RMT-Offense first

This is my shoddy team I have been using for awhile and its had pretty good success but I am sure there are some improvements to be made.

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Infernape@ focus Sash
Ability: Blaze
EVs: 252s.att/ 252spe/ 4hp
Nature: Modest
- Flamethrower
- Counter
- Hidden power electric
- Focus blast

My lead and my own personal set. Flamethrower is for Bronzong and other steels or reliable STAB. HP electric I added after having trouble with Gyrados lead. Focus Blast OHKO's Heatran that often switch into Flamethrower and Counter can often get a Surprise KO.

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Bronzong@ Leftovers
Ability: Levitate
EVs: 252 HP / 128 Atk / 128 SpD
Nature: Relaxed
- Hypnosis
- Gyro Ball
- Earthquake
- Stealth Rock

Set up SR and Counters Deoxy-s. With so many anti-leads out there nowadays I find it much more effective to bring it in on something I know I can put to sleep or set up SR.


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Lucario @ Life orb
Ability: Inner Focus
EVs: 252 att / 252spe/4 hp
Nature: Adamant
- Sword Dance
- Extreme speed
- Blaze Kick
- Close Combat

Standard SD Lucario but I prefer Blaze kick to hit Steels hard and still hits Celebi as I don't see Cresselia and Dusknoir very much anymore.


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Mamoswine @ Life orb
Ability: Snow Cloak
EVs: 252att/ 252spe/ 4 hp
Nature: Adamant
- Ice shard
- Earthquake
- Substitute
- Stone Edge

Again my own personal set and Mamo often forces switches allowing me to get a substitute up and to take out whatever they had to counter such as Starmie switching in on an expected Ice Shard or at the very least do some damage before switching.


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Garchomp @ Yache berry
Ability: Sand Veil
EVs: 252att/ 252spe/ 4SpD
Nature: Adamant
- Outrage
- Sword Dance
- Earthquake
- Stone Edge


I don't think much explaining needs to be done here with yache Garchomp but I prefer Stone Edge in last slot so I don't have to outrage on flying types.


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Deoxy-s @ Life Orb
Ability: Pressure
EVs: 160att/ 252spa / 96spe
Nature: Naive
- Ice Beam
- Thunder Bolt
- Super Power
- Psychic

Bring in late game to finish off a hopefully weakened team to or to scare off a Gyrados that can cause my team problems if it gets a Dragon dance in.
 
Hi there.

About Lucario, with the exception of Bug Pokémon and Celebi, Blaze Kick doesn't do much at all. Close Combat is still the more powerful attack against Steel Pokémon, so the only thing it's good for is to hit Heracross for Super Effective damage, who only have a 43.75% chance of living a Extremespeed at full health. Since you most likely are going to use it lategame anyway, Heracross isn't really a threat to Lucario.
Lucario got a lot of cool options, like Stone Edge who hinder Gyarados from countering you. HP Ice is a good option to get rid of Gliscor, Bullet Punch hits Mismagius and Gengar nicely and Crunch does hinder Cresselia, Dusknoir and Celebi to counter you.. Well, to a lesser extent. :/

Stone Edge on Garchomp let both Skarmory and Bronzong to wall you. You should definitely use either Fire Blast or Fire Fang to hit them, and if you don't like to spam Outrage on Flying types, run Dragon Claw. :p

Neither do I like your Mamoswine moveset. Substitute just kill it faster, and it seems like you just use it to avoid using prediction :o
Also, you're still countered by Skarmory, Bronzong, Cresselia, Forretress, etc, so if some of them were to come in, you just wasted 25% :/


A Starmie could easily rip your team apart. No Water resist actually can cause some trouble, even through it isn't the best offensive typing. With the exception of Deoxyx S, nothing outspeed it, and nothing can really take a hit from it.
Enemy SD Lucario would definitely cause some major havoc too. You should get yourself a good Fighting resist, maybe a Zapdos, who in a pinch might help out with Starmie too. Still, you should definitely find a decent Water resist who can take some Special Attacks. :)
 
Uh, water is one of the best offensive typings... teams have to go out of their way to fit a water resist as you just pointed out...
 
