As you can tell by my post count, I'm a bit new here, so my apologies if this has been asked before, but these question have been weighing on my mind for a bit:
Does Gamefreak care about smogon, shoddy, and more generally the online competitive pokemon metagame? Due to how fast battles happen online, how many battles happen online, and how easy it is to customize teams, the metagame is able to evolve exponentially faster on smogon/shoddy than it can in the wifi community. So to what extent does Gamefreak look at what is going on here to gauge overall quality of the battling environment in whatever particular generation is current, and then use that information to help make the next generation better?
For example, would they use the information from shoddy to realize that Garchomp is a cut above all of the non legendaries (and even many legendaries), then look at why he is too good, and then use that information to make things more balanced in generation 5?
In my opinion, the metagame has gotten more balanced progressively from gsc to rse to dpp. The ou, uu, and uber metagames have also gotten more interesting... and more strategic. And it really makes me think.... to what extent are they 'trying' to make the metagame more balanced and interesting? The quality of the competitive metagame is probably one of the smaller determinants of pokemons overall sales. Or maybe not... it's hard to say. But I'm sure that Gamefreak acknowledges and appreciates Smogon's existence, because at the end of the day Smogon probably helps Gamefreak's sales. By getting people into pokemon in general, and thus influencing them to go buy a DS and platinum, that is.
So yea. Just some food for thought. If anyone has any answers (or even guesses) to these questions... I'd love to hear your input and discuss!
Does Gamefreak care about smogon, shoddy, and more generally the online competitive pokemon metagame? Due to how fast battles happen online, how many battles happen online, and how easy it is to customize teams, the metagame is able to evolve exponentially faster on smogon/shoddy than it can in the wifi community. So to what extent does Gamefreak look at what is going on here to gauge overall quality of the battling environment in whatever particular generation is current, and then use that information to help make the next generation better?
For example, would they use the information from shoddy to realize that Garchomp is a cut above all of the non legendaries (and even many legendaries), then look at why he is too good, and then use that information to make things more balanced in generation 5?
In my opinion, the metagame has gotten more balanced progressively from gsc to rse to dpp. The ou, uu, and uber metagames have also gotten more interesting... and more strategic. And it really makes me think.... to what extent are they 'trying' to make the metagame more balanced and interesting? The quality of the competitive metagame is probably one of the smaller determinants of pokemons overall sales. Or maybe not... it's hard to say. But I'm sure that Gamefreak acknowledges and appreciates Smogon's existence, because at the end of the day Smogon probably helps Gamefreak's sales. By getting people into pokemon in general, and thus influencing them to go buy a DS and platinum, that is.
So yea. Just some food for thought. If anyone has any answers (or even guesses) to these questions... I'd love to hear your input and discuss!