Pokemon Black & White, aka Gen 5. Coming to Japan in Fall 2010.

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I doubt they will add forms for old pokemon. how about each of rotom's form evolves into a different pokemon?

AND let them change type, so we'll have unique typings (other than Froslass and Drifblim)!
Rotom-C ~ Grass-Ghost
Rotom-F ~ Ice-Ghost
Rotom-H ~ Fire-Ghost
Rotom-S ~ Flying-Ghost
Rotom-W ~ Water-Ghost


that way they'd gain STAB on their exclusive moves, but at the cost of losing Electric STAB.. Ghost-Electric is a better defensive typing compared to any of the above, so i don't really want this to happen..
 
Blissey

Many many pages ago I suggest Draconeon, the dragon Eeveelution, be specially-based, and posted a spread (forgot what). The idea was for it to be like a weaker version of Latios.
If they gave it this name it would be a reference to Draconians, which are usually reptilian-like creatures in fiction anyways.
 
Mijumaru...
For you Blue Dragon fans, doesn't that remind you of "Maromaro"? o.o


And I think Mijumaru's final evo is going to be a bigger, blue version of Bibarel...
 
I know most people say we don't need a new type, but maybe we do. Maybe we should get another type. Something that resists dragon, and a few other types (perhaps including one, but not all, of steel's weaknesses). Mustn't be weak to fire or ground. The dragon type is currently somewhat off-balanced, and it doesn't help that it's only resisted by the steel type which is also arguably unbalanced.

If it has few weaknesses and one of them's poison, that gives the poison-type a much bigger boost. Especially if many of the new type's weaknesses are resisted by grass, so poison is the only thing that can hit both. Perhaps even have it so grass/new type is only 4x weak to poison (that means new type would resist Fire, Ice, Flying, Bug, and the aforementioned Dragon) and the Pokemon with that type is capable of being a big threat. Then you'd see posion moves and even HP Poison around a lot more.

Ho boy, right where my Air type seems to shine.

Weaknesses:
Poison (Poison pollutes the air)

Resistances:
Ice (Is accustomed to ice in the form of hail)
Water (Accustomed to water in the form or rain)
Electric (Accustomed to electricity in the form of lightning)
Flying (High winds prevent flight, making offense more difficult)
Dragon (Dragons are known to rely greatly on flight, and high winds also prevent this)

SE against:
Fire (Winds blow out fires)
Steel (Hurricanes are a natural disaster known to cause severe property damage, including things made of metal)

NVE against:
Rock (Winds do not damage rocks effectively)
Ground (Wind does not hit things that are underground)
Poison (Either doesn't effect poisons or doesn't have the power to rid of them)

This type would provide a great number of useful resistances (Including Dragon!), as well as only being immune to one type (Poison). If the type was widespread enough, Poison use would become more popular. This type also hits Steel for super effective damage, which would provide another way to balance this defencive powerhouse. Like every type must have, though, it has its disadvantages. Hitting only two types for SE, as well as being resisted by several common types, means that this type needs support from other moves to work effectively.

Also, cantab, it pairs very well with the Grass type. It patches up two weaknesses, as well as giving x4 resistances to two common types and resists Dragon. Grass STAB also provides SE against both Ground and Rock, and Air STAB covers Fire and Steel that would otherwise resist Grass. It's not everything that you could hope for, but it's an improvement, yes?

Now, a lot of you might have your doubts about this type.

-We don't need a new type: No, we don't. The type is only an attempt to patch up the type table slightly. I'm not arguing that we need this type, only that it will improve what we already have.

-It's too much like Flying type!: That's like saying Rock type is too much like Ground type. They're similar, but different. Flying type has to do with the capability of flying, and is mostly associated with bird pokemon. The Air type has to do with winds and weather, which is a completely different realm that has not been touched yet as a type.

I might have spent a little too much effort on this, especially since it's not going to happen, but I believe the type would be a great addition to Pokemon. I can dream.
 
A lot of people seem to be under the impression that the Dragon type is overpowered and needs to be nerfed in the coming generation. With Dragon only having two weaknesses and one type that resists its attacks, I can't deny that this is true...but I think you all are looking at it the wrong way.

Dragons are meant to be overpowered, because, well, they're freakin' dragons! I know we'd all like it if Poison types or Bug types were just as competitively viable as these beasts, but from a practical perspective this just wouldn't make any sense. Butterfree is a butterfly. Arbok is a snake. Salamence is a fire-breathing, mythical monster. They're not meant to be equal, and they shouldn't be.

Also, consider the role of the Dragon types and their pre-evolutions within the cartridge games. They are either exceedingly rare (Dratini, Bagon, Gible), evolve into Dragons through some obscure method (Horsea), or look so un-dragonic that most players wouldn't take the time to level them up (Trapinch, Swablu). The immense strength of Dragons is a reward for trainers who explore hard-to-reach places like Wayward Cave and Meteor Falls, and don't give up on Pokemon just because they are initially weak. Ultimately, it boils down to a moral choice - players can greedily grab Pokemon that evolve fast and watch as they become less and less effective, or they can take the time to search out new areas and train inferior Pokemon into monsters with sky-high stats and movepools out the wazoo. This ties into the whole "Pokemon are not tools" mentality that, however cliched, has been a part of the games since Gen 1.

