Banned Deucers. =) [ OU RMT ]

No, this is NOT a theme team, just some OU team.

Anyway, back to the team...

In my opinion, the Metagame has turned to Revenge Killers, instead of the old style Stall teams everyone used to have, like me. =/

Therefore, while I'm displeased with the current state of the metagame that's dropping walls, I have assembled a very offensive team of 6 on Shoddy, the testing for this team shall commence soon, just wait patiently.

Also, do note this team does not really counter much, it just Revenge Kills most threats that are not thoroughly countered. =)​


~ The Crew
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Aerodactyl @ Focus Sash
Jolly [ +Spe -Sp.Atk ]
4 HP / 252 Atk / 252 Spe
- Stone Edge
- Earthquake
- Taunt
- Stealth Rock

Comments:

~ Yes, it is the Aerodactyl that has been the new trend lately, Lead SR Aerodactyl! Don't shoot me for using such a common Aerodactyl set, by the way. =/

Taunt is a lovely move on Aerodactyl, stops enemy leads from setting up Stealth Rock, which is such a popular move these days, while setting up its own.

Stone Edge and Earthquake also provide excellent coverage, which is obviously needed on anything in my opinion, I believe the majority of you people will also agree. ;)




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Salamence @ Life Orb
Rash [ +Sp.Atk -Sp.Def ]
120 Atk / 176 Spe / 216 Sp.Atk
- Draco Meteor
- Brick Break
- Fire Blast
- Roost

Comments:

~ Yes, I love spamming Salamence on every team I have. ^_^

Anyway, this is the classic MixMence, a powerful bomb and most likely the most useful Salamence set right now.

Draco Meteor + Fire Blast + Brick Break provides an unresisted combination that we all just love, and it additionally breaks many Walls.

Draco Meteor is a lovely STAB, known for being a Dragon-type Overheat, except with much less resisters, all of which are hit by Brick Break and Fire Blast.

Roost in general, makes this last 10x longer then if it were to have no Roost, since Stealth Rock damage and Life Orb damage tends to add up quickly, yes?

One may also note that I use 216 Spe EVs not the standard 136 Speed EVs. That is because I find outrunning Lucario not just Heracross much more important now.




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Gallade @ Choice Band
Adamant [ +Atk -Sp.Atk ]
64 HP / 252 Atk / 188 Spe
- Psycho Cut
- Close Combat
- Night Slash
- Ice Punch

Comments:

Choice Band Gallade is much like a Choice Band Machamp, except 25 more Base Speed and the power to get rid of Weezing immediately, that method is called Psycho Cut. =D

Close Combat is what we call a blessing also known as Dark and Steel-types-be-gone.

Ice Punch, how I love you, and how you get rid of Batman also known as Gliscor.

Night Slash on the other hand, gets rid of Cresselia and Dusknoir.



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Heatran @ Choice Scarf
Timid [ +Spe -Atk ]
252 Sp.Atk / 252 Spe / 4 HP
- Fire Blast
- Hidden Power Ice
- Explosion
- Earth Power

Comments:

~ Yes, this is a glorious Heatran, with Timid nature to outrun Weavile and all Pocket Monsters with 130 Base Speed, unless they were to run a novelty Scarf set.

Fire Blast is the main STAB, and cannot be removed for something like Flamethrower, it needs the extra power with Timid now, in my opinion, while being able to stay in for more then a turn, so no Overheat. =)

Earth Power hits the otherwise free to set-up or switch in Rock-types, which is always lovely, makes it much less set-up fodder for them. :D

Hidden Power Ice barely OHKOs Garchomp, but, you must admit it's still a OHKO.

Explosion, how do I explain it, is basically the big boom of a volcano, the end of its wrath for a while.




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Dugtrio @ Choice Band
Jolly [ +Spe -Sp.Atk ]
Arena Trap
4 HP / 252 Atk / 252 Spe
- Earthquake
- Stone Edge
- Aerial Ace
- Sucker Punch

Comments:

~ Dugtrio was one of the best Revenge Killers in ADV, and while it may be a bit weak by today's standards, its Arena Trap is a valuable ability, and with 388 Atk and Earthquake, people may take back the statement of it being weak if a slower Pocket Monster is caught by the little thing.

Earthquake is the most scary move this Pocket Monster possesses, and for those annoying Flying-types, Stone Edge would love to meet them.

Aerial Ace may seem rather poor on anything, but considering it takes out Heracross and Breloom, you can't really complain, right? ;)

Sucker Punch catches those faster Pocket Pocket Monsters, mainly Scarf Gengar, a very common set for Gengar these days in my opinion.

