

The foundation planned to send a select few members back to the planet at regular intervals to perform ongoing maintenance.

But for humanity to survive in space for any length of time, it would take a tremendous amount of energy. I calculated that even a slight deviation from the original plan would result in insufficient energy to return, leaving humankind stranded in space for dozens, or even hundreds, of years.

If that happened, the essential system protecting the Pokémon would eventually cease to function. So I decided to add a little touch of my own to the system’s programming.

First, it will continually check the weather data across the globe in search of environments that can prove even slightly habitable to Pokémon.

Next, if maintenance is not performed for a long period of time and the system begins to approach its limits, it will release the Pokémon most suited to those environments.

Of course, ideally humans will return one day and live alongside Pokémon once more.

But on the off chance humanity never returns from space…I think releasing the Pokémon into a wild world rather than leaving them asleep in a computer would be a happier outcome.

It may sound strange coming from the program’s creator, but I hope it never has to run.”


And again, I would say that the end of the game implies that this is what played out — humans did not have the power to return, so enough time passed that the storage system’s failsafe kicked in, until Ditto and Tangrowth were able to launch the Team Rocket rocket, which will bring humanity the resources they need in order to finally return. (No, I don’t want to also have to factor in how long it would take a rocket that is clearly incapable superliminal speed to reach wherever in space humanity went.)

Granted, the hacker gives only an estimate for how long humanity could become stranded, and presumably would want to avoid even the “decades” outcome, and so would have most likely set the system’s failsafe parameters to activate after maybe the first couple of missed maintenance appointments.

(It’s also possible, I suppose, that the storage system “reached its limits” much sooner than the hacker and the Aether Foundation would have hoped, as they were clearly fighting a battle against time to get everything ready before the disasters really kicked off.)

It’s just, I’m hung up on that detail about it taking “centuries” for Celadon-Saffron tonreach mountain height, which they clearly have by the time of Pokopia. Sure, the scientists’ estimates could have been wrong, but I generally try not to read against the text if I can avoid it.

Which leads me to my biggest curiosity here — those iridescent crystals that now enshroud much of the now-mountainous terrain. What are these? Why are they here? How long have they been underneath the Kanto region?

At the very least, I feel compelled to assume that some unknown property of these crystals is the variable in the equation that caused the earthquakes or whatever sort of seismic activity afflicted the metropolitan heart of Kanto to have such a drastically transformative effect. But what exactly are they?

Well, the game unhelpfully refers to them only as “Mysterious Stone.” Their item description is a little more intriguing, though still vague: “A beautiful, transparent stone. It seems to possess a strange power, doesn’t it?”

At the risk of sounding like one of the people who saw the crystals in Area Zero and immediately thought “Was Area Zero created* by the ultimate weapon?!”… I would be lying if I said that Pokopia’s Mysterious Stone didn’t immediately call Tera Crystals to my mind. They have the same kind of soft blue iridescence, they’re associated with some kind of seismic shift, and if we want to be cute… a cube has six sides, which would be an amusing way to invoke Terastal’s hexagonal theming in the context of a block-building game.

(Though I suppose the problem with that theory was never people associating the look of the weapon with the look of the Tera Crystals, it was ignoring the dates provided by the actual lore which put the weapon’s creation loooooong after the formation of Area Zero. Whereas you could, if you wanted to, invert the relationship by hypothesizing that AZ built the weapon out of Tera Crystals, and that would actually be chronologically consistent.)

All of which is to say… is there another long-lost Terapagos sleeping underneath Kanto? Or does Pokémon just have an array of mysteriously powerful iridescent crystals to choose from?

Incidentally, in the course of writing all of this, it occurred to me that Lysandre was most likely still alive during the time of Pokopia’s disasters. I wonder if he too went into space, or if he could perhaps still be on Earth? We do only see the Kanto region, after all…
If it makes you feel better I also saw the weird crystals and it sure FELT like it was meant to call to Terapagos in some way. That said I do feel like the crystals would be a bit more called-to being tera shards in some way. Kitakami and especially the Blueberry dome didn't take very long to become inundated with Terastalization.
So maybe they just are weird crystals, likely akin to diamonds forming under hard pressure, to give a more mystical air to the final area. You do find other crystals that are likely meant to be the same material.

