Upon thinking about it some more yeah it seems silly to enforce Freeze Clause. I still think it has the potential to be utterly ridiculous on teams that will try to spam an Ice move on every Serene Grace 'mon that they have, but probably not to the point of it being gamebreaking.
Now back to Sleep Clause...
Like IPL said it still boils down to the player's choice of how to enforce Sleep Clause on Wireless. Some players would probably the second slept pokémon to wake up, while others may say hey, you slept two pokémon of mine, so you lose. With people here preferring simulators over real, wireless battling its hard to say what people exactly want for things such as the Sleep Clause because it hasn't been really tested at the competitive level of players that Shoddy has. If it was explored as competitively then we would have a better basis to go with.
All in all though the general consensus seems to be that the way we currently enforce the Sleep Clause makes life all the more easier, so we stick to that.
Tangerine said:
Yes, some people may "prefer" it (I certainly do), but I honestly think the current "oh this will give you an instant loss this is bad" issues are extremely overstated. I will state it one last time - it is your job as a competitive player to avoid those kinds of issues yourself to prevent the loss - saying "this will make me lose, let's not do this" is not a very good mentality for competitive gaming for many reasons.
Technically this supports my side's point.
My playstyle is based on low risk factors. As a competitive player I feel that if something gives me the risk of potentially being an automatic loss over two or three turns I would not want to do it at all. Sleeping is great, but by risking an automatic loss I see it as too great of a risk to make me want to use it. We're human, we all misclick, we all make mistakes, so to avoid an automatic loss at the hands of something like an auto-loss due to a misclick I would simply avoid using Sleep moves. People use all kinds of teams on the ladder and I want to be prepared for as many of them as possible, even if they are dreadfully gimmicky. If the proposed version of Sleep Clause becomes a reality its likely people will use teams that can exploit wins justified under that Clause.
It would be smart to play it accordingly, but I think its just smarter to avoid using Sleep altogether. Naturally, I would want to opt for the smarter play. Sleep is already risky and it would be even more riskier with the proposed change to Sleep Clause. So, why would you even want to use it?
I know people have various different playstyles, but it seems like going what is safe and effective is what one of the directions that the metagame is headed in. If you change Sleep Clause to this you eliminate some of the safe factors of using Sleep inducing moves.
This has the potential to really change the metagame and make some commonly used sets unviable. I would be more open to a test of it and vote first before actual enforcement of the Clause.