Pokemon VGC 2010 DATES / rules announced for the US!

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Its for my Pokemon account stuff for cards, premier ratings and orders etc

It is a "My Pokemon account" thing, but from what i have been told is that it will mainly affect the people who run leagues and tournaments. There very well could be more to come, but the majority of the update is for us who work with TPCi.
 
I don't know why they can't just give us the Japanese rules. That seems like it's much easier. To make it fair, they could still wait for a mirrored timeframe, but I see no reason to give different rulesets at all.
 
I don't know why they can't just give us the Japanese rules. That seems like it's much easier. To make it fair, they could still wait for a mirrored timeframe, but I see no reason to give different rulesets at all.

I've talked with Mike Liesek and he doesn't like ubers because it would overcentralize the game. Rain, while already a solid strategy, would only be made stronger by the usage of Kyogre. If we played with last years ruleset, there is less chance of some random that has no idea about what he's doing, scoring 2 random crits with scarf water spout and winning the whole thing.
 
It's not that I don't agree with you on that, but it just seems a bit odd for them to make different rulesets, that's all.

And, I wish they would make these rules quicker for us if they are going to be different. I'd like to have the chance to get a team together after thinking I can use Ubers in the matches.
 
I see some people used the point that "TCG rules differ outside japan", but to get alittle perspective and maybe prove a point I tried to find out exactly what those differences are, but google has failed me.

So my question is does anyone know the differences the TCG rules?
 
I see some people used the point that "TCG rules differ outside japan", but to get alittle perspective and maybe prove a point I tried to find out exactly what those differences are, but google has failed me.

So my question is does anyone know the differences the TCG rules?
I play TCG! The differences between Japan and US are Japan has different sets than us, a different format, and use half-decks. Obviously very different if you ask me. =P
But currently this year everything is the same with the US except they get sets earlier.
 
I see some people used the point that "TCG rules differ outside japan", but to get alittle perspective and maybe prove a point I tried to find out exactly what those differences are, but google has failed me.

So my question is does anyone know the differences the TCG rules?

Ask this guy:
Tego
He is the Local Distributor for TPCi in Norway, and he goes to Japan for 3 months at a time twice a year and knows first hand the Japanese TCG format.
He has dabbed in the VGC rules, but he is almost dedicated TCG.

Some of the Main differences i know of between Japan and US in the TCG:
USA-Swiss Pairing System / Japan-Single Elimination Pairing System
USA- 2007-2008 Modified - EX:Holon Phantoms-Current / Japan - 2007-2008 Modified - EX:FireRed & LeafGreen-Current
(Japan recieved 7 Additional sets for tournament use) BUT 2009-2010 though, is the exact same as Japan.
USA-Organized Seating / Japan-"Speed Battling" Seating*

*Here is the deal with their tournament style. 32 people are paired at a time, while the rest of the people wait in line to be paired. if you lose a battle, you go to the end of the line until you get re-paired. If you win 2 times in a row, you get a stamp on a card and then go to the back of the line. The first people to get 5 "Double win" stamps gets to play in the finals.

Again, Tego can help answer any other questions about Japan/USA TCG Differences.

~ulti
 
I play TCG! The differences between Japan and US are Japan has different sets than us, a different format, and use half-decks. Obviously very different if you ask me. =P
But currently this year everything is the same with the US except they get sets earlier.

Thanks for answering. Well it looks like this year TPCi is trying to make organized play universal in all areas their games are played, so we will likely to get the same rules, to the point were if I could bet money on it I would.

But seeing this progress I can't help but feel a VGC league is in the future, maybe over wifi. I heard a successor to the DSi is in development(not DSiXL), maybe they could make all this possible with the 5th generation pokemon games. Maybe I'm getting way too far ahead of myself now, so for now I'm gonna look forward to VGC2010.

EDIT: Thanks for responding ultmatedra, thats interesting stuff. I was more curious about the rules as in the way matches are played, like whats allowed and other restrictions, but available sets is a key enough difference that would change a metagame at worlds. So seeing that the available sets are the same now everyone is playing on a level playing field at worlds. But back to my point, if available sets were the only difference in gameplay rules for TGC, then we shouldn't expect VGC gameplay rules to be different since we will have access to everything they have. I will look into it further though.
 
You hear correctly. He said that he was going to do his best to keep ubers away, as they take away from the creativity from team building.

They also force you to get more creative. The stuff in the '08 VGS and the '09 VGC? They have one really good set, and you may occasionally see some deviation.