All the natural disasters were happening around the same time anyway; the region was already known to be going through some major tectonic shifts with the Pewter volcano, like...spurring into existence in the time frame between "our" Pewter and things going south, then said Volcano erupting. So Saffron exaggeratedly springing upward feels about in line with that + Fuchsia becoming barren + Vermilion being covered in endless cloud cover +all the huge mountain "overgrowth" (some of it is just rockslides but definitely not all of it) that plagues the entire region. And Pallet just, uh, being wiped clean and turning into a bunch of different biomes all at once.


Also here's another muck to the timescale, even just focusing in on time between going into space and the events of the game: Tangrowth. The professor diaries say that Tangela escaped and they couldn't find it, spurring the Professor to enter the survey corps. Now I've been in argument elsewhere about this (mostly spurred on by man those end credits really have more emotional weight if its our trainer and not a descendant), but to me that sure feels to imply not that they caught it later & it woke up early but that this entire time Tangela somehow survived an apocalypse to "present day" that was otherwise only handled by Legendary pokemon. Which is hard enough to believe on a small time scale (IE: got caught but woke up a "long time" before the game started) much less the potential centuries. Like I know he's old but jesus.


e: Although to be fair as far as suspension of disbelief goes we also have to believe that in a short time span the Aether Foundation managed to evacuate the entire human population into space AND put every owned pokemon into the storage system AND, i believe, capture every wild pokemon also into the storage system [legends aside from Mewtwo excluded]. And also apparently everyone's just living in their own little pokeball ships and not huge space stations? but somehow I found that more believable than Tangrowth
 
It’s just, I’m hung up on that detail about it taking “centuries” for Celadon-Saffron tonreach mountain height, which they clearly have by the time of Pokopia. Sure, the scientists’ estimates could have been wrong, but I generally try not to read against the text if I can avoid it.

Which leads me to my biggest curiosity here — those iridescent crystals that now enshroud much of the now-mountainous terrain. What are these? Why are they here? How long have they been underneath the Kanto region?

(...)

All of which is to say… is there another long-lost Terapagos sleeping underneath Kanto? Or does Pokémon just have an array of mysteriously powerful iridescent crystals to choose from?
If it makes you feel better I also saw the weird crystals and it sure FELT like it was meant to call to Terapagos in some way.

(...)

Also here's another muck to the timescale, even just focusing in on time between going into space and the events of the game: Tangrowth. The professor diaries say that Tangela escaped and they couldn't find it, spurring the Professor to enter the survey corps. Now I've been in argument elsewhere about this (mostly spurred on by man those end credits really have more emotional weight if its our trainer and not a descendant), but to me that sure feels to imply not that they caught it later & it woke up early but that this entire time Tangela somehow survived an apocalypse to "present day" that was otherwise only handled by Legendary pokemon. Which is hard enough to believe on a small time scale (IE: got caught but woke up a "long time" before the game started) much less the potential centuries. Like I know he's old but jesus.


e: Although to be fair as far as suspension of disbelief goes we also have to believe that in a short time span the Aether Foundation managed to evacuate the entire human population into space AND put every owned pokemon into the storage system AND, i believe, capture every wild pokemon also into the storage system [legends aside from Mewtwo excluded]. And also apparently everyone's just living in their own little pokeball ships and not huge space stations? but somehow I found that more believable than Tangrowth

Before I begin, just note I haven't played Pokopia (I have no interest in playing it so don't mind spoilers) but I have been keeping up with playthroughs and story revelations. So I may well be missing some context that those who played the game may be aware of. Still, I feel I know enough to have formed some theories, or at least thoughts, to add in my two cents.

