kd24 switched in Latios (lvl 100 Latios ♂).
stingerbrg switched in Skarm (lvl 100 Blissey ♀).
Pointed stones dug into Skarm.
Skarm lost 12% of its health.
Latios used Draco Meteor.
A critical hit!
Skarm lost 75% of its health.
stingerbrg's Skarm fainted.
Latios's special attack was harshly lowered.
The sandstorm rages.
Latios is buffetted by the sandstorm!
Latios lost 6% of its health.
i found this somewhat humorous lol
anyway, the biggest threat so far is specs latios. I have been using it to some success after seeing how the calm mind version is pretty pathetic with how easily its stopped. With Stealth Rock support, a lot of Latios' "counters" can be 2hkoed pretty easily with surf / draco meteor.
i tried dd / draco meteor / earthquake / hp fire latios and wasnt too impressed, even though i thought it would be a dominant set.
basically, if you are running triple dragon with kingdra + mence, it works pretty well, as you dragon dance, luring in their physical dragon counter and then draco meteor for a ko. hp fire is for steel-types like skarm and forretress. but as it turns out, blissey still stops dd latios and teams usually have more than 1 dd counter which is extremely annoying to pulling this off. priority is extremely annoying to latios as well, sucker punch, shadow sneak, and ice shard all be super effective, with a strong bullet punch being able to 2hko as well.
i have noticed everyone and their uncle using bulky ground-type leads such as swampert and hippowdon. right now, my strategy is the same, explode off the bat and ohko them before stealth rock comes up. my main sweeper to my team is also stopped cold by physical ground-types, so koing them from the start is extremely helpful.
i really have no idea what is causing this big surge in defensive ground-type leads though lol.
believe it or not, i almost lose to a cradily today on suspect ladder, and if it wasnt for scizor, i would have certainly lost. toxic cradily is a great counter to latios and stops a lot of other bulky pokemon.
i have definitely seen a surge in toxicers, it seems like everyone is using some pokemon that knows toxic. this is probably the best way to stop latios, but i have been comfortable just revenge killing them.
what i hate about hp fire latios is that it goes to 349 speed, meaning if another latios or even a specs gengar comes, you are screwed.
the momento screen set is kind of dangerous but I have only seen it once and i was able to stop it. Latios not getting taunt sucks x[
i find this latios metagame to be interesting a more fun than the latias metagame. the fact that they play the exact same way probably has given people different ideas and strategies than just using steel/steel/steel/dragon/dragon/bliss which is really fun. I have seen a lot of stall involving vaporeon and skarmory.
latios without recover is terrible imo =/, my dd mix set didnt function well without being able to heal (losing 16% health a turn is so terrible and i am basically dead with stealth rock taking damage too) and a cm set without recover dies in a few turns anyway and doesn't sweep like it should. a Specs set without recover is fine though!_!
ill post more when i get into this metagame more