Most Generation PRNG Help / Information

O_o...ya that's what I meant so to hit a specific frame I have to reset and wait (x) amount of hours/minutes/seconds then press A if I'm RNGing for Legendaries

I know there's a guide and all but again I just want to CLARIFY as much as possible so I don't make any mistakes and waste valuable time.
ok was worried there :p yep thats what you do good luck :)
also... Raikou has a start frame of 1 corrct? (american version)
yes
 
http://users.smogon.com/rngreporter/RNGReporter_800beta3.zip

Hopefully last beta before 8.00.

There are some big features here.

The adjacents in Seed to Time supports HGSS, which means you can search via elm responses and roamer locations.

The adjacents in Seed to Time also has a "roamer only" search, which should be fast and easy (and work great) when you have all three roamers out.

Added a nice little map display so you can easily find roamer routes, with a legend so you know which is which.

And added what I am calling "vertical search" on elm responses. From any method 1, k, hgss egg iv, or wondercard frame listing you can search elm responses and it will show you which frame you are on -- selecting the next frame. this is handy if you are doing something like going for a high(ish) frame as it well tell you where you currently are. So if you loose count, no big deal, just search. Of if you are worried the radio will be inconsistant, just stop 20 frames or so early and fix your exact frame location with elm calls and use them to finish up.

breeders will probably want to search for things on frames higher than 20 to make sure the elm calls to find location still leave you on a frame before.

VM with specific problems.

enjoy.
 
http://users.smogon.com/mingot/rngre...r_800beta2.zip

Doing a beta tonight.

There are some big features here.

The adjacents in Seed to Time support HGSS, which means you can search via elm responses and roamer locations.

Added a nice little map display so you can easily find roamer routes.

And added what I am calling "vertical search" on elm responses. From any method 1, k, hgss egg iv, or wondercard frame listing you can search elm responses and it will show you which frame you are on -- selecting the next frame. this is handy if you are doing something like going for a high(ish) frame as it well tell you where you currently are. So if you loose count, no big deal, just search. Of if you are worried the radio will be inconsistant, just stop 20 frames or so early and fix your exact frame location with elm calls and use them to finish up.

breeders will probably want to search for things on frames higher than 20 to make sure the elm calls to find location still leave you on a frame before.

VM with specific problems.

enjoy.

when do you expect the full version to be ready? (I hate updating so often....) but I LOVE extra features :)
 
Are the same spreads available in HGSS as those in DPPt? For example, I know you can get a Timid 31/31/31/31/31/31 Method J Pokemon in DPPt, is this same spread available in HGSS for wild Pokemon/stationary legendaries? Also are the Method 1 spreads in DPPt also applicable to Raikou, Entei, and Lati@s in HGSS?
 
So, for people who have successfully bred for IVs in HG/SS, what exactly did you do? The whole "mashing the A button to immediately talk to the man" trick didn't get me the right frame (see this post). Did you pick a spread whose frame was equal to your starting frame plus one like I did? Did you pick a higher frame, "calibrate" like you do in D/P/Pt, and then quickly pause and advance the frame with the PokéGear before collecting the egg, or what?
 
Alright, I have another question. I'm going for a 31/31/31/30/30/30 Ditto on Route 47. I chose the following to pursue:

2009 04 27, 00:57.44
Frame 53, delay 3411

I followed the instructions on http://www.smogon.com/forums/showpost.php?p=1821938&postcount=5 in finding out the pokemon. Method 1's calculation gave me 73, which should be Ditto. So I finally hit the target...and it's another Spearow. I'm not sure what I did wrong -- I'm not using Synch or anything, and even the method K calculation gives me like 78, which is also Ditto. Spearow is 85-89. Is the method for calculating encounter pokemon the same?

I guess all I can do now is try random frames using synch. :S
 
Are the same spreads available in HGSS as those in DPPt? For example, I know you can get a Timid 31/31/31/31/31/31 Method J Pokemon in DPPt, is this same spread available in HGSS for wild Pokemon/stationary legendaries? Also are the Method 1 spreads in DPPt also applicable to Raikou, Entei, and Lati@s in HGSS?

Check it for yourself by plugging in the seed, selecting method K and looking for it.

So, for people who have successfully bred for IVs in HG/SS, what exactly did you do? The whole "mashing the A button to immediately talk to the man" trick didn't get me the right frame (see this post). Did you pick a spread whose frame was equal to your starting frame plus one like I did? Did you pick a higher frame, "calibrate" like you do in D/P/Pt, and then quickly pause and advance the frame with the PokéGear before collecting the egg, or what?

There is an NPC. He fucks things up, just like in DPP. Calibrate.

Alright, I have another question. I'm going for a 31/31/31/30/30/30 Ditto on Route 47. I chose the following to pursue:

2009 04 27, 00:57.44
Frame 53, delay 3411

I followed the instructions on http://www.smogon.com/forums/showpost.php?p=1821938&postcount=5 in finding out the pokemon. Method 1's calculation gave me 73, which should be Ditto. So I finally hit the target...and it's another Spearow. I'm not sure what I did wrong -- I'm not using Synch or anything, and even the method K calculation gives me like 78, which is also Ditto. Spearow is 85-89. Is the method for calculating encounter pokemon the same?