First, when it comes to the timescale, I wouldn't be surprised if a floating timescale was purposely done in order to give both a sense this game is happening in the "distant future" BUT not so distant that records from modern day (or ones which treated modern day as happening in a relatively "recent past") wouldn't still be around if scattered. The game's story feels like it was made around the game's concept: a world where there's only Pokemon who are building up/rebuilding the world. Thus they decided they needed an explanation what happened to all the humans and how the world ended up like this, and from there the game's goals and progression are planned. In a way you're not supposed to think about the timescale, which in a way makes sense being your perspective is that of a Pokemon which the game has gone out of its way to show take things at face value and present focused; they're intelligent (some more than others) but are also and foremost instinctual. This could be why, despite the suggestion of a century if not multiple has passed since humans left, Ditto thinks it'll see its trainer again: It wants to see its trainer again, that's all that matters and a pesky thing like time (and aging & lifespan) is something that can be thought about later if at all.

(BTW, I personally also take Pokopia as being a "What If/Elseworld" story: What if the Pokemon world was struck with global natural disasters that forced humanity to leave with the Pokemon left to rebuild. If not a cautionary tale, one could easily take the inhospitable global nautral disasters which are essentially terraforming the planet as analogues to Climate Change and how its effects on the environment is noth now being felt and worsening unless humanity cleans up its act. Infact the whole "humans escape to space planning to come back later yet haven't" feels very remiscnet of a certain Pixar film... and its plot twist)

As for Trangrowth's age, well let me ask you this: Do we know how the Tangela family age? Do we even know that much about their biology that they "age" as we think they do? When it comes to aging and reproducing, plants can be weird. Like, fun fact, did you know that generations of "visible" trees are one generation apart because the "parents" of visible trees are nothing more than spores living inside the offspring they eventually sprout? There are even some notable plants that don't even reproduce but rather clone themselves. One particulare example is the a quaking aspen clonal organism called "Pando". Despite looking like an entire forest, its all one giant organism that's thousands of years old. Every single tree that makes up Pando is a clone of one another, all connected by a giant root system which continues to spring up more clones. Who's to say the Tangela family aren't a similar like organism? Their vines are constantly cloning and replacing themselves, and as long as they have enough nutrients & remain healthy to continue this cloning propegation, they can live to be thousands of years old. BTW, don't take Professor Tangrowth's color to mean its reaching it's "end", some plants are able to enter a form of dehydrated hibernation when the environement doesn't suit their need but spring back to life when they do, they're called "resurrection plants"; Professor Tangrowth may look dried out but give him a few months and maybe he'll clone new healthy vines and get back some of his blue color.

Second, when it comes to mysterious crystals they're kind of a dime a dozen in the Pokemon World and GF loves to add them in, even if by retcon. And in this case, the most modern depiction of Cerulean Cave in Let's Go has added a whole batch of these crystals. So it's not exactly surprising nor new that there are mysterious crystals in Kanto. Now, that's not to say they won't retcon a connection to Terapagos, them having added in those crystals before SV makes it even easier to do so. Plus they kept the lore behind Terapagos both so simple and vague it wouldn't be surprising at all if there aren't Terapagos all over the Pokemon World, hidden deep underground and not having released their primordial/reality shifting energy to create a big crater like the one in Paldea did.
 
Also here's another muck to the timescale, even just focusing in on time between going into space and the events of the game: Tangrowth. The professor diaries say that Tangela escaped and they couldn't find it, spurring the Professor to enter the survey corps. Now I've been in argument elsewhere about this (mostly spurred on by man those end credits really have more emotional weight if its our trainer and not a descendant), but to me that sure feels to imply not that they caught it later & it woke up early but that this entire time Tangela somehow survived an apocalypse to "present day" that was otherwise only handled by Legendary pokemon. Which is hard enough to believe on a small time scale (IE: got caught but woke up a "long time" before the game started) much less the potential centuries. Like I know he's old but jesus.

