I'm not trying to doubt you but...are you sure it didn't just miss?I was doing a random battle, and used Rollout against Rotom-H, and Rotom was immune to it, despite Rollout being Rock type. Is this a bug?
Can you post the battle log?
I'm not trying to doubt you but...are you sure it didn't just miss?I was doing a random battle, and used Rollout against Rotom-H, and Rotom was immune to it, despite Rollout being Rock type. Is this a bug?
Go into Spotlight and search Java Preferences. Now, under the General tab move J2SE 1.4.2 in both boxes to the top.
I'm not trying to doubt you but...are you sure it didn't just miss?
Can you post the battle log?
darthwillis switched in Skitty (lvl 100 Skitty ?).
Skitty used Rollout.
Slowbro lost 4% of its health.
LemonKitty's Slowbro fainted.
Skitty restored 0% of its health.
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LemonKitty switched in Rotom-h (lvl 100 Rotom-h).
Rotom-h used Charge Beam.
Skitty lost 75% of its health.
Skitty used Rollout.
It doesn't affect Rotom-h...
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Rollout prohibits the use of this move.
Skitty is trapped!
Rotom-h used Charge Beam.
Skitty lost 75% of its health.
darthwillis's Skitty fainted.
Rotom-h's special attack was raised.
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Go into Spotlight and search Java Preferences. Now, under the General tab move J2SE 1.4.2 in both boxes to the top.
Why is there no lagging tail? Is it bugged?
Thank you very much.
Is there any way of emulating a certain generation's specifics in Shoddy (e.g. Gen II EV vs Gen IV EV systems)? Also, their movelists (Zap Cannon on Pikachu, Submission on Nidoking, etc.)
when I get into a battle my the screen on the battle gets really stretched out and I cant play.