The Ubers can do basically, well, anything. You want a good physical attacker? Mewtwo, Groudon, Gira-O, Rayquaza, Ho-oh, and to a lesser extent, Dialga/Palkia.

Sun and Rain teams benefit immensely from Groudon and Kyogre (though Shedinja walls Rain quite easily.) Dialga and Palkia are very sturdy Trick Room Users, and stall might become semi-viable with Lugia present.

I, for one, will be quite happy to see them added, and I'm also happy they'll be limited to 9. Imagine what would happen if the 2010 VGC allowed Darkrai - EVERYONE (intelligent) would be abusing the fuck out of Scarf Darkrai.
 
I agree with you, drcoassack. Looking at VGC videos this year (I know I shouldn't base my knowledge from this, but hey...), teams are a lot more diverse then they were before. Although yes, Rain and Sun teams probably will be played by a lot (a lot of bad ones too, probably made my beginners/not so experienced people) I feel there is more creativity involved if we were to play Ubers.

That being said, I still like our old '09 VGC rules because I don't like adjusting :p.
 
It is a "My Pokemon account" thing, but from what i have been told is that it will mainly affect the people who run leagues and tournaments. There very well could be more to come, but the majority of the update is for us who work with TPCi.
thats what I meant by orders, is that the wrong lingo? still getting used to all this crazy card stuff

I agree with you, drcoassack. Looking at VGC videos this year (I know I shouldn't base my knowledge from this, but hey...), teams are a lot more diverse then they were before. Although yes, Rain and Sun teams probably will be played by a lot (a lot of bad ones too, probably made my beginners/not so experienced people) I feel there is more creativity involved if we were to play Ubers.

That being said, I still like our old '09 VGC rules because I don't like adjusting :p.
I really don't think this is true at all and doubt people's experience with both games when they say stuff like this. Diversity between Kygore--->Groudon and Rain--->Sun--->Bulky Goodstuff is not nearly as diverse as last years meta. Ubers almost by definition centralize a metagame and take away diversity.
 
I really don't think this is true at all and doubt people's experience with both games when they say stuff like this. Diversity between Kygore--->Groudon and Rain--->Sun--->Bulky Goodstuff is not nearly as diverse as last years meta. Ubers almost by definition centralize a metagame and take away diversity.

Maybe it's just the fact that I enjoy Ubers more than Standard, but I find it to be the case. Even though NBS is heavily glitched, I was using my '09 Togekiss/Smeargle/Zapdos/Garchomp Goodstuffs team on PBB's server, and I was beating the crap out of a Hariyama/Dialga/Palkia/Metagross Trick Room team (granted, the guy was never getting Trick Room off, but in case he does, that's why Smeargle is level 1.)

A team without Ubers would still be able to beat the crap out of one that has them, but the skill/knowledge gap between you and your opponent would have to be pretty large, and you'd have to get a favorable team matchup.

IMO, teams like Trick Room will receive a boost, since Dialga and possibly Palkia can use low speed (90 on Dialga, 100 on Palkia, which is fairly low when you consider Mewtwo) to pull it off. With their massive SpA, they'll be wrecking. Hail (and maybe Sandstorm) will become nigh-useless IMO, and battles between Rain/Sun will be decided by who controls the weather better. As I said months ago, I predict Auto-Rain/Auto-Sun to become dominant, but it's by no means a guaranteed win. Just build a team that can take advantage of both - it's not very hard, whether you use Ubers or not. :)
 
Two nice videos:

65-35133-29699
Notable stuff: Lvl48 Mismagius, Skill Swap, Cherrim, Giratina-O, Scary Face, a +6 attack Ho-Oh in sun

60-53941-01032
Notable stuff: Toxicroak doing well, Selfdestruct Mewtwo, cool mindgames at the end.
 
I really don't think this is true at all and doubt people's experience with both games when they say stuff like this. Diversity between Kygore--->Groudon and Rain--->Sun--->Bulky Goodstuff is not nearly as diverse as last years meta. Ubers almost by definition centralize a metagame and take away diversity.
Sometimes I doubt people's experience with both games when they say stuff like this. Just because you see the same ubers does not make it boring and uncreative. As Cossack said, because the ubers are so powerful they can pull off many different sets, and if you think they're running a different set than they actually are, that surprise factor can be a game deciding factor. Outside of the ubers, there are many non-uber Pokemon that are viable. There are the obvious swift swim and chlorophyll pokemon, but there are also Pokemon who either work well with ubers, or counter some of the ubers. In VGC 09, the winning japanese teams throughout the tournaments were very similar. The same goodstuffs team kept winning, containing Pokemon like Metagross, Snorlax, Latios, Cresselia, Gyarados, and Zapdos. What makes that less diverse, is that because those Pokemon are less powerful than ubers, they all use the same or very similar set.