I think a lot of us are out of touch with this element of the game, because we can just open up Shoddy and load a Level 100 Garchomp into the Team Builder with a few button clicks. We forget the miserable grind of training his prevos for 25+ levels, first as a terrible Gible, then as a mediocre Gabite. When we do play on our cartridges, that grind is still there, but it's bearable because we know what that Gible is going to evolve into and how insane it's going to be. But imagine a little eight-year old in the early days of Diamond and Pearl. He's got a Gible at level 27, and his friends, with their parties full of Floatzels and Mothims, are all laughing at him as they whup his butt in link battles on the playground. For all this kid knows, Gible doesn't evolve into anything, and he's wasting his time. If he does manage to stick it out, doesn't he deserve an absolutely spectacular Pokemon? And why should anything be done to make that Pokemon any weaker?

God, I sound like a politican or something. Point is, I don't think the Dragon type will be nerfed because the whole point of Dragons is to be rare, hard to get, and strong.
 
I completely agree with McLuvdisc. Dragons are supposed to be powerful because they're so tough to get. Pokemon wasn't made to be played competitively. When GF made Salamence, they weren't thinking of kids abusing his power because they don't have to level it up to level 50. Yes, it sucks for us that they are so powerful, but thats because we choose to play competitively.

On a different note, I really hope that my favorite type, Poison, gets some good pokemon. Right now, the only OU poison types are Gengar (mostly used for its ghost typing), Tentacruel (mostly used for its spinning and its entry hazards, but also for its defenses), and Roserade (mostly used as a sleep lead and a entry hazard lead). There are no sweepers (not counting Gengar, because no one uses a Sludge Bomb Gengar). What we need is a Muk with acceptable speed. We need a pokemon that shows that poison types are not pushovers. Maybe we should give Muk poison heal, or get a new move (either a priority move or a move like Draco Meteor). I hate the idea of a new type, but if there is, it has to be weak to poison and it can't effect poison.
 
I'm still waiting for a Dragon-type Pokemon that makes absolutely no sense why it's a Dragon-type and have a bunch of kids on these forums bring up a bunch of bs answers of why they think it was made Dragon.
 
No, you can kinda side-push Dragon onto Altaria if you look into the "good" dragons in the Scandinavian myths. I'm going for something more like a flamingo or a bear or some animal that has nothing Dragon on it.
 
Well, what about Garchomp? All his most noticeable features - the fins, the head, the teeth, the tail - are really based on sharks. If not for his Pokedex data saying he likes hot places, it wouldn't even be clear that he's reptilian. Add in his blue coloration, and he seems more like a Water or Water/Ground type to me!

And now I wait for someone to prove me wrong by linking an article that describes how Garchomp is based on some ancient Egyptian deity or something...wouldn't that be kick-ass?

Getting back to some actual speculation, I wonder how many new dragons will be introduced in this Generation. With the heavy amount of industrialization apparently present in Isshu, I get the sense that wild, ferocious creatures like them would have been driven away to make room for progress. That said, Gible does live under the Cycling Road...
 
A lot of people seem to be under the impression that the Dragon type is overpowered and needs to be nerfed in the coming generation. With Dragon only having two weaknesses and one type that resists its attacks, I can't deny that this is true...but I think you all are looking at it the wrong way.

Dragons are meant to be overpowered, because, well, they're freakin' dragons! I know we'd all like it if Poison types or Bug types were just as competitively viable as these beasts, but from a practical perspective this just wouldn't make any sense. Butterfree is a butterfly. Arbok is a snake. Salamence is a fire-breathing, mythical monster. They're not meant to be equal, and they shouldn't be.


Charizard is also a fire-breathing dragon, so by your theory, why is he rubbish?
 
Haha, maybe we need an ice type stealth rock to ruin the payability of anything that flies!
I am hoping the Otter starter will be decent--I mean the last two generations didn't make totally trashy starters!
 
A few Pokemon with three types would be cool and interesting. It's no doubt that it would be broken though, lol. Can anyone think of good combinations?
 
Ice/Ground/Electric,
stab boltbeam+supereffective stab hit on 2/3 of those that resist it? yes please

Or dragon/fire/steel
Stab on unresisted coverage (fuck heatran) and a type thats lets him resist ice and be neutral to dragon.
 
From a competitive view, there are three things I want:
i) a nerfed Blissey. It's irritating how most special attackers are instantly blocked by her
ii) a stronger Charizard. He looks tough, but four generations this aesthetic monstrosity is not a competitive one
iii) three good, OU starters. If I can catch the two I didn't choose after I beat the game, that would be great, as they're MEANT to be native to that region
 
A few Pokemon with three types would be cool and interesting. It's no doubt that it would be broken though, lol. Can anyone think of good combinations?
Ground/Electric/Ice has unresistant STAB on everything bar Shedinja.

Ice/Ground/Electric,
stab boltbeam+supereffective stab hit on 2/3 of those that resist it? yes please
Too late....

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From a competitive view, there are three things I want:
i) a nerfed Blissey. It's irritating how most special attackers are instantly blocked by her
ii) a stronger Charizard. He looks tough, but four generations this aesthetic monstrosity is not a competitive one
iii) three good, OU starters. If I can catch the two I didn't choose after I beat the game, that would be great, as they're MEANT to be native to that region
Charizard is fine. He's only NU b/c he is destroyed by SR and the only thing he can do Moltres can't is Belly Drum.....My favorite starter too....

Nerf Blissey or an attack that can deal some damage, like Aura Sphere that becomes more powerful based on your base stats and that more than 2 non-uber Pokemon can learn.
 
A few Pokemon with three types would be cool and interesting. It's no doubt that it would be broken though, lol. Can anyone think of good combinations?


That'd be incredibly complicated...an entirely different (and like twice as big) set of rules that we have to keep in mind...

I don't think they would do that because it would be too complicated for the kids to understand (I didn't know all of the type effectivenesses until I joined smogon xD)
 
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