Oh yeah… since you mention it, I’ll affirm that that’s also the impression I got, that Tangela had to sit through the apocalypse in real time while all the other Pokémon were in the PC. Though now that I’m thinking about it, that makes me feel like it’s maybe only been a decade or two… I don’t think we know what the average Tangela/Tangrowth’s lifespan is, so I don’t know what to make of the whitening vines other than wanting to give the character an aged, professorly air, but a couple of decades would be long enough that the system failsafe might decide “Okay, something’s not right” while still allowing Ditto’s Trainer to still be alive. In any case, I feel like I’d be a bit surprised if Professor Tangrowth was really meant to be centuries old. It’s possible, I suppose, but damn, I wouldn’t expect that species to survive that long even in optimal conditions, much less in a ravaged landscape with scarce resources.

e: Although to be fair as far as suspension of disbelief goes we also have to believe that in a short time span the Aether Foundation managed to evacuate the entire human population into space AND put every owned pokemon into the storage system AND, i believe, capture every wild pokemon also into the storage system [legends aside from Mewtwo excluded]. And also apparently everyone's just living in their own little pokeball ships and not huge space stations? but somehow I found that more believable than Tangrowth

Grim possibility, but maybe the human population had been significantly reduced by the weather calamities? There’d probably still more than I could realistically believe would fit onto a fleet of spaceships, but hey I’ll take what leeway I can get.

Since the credits sequence itself is done in a more stylized, cutesy paper-cutout style, I think I inherently viewed it through a more expressionist lens… mainly just conveying the feeling of a human isolated in space, greeted by a surprise lifeline rather than a direct depiction of reality — the Poké Ball ships might be big enough to house far more than a single person, but the representative imagery of a single human emerging from a Poké Ball is nice and simple.

Second, when it comes to mysterious crystals they're kind of a dime a dozen in the Pokemon World and GF loves to add them in, even if by retcon. And in this case, the most modern depiction of Cerulean Cave in Let's Go has added a whole batch of these crystals. So it's not exactly surprising nor new that there are mysterious crystals in Kanto. Now, that's not to say they won't retcon a connection to Terapagos, them having added in those crystals before SV makes it even easier to do so. Plus they kept the lore behind Terapagos both so simple and vague it wouldn't be surprising at all if there aren't Terapagos all over the Pokemon World, hidden deep underground and not having released their primordial/reality shifting energy to create a big crater like the one in Paldea did.

You know, I think that’s a good shout. I’d forgotten about the crystals in Cerulean Cave, but that’s a much more intuitive and organic connection.

But I won’t lie… I kinda like the what-the-fuckery of the idea of there having been a totally undetected Terapagos underneath Kanto’s crust, even with the logic hole of there never being any sign of the Terastal phenomenon in the region.
 
I was looking at Aurora Beam's Bulbapedia page to double check its secondary effect chance and saw this text.

1774503150627.png

As far as I know, this is the only move to be less effective in the hands of enemy trainers? I peaked at other pages for moves with secondary effects randomly and didn't see anything similar.

Regardless if any other moves are nerfed like this or not, I wonder if this is some sort of remnant of an earlier build of Red and Green. We all know Gen 1 is held together by glitter and Game Freak's hopes and dreams, so leaving something like this in the code for just a single move wouldn't be a surprise.
 
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I was looking at Aurora Beam's Bulbapedia page to double check its secondary effect chance and saw this text.

View attachment 819129
As far as I know, this is the only move to be less effective in the hands of enemy trainers? I peaked at other pages for moves with secondary effects randomly and I didn't see anything similar.

Regardless if any other moves are nerfed like this or not, I wonder if this is some sort of remnant of an earlier build of Red and Green. We all know Gen 1 is held together by glitter and Game Freak's hopes and dreams, so leaving something like this in the code for just a single move wouldn't be a surprise.
Maybe Aurora Beam is somehow flagged as a status move? I know at least Gen 1 has that same behavior on I think all offensive status moves.
 
https://bulbapedia.bulbagarden.net/wiki/Status_move said:
In the Generation I and II core series games, when an in-game opponent outside of the Battle Tower uses a status move that would decrease one of the target's stats, that move has a 25% chance to fail in addition to its normal chance to miss.[1] In the Generation II core series games, this condition also applies to status moves that would inflict a non-volatile status condition upon the target.[2]
 
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