I never said it was, so... what's your point?
....maybe because many people rely on Stealth Rocks to wear Salamence down, without it Salamence can also switch in/out freely, and lets be honest, that damage is the reason Salamence goes down so quick, without it he is there for 10 turns, more than enough to rip apart a few pokes, and not everything here is directed at you...
It's not a "well played feint" if the opponent Swampert just uses Ice Beam and kills him. It's a complete risk that the Salamence player has no control over; He has to hope that the Swampert takes the bait, and if he doesn't, Salamence is fucked. That's the very definition of high risk/high reward. Are you really trying to tell me that it isn't?
So you lose a perfectly capable pokemon, HEY I KNOW, I WILLS SACRIFICE MY SWAMPERT JUST IN CASE HE TRIES TO DRAGON DANCE :), and then he uses Draco Meteor and you are dead. Staying in may be ballsy, but you are the one going to lose most of these situations, Salamence is in control. Swampert has many uses, what you are suggesting is sacrificing it...
Furthermore, the whole argument here is flawed because of your implicit assumption that the Swampert player isn't as good as the Salamence player. Yes, a competitively played Salamence might go for this feint, but a competitively played Swampert might see through it.
If you really don't think that DDing in front of a Swampert is a ballsy move then... play more Pokemon, because you're wrong.
you continue to assume that the person not using Salamence has superior prediction skills >.>
Also maybe the person wants to keep their Swamper alive? Its a great wall, especially since grass moves are not overly used, and its walling stats are pretty good, why sacrifice it?
Oh, not this nonsense again. The same could be said of any top-tier OU threat. If you don't prepare for things, they tend to kill you... that's kind of how the game works. Or do you think we should ban Heatran because he can plow through your team unless you're prepared for him?
No not really, Salamence can OHKO pretty much anything without exceptional defenses, and anything that does have exceptional defenses takes HEAVY damage from its STAB, or an OHKO from EQ/Fire Blast.
Heatran can be easily countered by many pokemon, Suicune, Vaporeon, Swampert, Milotic, Slowking, Tentacruel, Gyarados, the list goes on. Don't count explosion, that also kills Heatran. Should I also mention that a healthy Tyranitar and Salamence can come in fairly easily, Heatran doesn't have the speed to be overly threatening to a balanced team. And its wall breaking abilities are limited by its SpA abilities.
Not being prepared is your fault, not Salamence's, and "forcing you to prepare for it" is a trait shared by pretty much everything in OU. Not a convincing point, I'm afraid.
Brings up the centralisation issue...sure you have to be prepared for something like Salamence, but for Salamence you would usually need to sacrifice at least one pokemon before being able to revenge kill it. This is most definitely a strong and valid point, there are checks, such as Bronzong [who also takes 70ish% from Fire Blast], and nothing that can revenge it without CB/CS can switch in with ease at all.
Not to mention that there are few viable Salamence COUNTERs, one being Bronzong with max health....and?
lol what? nobody seriously talks about hard counters anymore, do you play pokemon?
Nearly all specialised [pure physical or special] sweepers have hard counters, unless running a strange set of course. And there are many natural Def/SpD walls which can take on the majority of OU physical/special sweepers respectively, none of those can take on Salamence, a different pokemon must be used just to counter Salamence. Most "uncounterable" pokemon lack the speed to do anything after that first kill, like Heatran