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Most Generation PRNG Help / Information

QUESTION FOR FOLKS WITH NO AR/FLASHCART WHO BREED FOR IVs

What is your preferred method for checking your frame when you hatch an egg?

Do you have a rare candy stash and do it that way?

Do you use the IV man?

The hidden power guy?

Level it up via battling?

Put it in daycare?

And finally, I am considering doing some work to try to make this easier and that is to show the Hidden Power on the breeding frames (will require user to input parent IVs) and showing what the characteristic of the pokemon for a particular frame should be (will require user to enter PID for accurate tie breakers).

This would give two comparison points, as you could match characteristic and use the platinum hidden power man to check and hopefully make it very fast and painless for non-AR users to check the frame that was hit.

Is this even useful or something anyone would want to see?

I liked the idea of inputting the Parents IVs, as that can help in other things too, and maybe help on that more accurate search algorithm.

The characteristic of the pokemon would help too, since if we get a different characteristic than the one we want, one can simply soft-reset without having to check anything else.

Also, is there really an IV Man on Platinum?? Isn't it just on Emerald?
 
There is an IV man and a Hidden Power man in Platinum.

And I would think we'd still want to check our initial seed.

I guess thing thing to figure out is how long it usually takes people to do this and how long it would take to do it the new way. AND what percentage of candidates it would be helpful to immediately disqualify.
 
QUESTION FOR FOLKS WITH NO AR/FLASHCART WHO BREED FOR IVs

What is your preferred method for checking your frame when you hatch an egg?

Do you have a rare candy stash and do it that way?

Do you use the IV man?

The hidden power guy?

Level it up via battling?

Put it in daycare?

And finally, I am considering doing some work to try to make this easier and that is to show the Hidden Power on the breeding frames (will require user to input parent IVs) and showing what the characteristic of the pokemon for a particular frame should be (will require user to enter PID for accurate tie breakers).

This would give two comparison points, as you could match characteristic and use the platinum hidden power man to check and hopefully make it very fast and painless for non-AR users to check the frame that was hit.

Is this even useful or something anyone would want to see?

I've used the HP man for a very long time, so yes. I check the IV man too, just in case, but only afterwards, and only if he says the potential of the Pokemon is "outstanding". If all else fails, I just take note of the IV description on the pokemon's status page (especially if it's a description for 31/30) and match it, since some Pokemon can't have their hidden powers read (magikarp eww) As a note, serebii's numbers for "scatters things often" and "often scatters things" are incorrect .-.

I used to have to resort to leveling up through the daycare/my stash of pal parked rare candies, but I rarely ever have to use that method anymore ;> The only time I have to catch a magikarp is if none of the coin flips match.

On another note - I know it was mentioned before, but just to make sure - for a wild catch, if my number ends up as 85, it would fall within the 85 < x < 80 slot range, right? @_@
 
QUESTION FOR FOLKS WITH NO AR/FLASHCART WHO BREED FOR IVs

And finally, I am considering doing some work to try to make this easier and that is to show the Hidden Power on the breeding frames (will require user to input parent IVs) and showing what the characteristic of the pokemon for a particular frame should be (will require user to enter PID for accurate tie breakers).

This would give two comparison points, as you could match characteristic and use the platinum hidden power man to check and hopefully make it very fast and painless for non-AR users to check the frame that was hit.

Is this even useful or something anyone would want to see?

That sounds beyond excellent! I would certainly make use of that, as I keep extensive notes of the pokes I'm breeding from.

What is your preferred method for checking your frame when you hatch an egg? Once I have SR'd egg, I'll go catch me a Lv.50+ karp and check the seed. If the seed is correct, I output the results in the same way for calibrating what frame I hit. Once hatched, I level up the mon and confirm the frame I obtained for it's IV's.

Do you have a rare candy stash and do it that way? I use Day-care to about Lv.5 (Or the level before it learns it's first move)

Do you use the IV man? I thought this was Emerald only? News to me if it isn't!

The hidden power guy? Nope, again not sure here he is.

Level it up via battling? Never.

Put it in daycare? Day care as i said for a few levels, then Rare Candy inputting the results in the Metalkid's IV calc.

I'm not sure if anyone else does it, but I've found spending a small amount of time trying to get what I term as a "Good Save" while stood in-front of day-care man to be very rewarding. It's not %100 but I've found if I try to save with buneary in the hutch type thing, and with the Pachirisu and two visible NPC's stopped in motion (It's a bit of a guessing game to see if the stop for what seams to be a pause in their movements).

Matt
 
I've used the HP man for a very long time, so yes. I check the IV man too, just in case, but only afterwards, and only if he says the potential of the Pokemon is "outstanding". If all else fails, I just take note of the IV description on the pokemon's status page (especially if it's a description for 31/30) and match it, since some Pokemon can't have their hidden powers read (magikarp eww) As a note, serebii's numbers for "scatters things often" and "often scatters things" are incorrect .-.

