New and "creative" moveset/EV spread thread "Mark 2"

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Mesprit@Choice Scarf
Timid
44 Hp/252 Sp atk/ 212 Speed
Trick
Ice Beam/Psychic
ThunderBolt/ Grass Knot/Shadow Ball/ Signal Beam
Thunderwave/ Stealth Rock
This Mesprit has given me alot of success as a lead on Shoddy. No one ever sees the trick coming and it screws up at least one pokemon. Further More, It forces Azelf to keep stealth rocking and ninjask to keep substituting while you steal their focus sash or leftovers. They WILL switch and you get the free turn to thunderwave or stealth rock. If you fail to trick you can always switch out and use it as a revenge Killer seeing as it has a very large special movepool
 
@Stormtrooper - If you want to use Scizor as a Special Wall, how about you move all the SpD EVs into Attack and use Light Screen?
 
A bulky rest DD Kingdra@chesto berry/lum berry
230.png

252hp,160def,96 sp.def@impish
-rest
-DD
-outrage
-waterfall
A beastly set that I've used on shoddy just today, I have always got at least 2 DD, out of 10 attempts during my battle, 5 attempts got it to DD 6 times!! It takes hits fairly well and is able to recover quickly and then starts dancing again. Could invest some attack evs.
 
Tri-Dark: I like your Mesprit. I'd love to try that out on Wifi if the guy who owes me a Mesprit would come cough it up.

Chesto Rest, huh? That's interesting...I guess it COULD work, but are you really bulky enough to pull it off?
 
Just so you know, 1234gjy, you did not put the nature for your Kingdra set yet. Maybe a choice between Adamant and Impish? Or... is one nature clearly better?

I think that set can work pretty well, because Kingdra's only weakness is Dragon, so neutral attacks won't do a whole lot of damage with EVs in defenses, and after a DD, Dragons won't switch in, in fear of Outrage, so only non-Dragons will come in with unSTAB dragon attacks or neutral STAB attacks, and with chesto-rest, that can let Kingdra stay in so much longer. Yeah, with Outrage, Kingdra's not going to stay in BL very long... maybe that will boost Empoleon usage too.
 
Just so you know, 1234gjy, you did not put the nature for your Kingdra set yet. Maybe a choice between Adamant and Impish? Or... is one nature clearly better?
Thanks for reminding me, I am choosing impish since I put more evs in defense so I get more points of stats, and it can take hits better.
 
But you should also realize that Kingdras' typing also helps it out somewhat in the defensive part in that its' only weakness is Dragon.
 
But you should also realize that Kingdras' typing also helps it out somewhat in the defensive part in that its' only weakness is Dragon.
That's the whole reason that I uses it. It's typing do well against bulky waters so it sets up really easy. Unlike salamence who have ice weak and rock weak which are really common.
 
A bulky rest DD Kingdra@chesto berry/lum berry
230.png

252hp,160def,96 sp.def@impish
-rest
-DD
-outrage
-waterfall
A beastly set that I've used on shoddy just today, I have always got at least 2 DD, out of 10 attempts during my battle, 5 attempts got it to DD 6 times!! It takes hits fairly well and is able to recover quickly and then starts dancing again. Could invest some attack evs.

God I want to come back to pokemon so much. I shouldn't have been visiting these boards. But yeah this could definately work because Kingdra is bulky as shit, and DD + Outrage will keep other dragons from getting cute. Watch for Skarms whirlwinding you though. Other than that, most physical walls get raped by Waterfall and outrage will clean house.
 
Jirachi @ Adamant
Leftovers
252 Atk/160 Def/98 HP
Zen Headbutt
U-Turn
Ice Punch
Body Slam

This is my fighting/bulky Jirachi. It's main purpose is to key in a wall type on an offensive team. It's great resistances allow it to switch into several common types, while maintaining an aggressive strategy. The best tactic is to switch into something that can't do much to Jirachi, and either kill it (Gengar, Lucario, most dragons in Outrage) or fire off a Body Slam and hope you get the hax.

It's also slow as shit, and if you need to, it's simple to safely U-Turn to pokemon that are too scared to switch in.
 
