This is my uber team, that I am having trouble perfecting. Basically I wanted Palkia to pack a punch with Kyogre's rain, while still have most of the uber threats covered.
Lineup:
@ Leftovers
Ability: Drizzle
EVs: 240 HP/244 Def/24 Spd
Bold nature (+Def, -Atk)
- Surf
- Rest
- Sleep Talk
- Calm Mind
Get the rain up right off the bat. Not the best lead in the world, because people would know in a few turns that it's neither specced or scarfed, and the element of surprise fades quickly. It's good for Darkrai leads though. The only other apt opener would be Bronzong, but it gets walled easily, and it's really hard to use Bronzong without knowing the opposing team better. I used to have CSpecs for raw power, but right now the defense against Groudon and Pursuiters are welcome (as well as sleep absorbing)!
@ Choice Scarf
Ability: Air Lock
EVs: 16 HP/148 Atk/220 Spd/120 SDef
Hasty nature (+Spd, -Def)
- Dragon Claw
- Fire Blast
- Brick Break
- Outrage
My dragon revenge killer, which isn't the best because even Rayquaza, the slower of the dragons, has a chance of outrunning this after a DD (with Jolly and max Spd). I had Weavile over this, but I wanted something that could deal with Palkia and not get walled by Skarmory / Forretress (although, Ray gets walled by Lugia, but Kyogre / Palkia can take advantage of that) HP and SDef EVs are there to supposedly beat my type of Kyogre one on one (Outrage 3HKOs, while a Modest +1 Surf does 35% on average). Brick Break is there, because I need to rely on Latias for Wish and Special Defense, and Ttar is an annoying pest that needs to gtfo asap.
@ Light Clay
Ability: Levitate
EVs: 252 HP/44 Atk/212 SDef
Sassy nature (+SDef, -Spd)
- Hypnosis
- Reflect
- Gyro Ball
- Grass Knot
Gah, pretty sure it was Arin who used this Bronzong and won last week's Uber Tour. Well, not this exact Bronzong, but it is his that inspired me. I had Light Screen, Reflect, Roost, and Whirlwind Lugia before this, but it was too much of a set up bait for my liking. This thing provides extra dragon support that I really need, since I have lost considerable dragon coverage after losing Weavile and Blissey for Rayquaza and Latias.
Grass Knot does 25% to even the bulkiest Kyogre, so it's a great move against Groudon, aptly taking over Lugia's role as a Groudon counter. Reflect is there primarily because this team lacks good Defense of Groudon, Giratina, and Lugia (although Kyogre's pretty good), and because Latias is Pursuit bait. Light Clay hopefully to make Reflect more useful to this fragile team, and hoping that Latias fulfills its role as the replenisher of HP. Hypnosis is to put something that it can't dent (such as Dialga or Lugia) to sleep.
(F) @ Soul Dew
Ability: Levitate
EVs: 224 HP/176 Spd/108 SAtk
Timid nature (+Spd, -Atk)
- Dragon Pulse
- Wish
- Calm Mind
- Protect
Replaced former Blissey for Latias, because my team was weak to CSpecs Kyogre's Water Spout. Lol, I've initially added Rayquaza in hopes of it having the ability to absorb such Water Spouts for >50% (thanks to Air Lock) and roost it off, but damn, Rayquaza has sucky SDef for that and it can't learn Roost x_x. Latias has the worst typing to be a special tank, though - Dragon / Psychic is a typing that is preyed upon in ubers =[ However, this lady is the only monster that can stop Water Spouts without using Shedinja, Ludicolo, Quagsire, or other random Water Absorbers, so this will have to do. It also is the best counter for Palkia (although supposedly Ray was added in to stop Water Spout CSpecs Kyogre and Palkia (switching into Aqua Tail aimed for Blissey, haha)).
The second reason I added her was for her Wish support. Protect is actually pretty useful other than self-healing, because it lets me scout Ttar's / Meta / Scizor's moves.
@ Choice Band
Ability: Clear Body
EVs: 208 HP/140 Atk/160 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Meteor Mash
- Stealth Rock
- Ice Punch
Bronzong and Meta are here to boost this team's special defense, since Latias can hardly cover it all as Blissey used to do it. Metagross mainly counters Mewtwo, Dialga, and Latias out of the other special attackers (Bronzong can't handle these).
Ice Punch is needed clearly because I have no reliable way to stop a max Spd Jolly DD/Salac Rayquaza after Bronzong goes down. It's also useful for saving MMash's PP while hitting equally hard when IPunch hits Lugia, Groudon, Dialga, and Giratina on the switch; not to mention it won't give me a heart attack that a MMash would give me when I'm trying to dispatch Lati@s. Originally Meta had Hammer Arm over Ice Punch to make it harder for Magnezone and Skarmory (if they're used in ubers) to take advantage of Metagross, to hit many things for neutral or resist (rather than being simply immune like Ray on Meta's EQ) and to efficiently OHKO Blissey (so I wouldn't have to be bothered getting hit by Thunder / TWave / Stoss before she bites the dust)
SR for Focus Sashers, Shedinja, and for its brokenness / sweetness. I only put it up when the opponent is obviously switching. Specific EV spread taken from the Uber guide's sample team, and it works =]
@ Lustrous Orb
Ability: Pressure
EVs: 252 Spd/252 SAtk/4 SDef
Hasty nature (+Spd, -Def)
- Surf
- Spacial Rend
- Aqua Tail
- Thunder
The Uber Guide said Palkia is uncounterable, so I took it for a spin. Having a mixed Sweeper really does help to break Blisseys and Lugias, so I really appreciate it. It's rather useless without Rain, however (which is why Kyogre is here so Palkia can spam Surfs rather than resorting to stupid Fire Blast).
