Leafeon has a 60 base Special Attack. There is no way Leafeon is going to be using EnergyBall. EnergyBall would be good for adding a move to the Eevee's poor movepool. This would be great for improving that movepool.
I meant they would make better users of a grass attack altogether, considering poor Leafeon has trouble w/ Leaf Blade already. A great Pokemon/move, but can't hit anything that resists Leaf Blade....(One of my favorite Pokemon, too.)Leafeon has a 60 base Special Attack. There is no way Leafeon is going to be using EnergyBall. EnergyBall would be good for adding a move to the Eevee's poor movepool. This would be great for improving that movepool.
Outrage in general was a terrible idea... And now that every Dragon has it, Game Freak can't take that back... If only there was a move filter in trading to Gen 5 to take certain moves off, but that would be a really bad idea, especially for kids who will scream when their awesome Pokemon lose their attacks.
Anything with Ice Shard (even Donphan) can easily OHKO Salamence.....Hustle Delibrid w/ Leftovers takes away 91.8-108.8 to standard DD Mence w/ Ice Shard. (lol. Little Delibird defeats Salamence, one of OU' top threats!)Outrage isn't game breakingly overpowered. The fact that you need a steel type as a resist to it almost staple on every team does mean that it should be toned down a bit, however. Though there's no need to get anyone's panties in a knot about it.
Being immune to 2 status effects for the fact that the most common Pokemon who run those status effect can OHKO it (EQ is horrifyingly common, and most Toxic Pokemon run it.....As well as Bulky waters enjoying Toxic. Will-O-Wisp only shows up on rotom and Dusknoir.....And since Fire has no good physical attacks bar f-punch and f-blitze...and Poison is a poor STAB attacking type....so it wouldn't matter if that type combo got burned or not seeing fire and Poison only have good special attacks. And if it is like Flareon....)It would have a lot of weaknesses but it would also be immune to two status effects. 4x weak to earthquake and weakness to water and stealth rock would make it balanced enough me thinks.
Dragons:
-Make better Ice types, prefferably ones with decently powerful Ice Shards and no weakness to SR.
Anything with Ice Shard (even Donphan) can easily OHKO Salamence.....Hustle Delibrid w/ Leftovers takes away 91.8-108.8 to standard DD Mence w/ Ice Shard. (lol. Little Delibird defeats Salamence, one of OU' top threats!)
Mamoswine says yo.
Weavile doesn't have the move pool to support Technician as well as Scizor.
Me and my friend was talking about how they can nerf dragon types and he said making an ice type stealth rock.
Yeah after SR + that move it only leaves mence and nite with 1/4 of their hp, probably dropping them all the to nu. I knew it was overkill xD.Well, it would hit 3 OU Dragon types for a whopping 50% damage, even more than a slap to the face with Stealth Rock. The idea about Fire types canceling it out is interesting, though, as it could make some Fire type pokemon not named Infernape or Heatran viable choices in OU. But it would probably just make said two Fire pokemon more popular, to be honest.
Hey, why not? I've always wanted to see how Garchomp would do in UU :naughty:
But yeah, that would most definitely be overkill. Stealth Rock on its own is already overpowered and over-centralizing. It should either do set damage (like spikes) or a whole lot less damage. Another great thing would be if Ground types absorbed it on the switch in, like Poison types absorb toxic spikes.
I think the best solution is simply capping damage at 25%-12.5%-6.25%. Just make it ignore quad-resists/weaks. Introduction of an ability that absorbs Rock damage might also help (absorbing SR at a rate of +12.5%), as one poster above suggested, provided that said pokemon is at least halfway decent.