Also, I still believe Dugtrio is a fantastic but rare Revenge Killer these days. :D


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Lucario @ Life Orb
Modest [ +Sp.Atk -Atk ]
68 HP / 252 Sp.Atk / 188 Speed
Focus Blast / Close Combat
Agility
Hidden Power Ice
Shadow Ball

I'm so sorry Lucario, I left you out while posting this. =/

Anyway, this is a rather more offensive Agility Luke then the standard one.

One may ask why Focus Blast? Well, wouldn't you like to 2HKO Blissey?

46.93% - 55.21%

While it doesn't always 2HKO Blissey, it comes pretty close, and since Aerodactyl sets up Stealth Rock, it's a guaranteed 2HKO, basically.

Hidden Power Ice was forced to be used courtesy of Salamence.

Shadow Ball and Focus Blast hit EVERYTHING for neutral, so why not? ;)

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Excuse my font colors if even they're annoying.

Also, please PM me if you are displeased with the fonts representing each Pocket Monster, and kindly suggest a different color.
 
Lol psypokes sprites.

It is generally not a good idea to have 3 choice users in one team, 2 might be pushing it but fine at times. But 3 AND 2 with the same item is a ginormous No-No IMO. But then again this is an offensive team. Have you tried this team out?
 
Lucario feels unloved.

Sorry... D: Anyway, Lucario has been added. ^_^;

Lol psypokes sprites.

It is generally not a good idea to have 3 choice users in one team, 2 might be pushing it but fine at times. But 3 AND 2 with the same item is a ginormous No-No IMO. But then again this is an offensive team. Have you tried this team out?

As of yet, I haven't really pushed it enough to try it on the Ladder, but I guess I'll test it very soon which means in a few minutes. =)
 
Actually, more choice users are fine on a team imo. As long as you have semi-decent prediction skills and rely on resistances (which this team does quite well), you'll be fine. Your team looks quite solid, and the one thing I would change is Heatran to max Timid. I'm personally paranoid about these kind of things, and I'd like to at least guarantee the speed tie. Besides, what exactly do those 68 HP Evs let you survive? Other than that, solid team.
 
focus blast and shadow ball are both resisted by heracross i think

While Heracross resists Focus Blast, both the Fighting and Bug-type do not resist Shadow Ball, you must be thinking of Focus Blast and Dark Pulse, in which Heracross does indeed resist both moves. ;)

Actually, more choice users are fine on a team imo. As long as you have semi-decent prediction skills and rely on resistances (which this team does quite well), you'll be fine. Your team looks quite solid, and the one thing I would change is Heatran to max Timid. I'm personally paranoid about these kind of things, and I'd like to at least guarantee the speed tie. Besides, what exactly do those 68 HP Evs let you survive? Other than that, solid team.

Thank you.

EVs have been fixed to outrun all 130 Base Speed Pocket Monsters, as getting outrun by an Aerodactyl with Scarf Heatran earlier really hurt my team. =/
 
Why not just make Lucario a mixed sweeper with Close-Combat over Focus Blast. Unless the sp fighting attack is supposed to cover other things in addition to Blissey...
 
putting cc over focus blast on luke gives you 75% chance at an ohko on max/max bold blissey with sr down.
thats with your current evs+neg nature+LO
already thats a better chance than fb has

nuetral nature/no attack evs+LO on the other hand, always ohkos bliss with cc no matter what with sr down.

honestly do you really wanna risk a miss and get twaved d_d


so yeah just think about cc for a bit

just for me
 
you should put cc on luke and how to rate this thread 5 stars?

rock slide over stone edge on aero?because dont need the extra power on aero and he needs the flinch?
and lol i think jolly doesnt raise attack
 
I think that the mixmence you have although standard isn't very good. Salamence has a base 135 Atk stat VS a 110 Sp Atk stat. For this reason mence should be based around a physical set, not a special:

Salamence@Life Orb
Naughty Nature

Dragon Claw
Earthquake
Fire Blast/Flamethrower
Dragon Dance/Roost

EVs: 120Sp Atk / 176 Spe / 216 Atk

You could throw in Brick Break in over EQ if you want.

I also see a slight Swampert weakness in the team. To help this you may want to use this set for heatran:

Heatran@Leftovers
Modest Nature

Fire Blast
Metal Sound
Earth Power
Hidden Power [Grass]

EVs: 110 HP / 252 SAtk / 148 Spd

HP Grass takes care of Hippowdon and Swampert that are common counters to Heatran and provides great coverage.

Otherwise the sets you have are great as well as the team!

You should go with CC on Lucario.
 
I think that the mixmence you have although standard isn't very good. Salamence has a base 135 Atk stat VS a 110 Sp Atk stat. For this reason mence should be based around a physical set, not a special:

watch out world its shur.tugal the master of pokemon base stats
 
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