I am going to have to say stone edge over blaze kick for zapdos. Looks solid except for the fact that status teams can screw you over really bad.
 
Uh, water is one of the best offensive typings..
Wops, I'm not sure what I was on. <_> That didn't make much sense.
I meant to say that Water is a somewhat uncommon offensive type, but that you still need a way to counter such Pokémon.
 
I must say...I really like your infernape lead! But he's begging to be jolly. Considering that you have no priority moves for your lead, I suggest it.
 
I must say...I really like your infernape lead! But he's begging to be jolly. Considering that you have no priority moves for your lead, I suggest it.
Jolly doesn't outrun gengar, makes it harder to kill heatran. Hits zong with less force. Jolly doesn't make you fast enough to kill any common leads, so modest is the better option.
 
Why not make it Hasty nature with Close Combat? Infernape will get more use out of this since Close Combat OHKOs Tyranitar without the chance of missing, plus it lowers your defense even further, allowing you to simply Counter anything and it will grab you a KO.

I am not sure what all the hype about Deoxys-S is, but I think it is more the idea of an old Uber in OU justifies wasting a team slot on it. There are just too many things that can beat it, and I would watch out for the combination of Bronzong / Gyarados or Metagross / Gyarados. These pairs of pokes just destroy Deoxys-S, as Metagross can Pursuit as you switch, a sure OHKO or 2HKO if you stay in. Bronzong gets a free Hypnosis or perhaps a Stealth Rock, while if you stay in you will be surely OHKOed by Gyro Ball.

The only reasonable way to use Deoxys IMO is putting HP Fire on it to hit these two. This way, atleast you will hit them for a 2HKO, and even tho Metagross may have Bullet Punch, atleast you had a chance.
 
Why would some one even think of TTar staying in against Infernape in the first place and either way Sandstorm completely ruins focus sash.
 
yea, no water resist hurts. also, this team doesn't seem to have a way to get past cresselia, who easily comes in on anything and can cripple anyone with thunderwave, throw up a reflect to crush the physical presence on your team, or calmmind/charge beam up and slowly kill everone. in addition to that, starmie can come in and rip apart the team as well, as can swords dancing or even agility empoleon. stuff like crocune will slowly kill off everything. as of now, it looks like all mamo does is tie up loose ends. you could replace him with a specs vaporeon, who can catch and kill bulky waters, cressy, and hit really hard off the bat. if you don't like the idea of specs, at least slap on a utility vaporeon over mamo to have a water immunity, so that crocune doesn't destroy you.
 
I have yet to have Starmie do that much damage although I some times have to use Garchomps yache in order to make sure I can take it out. I actually used to have Vaporeon over Mamoswine but was having problems when it came to Blissey towards the end of the battle if it was at full health or close to it.
 
Those were two different points. One was stating that Hasty would allow you to use Close Combat, hitting Tyranitar and BLISSEY harder than with Focus Blast, and the other was Hasty lowers your defense along with Close Combat, thus you can pull a Counter off earlier. Focus Blast on that just doesn't make much since.
 
Hasty or Mild would be a better nature for Infernape. Focus Blast is pretty unreliable and Close Combat is just too good to pass up. What exactly is Focus Blast hitting harder than Close Combat anyway? At 1 HP, the Defense drop is negligible and you really do not want to miss you're Fighting move while dying.

I really don't get the point on Mamoswine's set or EVs. I think you're better off predicting. Either that or replace Life Orb with Leftovers.

Lucario should really run Crunch or Stone Edge over Blaze Kick. Neutral STABed Close Combat actually does more than a super effective Blaze Kick. (180 Power vs. 170) Blaze Kick really only hits Celebi stronger, but Crunch does that as well with 100% accuracy. Crunch also gets to hit Starmie for SE. Stone Edge can beat annoying Salamence and Gyarados switch ins, but Crunch is best in my opinion (although weaker than Blaze Kick)
 
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