Edited for you Tucker ;)
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[set]
Name: I want to be Gallade
Move 1: Bulk Up
Move 2: Drain Punch
Move 3: Mach Punch / Bullet Punch
Move 4: Fire Punch / Ice Punch
Nature: Careful
Ability: Iron Fist
Item: Leftovers
EVs: 248 Sp.D / 198 Hp / 64 Atk
[Set Comments]
<p>First off, I would like to mention that this was originally meant and used for the older UU tier (before the BL merge). This set is obviously out-classed by Gallade (who is simply better at it), but this worked best before Gallade took the spot light. </p>
<p>Hitmonchan is easily overlooked as a frail, fast, and offensively focused pokemon. But what people don't see is his massive Sp. Defense. 248 Sp. Defense EVs puts Hitmonchan at a rediculous 349. 198 Hp EVs coupled with 248 Sp. Defense EVs make him an excellent choice to bring into special sweepers like Menectric, Claydol (who cannot do anything to Hitmonchan unless they use Trick or decide to Explode), Choice Specs Altaria, Choice Specs Froslass, and so on. </p>
Here's some damage calcs for all you wondering:
(all based on attacking a Careful Hitmonchan with 291 Hp / 349 Sp. Defense)
Altaria: Modest 252 Sp. Attack Choice Specs Draco Meteor -
Damage: 173 - 203
Damage: 59.45% - 69.76% (3HKO factoring in Leftovers)
Froslass: Timid 252 Sp. Attack Choice Specs Ice Beam -
Damage: 117 - 138
Damage: 40.21% - 47.42% (3HKO)
Claydol: Bold 114 Sp. Attack (standard Utility set) Psychic -
Damage: 118 - 139
Damage: 40.55% - 47.77% (3HKO)
Manectric: Timid 252 Sp. Attack Thunderbolt -
Damage: 93 - 109
Damage: 31.96% - 37.46% (Possible 4HKO factoring in Leftovers)
Lapras: Modest 252 Sp. Attack Choice Specs Hydro Pump -
Damage: 111 - 131
Damage: 38.14% - 45.02% (3HKO)
<p>But Hitmonchan can not only be a suprising special wall, but it can set up as your opponent is learning how to take it down. Bulk Up to increase your mediocre defense and increase your attacking power, and then fire away with your choice of Priority (Mach Punch packs (78*) base power when factoring STAB and Iron Fist, while Bullet Punch only has (48*), but lets you hit Froslass and Rotom). </p>
* Need Confirmation
<p>But what really differenciates Hitmonchan from the other pokemon that think they can do this set better is Drain Punch. STAB + Iron Fist pushes Drain Punche's Base power through the roof (117*) and also lets you regain your HP so it can keep taking attacks. </p>
*Needs Confirmation
<p>Fire Punch and Ice Punch or the only real options for the last slot. In the old UU, Fire + Fighting type combination hit everything neutral in UU except Mantine and Grumpig. Ice Punch simply hits more things for super effective damage, but I'd run Fire Punch anyway (so you can hit Froslass for super effective damage instead of the opposite, which is a common switch in to Hitmonchan). </p>
So I hope this set makes sense. You come in, wall a ton of different pokemon thinking they can hit you while you Bulk Up, then Drain Punch on the switch or Drain Punch to regain HP. Finally, Bullet Punch or Mach Punch to pick off the rest of what's left of the opponent. Very simple strategy, and it has worked many times than not.
Comments and suggestions are welcome to help improve this set. I know my writing and analysis is terrible, but I would really like to see this set in the Analysis page since it lacks a Careful Hitmonchan analaysis.
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Still looking for comments and suggestions.. Last page syndrome >.<
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[set]
Name: I want to be Gallade
Move 1: Bulk Up
Move 2: Drain Punch
Move 3: Mach Punch / Bullet Punch
Move 4: Fire Punch / Ice Punch
Nature: Careful
Ability: Iron Fist
Item: Leftovers
EVs: 248 Sp.D / 198 Hp / 64 Atk
[Set Comments]
<p>First off, I would like to mention that this was originally meant and used for the older UU tier (before the BL merge). This set is obviously out-classed by Gallade (who is simply better at it), but this worked best before Gallade took the spot light. </p>
<p>Hitmonchan is easily overlooked as a frail, fast, and offensively focused pokemon. But what people don't see is his massive Sp. Defense. 248 Sp. Defense EVs puts Hitmonchan at a rediculous 349. 198 Hp EVs coupled with 248 Sp. Defense EVs make him an excellent choice to bring into special sweepers like Menectric, Claydol (who cannot do anything to Hitmonchan unless they use Trick or decide to Explode), Choice Specs Altaria, Choice Specs Froslass, and so on. </p>
Here's some damage calcs for all you wondering:
(all based on attacking a Careful Hitmonchan with 291 Hp / 349 Sp. Defense)
Altaria: Modest 252 Sp. Attack Choice Specs Draco Meteor -
Damage: 173 - 203
Damage: 59.45% - 69.76% (3HKO factoring in Leftovers)
Froslass: Timid 252 Sp. Attack Choice Specs Ice Beam -
Damage: 117 - 138
Damage: 40.21% - 47.42% (3HKO)
Claydol: Bold 114 Sp. Attack (standard Utility set) Psychic -
Damage: 118 - 139
Damage: 40.55% - 47.77% (3HKO)
Manectric: Timid 252 Sp. Attack Thunderbolt -
Damage: 93 - 109
Damage: 31.96% - 37.46% (Possible 4HKO factoring in Leftovers)
Lapras: Modest 252 Sp. Attack Choice Specs Hydro Pump -
Damage: 111 - 131
Damage: 38.14% - 45.02% (3HKO)
<p>But Hitmonchan can not only be a suprising special wall, but it can set up as your opponent is learning how to take it down. Bulk Up to increase your mediocre defense and increase your attacking power, and then fire away with your choice of Priority (Mach Punch packs (78*) base power when factoring STAB and Iron Fist, while Bullet Punch only has (48*), but lets you hit Froslass and Rotom). </p>
* Need Confirmation
<p>But what really differenciates Hitmonchan from the other pokemon that think they can do this set better is Drain Punch. STAB + Iron Fist pushes Drain Punche's Base power through the roof (117*) and also lets you regain your HP so it can keep taking attacks. </p>
*Needs Confirmation
<p>Fire Punch and Ice Punch or the only real options for the last slot. In the old UU, Fire + Fighting type combination hit everything neutral in UU except Mantine and Grumpig. Ice Punch simply hits more things for super effective damage, but I'd run Fire Punch anyway (so you can hit Froslass for super effective damage instead of the opposite, which is a common switch in to Hitmonchan). </p>
So I hope this set makes sense. You come in, wall a ton of different pokemon thinking they can hit you while you Bulk Up, then Drain Punch on the switch or Drain Punch to regain HP. Finally, Bullet Punch or Mach Punch to pick off the rest of what's left of the opponent. Very simple strategy, and it has worked many times than not.
Comments and suggestions are welcome to help improve this set. I know my writing and analysis is terrible, but I would really like to see this set in the Analysis page since it lacks a Careful Hitmonchan analaysis.
__________________
Still looking for comments and suggestions.. Last page syndrome >.<