472-m.png

Gliscor @ Leftovers
Impish
EV's: 244 HP/188 Defense/76 Speed
Sand Veil

Taunt
Ice Fang
Earthquake
Roost

This is my Taunt Walling Gliscor that I've been using for months. Walls like Bronzong switch into Gliscor as if expecting Gliscor to switch out due to Gliscor doing nothing do it. During this time, Bronzong uses Hypnosis, Stealth Rock or even a random Calm Mind. Taunt allows you to stay in and stop Pokémon like Bronzong from 'setting up'. From here on you can start spamming Ice Fang and hope for some lucky freeze, or you can simply switch out.

The EV's allow Gliscor to have 352 for max Leftovers recovery. 76 Speed EV's gives you 245 Speed making you the chance of outspeeding Pokemon who run 244 to outspeed Jolly Tyranitar, although you could always run 246 to outspeed 245 Tentacruel. Rest is poured into Defense as Gliscor is meant to take hits after all.

Taunt also stops Pokémon like Celebi from using Recover and Leech Seed to stall out Gliscor. One Pokémon that sets up on Gliscor however is Bullet Punch Scizor.

All calculations are done using this calculator:

*Technician and STAB have been accounted*

Gliscor w/no attack EV's using Earthquake on the standard Swords Dance Scizor:

226 Atk vs 242 Def & 339 HP (100 base power): 102 - 120 (30.09% - 35.4%)

A 3HKO at best, not even that if it has Leftovers. In return, after a Swords Dance, holding Life Orb, Bullet Punch does to the standard 252HP/252Defense Gliscor:

788 Atk vs 383 Def & 354 HP (60 base power): 172 - 204 (48.59% - 57.63%)

That's a 45.89% chance of a 2HKO with Leftovers, 93.89% without and always a 2HKO with Stealth Rock up.

As you can see, Scizor can come in on Gliscor, Roost off the damage, Swords Dance, and 2HKO with Bullet Punch. With Taunt however, Scizor can come in, be outsped by Gliscor and not set up Swords Dance.

With no SD, Scizor only does 25.71% - 30.51% to Taunt Gliscor holding Life Orb. Gliscor can preceed to KO back with Earthquake. Roost when needed.

I have not said that Taunt Gliscor is a Scizor counter, as it can't come on Scizor, but if the the Scizor switched in after one of it's Teammates was KO'd, or it switched in anyway, Gliscor beats it one-on-one. This is only for the Swords Dance set. I can do other calculations if neccesary.

If you run 246, Gliscor outspeeds Calm Tentacruel and does 83.52% - 98.86% with STAB Earthquake. A OHKO with Stealth Rock up. You also outspeed Breloom, and can stop it from using Spore or Substitute, only to Ice Fang right back.

If you don't like the set itself, then you may like the EV spread.
 
Rotom-h @ Choice Scarf
Modest
252 Spd/252 SpA/6 HP

Trick
Thunder Wave
Will-o-Wisp
Overheat/Shadow Ball/Thunderbolt/Discharge/HP (ground,ice)

This is my Rotom-h I've been using for a while. It's worked wonders for my team, being easily able to cripple almost everything. It's also really fast thanks to the scarf, reaching 406 Speed, outspeeding Skymin and scarftran with ease, in addition to most everything else. It can cripple attackers relying on sheer physical power with a swift will-o-wisp, those relying on their speed with a nice Thunder Wave, walls with a well-placed Trick, and many pokemon in general with a powerful Sp. atk. I personally run overheat because I need it for coverage on my team, but any of the listed options would work fine. The SpA EVs can easily be moved to HP if you want bulky rather than powerful or you could run calculations if you're looking for a specific OHKO and distribute them between HP and SpA as needed.

This Rotom is a great pokemon to switch into something, particularly when you lack something designed to take a specific hit, because it's insanely bulky, and can most likely cripple or kill the pokemon without any trouble.

IMPORTANT: I found out that the whole time I've been running this set, I ONLY had 252 EVs in Speed, no SpA or HP or anything, and it worked fine and was one of the more helpful members of my team. Now I can add a significant amount of power or bulkiness to it and it should be even more effective!

Please try this set out, comment, criticize, praise it, enjoy it.
 
Mesprit@Choice Scarf
Timid
44 Hp/252 Sp atk/ 212 Speed
Trick
Ice Beam/Psychic
ThunderBolt/ Grass Knot/Shadow Ball/ Signal Beam
Thunderwave/ Stealth Rock
This Mesprit has given me alot of success as a lead on Shoddy. No one ever sees the trick coming and it screws up at least one pokemon. Further More, It forces Azelf to keep stealth rocking and ninjask to keep substituting while you steal their focus sash or leftovers. They WILL switch and you get the free turn to thunderwave or stealth rock. If you fail to trick you can always switch out and use it as a revenge Killer seeing as it has a very large special movepool
opinions anyone?
 