I used to have to resort to leveling up through the daycare/my stash of pal parked rare candies, but I rarely ever have to use that method anymore ;> The only time I have to catch a magikarp is if none of the coin flips match.

On another note - I know it was mentioned before, but just to make sure - for a wild catch, if my number ends up as 85, it would fall within the 85 < x < 80 slot range, right? @_@

Ok, sounds like you have a pretty decent process for eliminating those which are not correct through the IV man, which is definitely useful. Assume you manually calculate the hidden power of the hatched egg via parents and the inheritance? And why can't a reading be taken off of Magikarp?

Also, keep in mind this is not just about eliminating candidates, it's about finding out what frame you actually did land on.

On the other note, no.

Divide by 656 (with no remainder or rounding).

This gives a result between 0 and 99.

This number is then evaluated to produce and encounter slot that is between 0 and 11 (12 possible values).

Slot 0: 0-19 20%
Slot 1: 20-39 20%
Slot 2: 40-49 10%
Slot 3: 50-59 10%
Slot 4: 60-69 10%
Slot 5: 70-79 10%
Slot 6: 80-84 5%
Slot 7: 85-89 5%
Slot 8: 90-93 4%
Slot 9: 94-97 4%
Slot 10: 98 1%
Slot 11: 99 1%
 
Why is it that when I breed a shiny, and give away the egg, that it hatches shiny, but when you check stats it isn't??
Don't get that... I wanted to give my friend a shiny egg.
(such a teaser: hey, I'm shiny, no, actually, I'm not...)
 
It's, interestingly enough, a glitch in the game. Or at least that it hatches shiny for your friend, as it really should not, as it is not going to end up shiny.

You see, shiny is the combination between a PID/ID/SID and eggs always get the ID/SID of the person who hatches them. Since your friend does not have the same ID/PID as you it should not be shiny. A bug in the coding does show it as such on hatch, though, as during that sequence the egg still has YOUR ID/SID.

Conversely, were a friend to give you his ID/SID and you were to use that to collect an egg and transfer it to him the hatch animation would show it as not shiny while in actuality it would be.

Pretty cool, huh?
 
Ok, sounds like you have a pretty decent process for eliminating those which are not correct through the IV man, which is definitely useful. Assume you manually calculate the hidden power of the hatched egg via parents and the inheritance? And why can't a reading be taken off of Magikarp?

Also, keep in mind this is not just about eliminating candidates, it's about finding out what frame you actually did land on.

On the other note, no.

Divide by 656 (with no remainder or rounding).

This gives a result between 0 and 99.

This number is then evaluated to produce and encounter slot that is between 0 and 11 (12 possible values).

Slot 0: 0-19 20%
Slot 1: 20-39 20%
Slot 2: 40-49 10%
Slot 3: 50-59 10%
Slot 4: 60-69 10%
Slot 5: 70-79 10%
Slot 6: 80-84 5%
Slot 7: 85-89 5%
Slot 8: 90-93 4%
Slot 9: 94-97 4%
Slot 10: 98 1%
Slot 11: 99 1%

Oh sorry, I meant to type 85 < x < 90 D8 But yes, thanks :>

A reading can't be taken off Magikarp, Smeargle, or Caterpie, because they can't learn hidden power. While I was breeding my shiny smeargle, I even tried to trick the man by teaching it hidden power through sketch - and still, he'd tell me "Oh no. This Pokemon can't learn Hidden Power in the first place." xP (There are tons more Pokemon that can't learn it, probably)

It was pretty painful, but that's why I said it's easy to look for the highest IV marker, particularly if the highest stat is the only one in a range of frames (i.e. my target frame has 31 in sp.def and is the only frame from frame 1-5 to have a 31 in sp.def.) Therefore, even if it's on a different delay, I can pinpoint where I'm at, and just reset for the delay if it's correct. My goal is never eliminate frames and always to find the one I landed on - more often than not, though, I'm looking for a specific frame (odd or even) because I use journal flips quite heavily to find a nice spread on a nice date. But it's not to say the process won't work for finding the frame you landed on - hidden powers are always going to stay the same with the same IVs, and Metalkid's HP calculator has 5 rows going down that are all perfect for finding hidden powers of your frames in groups of five. `-`

Edit- Oh, and I don't actually use the IV man unless I have to and at the end when I think I have my final. The HP man is much more useful~
 
Here is some data if someone wants to find out how the ID and SID are made based on the seed or whatever. Using a debugger like no$gba would probably be easier.

Seed: 2E0D17A9
Date:
Month - Day - Year
7 - 2 - 2009
Time of minimzation into the game
HH:MM:SS
13:15:17
Delay: 6048
ID: 39597
SID: 34373
Nature and IVs of starter
Careful 5/22/4/16/25/4
Frame 79 method 1
 
Here is some data if someone wants to find out how the ID and SID are made based on the seed or whatever. Using a debugger like no$gba would probably be easier.

