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Most Generation PRNG Help / Information

You need to lock YOUR frame on 2, and that means that you'll have to be very lucky when you save. I'm sorry to be the one to tell you, but frame 2 is not a very good frame to get as a perfect spread.
 
Then can someone explain how to lock in frames? I've read the part of the guide about frame multiple times, but I just don't get it.
 
Then can someone explain how to lock in frames? I've read the part of the guide about frame multiple times, but I just don't get it.

Read the OP again then. You check by getting an egg as soon as the game starts, catch a wild pokemon, generate the Breeding Dppt list from the wild pokemon and see what frame the egg IVs are.
 
I object to this, as I've advanced the frame for the Zapdos walking 128 steps inside of Oak's house, on Eterna City, crouded of NPCs, and then advanced with the journal, and I got my frame on the first try. No NPCs on Eterna City interfered with my frame. One would think that the same thing that applies to one common house would apply to the pokemarts.
This is true, I've got the 3 birs I wanted. I will test it in about a few minutes =)
 
Hi
i have a question
when trying for a shiny egg in rng reporter 5.00
after the nature column there is a coin toss column what to do with it does it affect if it is heads or tales
 
Hi
i have a question
when trying for a shiny egg in rng reporter 5.00
after the nature column there is a coin toss column what to do with it does it affect if it is heads or tales

The vertical sequence of Heads and Tails is a way to determine if you got your seed without the IV check AR code. This works for legends and eggs. So for instance if you look at the first 15 frames listed in RNG reporter when you have "DPPt Egg PID (Normal)" up, follow the order of Heads and Tails. If it matches with the one listed with your seed in RNG reporter, then you hit your correct delay/seconds/time.
 
I put a few more Hidden Power spreads into the guide (Rock, Electric, Grass, Ground, and Fighting).

RNG Reporter was updated last night with Wondercard IV frame generation :)

How are the trainer and secret ID determined when you start a new game?

That's really unknown at this point, but from what I have gathered talking to someone else about it, the RNG calls are not back to back, so knowing one really does not help deduce the other.
 
RNG Reporter was updated last night with Wondercard IV frame generation :)

Great news! I've fixed up the guide, and it should be ready to go.

(I've searched for frame 1 IV spreads using the Egg Time Finder and manually reentering seeds into RNG Reporter to spit out Wonder Card spreads, and I haven't been able to find any Hidden Power spreads better than what we already have here. I didn't bother to search through frame 2, which is also missed by Method 1, because it appears you can't get it without a wanderer, and that would add confusion)
 
Great news! I've fixed up the guide, and it should be ready to go.

(I've searched for frame 1 IV spreads using the Egg Time Finder and manually reentering seeds into RNG Reporter to spit out Wonder Card spreads, and I haven't been able to find any Hidden Power spreads better than what we already have here. I didn't bother to search through frame 2, which is also missed by Method 1, because it appears you can't get it without a wanderer, and that would add confusion)

For even numbered frames, you have to wait for the NPC to move first before collecting the Pokemon from the guy in the Pokemart. That's all.
 
For even numbered frames, you have to wait for the NPC to move first before collecting the Pokemon from the guy in the Pokemart. That's all.

All my experiences with moving NPCs advance the RNG by 2 or 3, which makes getting frame 2 in particular very tricky. I've gotten other even frames before and have this covered in the guide already.
 
"3. Flip to a page where it says captured/defeated [Pokémon]. Do this three times to advance the frame from 6 to 12. No more, no less. Do not count the journal's initial appearance as a page flip. Each flip to a page with captured/defeated advances the frame by 2, so adjust accordingly based on your calibration frame and your target frame."

I am confused at that part. If the frame I found during the second calibration phase was 6 and I generated with the DPPt time finder a spread with frame 6, do I not flip the pages at all?
 
"3. Flip to a page where it says captured/defeated [Pokémon]. Do this three times to advance the frame from 6 to 12. No more, no less. Do not count the journal's initial appearance as a page flip. Each flip to a page with captured/defeated advances the frame by 2, so adjust accordingly based on your calibration frame and your target frame."

I am confused at that part. If the frame I found during the second calibration phase was 6 and I generated with the DPPt time finder a spread with frame 6, do I not flip the pages at all?

Precisely. You're already at where you need to be. The journal trick is just to get you to the frame you want. Seeing as you're already locked onto your target frame, you can bypass OmegaDonut's journal trick for regulating offset.
 
Great news! I've fixed up the guide, and it should be ready to go.