Obviously, there are going to be a lot of the same exact uber teams that do well, and there were some creative VGC 09 teams that did well, but that's why I would gladly play either metagame. But when you say that Ubers "is not nearly as diverse as last years meta" and reason that with a smogon definition of ubers ("Ubers almost by definition centralize a metagame and take away diversity") for a metagame completely different than the VGC instead of by using facts, I either doubt your experience with both games, or you just don't want to use Ubers so you post making the metagame seem worse than it really is.
 
Not gonna quote it ^^^

Yeah. Autoweather really wasn't viable last year. However, now with Autorain and sun boosting Chlorophyll/Swift Swim/etc/etc/etc... there's a whole new area of possibilities available, that really weren't available last year.
 
So, let me get this straight, if the United States and Europe have different rules than the Japanese ones, when the players come together for the World Championships, how does that work? Do the Japanese have to play by our rules or vice versa?
 
So, let me get this straight, if the United States and Europe have different rules than the Japanese ones, when the players come together for the World Championships, how does that work? Do the Japanese have to play by our rules or vice versa?

US rules always stand at the worlds, I think.

Also over the whole centralisation thing, it's true that most of the 09 winners used very similar team archetypes (particularly the Japanese ones with MOLF party etc), you should also take note of how in the end, pretty much only the nonstandard teams did well at the worlds with the old strategies mainly filling the bottom half of the rankings the whole time through. Look at Takane Sekiguchi, whose team was a fearsome trickboom setup but because Smeargle/Dusknoir/Metagross/Snorlax was such a tried and tested strategy, he came very low despite obviously being a highly skilled battler. The nonstandard (but still highly effective) strategies are the ones that matter tournamentwise, the common ones only really being important to me as part of my team's threat list.

As for the ubers, you could say they overcentralise things but there are still some different sets some of them can use. Not many of the really unusual ones are worth running however. When up against any ubers it's pretty much a case of "Is this Kyogre scarfed or not?" or "Does this Mewtwo have selfdestruct?" so it's not all that different from the regular pokémon when it comes down to it.
 
Why should they(or anybody else) expect someone from those regions to get first? It's not their goal to give the USA or Europe an extra push so we can 'overcome' the Japanese. Their goal is to provide a player friendly tournament and to have some fun.

Geez, chillax. I wasn't serious about one region winning. Just no advantage either way would be nice. Every one doesn't use Smogon, and if I didn't happen to stumble across this forum when I did then I would have no idea of what the Japanese ruleset would be. If I figured that out three months before the tournament, that would be a waste of seven months of training with 09 rules in mind. I personally know a lot of great VGC players that don't check this forum at all. A swift rules change on them seems a tad cruel to me.
 
Hmmm. I have to say I'm actually not looking forward to any Ubers, and I'd really rather not use any myself. I just don't know if I'd be able to counter any team using Ubers without using Ubers.

Last year I ran TR with Dusknoir/Weavile lead, and they never even took any damage until the third round (where I lost to some guy using Destiny Bond). I just don't think TR will be as effective what with all the rain teams there's bound to be. I didn't even see any last year in Seattle.

I've been thinking about making a TR-team Kyogre...
 
Hmmm. I have to say I'm actually not looking forward to any Ubers, and I'd really rather not use any myself. I just don't know if I'd be able to counter any team using Ubers without using Ubers.

Last year I ran TR with Dusknoir/Weavile lead, and they never even took any damage until the third round (where I lost to some guy using Destiny Bond). I just don't think TR will be as effective what with all the rain teams there's bound to be. I didn't even see any last year in Seattle.

I've been thinking about making a TR-team Kyogre...

If you wanna watch, heres a video of a 2010 TR team with Kyogre.
58-25016-10450
 
If you wanna watch, heres a video of a 2010 TR team with Kyogre.
58-25016-10450
Nice battle there.
Liked the Endeavor Smearagle. Should get one myself =).
Also bringing Porygon2 was a nice gain at the end.
Didnt quite understand why the opponant went for sub at the end know that life orb would kill it(Should have gone for a bugbuzz hoping for a crit, lol).
 
not too sure about tyranitar with so many rain dance teams around
rotom-w : not too sure at all
dialga is quite well used here in japan as well as rayquaza (pretty nice to fight against weather teams i feel like)
 
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