I'm not seeing any connection between the seed and your ID numbers in RNG Reporter.

Baseless speculation time - I wonder if Trainer ID and Secret ID generation are handled by the same RNG as Wonder Card PIDs...? (Having no debugger skills, I can't go farther with this)
 
I'm not seeing any connection between the seed and your ID numbers in RNG Reporter.

Baseless speculation time - I wonder if Trainer ID and Secret ID generation are handled by the same RNG as Wonder Card PIDs...? (Having no debugger skills, I can't go farther with this)

Yea I couldn't find anything either. Maybe it's just one of those things that doesn't really matter and we shouldn't look into it to hard.
 
It means you have to flip it to a page that has a caught or captured Pokemon 50 times. They don't have to be next to each other. Pages that don't have this don't advance the RNG. So basically:

Flip 50 times to a page which lists a captured pokemon.

So basically flipping to a page with a capped pokemon advances the RNG by 2, meaning if your value is 64 you would flip to a pokemon 32 times. And: does using Sweet Scent advance the # of frames at all?
 
Yes, using sweet scent advances the frame by 2 when in water and grass, and 3 while in caves.

The frame advances a total of 7 times however in water and grass, and 8 when in caves after you end the battle with the wild Pokemon.
 
Yes, using sweet scent advances the frame by 2 when in caves and grass, and 3 while in water.

The frame advances a total of 7 times however in grass and caves, and 8 when in water after you end the battle with the wild Pokemon.

Ok, so just to clarify (I don't want to spend 300 hours trying to do this, only to find out I'm doing it incorrectly)

If I had to get to 200 frames in game, I could flip the journal to a pokemon caught page 99 times, and then use sweet scent, and I would have successfully gotten to 200 frames and the sweet scented pokemon would be my target pokemon, correct?
 
Ok, so just to clarify (I don't want to spend 300 hours trying to do this, only to find out I'm doing it incorrectly)

If I had to get to 200 frames in game, I could flip the journal to a pokemon caught page 99 times, and then use sweet scent, and I would have successfully gotten to 200 frames and the sweet scented pokemon would be my target pokemon, correct?

Yes that is correct. It will be the target spread but may not be the right pokemon you're going for. If you want to test, go to 100% ratio of 1 pokemon, like gastly.
 
So basically flipping to a page with a capped pokemon advances the RNG by 2, meaning if your value is 64 you would flip to a pokemon 32 times. And: does using Sweet Scent advance the # of frames at all?

Nope.

Take the frame that the monster you are trying to catch lands on (always 2 when sweet scent on water or grass, 3 for caves) and then subtract that from your target frame.

So 64 - 2 = 62

Then if you are doing journal flips 62/2 = 31 flips.

I updated the OP to be a bit clearer about this last night, so if you are going by memory give that section another read.

EDIT: But you did get it right the 2nd time
 
Thanks Mingot and everyone else who helped. I'm gonna try to RNG abuse my way into a Adamant 31/31/31/x (SpA)/31/31 Machop.

Also: can I abuse the same time (lets say I wanted the same spread as a Lucario or something) to get multiple versions of a Adamant 31/etc. pokemon?

Oh, and one last question. I calibrated my game, so can I now fly to a different place, save, and then set the correct time and try to get it to work?
 
WOW I haven't the foggiest whats going on here!? Sounds like it should be illegal though XD. I mean iv breeding is hard enough without some one telling you you've wasted ur time and should be using some weird and incomprehensible way of getting 6 floorless iv's :P But by all means do it just don't challenge me to a battle cos it just sounds like a looooong way of hacking.
 
I have a frame of 3 (is it okay if the frame is odd?), and have been SRing at a date/time I was given (which was today) for a really good IV Spread. However, I have landed on the Delay 604, but can't manage to land on the Delay 606, which is the one I need. Also, since the time and date given is today, do I HAVE to flip any Journal pages (they don't appear because it's today)?

Is there an easy way to get to the 606 Delay?

Or do I just continue to SR and hope?
 
You just have to SR and hope you get your delay. It would help, if we knew just exactly what you were trying to do. Are you catching a pokemon or breeding?
 
You just have to SR and hope you get your delay. It would help, if we knew just exactly what you were trying to do. Are you catching a pokemon or breeding?

I am breeding. 30/1/29/31/27/20 is the IV set I am shooting for. It's for a Timid Abra. So basically, am I doing it right? I mean, I know my frame is 3, and most of the delays I have hit had been between 600-610. So... IDK.

BTW I am checking with the coin flip trick. Is that accurate? I got the 604 delay (by checking with the coin flip).
 
Hmmm...I am having a problem similar to dano's.I have been trying al day to get a delay of 614. I have hit it before, its just tht I can't seem to hit it now. And when I mean all day, I mean all day. Its been eluding me forever. I am breeding and going for a spread of 30/31/31/31/31/31, btw. So basically keep SRing, and hoping?
 
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