Whew, lots of good posts to go through here.
Is it possible that at a certain save point a spread is not possible? I've been taking note of my delays and offsets the past few times I've reset and every time I hit my delay (605) I miss my offset, but every other delay I get gives me the desired offset (5):
611 5
599 5
605 4
613 5
595 5
603 5
597 5
605 4
597 5
609 5
605 4
599 5
601 5
605 4
This is pretty frustrating. Any advice? Should I just try resaving again?
This is pretty interesting and with the data you collected it seems consistent enough to say it was NOT just bad luck. As said later the best thing might be to just try another spread. If you happened to keep track of the rest of your time information let me know, though. IE. year, month, day, seconds, hour. It would be nice to start logging some of this information and if it can be determined how/why some spreads are just not attainable we can document it and I can code RNG Reporter to disregard them.
If anyone else ever runs into this please log and PM to me or post here.
ok, im having trouble with my r4 - it wont let me SR for some reason.
so ive been trying to do this without SR'ing - just hard resetting and trying to find the right time to select A to start the game.
i've tried the calibration process 5 times, and have got 15 seconds every time, with delays between 620-630. but the offset has been wildly fluctuating fairly wildly from 35-152.
so is that going to cause major problems? i'm guessing yes.
the other question is what should i do to resolve the problem? do i need to be pressing A a bit earlier or something?
The offset of what, exactly? If you mean the Pokemon you capture, then that offset is really meaningless in this context. It's the offset of the egg that you're interested in.
My question is there any way to stabilize your delay? I keep hitting random spreads with a range of about 15 frames and I can't get it to stick on any one delay.
At this time it's trial and error. Just try to re-save until you start getting consistent results.
Anyway, I found an awesome spread for a shiny Azelf using the latest RNG Reporter. Remember how I noticed that all the first Pokemon I Scented for showed up as the 11th frame on the list? I think it changes when you resave (it's now the 3rd frame on my save) but otherwise it stays constant. I realized I could use this to my advantage, because then I could make a list of the 3rd-frame Pokemon that had similar delays. For example:
Code:
Delay Seconds Nature
599 25 Bashful
597 25 Bashful
601 25 Bashful
603 25 Bashful
599 26 Hasty
597 26 Hasty
601 26 Hasty
603 26 Hasty
599 27 Adamant
597 27 Adamant
601 27 Adamant
603 27 Adamant
599 28 Gentle
597 28 Gentle
601 28 Gentle
603 28 Gentle
The next thing I noticed was the fact that each second had its own unique nature! So just by looking at the nature I could tell how many seconds I was off. And I could just take one glance at the stats and guess which delay it belonged to, so I wouldn't need to spend a lot of time trying to figure out the exact IVs.
I'll be working on a guide on abusing the PRNG to catch legendaries soon, and this is just one more trick I'll be throwing in there.
That is pretty interesting and could be a real time saver. There are also noticeable patterns with IVs. Documenting these patterns could be very helpful so if you need any help with the underlying math (seed->pid) let me know and I'll explain what's going on.
I do plan to build light IV checking into RNG Reporter, though, so hopefully it will be somewhat moot when that comes to pass.
And looking forward to your guide!
Ok so i am using the RNG to get random shinies, and it is extremely frustrating, i keep on getting bashful nature for the shiny (in the RNG reporter), and its happening soo many times. I thought it was just me, but my friend is having the same thing happen, do all the natures have the same chance to be the shiny, or is it because i am in a certain time period?
So you get nothing at all but bashful? Is the frame always the same? Or are you just getting a lot of bashfuls? You really need to provide more specific information here.
Ok, thanks guys.. i guess ill have to port some rare candies up from sapphire or somethin...
[edit]- also, would i have to port up new rare candies every time cuz that would suck?
Google around for the pickup ability. You can use Pokemon with that ability to get as many rare candies as you need and if you only consume 2 or 3 rare candies per shiny you hatch it will be a pretty small price to pay.
I don't think anyone has answered this yet, so I will. I want to say yes, it may be impossible to get it this time. I had the same thing happen to me with a dusknoir and tried for 5 hours. All you can do is re-save and go for a different time.
Happen to still have your data for this spread?
Or instead of doing all that walking, you can open up the journal in game and manually advance it be flipping the pages. Each battle by trainers and pokemon caught is +2. But, yes, that is the basics.
One thing related to this that I am looking for some confirmation on is whether the number of pokemon battled/caught has anything to do with the advancement. In other words if it just ANY amount of battled/caught = +2 offset or is this multiplied by the number battled/caught. This is currently one of the research tasks in the OP so if anyone could answer this before I get around to it I would appreciate it :)
I successfully abused the RNG last night for a Timid 31/all Heatran, so it can be done. Though a word of advice - a legend's starting frame is 1, so you can only get odd offsets by using the Journal alone (advances by 2 each time). Walking through his door does not consume a seed, since you cannot encounter a pokemon while doing so, so the trick is to save on the frame outside his door facing away from the door. Turning around does still consume a seed, so if you turn around and walk through the door his offset will be 2. This way, you can use the journal to advance the RNG to obtain even frames as well.
Additionally, I tried Sweet Scenting pokemon to check my seed and then catching Heatran. The offset of the Scented pokes was always 2. However, the offset of Heatran varied greatly. This can only lead me to conclude that the RNG is not reset after a battle, as the OP states.
Also, bringing up the journal by using the menu has the exact same effect as if the journal pops up when you start your game. You can still advance the seed that way.
The RNG reset was confirmed by looking at the code under a debugger so I am not so sure that it's not true. Could be that it is not true under all situations, though. Did you ever have a chance to scent two pokemon back to back and see how they were offset from each other?
I think though, at this time scenting is going to be unreliable until we figure out exactly how it is working. Sort of a bummer, though, because without scenting it will be difficult to take advantage of high offsets just because of the amount of time it adds between resets.