I guess all I can do now is try random frames using synch. :S

Find the method K frame after generating in RNG Reporter.

Right Click.

Select "Generate Encounter Slot".

It will show a number. That is your slot.

I have no idea what/why you are doing with 78, 85-89, etc etc.

Here is the only information you needed from that post (which happens to be the first paragraph):

"On any method J/K frame right click and select "Calculate Encounter Slots". It will do all of the work for you and provide links to charts so that you can look up what monster appears on which frame. Unless you are interested in the low level details you may skip all of the information below."
 
Thanks. I wonder how much more useless I can make myself look, heh. I saw the charts below and immediately delved into those, though I have no clue why the numbers I calculated don't correspond, as I followed the instructions word for word. Are they game independent? Though I get the feelin' I should let you alone with my ignorance.
 
Wanted to see if anyone has encountered a similar problem on Emerald and might have some tips for someone just starting to RNG on Emerald:

I am currently trying to obtain a Timid spread for a shiny Latias that occurs at 151:02:48 according to RNG Reporter. The very latest time I did it, my spread showed up as 58 seconds off or so which made absolutely no sense as I was pretty on target with my timing.

So my questions would be does anyone know a site with a reliable timer that can count down from that time? And secondly, does anyone happen to have a theory as to how I was so very off?
 
There is an NPC. He fucks things up, just like in DPP. Calibrate.
Yeah, I knew there was an NPC, but I thought that since there was only one of them, results would still be consistent if I was quick, much like with WonderCards in PokéMarts with only one NPC. That little bastard :p... is there much chance of me getting my spread on [starting frame + 1] within a reasonable amount of tries, or should I just calibrate and pick a new spread?

BTW, the new RNG Reporter looks great... nice work!
 
I need some help with RNG breeding in Pt. I've done it twice but now that I'm doing a shiny Machop I can't get the nature/gender/ability right. Both parents come from my own game (I caught them), my ID/SID is obviously correct and I have hit my delay and done my advancement 4 times now and I'm getting different results. Why?

Does it matter the order of flips/taps? The way I do it is right after the 10 coin flips (seed confirmation) I do the remaining flips, then switch to the happiness app and do the corresponding taps and then I switch to whatever and place the parents in the daycare. Anything that could be wrong with this?
 
Does it matter the order of flips/taps? The way I do it is right after the 10 coin flips (seed confirmation) I do the remaining flips, then switch to the happiness app and do the corresponding taps and then I switch to whatever and place the parents in the daycare. Anything that could be wrong with this?

Yup, the order matters. After you confirm your seed via the 10 flips, you should be doing your taps first, and then switch back to do the remaining flips. You didn't mention how many pokémon are in your party, but I'm going to assume that you have 6, because if you don't, that too will mess up your results. Hope that helps!
 
Save-and-make-NPC-not-moving-calibration thingy...

Yeah, I knew there was an NPC, but I thought that since there was only one of them, results would still be consistent if I was quick, much like with WonderCards in PokéMarts with only one NPC. That little bastard :p... is there much chance of me getting my spread on [starting frame + 1] within a reasonable amount of tries, or should I just calibrate and pick a new spread?

BTW, the new RNG Reporter looks great... nice work!

I think this might help just to find out if the NPC will move even after quickly pressing button after button to pause the NPC's movements one at a time...

In my experience, we have to mash 2 buttons for the Breeding RNG in HG/SS. Namely the X button and the A button. The X button is to check the seed using the PokeGear, and the A button is to (quickly) talk to the Daycare man.
We mash the X button first to check the seed in the PokeGear, and after calling Elm n times (n = target frame - 1), we have to mash the A button next to talk to the Daycare man ASAP.

Alternatively, I have to mash the lower left corner of the touch screen using the stylus to access the PokeGear quickly, and also the lower right screen as the A button substitute.

Sometimes, even talking to the Daycare man quickly will unnecessarily advance the frame (due to that twitchy NPC). And we can't even see the NPC, because the NPC is off-screen if we save in front of the Daycare man.

Here's what I did, using my so-called "Save-and-make-NPC-not-moving Calibration technique"...

Sometimes, if we save in an area with a visible NPC, and after the "Save completed" message appears, the NPC might move immediately, or sometimes it doesn't. But in HG/SS Breeding, the NPC isn't visible, so you can't keep track of him.

What I did is to find not just your target frame and its corresponding Elm responses, but also the adjacent frames of your target frame and its corresponding Elm responses.

Then do the RNG process. In this case, it's advisable to miss your target frame first and land on one of its adjacent frames, to test if the NPC will move even after quickly pressing button after button to pause his movement.

For example, if one the adjacent frames has the Elm responses of E,E,K,K,P,E,K,P,K,K, and if I indeed sort of hit it by checking the first five of the responses (E,E,K,K,P), then I'll test if the NPC will move even if I press any buttons after closing the PokeGear... by closing the PokeGear after checking the first 5 responses. And quickly open up the PokeGear again, and use the Elm call method again. The next responses will be the continuation of the responses you get for that seed, which will be E,K,P,K, and K.