Mesprit@Choice Scarf
Timid
44 Hp/252 Sp atk/ 212 Speed
Trick
Ice Beam/Psychic
ThunderBolt/ Grass Knot/Shadow Ball/ Signal Beam
Thunderwave/ Stealth Rock
This Mesprit has given me alot of success as a lead on Shoddy. No one ever sees the trick coming and it screws up at least one pokemon. Further More, It forces Azelf to keep stealth rocking and ninjask to keep substituting while you steal their focus sash or leftovers. They WILL switch and you get the free turn to thunderwave or stealth rock. If you fail to trick you can always switch out and use it as a revenge Killer seeing as it has a very large special movepool

Unless the opponent is a trick gar/zelf with CS themselves. Then you guys can enjoy tricking back and forth to each other with no avail. lol

Nah, if that happened, zelf would probably U-Turn you, which would hurt . . .
 
well actually in fact he only factored in one of the two, as if he factored both it'd be 90 power, and if he factored niether, it'd be 40 power. with both factored on it (as they should both be), bullet punch is a solid guaranteed 2HKO.
 
Unless the opponent is a trick gar/zelf with CS themselves. Then you guys can enjoy tricking back and forth to each other with no avail. lol

Nah, if that happened, zelf would probably U-Turn you, which would hurt . . .

That Mesprit set will take about 123-145 damage from Azelfs' U-Turn which converts to 39.4%-46.5%, so I guess that's not too bad.
 
Rotom-h @ Choice Scarf
Modest
252 Spd/252 SpA/6 HP

Trick
Thunder Wave
Will-o-Wisp
Overheat/Shadow Ball/Thunderbolt/Discharge/HP (ground,ice)

This is my Rotom-h I've been using for a while. It's worked wonders for my team, being easily able to cripple almost everything. It's also really fast thanks to the scarf, reaching 406 Speed, outspeeding Skymin and scarftran with ease, in addition to most everything else. It can cripple attackers relying on sheer physical power with a swift will-o-wisp, those relying on their speed with a nice Thunder Wave, walls with a well-placed Trick, and many pokemon in general with a powerful Sp. atk. I personally run overheat because I need it for coverage on my team, but any of the listed options would work fine. The SpA EVs can easily be moved to HP if you want bulky rather than powerful or you could run calculations if you're looking for a specific OHKO and distribute them between HP and SpA as needed.

This Rotom is a great pokemon to switch into something, particularly when you lack something designed to take a specific hit, because it's insanely bulky, and can most likely cripple or kill the pokemon without any trouble.

IMPORTANT: I found out that the whole time I've been running this set, I ONLY had 252 EVs in Speed, no SpA or HP or anything, and it worked fine and was one of the more helpful members of my team. Now I can add a significant amount of power or bulkiness to it and it should be even more effective!

Please try this set out, comment, criticize, praise it, enjoy it.

anyone?
 
Looks good and could be annoying especially to walls and could be useful in crippling those fast sweepers that seem to be annoying nowadays such as Gengar. As for attack options you're going to have to choose very carefully according to your teams' strategy.
 
Looks good and could be annoying especially to walls and could be useful in crippling those fast sweepers that seem to be annoying nowadays such as Gengar. As for attack options you're going to have to choose very carefully according to your teams' strategy.

Thanks for the review. I agree with everything you said, although where you say it is especially good for crippling walls, I usually find myself keeping the scarf and using it to cripple/kill sweepers, but that is probably because this is the bulkiest pokemon on my team other than Forretress. In a more balanced team with a good mix of walls and sweepers, this would probably be more commonly used for wall-crippling after crippling a sweeper or two.
 
@Tri-Darksoul-- well Trick v. Trick is a rare situation, so I was just pointing out something rare. Overall it's a solid set and a good idea. However, U-Turn v. Switch is, as you know, highly favorable on the U-Turner's team.

That Mesprit set will take about 123-145 damage from Azelfs' U-Turn which converts to 39.4%-46.5%, so I guess that's not too bad.

Doesn't that depend on Azelf's attack EVs? With the reliance lead azelf has on physical moves (U-Turn, Explosion) along with its new-found physical movepool, I could see Jolly Azelf with a good amount of attack evs (and 125 base attack, lol) seeing some use.
 
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