CAP 9 CAP 9 - Art Submissions

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Workin on the outline :d Can't color till I have a good design. This an improvement at all? Trying to make it more like the lion/manticore bastardization it's supposed to be. (Also, is the tail ornament fine or should I change it? Opted out of the tradition scorpion tail- I feel that's more Poison and would just overcomplify this design.)

Thanks for the support so far!

I like it. Keep the tail ornament: It looks like a sickle.
 
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A concept I'm working on with my brother. Criticism is appreciated. If you don't think its a good concept, let me know!
 
fVj6m.jpg


Workin on the outline :d Can't color till I have a good design. This an improvement at all? Trying to make it more like the lion/manticore bastardization it's supposed to be. (Also, is the tail ornament fine or should I change it? Opted out of the tradition scorpion tail- I feel that's more Poison and would just overcomplify this design.)

Thanks for the support so far!
I realllly like it. I don't see the ground in it too much but honestly I don't think it particularly needs to be changed. I'm tired of ground types being nothing but big, bulky things with low centers of gravity. This design will turn out great.
 
Hah thanks. O: And I'm aware of the lack of Ground- I did intend for it to be more Dark than Ground, but I am totally open to suggestions to add a bit more Ground to it. Obviously I'll have some Ground in the coloration, but typing should be indicated by more than color.
 
TheMutant, I don't see it needing any ground added except in the coloration. I see the mane as being an earthy brown, which gives off all the 'ground' you need.
 
It seems the best way to make something look Ground is to include earthy tones, imo.

Here's my Monkeymon in another color, with a bare chest and rotton teeth.
Monk5.jpg


If this one's bulkiness is unappealing, I have a thinner one:
MonkSupport3.jpg


Monkeymon disagrees with your action.

I tried my best to give him an undynamic pose as a dynamic one would be too Fighting. Monkeymon also has short legs = Low center of gravity. My final will certainly have a higher quality and less white spots.

Any alternate color suggestions?
 
Atyroki, I don't like the flimsy part of the forelimbs. I'd get opinions from others on the board, but I think you should flesh them out.

Also, I'd like a back view to see what that shield-thing is behind his neck.
 
Hello, all.

My idea was a little uninnovative, but only because I hadn't got a long time to work on it.
Behold, my Dark/Ground Baboon:
Monk3.jpg


Evil monkey is evil
Its dark because its a monkey that plays tricksies + horns and tail
Its ground because it walks... on the ground... yeah

Please comment.

Edit: Improved with dodge/burn. Keep in mind this is my very first time sketching/coloring my idea since i've thought of it, so if you think its lame now, just wait. and lol@breastplate
Much like your stellar design for Kisunoh, this guy has a charm that's impossible to explain! But I'd re-do the head. The face is great, but the head looks like a wolf, as opposed to a sinister simian.
 
Hah thanks. O: And I'm aware of the lack of Ground- I did intend for it to be more Dark than Ground, but I am totally open to suggestions to add a bit more Ground to it. Obviously I'll have some Ground in the coloration, but typing should be indicated by more than color.

I think you should consider coloring this to look like a sphinx. It might look pretty cool
 
I think a boar would work pretty well.
Any tips/advice?
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By the way, that new pose for the thorn dragon is brilliant! =O
 
I actually drew this for CAP 4 (Poison/Ground), but if a better idea doesn't strike me, I'll probably just end up revamping this guy. I promise I didn't try to steal everyone else's armadillo idea. @_@

(Sorry for the too-big image, Doug!)

armadillow.jpg
 
Atyroki, you might make the eyes dark, bloody red instead of the lighter color they are now. Horny toads do have the bloody eye beams attack irl, and it might make it look more "dark."

Also, I would like to reiterate the question of how long this thread will be available. How long I have to get a sketch up will probably determine whether or not I make one. I would like to start working on something tomorrow, but I'd like to know the timetable first.
 
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A current WIP, I still plan on shading it. Based on a Glyptodon, a prehistoric relative of an armadillo. Specifically a Doedicurus, which had a wicked club on its tail and have been found with scars on their shells that seemed to have been inflicted by other doedicurus tail clubs, suggesting interspecies combat. Hence, I gave it scars. Also, I tried making the tail club look like a wooden medieval mace.

Any suggestions as of now?
 
Hey guys. I'm back. Here's a sample of the color swatch for my Snake.

I don't exactly love the color of the tongue, any suggestions?

http://fc00.deviantart.com/fs50/f/2009/278/4/1/Snake_CAP_color_1_by_kai7735.png

Snake_CAP_color_2_by_kai7735.jpg

That's the idea I had but since I can't draw, I waited/asked some otheres. I envisioned the "snake/worm" thing more "dark". Possibly some fangs, a second mouth on it's chest (you know, the little circular ones?), some random skin tags. Evil it up a bit, and it'll be awesome!
 
Mannn awesome CAP designs, I love Cyzir's and Calad's.

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Bleeh well heres my first try at a design for this. What do you guys think?
I really like this one but it would look better with a brown shade instead of a green one since it is in fact a ground type

I take some criticism, and I change the color scheme of Armadillo

dillocolor2.jpg


And... a spiky version of Armadillo

dillocolor2puascopia.jpg


Thanks for all the people who is supporting me. Please tell me what do you think about the new colors of Armadillo. It needs to be darker?
I like the one without shoulder spikes the most. Just one tiny problem, I don't really feel it has an armadillo texture, for example the pads next to it's belly should have stripes like a real armadillo, I really like your design it's just that it looks too "smooth".
Also perhaps playing with it's color scheme such as switching what's dark and whats not.
 
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