If the first 5 responses did match but its continuation doesn't match, then it means the NPC didn't move after quickly opening the PokeGear but it did move after closing the PokeGear and quickly pressing any button afterwards to attempt to pause his movement (whether it will be opening the PokeGear again or talking to the Daycare man quickly), so we have to save again.

If even the first 5 Elm responses didn't match the target frame and its adjacent frames, then it means the NPC moves even before quickly opening the PokeGear for the first time.

That's what I did yesterday. I landed on one of the adjacent frames. I checked the seed using Elm Method, and called him only 5 times, which matched one of the adjacent frames...but closed the PokeGear, and opened it up quickly again, and called Elm again. His next 5 responses didn't match the supposed continuation of the first 5 responses, so I saved again, hoping the NPC didn't move either between entering the game world and pressing the PokeGear button, and between closing the PokeGear button and talking to the Daycare man ASAP.
 
And added what I am calling "vertical search" on elm responses. From any method 1, k, hgss egg iv, or wondercard frame listing you can search elm responses and it will show you which frame you are on -- selecting the next frame.
You read my mind, It was annoying having to scan for your responses manually and this is problem solved. I use this method alot when in the safari zone because you need to verify your seed before entering then you need to find your current frame after going to your required zone. You've taken more hard work out of it =)
 
Would someone help me catching an almost perfect IV ditto in Pokemon Diamond? I'm asking because the last time I asked a question, it was ignored. :(
 
Hi all,

Just about to RNG Moltres after a 3 week hiatus from exams, just swatting up on the Elm method, found a spread in RNG reporter, and it says 'elm responses for seed', now I know that if I get the responses in this order I have hit my seed, but I will also advance the frame by one every time I ring elm? So 10 calls = 10 frame advances?

Thanks.
 
Thanks. I wonder how much more useless I can make myself look, heh. I saw the charts below and immediately delved into those, though I have no clue why the numbers I calculated don't correspond, as I followed the instructions word for word. Are they game independent? Though I get the feelin' I should let you alone with my ignorance.

The formulas changed for HGSS. If you are interested in the new formulas, they are listed in a post I made in the research topic (link in my sig). I think they are on the last or second to last page.

Wanted to see if anyone has encountered a similar problem on Emerald and might have some tips for someone just starting to RNG on Emerald:

I am currently trying to obtain a Timid spread for a shiny Latias that occurs at 151:02:48 according to RNG Reporter. The very latest time I did it, my spread showed up as 58 seconds off or so which made absolutely no sense as I was pretty on target with my timing.

So my questions would be does anyone know a site with a reliable timer that can count down from that time? And secondly, does anyone happen to have a theory as to how I was so very off?

What number frame were you targeting?

Does the number of wandering Pokemon affect anything when RNGing for bred Pokemon?

Yes, it does. It advances the frame.

Hi all,

Just about to RNG Moltres after a 3 week hiatus from exams, just swatting up on the Elm method, found a spread in RNG reporter, and it says 'elm responses for seed', now I know that if I get the responses in this order I have hit my seed, but I will also advance the frame by one every time I ring elm? So 10 calls = 10 frame advances?

Thanks.

Yes, 10 calls = 10 advances.
 
Wanted to see if anyone has encountered a similar problem on Emerald and might have some tips for someone just starting to RNG on Emerald:

I am currently trying to obtain a Timid spread for a shiny Latias that occurs at 151:02:48 according to RNG Reporter. The very latest time I did it, my spread showed up as 58 seconds off or so which made absolutely no sense as I was pretty on target with my timing.

So my questions would be does anyone know a site with a reliable timer that can count down from that time? And secondly, does anyone happen to have a theory as to how I was so very off?
Online timers are (in my case) not reliable, I used a real stopwatch. And if you're using an emulator, an emulator doesn't run 100% without the speed improvement, most of the time it's 98% or 99%...
 
I just had my first case of inconsistency with the RNG reporter and Seed Verifier. Check this out:
seed: 9317020F
Calm
31/29/31/31/31/31
June 22, 2038
Delay 489
Target time 23:02:13
Raikou: 35 Entei: 38 (BOTH, Seed Verifier and RNG gave these locations)

I was RNG'ing for Articuno and got kinda pissed when I realized I was hitting my seed EVERY TIME, but Entei was in the wrong location. He was on route 42 instead of 38.

I had became curious as to what seed I was hitting, so I checked the other locations on seed verifier and RNG reporter as well as elm call's on both programs as well. The seed verifier didn't show me any possible location combinations but the Elm call's matched, so I decided to just see what I would get and after calling Elm it turned out I had hit my seed.

I have my perfect Calm Articuno now. Any ideas on why this happened? Do caves affect the RNG locations in any way or is it just the Seafoam Islands?
 
Had you entered in the location of Entei where he was when you last saved the game?

That's what those entry fields are for.
 
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