Lol I beat Item Clause =].
Main Concerns:
Mew: As I was typing this up, I realized that Taunt Mew could beat me (can't sleep it with Bronzong). My former Lugia also lost to this, but I had Weavile rather than Rayquaza to hit it hard with, and Blissey and Lugia to usually deal with any special or physical sweepers coming my way. I may have to lose Ice Punch on Metagross for Explosion, to at least bring down whatever is coming in. Or lose Bronzong's Reflect for SR to open a slot in Meta's moveset for Explosion (but Latias really wants Reflect..)
Darkrai: Always had problems with this guy after taking off Sleep Talk on Metagross. I put Kyogre to sleep, but bringing in other pokemon was always hard for me. I shouldn't be having this problem with the addition of Bronzong, though, since it is 4HKOed by Dark Pulse without Life Orb. Metagross, in the other hand, loses 38% on average (without LO), so it is a potential 2HKO after residual damage. Rayquaza's inability to OHKO Darkrai with any of its moves really hurts, too (ironic how I added Rayquaza in hopes of being able to revenge kill this problematic pokemon only for it to not to). Actually putting Draco Meteor over Outrage would solve this problem, but now it has no chance of defeating those CM RestTalking Kyogres (is Thunder-less Latias enough for this Kyogre?) Hmm, with extra 84 SAtk EVs, Latias can aim for an average 3HKO on 401 HP / min SDef Kyogre, but its tanking abilities suffer.
Scizor / Tyranitar / Metagross: Seeing how I rely Latias to sponge powerful hits from Kyogre and Palkia, any of these pokemon can ruin my team via taking down Latias with Pursuit. Bronzong's Reflect and Latias' Protect are my only protections, but even then, Latias without Thunder / Grass Knot is an easy switch-in for the Pursuiters.
Thanks in Advance!
EDIT: Just realized that even Latias takes 54% from Kyogre's Water Spout (wtf!); I think it was husk, but somebody suggested a bulky palkia, but does anyone know a bulky palkia set? (is it the same just with speed EVs replaced into HP / SDef?)
Lineup:
Ability: Drizzle
EVs: 240 HP/244 Def/24 Spd
Bold nature (+Def, -Atk)
- Surf
- Rest
- Sleep Talk
- Calm Mind
Get the rain up right off the bat. Not the best lead in the world, because people would know in a few turns that it's neither specced or scarfed, and the element of surprise fades quickly. It's good for Darkrai leads though. The only other apt opener would be Bronzong, but it gets walled easily, and it's really hard to use Bronzong without knowing the opposing team better. I used to have CSpecs for raw power, but right now the defense against Groudon and Pursuiters are welcome (as well as sleep absorbing)!
Ability: Air Lock
EVs: 16 HP/148 Atk/220 Spd/120 SDef
Hasty nature (+Spd, -Def)
- Dragon Claw
- Fire Blast
- Brick Break
- Outrage
My dragon revenge killer, which isn't the best because even Rayquaza, the slower of the dragons, has a chance of outrunning this after a DD (with Jolly and max Spd). I had Weavile over this, but I wanted something that could deal with Palkia and not get walled by Skarmory / Forretress (although, Ray gets walled by Lugia, but Kyogre / Palkia can take advantage of that) HP and SDef EVs are there to supposedly beat my type of Kyogre one on one (Outrage 3HKOs, while a Modest +1 Surf does 35% on average). Brick Break is there, because I need to rely on Latias for Wish and Special Defense, and Ttar is an annoying pest that needs to gtfo asap.
Ability: Levitate
EVs: 252 HP/44 Atk/212 SDef
Sassy nature (+SDef, -Spd)
- Hypnosis
- Reflect
- Gyro Ball
- Grass Knot
Gah, pretty sure it was Arin who used this Bronzong and won last week's Uber Tour. Well, not this exact Bronzong, but it is his that inspired me. I had Light Screen, Reflect, Roost, and Whirlwind Lugia before this, but it was too much of a set up bait for my liking. This thing provides extra dragon support that I really need, since I have lost considerable dragon coverage after losing Weavile and Blissey for Rayquaza and Latias.
Grass Knot does 25% to even the bulkiest Kyogre, so it's a great move against Groudon, aptly taking over Lugia's role as a Groudon counter. Reflect is there primarily because this team lacks good Defense of Groudon, Giratina, and Lugia (although Kyogre's pretty good), and because Latias is Pursuit bait. Light Clay hopefully to make Reflect more useful to this fragile team, and hoping that Latias fulfills its role as the replenisher of HP. Hypnosis is to put something that it can't dent (such as Dialga or Lugia) to sleep.
