Would it smart to have this set?
@Choice Scarf
Levitate
6hp/252Sp.A/252speed
Timed Nature (-Att +Speed)
>T-bolt
>Shadowball
>Overheat/Trick
>HP (grass/ground)/Trick
Yeah bit odd 'n all, the EVs are the standard Rotomchoiced EVs. Timed nature instead of Modest because I then easily outspeed other rotoms and gengars w/o scarfs also Heatran's with scarfs are outsped.
But the main problem is with my attacks...
I've never used Overheat that much, and I found that that is my weakness on this little dude. So I think trick would be smarter there, but the last spot is a real mess. Should I use HP grass? Since my team is weak to swampert (>.>) which results in 72.3% - 85.1% an easy KO with a little damage (which is easily done).
Or HP ground to eliminate Magnezone(Which hurts my SDscizor sweeping) with 90.1% - 106.2% on the steel killer set,
and even higher KO change with SR 6% stripped off. Whilst KOing the Choicescarf set(Which is also outsped in any possible way) with 113.5% - 134.8%.
And Heatran: On the stealthrock leadset HP ground easily reaches 43.2% - 51.2% which hurt him, but the main 'win' is in the other sets:
On the Choice Scarf set: 86.7% - 102.8%. A small change of surviving with SR in play.
On the Sub set: 77.8% - 92.6%, a good damage output which makes this set useless due to him likely setting up Sub: expecting a T-bolt.
On the Resttalk stet: 54% - 64.4% A clean 2ko if Heatran uses rest when I switch.
But then there's trick... Yesterday I had a battle, my Resttalk Machamp with a scarf tricked on it earlier and this Rotom (T-bolt, Shadowball, Overheat, HPgrass) against a Submagnezone and a Blissey. The problem was that I
needed trick here because if I used trick on blissey I could've won... And overheat was in one word: useless.