grass
As for HP, remember guys, this is a FIRE Pokemon first, not a Subseeding Grasser. Don't emphasize a low HP just because you want it to be an efficient one. I seriously recommend a higher HP, with 55 being the absolute lowest I would be willing to consider, though that is still way to low for me.
And I still have issue with this 545 bit; 540 seems to be the more logical choice.
1. Just because SubSeed is an option, doesn't mean it's the only one. It's just the main one we're focusing on at the moment, because it's specific based on movepool rather than stats or art. Any other strategy will need to have stats or the rest of the movepool known. The rest of the movepool cannot be known until art is known.
Well, I already claimed 55 would be the low end of what I shooting for, but if you look at the average, it is basically 70, which is fine for a start. I just don't agree at all with something like 40 for base HP, as with Stealth Rock weakness + Seismic Tossing, we're seriously hurting a Pokemon just to emphasize some already common strategy that only emphasizes its secondary typing. Also, this is where I would use the "against the grain" card and hope for something new, like a Fire in OU with high HP. The highest we have right now (excluding Entei because it is a never used BL Pokemon) is Heatran at Base 91 HP.2. Fire Pokemon have low ass HP, as GT showed. By giving them bulky defenses, in addition to low HP, it achieves the same basic result as a moderately high spread throughout the three stats. Therefore, if we want bulk we can either go huge hp and moderate-low defenses, moderate-high spread of the three, or low hp and high defenses. This means the end result is the same, and still achieved, while accomplishing a secondary goal of making it a good SubSeeder.
Yea, I agree with you here. I offered 70 if it has Chlorophyll, since this would give it 524 Max Speed in Sun, still enough to outspeed a large majority of the game, but enough so that it is potentially game breaking (Base 110 Speed Pokemon can outspeed with a Scarf).3. As for speed, this is debatable, but it needs to be at least 60, and if we decide to not give it chlorophyl, then it needs at least 101.
It's not the main strategy, it's a strategy, and the only one that's possible to focus on at the moment without knowing it's art or stats. I explained in the last post quite well about how designing it's defense spread around subseeding doesn't hurt it anymore for non subseeding sets. The only thing the subseed HP affects is Flame Blitz or whatever it's called, because of recoil damage.Yea, that is my problem...why are we assuming the main strategy for a Fire / Grass with the INITIAL type as Fire is subseeding...Not only is subseeding already done very well by many other Pokemon (effectively removing the vital "Creativity" factor), but it is an emphasis on the secondary typing. Since we're all into giving this thing Chlorophyll, I think the "main" strategy or whatever we should be focusing on is that as opposed to this subseeding stuff. With Chlorophyll (and its high Speed in Sun), any spread will be an effective subseeder, so I don't even see the purpose of going even further to increase the effectiveness of that particular strategy, especially since we have so many Pokemon that do it effectively and that it is a strategy emphasizing the secondary typing.
I don't agree with 40 either, that's too low. 55 seems good for what we were shooting for, 60 even being perfectly fine.Well, I already claimed 55 would be the low end of what I shooting for, but if you look at the average, it is basically 70, which is fine for a start. I just don't agree at all with something like 40 for base HP, as with Stealth Rock weakness + Seismic Tossing, we're seriously hurting a Pokemon just to emphasize some already common strategy that only emphasizes its secondary typing. Also, this is where I would use the "against the grain" card and hope for something new, like a Fire in OU with high HP. The highest we have right now (excluding Entei because it is a never used BL Pokemon) is Heatran at Base 91 HP.
Grass pokemon have low ass HP too but that if you think 70-80 in HP is low.2. Fire Pokemon have low ass HP, as GT showed.
Yes, it's very debatable. Personally I think something between 60 and 100 will okay.3. As for speed, this is debatable, but it needs to be at least 60, and if we decide to not give it chlorophyl, then it needs at least 101.
Froslass is Ice/Ghost, not Ghost/Ice. He's saying that since main type is Fire and most pokemon don't replaced the main typing upon evolving, we should have the option of switching the types around if new evo wins.
BTW, Steelix break the mold as he's Steel/Ground when Onix was Rock/Ground.
Aldaron: Oh, well. I consider that both types have the exact same importance in a pokémon, so I'll use what I think will be better.
Also SR damage is a percentage, so the amount of HP is irrelevant. And considering that a subseeder worth its salt is behind a substitute when facing Blissey, ST will do exactly 25% damage, no more, no less. And against Blissey, that damage is EASILY recovered through Leech Seed.
But anyway, I'm proposing a spread, and a strategy that works best with that spread. But there are many roles that that spread can fulfill, so it's not limited to just subseeding.
A supporting tanks, as you propose, is an equally valid idea as a subseeder/fast sweeper, as I propose. I'm not claiming my idea is better, but I do declare that my idea in NOT inferior to yours. At all.
(you actually used the word main, btw, in your last post)It's not the main strategy, it's a strategy, and the only one that's possible to focus on at the moment without knowing it's art or stats. I explained in the last post quite well about how designing it's defense spread around subseeding doesn't hurt it anymore for non subseeding sets. The only thing the subseed HP affects is Flame Blitz or whatever it's called, because of recoil damage.
First of all, I never stated that we cannot discuss Subseeding as a viable strategy. I am commenting on how bad an idea it is to debilitate a Pokemon simply to emphasize this one strategy. I've already explained why having lower HP and higher Defenses is a worse idea on average than having Moderate HP and higher defenses.Chlorophyl doesn't really lend itself to subseeding, since subseeding is supposed to take a while which is the opposite of chlorophyl. Why can't the Pokemon have more than one effect strategy? Not every secondary strat needs to be a gimmick.