(I've searched for frame 1 IV spreads using the Egg Time Finder and manually reentering seeds into RNG Reporter to spit out Wonder Card spreads, and I haven't been able to find any Hidden Power spreads better than what we already have here. I didn't bother to search through frame 2, which is also missed by Method 1, because it appears you can't get it without a wanderer, and that would add confusion)

Awesome! I am working on cleaning up the OP (as usual ...) and making updates soon for the new RNG Reporter, specifically the parts related to using the new seed finder, and then I should be able to get this into the right format and update. Sorry it is taking so long, it's just a ton to do. Every time I look at the OP I find something really terrible in it (prose, bad information, etc).

I already got those double checked, isn't your Id just a pokemon you catch's ID? And I got 2 diff ppl to check my SID D=

How about just find your initial seed and hatch 10 eggs and see if the natures/abilities/genders match to see if you have the basics down. You don't say if you're getting the correct nature/etc (or give any useful information that could be used to help you at all, really) so I would suggest starting from there and reporting back with results.
 
About the "Defeated" entries in the Journal:

Some small amount of messing around suggests you need to defeat 5 wild Pokemon in order to make a defeated entry appear in the Journal.

I've seen both "Defeated a [gender] [Pokemon]." and "Defeated [Pokemon] ([time])." However, I'm not sure what causes one to appear rather than the other.
 
I've just tested some things for the Wonder Card in Eterna City. And I came to the conclusion, that only the NPC's in the Poké Mart advancing the Seed.

On my first try, without letting the NPC's moving in the PokéMart, it was frame 1.

On my second try, I let 1 of the 2 NPC's walking, the guy did 1 turn and 1 step. And then I found out that my frame was 3.

I will do some more tests.

EDIT: I can confirm (for 90%) that the NPC's in the PokeMart in Eternat City the only ones are who changes advances the frame.
Or I was very,very,very lucky, that I saved at the right time.
 
I've just tested some things for the Wonder Card in Eterna City. And I came to the conclusion, that only the NPC's in the Poké Mart advancing the Seed.

On my first try, without letting the NPC's moving in the PokéMart, it was frame 1.

On my second try, I let 1 of the 2 NPC's walking, the guy did 1 turn and 1 step. And then I found out that my frame was 3.

I will do some more tests.

EDIT: I can confirm (for 90%) that the NPC's in the PokeMart in Eternat City the only ones are who changes advances the frame.
Or I was very,very,very lucky, that I saved at the right time.
Good to know, but maybe try just waiting one minute and counting how many times the NPCs move and see if it corresponds to your frame.

Not only could this confirm if only the Pokemart NPCs are moving to affect the frame, but could give us an idea of how much each movement advances the frame.
 
Good to know, but maybe try just waiting one minute and counting how many times the NPCs move and see if it corresponds to your frame.

Not only could this confirm if only the Pokemart NPCs are moving to affect the frame, but could give us an idea of how much each movement advances the frame.
Yes, I will do that, but it's quite difficult to count them, sometimes they walk pretty fast. And I was trying to fish, and try to find out how that works, and then PokéRealm found a working theory, he's now posting it =P
 
I was just talking to Viletung on MSN.
He was trying to find out how to use the RNG for fishing.
So, we decided to just test and put together the results.
I came up with a theory, and after tweaking it together with Vile, we came to this:

How to abuse the RNG for fishing

Thanks to Viletung for testing and helping me tweak the guide.

First of all, you need to know how fishing advances the offset.

RNG advancement for fishing:

-When having an even delay, your starting frame is 2.
-When having an odd delay, your starting frame is 4.
-Everytime you get the message "Not even a nibble", the frame is advanced by 1.
-When you get a pokemon on the hook, but it got away, it will count as a battle and the frame advances by a random amount.
-When you get to battle a pokemon, it will use the starting frame.
-Every roaming pokemon increases the starting frame by 1.

A few examples:

Delay: 602
Roaming Pokemon: 1
Times needed to hook a pokemon: 3

The offset for the hooked pokemon will be:

2 (even delay) + 1 (1 roaming pokemon) + 2 (2x not even a nibble) = 5

------------------

Delay: 599
Roaming Pokemon: 0
Times needed to hook a pokemon: 2

The offset for the hooked pokemon will be:

4 (odd delay) + 1 (1x not even a nibble) = 5

------------------

Delay: 602
Roaming Pokemon: 3
Times needed to hook a pokemon: 1

The offset for the hooked pokemon will be:

2 (even delay) + 3 (3 roaming pokemon) = 5

------------------

Delay: 605
Roaming Pokemon: 1
Times needed to hook a pokemon: 3

The offset for the hooked pokemon will be:

4 (odd delay) + 1 (roaming pokemon) + 2 (2x not even a nibble) = 7

------------------

Now I know fishing isn't that great, as breeding gives you easy flawless shinies, but a Shiny Adamant Gyarados in a Premier Ball is pure awesomeness.
 
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