Ability: Levitate
EVs: 224 HP/176 Spd/108 SAtk
Timid nature (+Spd, -Atk)
- Dragon Pulse
- Wish
- Calm Mind
- Protect
Replaced former Blissey for Latias, because my team was weak to CSpecs Kyogre's Water Spout. Lol, I've initially added Rayquaza in hopes of it having the ability to absorb such Water Spouts for >50% (thanks to Air Lock) and roost it off, but damn, Rayquaza has sucky SDef for that and it can't learn Roost x_x. Latias has the worst typing to be a special tank, though - Dragon / Psychic is a typing that is preyed upon in ubers =[ However, this lady is the only monster that can stop Water Spouts without using Shedinja, Ludicolo, Quagsire, or other random Water Absorbers, so this will have to do. It also is the best counter for Palkia (although supposedly Ray was added in to stop Water Spout CSpecs Kyogre and Palkia (switching into Aqua Tail aimed for Blissey, haha)).
The second reason I added her was for her Wish support. Protect is actually pretty useful other than self-healing, because it lets me scout Ttar's / Meta / Scizor's moves.
Ability: Clear Body
EVs: 208 HP/140 Atk/160 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Meteor Mash
- Stealth Rock
- Ice Punch
Bronzong and Meta are here to boost this team's special defense, since Latias can hardly cover it all as Blissey used to do it. Metagross mainly counters Mewtwo, Dialga, and Latias out of the other special attackers (Bronzong can't handle these).
Ice Punch is needed clearly because I have no reliable way to stop a max Spd Jolly DD/Salac Rayquaza after Bronzong goes down. It's also useful for saving MMash's PP while hitting equally hard when IPunch hits Lugia, Groudon, Dialga, and Giratina on the switch; not to mention it won't give me a heart attack that a MMash would give me when I'm trying to dispatch Lati@s. Originally Meta had Hammer Arm over Ice Punch to make it harder for Magnezone and Skarmory (if they're used in ubers) to take advantage of Metagross, to hit many things for neutral or resist (rather than being simply immune like Ray on Meta's EQ) and to efficiently OHKO Blissey (so I wouldn't have to be bothered getting hit by Thunder / TWave / Stoss before she bites the dust)
SR for Focus Sashers, Shedinja, and for its brokenness / sweetness. I only put it up when the opponent is obviously switching. Specific EV spread taken from the Uber guide's sample team, and it works =]
Ability: Pressure
EVs: 252 Spd/252 SAtk/4 SDef
Hasty nature (+Spd, -Def)
- Surf
- Spacial Rend
- Aqua Tail
- Thunder
The Uber Guide said Palkia is uncounterable, so I took it for a spin. Having a mixed Sweeper really does help to break Blisseys and Lugias, so I really appreciate it. It's rather useless without Rain, however (which is why Kyogre is here so Palkia can spam Surfs rather than resorting to stupid Fire Blast).
Lol I beat Item Clause =].
Main Concerns:
Mew: As I was typing this up, I realized that Taunt Mew could beat me (can't sleep it with Bronzong). My former Lugia also lost to this, but I had Weavile rather than Rayquaza to hit it hard with, and Blissey and Lugia to usually deal with any special or physical sweepers coming my way. I may have to lose Ice Punch on Metagross for Explosion, to at least bring down whatever is coming in. Or lose Bronzong's Reflect for SR to open a slot in Meta's moveset for Explosion (but Latias really wants Reflect..)
Darkrai: Always had problems with this guy after taking off Sleep Talk on Metagross. I put Kyogre to sleep, but bringing in other pokemon was always hard for me. I shouldn't be having this problem with the addition of Bronzong, though, since it is 4HKOed by Dark Pulse without Life Orb. Metagross, in the other hand, loses 38% on average (without LO), so it is a potential 2HKO after residual damage. Rayquaza's inability to OHKO Darkrai with any of its moves really hurts, too (ironic how I added Rayquaza in hopes of being able to revenge kill this problematic pokemon only for it to not to). Actually putting Draco Meteor over Outrage would solve this problem, but now it has no chance of defeating those CM RestTalking Kyogres (is Thunder-less Latias enough for this Kyogre?) Hmm, with extra 84 SAtk EVs, Latias can aim for an average 3HKO on 401 HP / min SDef Kyogre, but its tanking abilities suffer.
Scizor / Tyranitar / Metagross: Seeing how I rely Latias to sponge powerful hits from Kyogre and Palkia, any of these pokemon can ruin my team via taking down Latias with Pursuit. Bronzong's Reflect and Latias' Protect are my only protections, but even then, Latias without Thunder / Grass Knot is an easy switch-in for the Pursuiters.
Thanks in Advance!
EDIT: Just realized that even Latias takes 54% from Kyogre's Water Spout (wtf!); I think it was husk, but somebody suggested a bulky palkia, but does anyone know a bulky palkia set? (is it the same just with speed EVs replaced into HP / SDef?)